Microsoft Flight Simulator

Microsoft Flight Simulator

AVERAGE FPS
95
good

This combination provides smooth gameplay with an average of 95 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 54 55 75 96
1440p QHD 71 79 100 134
1080p Full HD 90 99 128 165

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 96
3840x2160 Medium 75
3840x2160 High 55
3840x2160 Ultra 54
2560x1440 Low 134
2560x1440 Medium 100
2560x1440 High 79
2560x1440 Ultra 71
1920x1080 Low 165
1920x1080 Medium 128
1920x1080 High 99
1920x1080 Ultra 90

Microsoft Flight Simulator with AMD Ryzen 5 5600GT + NVIDIA GeForce RTX 3080 Ti, In-Depth Analysis

Microsoft Flight Simulator with an AMD Ryzen 5 5600GT and NVIDIA GeForce RTX 3080 Ti presents a classic high-end GPU paired with a mid-range CPU. The measured data shows that this combination delivers a very playable experience across most settings, with the RTX 3080 Ti clearly pulling the heavy load. The primary challenge is balancing visual fidelity against the CPU's limitations at lower resolutions. Based strictly on the measured FPS rows, the sweet spot for this combo depends heavily on your target resolution, but the data consistently points to the High preset as the most balanced choice for a premium experience.

Settings Recommendations

The measured FPS data shows that the High preset offers the best overall balance of visual quality and performance for this specific CPU-GPU pairing. At 3840x2160, High produces an average of 55.2 FPS, which is only slightly below the 60 FPS target many simmers prefer, while Ultra drops to 53.6 FPS for a marginal visual gain. At 2560x1440, High delivers a smooth 78.8 FPS, giving you plenty of headroom above the 60 FPS threshold, whereas Ultra still holds at 70.6 FPS but with a larger performance cost relative to the visual difference. At 1920x1080, High achieves 98.7 FPS, which is excellent for a flight simulator that benefits from higher frame rates for smoother panning.

The Ultra preset is only recommended for those who prioritize absolute visual fidelity over frame rate consistency. The data shows that moving from High to Ultra costs roughly 8-10 FPS at every resolution tested, with the smallest absolute drop at 4K (from 55.2 to 53.6 FPS). This suggests that at 4K, the GPU is the primary bottleneck, making the Ultra preset a viable option if you have a variable refresh rate monitor. However, at 1080p, the Ultra preset's 90.1 FPS average is still playable, but the gap between it and High narrows, indicating the CPU is starting to limit performance.

The Medium preset serves as a solid fallback if you want higher frame rates than High provides without sacrificing too many visual details. It delivers 74.9 FPS at 4K, 100 FPS at 1440p, and 128.1 FPS at 1080p. These numbers represent a significant jump over High, especially at 1440p where the 21.2 FPS increase is substantial. The Low preset is only necessary if you are chasing maximum frame rates, particularly at 1440p or 1080p, where it yields 133.7 and 164.9 FPS respectively. For most users, the High preset will provide the best experience, as it maintains a playable frame rate at all resolutions while retaining a high level of detail.

FAQ

Q: Can this combo run Microsoft Flight Simulator at 4K Ultra settings?

A: Yes, but barely. The measured average FPS at 3840x2160 with Ultra settings is 53.6 FPS. This is playable but not ideal for a smooth experience, especially in dense areas. Dropping to High settings raises the average to 55.2 FPS, which is a marginal improvement.

Q: What is the best resolution to use with this CPU-GPU pairing?

A: The data indicates that 2560x1440 with High settings offers the best balance, delivering 78.8 FPS. This provides a smooth, high-detail experience without the frame rate compromises seen at 4K or the CPU bottleneck that starts to appear at 1080p.

Q: How does the RTX 3080 Ti's performance compare to its closest rivals in this game?

A: Based on the nearestRivals data, the RTX 3080 Ti has an average benchmark score of 41224. This is 0.5% lower than the RTX 3090 (41441), 0.9% lower than the Radeon Pro 5300 (41610), and 1.1% lower than the RTX 5070 (41687). In practical terms, these are negligible differences.

Q: Is the Ryzen 5 5600GT a bottleneck for the RTX 3080 Ti?

A: The data suggests that it is not a major bottleneck at higher resolutions. At 4K, the frame rates are primarily limited by the GPU, as evidenced by the small difference between High (55.2 FPS) and Ultra (53.6 FPS). However, at 1080p, the scaling from High (98.7 FPS) to Low (164.9 FPS) shows that the CPU becomes more involved in limiting the frame rate.

Q: What is the expected frame rate difference between High and Ultra settings?

A: The measured data shows a consistent drop of approximately 3-8 FPS when moving from High to Ultra across all resolutions. The smallest drop is at 4K (1.6 FPS), while the largest is at 1440p (8.2 FPS), which indicates the GPU is less of a limiting factor at lower resolutions.

Q: How does this CPU compare to the Intel Core i7-10700 in average benchmark score?

A: The Ryzen 5 5600GT has an average benchmark score of 20740, which is effectively identical to the Intel Core i7-10700's score of 20746. The deltaPct between them is 0%, meaning their overall performance is indistinguishable in synthetic benchmarks.

How This Combo Ranks

The AMD Ryzen 5 5600GT + NVIDIA GeForce RTX 3080 Ti combination ranks 453rd out of 1795 tested combos in Microsoft Flight Simulator. This places it in the top 25% of all configurations tested, which is a strong result given the hardware. The high rank is primarily driven by the RTX 3080 Ti's excellent performance, as it sits in the 83rd percentile of all GPUs. The CPU, while not a top-tier part, still performs well enough to avoid being a significant drag on the overall result.

The rank of 453 indicates that this combo is better than roughly 75% of the other tested configurations, but it is not in the elite tier. This is expected, as the RTX 3080 Ti is a previous-generation high-end card, and the Ryzen 5 5600GT is a budget-oriented 5000-series part. The combo's position suggests that it will handle Microsoft Flight Simulator well at high settings, but it won't be able to max out the game at 4K with the highest frame rates. For comparison, the GPU's nearest rivals (RTX 3090, RTX 5070) have similar average scores, so the ranking is more about the CPU pairing than the GPU alone.

Looking at the CPU's performance relative to its rivals, the Ryzen 5 5600GT's average benchmark score of 20740 is essentially tied with the Intel Core i7-10700 (20746) and the AMD Ryzen 5 5600X (20680). This means that in a CPU-bound scenario, this combo would perform similarly to those pairings. However, the RTX 3080 Ti's strong GPU compute capabilities (15282 in Passmark GPU Compute) ensure that the combo is rarely CPU-bound at high resolutions, allowing it to achieve a higher rank than a weaker GPU would allow.

Measured FPS Breakdown

The measured FPS data provides a complete picture of how this combo performs across three resolutions and four settings presets.

At 1920x1080, the combo achieves its highest frame rates. The Low preset leads with an average of 164.9 FPS, followed by Medium at 128.1 FPS, High at 98.7 FPS, and Ultra at 90.1 FPS. The jump from Low to Medium is significant (36.8 FPS), but the step from Medium to High is also large (29.4 FPS), highlighting the CPU's growing role as the graphical load decreases. This resolution is best suited for high-refresh-rate monitors, as even the Ultra preset exceeds 90 FPS.

At 2560x1440, the frame rates remain solid but start to show more GPU influence. Low delivers 133.7 FPS, Medium hits exactly 100 FPS, High provides 78.8 FPS, and Ultra drops to 70.6 FPS. The scaling from Low to Medium (33.7 FPS drop) is similar to 1080p, but the gap between High and Ultra (8.2 FPS) is larger, suggesting the GPU is becoming more of a limiting factor. This resolution offers the best balance for a 144Hz monitor, as High settings stay above 75 FPS.

At 3840x2160, the GPU is clearly the primary bottleneck. Low settings produce 95.6 FPS, Medium yields 74.9 FPS, High delivers 55.2 FPS, and Ultra bottoms out at 53.6 FPS. The difference between High and Ultra here is only 1.6 FPS, indicating that the visual enhancements of Ultra are nearly free in terms of performance. Conversely, the gap between Low and Medium is 20.7 FPS, showing that the GPU has headroom to spare at lower settings. This resolution is best paired with a 60Hz or 120Hz display, as High settings are the highest preset that remains consistently above 55 FPS.

Resolution Scaling

The data reveals clear trends in how frame rates scale when moving from 1080p to 4K. At the Low preset, the average FPS drops from 164.9 at 1080p to 133.7 at 1440p (a 18.9% reduction) and then to 95.6 at 4K (a 28.5% reduction from 1440p). This indicates that even at Low settings, the GPU is becoming more stressed as resolution increases, but the CPU is still able to feed it enough data to maintain high frame rates.

For the Medium preset, the scaling is similar: 128.1 FPS at 1080p, 100 FPS at 1440p (a 21.9% drop), and 74.9 FPS at 4K (a 25.1% drop from 1440p). The High preset shows a more pronounced decline: 98.7 FPS at 1080p, 78.8 FPS at 1440p (a 20.2% drop), and 55.2 FPS at 4K (a 30% drop from 1440p). Finally, the Ultra preset drops from 90.1 FPS at 1080p to 70.6 FPS at 1440p (a 21.6% drop) and then to 53.6 FPS at 4K (a 24.1% drop from 1440p).

The consistent pattern is that the largest percentage drop always occurs when moving from 1440p to 4K, regardless of the settings preset. This strongly suggests that the GPU is the limiting component at 4K, as its rendering workload scales with pixel count. Conversely, the smaller percentage drop from 1080p to 1440p (around 20%) indicates that the CPU is still able to keep up with the increased resolution demand at these settings. The fact that the Ultra preset shows a smaller relative drop from 1440p to 4K (24.1%) compared to High (30%) further confirms that the GPU is the primary bottleneck at 4K, as the extra GPU load from Ultra settings does not disproportionately hurt performance.

CPU Role

The AMD Ryzen 5 5600GT is a 6-core, 12-thread processor based on the Zen 3 architecture (Cezanne codename) on a 7nm process. It has a base clock of 3.60 GHz and a boost clock of 4.60 GHz, with 16 MB of L3 cache. In synthetic benchmarks, it scores 17272 in Cinebench R23 multicore and 2438 in single-core, which places it in the 78th percentile of all CPUs. Its average benchmark score of 20740 is virtually identical to the Intel Core i7-10700, showing that it is a very capable mid-range CPU.

In Microsoft Flight Simulator, the CPU's role is most evident at lower resolutions. At 1080p, the frame rate scales significantly with settings presets (from 164.9 FPS on Low to 90.1 FPS on Ultra), which indicates that the CPU is able to feed the GPU with enough data to maintain high frame rates, but it also becomes a limiting factor when the GPU is not fully loaded. The 12 threads and 4.60 GHz boost clock are sufficient to handle the game's simulation and draw-call overhead, but a higher-core-count CPU would likely provide more headroom for frame rates above 100 FPS at 1080p.

At 1440p and 4K, the CPU's influence diminishes. The measured data shows that the frame rate differences between settings presets shrink as resolution increases, meaning the GPU's rendering load takes over as the primary constraint. The Ryzen 5 5600GT's 6 cores are enough to avoid causing stutters or frame drops in this game, as evidenced by the consistent average FPS numbers. The CPU's 65W TDP and dual-channel DDR4 memory support (51.2 GB/s bandwidth) are adequate for this workload, though they are not exceptional. Overall, the CPU provides a solid foundation for the RTX 3080 Ti, but it is not the star of the show; the GPU's performance is what drives this combo's ranking.

Hardware Specifications

AMD Ryzen 5 5600GT

Cores / Threads 6 / 12
Base Clock 3600 MHz
Boost Clock 4600 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce RTX 3080 Ti

VRAM 12 GB GDDR6X
Base Clock —
Boost Clock 1665 MHz MHz
TDP 350 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 5600GT + NVIDIA GeForce RTX 3080 Ti in Microsoft Flight Simulator

Resolution Settings Avg FPS
3840x2160 Low 95.6
3840x2160 Medium 74.9
3840x2160 High 55.2
3840x2160 Ultra 53.6
2560x1440 Low 133.7
2560x1440 Medium 100.0
2560x1440 High 78.8
2560x1440 Ultra 70.6
1920x1080 Low 164.9
1920x1080 Medium 128.1
1920x1080 High 98.7
1920x1080 Ultra 90.1

Microsoft Flight Simulator with Ryzen 5 5600GT + Other GPUs

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Microsoft Flight Simulator with RTX 3080 Ti + Other CPUs

See how Microsoft Flight Simulator performs with the same GPU but different processors.

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