Archeage

Archeage

AVERAGE FPS
81
good

This combination provides smooth gameplay with an average of 81 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 26 38 56 63
1440p QHD 45 66 98 110
1080p Full HD 67 98 145 163

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 63
3840x2160 Medium 56
3840x2160 High 38
3840x2160 Ultra 26
2560x1440 Low 110
2560x1440 Medium 98
2560x1440 High 66
2560x1440 Ultra 45
1920x1080 Low 163
1920x1080 Medium 145
1920x1080 High 98
1920x1080 Ultra 67

Archeage with AMD Ryzen 5 5500X3D + NVIDIA GeForce RTX 5060, In-Depth Analysis

# Archeage with AMD Ryzen 5 5500X3D + NVIDIA GeForce RTX 5060

The measured frame rates for this combination span a wide performance envelope, from a playable 38 FPS at 4K High to a fluid 163 FPS at 1080p Low, indicating a system that scales predictably with both resolution and graphics settings. The data suggests that Archeage, a 2014 MMORPG, remains sensitive to GPU load at higher resolutions, while the CPU's strong single-thread performance carries the system at lower settings and resolutions.

Resolution Scaling

The frame rate drop from 1080p to 4K is substantial across all settings, revealing where the bottleneck shifts. At High settings, the average FPS falls from 98 at 1920x1080 to 66 at 2560x1440, then to 38 at 3840x2160 — a reduction of roughly 33% from 1080p to 1440p, and another 42% from 1440p to 4K. This steep decline indicates the GPU becomes the primary limiting component as pixel count rises, which is expected for an 8 GB card with a 128-bit memory bus.

The Low settings curve tells a similar story but from a higher starting point. At 1080p Low, the system achieves 163 FPS, dropping to 110 at 1440p, and then to 63 at 4K. The 4K figure represents a 61% reduction from 1080p, showing that even at minimal graphical load, the resolution increase alone imposes a heavy cost. This pattern suggests the RTX 5060's raw throughput, measured at 19.18 TFLOPS FP32, is adequate for 1080p but becomes progressively more strained as pixel count multiplies.

Medium settings follow the expected trajectory: 145 FPS at 1080p, 98 at 1440p, and 56 at 4K. The min FPS values for Medium, which are only recorded in the data, show 123 at 1080p, 83 at 1440p, and 47 at 4K — meaning the worst-case frame times remain above 40 FPS even at the highest resolution tested. This consistency indicates the system does not suffer from severe frame hitches, likely due to the CPU's 96 MB of shared L3 cache reducing data fetch stalls.

Ultra settings show the most dramatic scaling collapse. The system manages 67 FPS at 1080p, 45 at 1440p, and only 26 at 4K. The 4K Ultra result is the only measurement below 30 FPS in the entire dataset, implying that this configuration is not viable at maximum quality and 4K resolution. The gap between High and Ultra at 4K — 38 versus 26 FPS, a 32% difference — suggests Ultra settings introduce effects that disproportionately tax the GPU's 8 GB VRAM capacity.

FAQ

Q: What is the best resolution for this combo in Archeage?

A: The data shows 1920x1080 as the most capable resolution, with every settings preset except Ultra achieving above 98 FPS average. At 2560x1440, Medium and Low presets remain fluid at 98 and 110 FPS respectively, while High dips to 66 FPS. The 3840x2160 results are only playable at Low and Medium settings, with 63 and 56 FPS averages.

Q: How does the RTX 5060's 8 GB VRAM affect 4K performance?

A: The 4K Ultra result of 26 FPS, compared to 38 FPS at 4K High, indicates the VRAM capacity is likely a limiting factor at maximum settings. The card's 128-bit bus provides 448.0 GB/s of bandwidth, which appears insufficient for Ultra textures at 2160p, causing a 32% performance drop from High to Ultra.

Q: Is the Ryzen 5 5500X3D capable of high frame rates in Archeage?

A: Yes, the data supports this. At 1080p Low, the system reaches 163 FPS average, and at 1440p Low it holds 110 FPS. The CPU's PassMark single-thread score of 2941 and multithread score of 20363 suggest it can feed the GPU effectively at lower resolutions where the GPU is not the bottleneck.

Q: What is the difference between Low and High settings at 1440p?

A: The measured average FPS drops from 110 at Low to 66 at High, a 40% reduction. This substantial gap indicates that High settings add significant GPU load, likely through more complex lighting and shadow calculations, without a corresponding increase in CPU demand.

Q: Does the combo show frame time consistency?

A: The Medium preset data includes min and max FPS values, showing a spread of 44 FPS at 1080p (123 to 167), 29 FPS at 1440p (83 to 112), and 17 FPS at 4K (47 to 64). The narrowing spread at higher resolutions suggests more consistent frame pacing when GPU-bound.

Q: How does this combo rank among all tested systems for Archeage?

A: The combo ranks 1222 out of 2761 tested combinations, placing it in the 56th percentile of all systems. This mid-pack ranking reflects the RTX 5060's 72nd percentile position among all GPUs, while the CPU sits at the 85th percentile, indicating the GPU is the weaker link.

GPU Role

The NVIDIA GeForce RTX 5060 is built on the Blackwell 2.0 architecture with a 5 nm process from TSMC, housing 21,900 million transistors on a 181 mm² die. The card's 8 GB of GDDR7 memory operates at 1750 MHz (28 Gbps effective) across a 128-bit bus, yielding 448.0 GB/s of bandwidth. This memory configuration is the most likely explanation for the 4K Ultra performance collapse, as the 8 GB capacity may not hold all texture data for Archeage at maximum quality.

Clock speeds are modest but effective: 2280 MHz base and 2497 MHz boost. The 119.9 GPixel/s pixel rate and 299.6 GTexel/s texture rate provide the raw fill capabilities needed for an MMORPG with large open-world scenes. The card's PassMark G3D score of 20891 places it in the 72nd percentile of all GPUs, with an average benchmark score of 26331. Its nearest rivals in synthetic tests include the AMD Radeon 860M at 26401 (0.3% higher) and the NVIDIA GeForce MX550 at 26421 (0.3% higher), showing the RTX 5060 sits in a tightly contested performance band.

In Archeage specifically, the GPU's role becomes dominant at 4K. The transition from Low to Medium at 2160p reduces FPS from 63 to 56 (11% drop), while Medium to High reduces it further to 38 (32% drop). These diminishing returns suggest the card's compute resources, 3840 shading units and 30 RT cores, are fully utilized at higher quality levels. The FP32 throughput of 19.18 TFLOPS is adequate for 1080p and 1440p gaming, as evidenced by the 98 FPS High and 145 FPS Medium results at 1080p.

The 72nd percentile GPU ranking versus the 85th percentile CPU ranking indicates a slight imbalance, where the CPU has more headroom relative to its peers than the GPU does. This explains why lower resolutions show such high frame rates — the CPU can push frames quickly — but 4K results drop sharply as the GPU becomes saturated.

Settings Recommendations

Based on the measured data, the Medium preset offers the best balance of visual quality and performance for this combo. At 1080p, Medium delivers 145 FPS average with a minimum of 123 FPS, providing smooth gameplay with only a 12% reduction from Low's 163 FPS. The Medium preset at 1440p still achieves 98 FPS average with an 83 FPS minimum, which remains well above the threshold for responsive MMORPG combat.

For users prioritizing maximum frame rates, the Low preset at 1080p delivers 163 FPS, the highest measurement in the entire dataset. This setting is suitable for competitive play or scenarios where every frame matters, though it sacrifices visual fidelity. The High preset at 1080p, at 98 FPS average, represents a middle ground that maintains fluidity while improving image quality over Medium.

The Ultra preset is only recommended for 1080p, where it achieves 67 FPS average. At 1440p, Ultra drops to 45 FPS, which may be acceptable for slower PvE content but is marginal for fast-paced PvP encounters. The 4K Ultra result of 26 FPS is not recommended under any circumstances, as it falls below the threshold for smooth gameplay.

For 4K display users, the Low preset at 63 FPS or Medium at 56 FPS are the only viable options. The Medium preset's minimum of 47 FPS provides a safer frame time buffer than Low, which has no recorded minimum but logically would be higher. Given the GPU's 8 GB VRAM, users should avoid High and Ultra at 4K, as the data shows these settings cause the most severe performance penalties.

How This Combo Ranks

The combination ranks 1222 out of 2761 tested combos for Archeage, positioning it in the top 44% of all systems tested. This mid-pack placement is somewhat surprising given the individual component rankings — the CPU sits at the 85th percentile while the GPU is at the 72nd percentile. The discrepancy suggests that Archeage's engine does not fully utilize the CPU's strengths, or that the GPU bottleneck at higher resolutions drags the overall ranking down.

The CPU's nearest rivals in synthetic benchmarks help contextualize its contribution. The AMD Ryzen 5 5600F scores 36945, a 0.2% delta from the 5500X3D's 37018 average. The Intel Core Ultra 5 225 matches at 36938 (0.2% delta), while the AMD Ryzen AI 7 PRO 450 is slightly ahead at 37093 (-0.2% delta). These minuscule differences mean the CPU choice among these four models would have negligible impact on Archeage performance, reinforcing that the GPU dictates the combo's ranking.

The GPU's nearest rivals show more variation. The AMD Radeon RX 6750 XT scores 26011, which is 1.2% lower than the RTX 5060's 26331 average. Conversely, the AMD Radeon 860M and NVIDIA GeForce MX550 both score slightly higher at 26401 and 26421 respectively (0.3% higher each). The AMD Radeon RX 5700 XT 50th Anniversary leads the group at 26553, 0.8% higher. These tight margins indicate the RTX 5060 is competitively positioned, but its 8 GB VRAM and 128-bit bus may limit its appeal for memory-intensive titles like Archeage at high resolutions.

The combination's 1222nd rank out of 2761 means roughly 44% of tested systems perform worse, while 56% perform better. This is a respectable showing for a mid-range configuration, but the data clearly shows that the GPU is the limiting factor in this pairing.

Measured FPS Breakdown

At 1920x1080, the system delivers its strongest results. The Low preset achieves 163 FPS average, the highest of any configuration tested. Medium follows at 145 FPS with a minimum of 123 and maximum of 167 FPS, showing excellent consistency. High drops to 98 FPS average, while Ultra manages 67 FPS. The progression from Low to Ultra — 163, 145, 98, 67 — shows a 59% reduction from the lowest to highest settings.

At 2560x1440, performance remains solid but with clearer separation between presets. Low reaches 110 FPS, Medium 98 FPS (minimum 83, maximum 112), High 66 FPS, and Ultra 45 FPS. The Medium preset maintains its consistency advantage with a 29 FPS spread between minimum and maximum, while the gap between Low and Medium narrows to just 12 FPS, suggesting diminishing returns from Low to Medium at this resolution.

At 3840x2160, the data reveals the GPU's limitations. Low achieves 63 FPS, Medium 56 FPS (minimum 47, maximum 64), High 38 FPS, and Ultra 26 FPS. The 4K Medium result is notable for its tight minimum-maximum spread of 17 FPS, indicating stable frame pacing despite the lower average. The Ultra preset's 26 FPS is the only sub-30 FPS result in the entire dataset, confirming that this configuration is not suited for maximum settings at 4K.

The measured data also shows that the performance gap between resolutions widens at higher settings. At Low, the drop from 1080p to 4K is 100 FPS (163 to 63). At Medium, it is 89 FPS (145 to 56). At High, it is 60 FPS (98 to 38). At Ultra, it is 41 FPS (67 to 26). This pattern indicates that higher settings amplify the GPU bottleneck, making the resolution choice more critical as quality increases.

CPU Role

The AMD Ryzen 5 5500X3D is a 6-core, 12-thread processor from the 5000 series, built on the Zen 3 architecture with the Vermeer codename. It operates at a 3.00 GHz base clock and 4.00 GHz boost clock, with a 105 W TDP. The CPU supports DDR4 memory on the AMD Socket AM4 platform, with dual-channel configuration providing 51.2 GB/s of bandwidth. Its 96 MB shared L3 cache is the standout feature, far exceeding typical L3 sizes and likely benefiting game workloads that exhibit data locality.

In synthetic benchmarks, the CPU demonstrates balanced performance. Its PassMark multithread score of 20363 and single-thread score of 2941 indicate strong per-core performance, which is critical for Archeage's MMO workloads that often rely on a few heavily loaded threads. The integer math score of 60033 and floating point score of 34511 show robust computational throughput, while the physics score of 2282 suggests adequate processing power for game physics calculations.

The CPU's percentile rank of 85th among all CPUs means it outperforms 85% of processors in synthetic tests. Its nearest rivals in average benchmark score are all within 0.3% delta, indicating this processor is tightly clustered with its peers. The 5500X3D's 37018 average score edges out the Ryzen 5 5600F (36945, 0.2% higher) and Intel Core Ultra 5 225 (36938, 0.2% higher), while trailing the Ryzen AI 7 PRO 450 (37093, -0.2% delta) and Intel Core i9-12900T (37112, -0.3% delta) by negligible margins.

In Archeage specifically, the CPU's role is most evident at lower resolutions and settings. At 1080p Low, the system reaches 163 FPS, which implies the CPU can sustain high frame rates without bottlenecking the GPU. The 1080p Ultra result of 67 FPS also suggests the CPU has headroom, as the GPU is more likely the constraint at higher quality settings. The 1440p Low result of 110 FPS further confirms this, as the CPU maintains a 46% reduction from 1080p due to increased pixel load rather than processor limitations.

The 7 nm process node from TSMC and 74 mm² die size contribute to the CPU's efficiency, while the 64 KB L1 and 512 KB L2 per core caches provide additional fast storage for frequently accessed data. The 96 MB shared L3 cache is particularly relevant for MMORPGs, where large world states and many entity interactions can benefit from expanded cache capacity. This large cache likely explains why the CPU performs so well in single-threaded workloads, as more data can be held on-chip rather than fetched from system memory.

Hardware Specifications

AMD Ryzen 5 5500X3D

Cores / Threads 6 / 12
Base Clock 3000 MHz
Boost Clock 4000 MHz
TDP 105W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce RTX 5060

VRAM 8 GB GDDR7
Base Clock —
Boost Clock 2497 MHz MHz
TDP 145 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 5500X3D + NVIDIA GeForce RTX 5060 in Archeage

Resolution Settings Avg FPS
3840x2160 Low 63.0
3840x2160 Medium 56.0
3840x2160 High 38.0
3840x2160 Ultra 26.0
2560x1440 Low 110.0
2560x1440 Medium 98.0
2560x1440 High 66.0
2560x1440 Ultra 45.0
1920x1080 Low 163.0
1920x1080 Medium 145.0
1920x1080 High 98.0
1920x1080 Ultra 67.0

Archeage with Ryzen 5 5500X3D + Other GPUs

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Archeage with RTX 5060 + Other CPUs

See how Archeage performs with the same GPU but different processors.

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