Downfall

Downfall

AVERAGE FPS
126
excellent

This combination delivers exceptional performance with an average of 126 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 45 72 88 107
1440p QHD 72 116 141 173
1080p Full HD 101 162 198 242

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 107
3840x2160 Medium 88
3840x2160 High 72
3840x2160 Ultra 45
2560x1440 Low 173
2560x1440 Medium 141
2560x1440 High 116
2560x1440 Ultra 72
1920x1080 Low 242
1920x1080 Medium 198
1920x1080 High 162
1920x1080 Ultra 101

Downfall with AMD Ryzen 5 5500X3D + NVIDIA GeForce RTX 5060, In-Depth Analysis

# Downfall with AMD Ryzen 5 5500X3D + NVIDIA GeForce RTX 5060

The AMD Ryzen 5 5500X3D paired with the NVIDIA GeForce RTX 5060 delivers a remarkably consistent experience in Downfall, with the data showing playable frame rates across nearly every resolution and settings combination tested. At 1080p, the combination reaches 242 FPS on Low settings, while the most demanding 4K Ultra preset still holds at 45 FPS. The RTX 5060's 8 GB of GDDR7 memory and 448.0 GB/s bandwidth prove sufficient for this 2016 horror title, and the Ryzen 5 5500X3D's 96 MB of shared L3 cache keeps the CPU from becoming a bottleneck even at high frame rates. The combo ranks 1237 out of 2928 tested combinations, placing it in the upper half of all systems measured for this game.

FAQ

Q: What is the best resolution to play Downfall with this hardware?

A: The data shows 1440p High as the sweet spot. It delivers 116 FPS average, which is more than double the 4K Ultra result of 45 FPS, while still providing a significant visual upgrade over 1080p. At 1440p, all four settings presets remain above 70 FPS, making it the most flexible resolution for this combination.

Q: How does the RTX 5060 compare to its nearest GPU rivals in overall benchmark scores?

A: The RTX 5060 has an average benchmark score of 26331, which places it within 0.3% of the AMD Radeon 860M (26401) and NVIDIA GeForce MX550 (26421). It sits 1.2% ahead of the AMD Radeon RX 6750 XT (26011) and 0.8% behind the AMD Radeon RX 5700 XT 50th Anniversary (26553). These are near-identical scores, indicating the RTX 5060 is competitive with these mid-range cards.

Q: Is the Ryzen 5 5500X3D a good match for the RTX 5060 in Downfall?

A: Yes. The CPU's multithread score of 20363 and single-thread score of 2941 provide ample processing power. The 6-core, 12-thread configuration with a 4.00 GHz boost clock ensures the GPU is not starved for data, as evidenced by the high frame rates at 1080p where CPU overhead is typically most apparent.

Q: What is the frame rate difference between Low and Ultra settings at 1080p?

A: The gap is substantial. Low settings produce 242 FPS average, while Ultra drops to 101 FPS average. This represents a 141 FPS difference, meaning Ultra settings cut frame rates by more than half compared to Low. Medium lands at 198 FPS, and High at 162 FPS, showing a clear scaling curve.

Q: Does the 4K resolution remain playable on this hardware?

A: Yes, but with caveats. At 4K Low, the system achieves 107 FPS average, which is excellent. Medium produces 88 FPS with minimums of 75 FPS, and High delivers 72 FPS. However, Ultra drops to 45 FPS, which falls below the 60 FPS threshold many players consider smooth. The data indicates 4K is viable up to High settings.

Q: How does the Ryzen 5 5500X3D compare to its nearest CPU rivals?

A: The CPU's average benchmark score is 37018, placing it 0.2% ahead of the AMD Ryzen 5 5600F (36945) and Intel Core Ultra 5 225 (36938). It trails the AMD Ryzen AI 7 PRO 450 (37093) by 0.2% and the Intel Core i9-12900T (37112) by 0.3%. These deltas are negligible, indicating the 5500X3D performs at par with these alternatives.

GPU Role

The NVIDIA GeForce RTX 5060 is built on the Blackwell 2.0 architecture with a 5 nm process from TSMC, containing 21,900 million transistors on a 181 mm² die. Its 8 GB of GDDR7 memory operates across a 128-bit bus, delivering 448.0 GB/s of bandwidth. The GPU runs at a base clock of 2280 MHz with a boost clock of 2497 MHz, while memory runs at 1750 MHz (28 Gbps effective). These specifications translate directly into Downfall's measured performance, where the GPU's 19.18 TFLOPS of FP32 compute handles the horror game's lighting and shadow effects.

The 8 GB VRAM capacity proves adequate for Downfall at all tested resolutions, including 4K Ultra where the frame rate drops to 45 FPS. This suggests the game's texture and geometry demands at 4K are within the memory budget, though the significant FPS drop from High (72 FPS) to Ultra (45 FPS) at 4K indicates the GPU's compute throughput becomes the limiting factor rather than memory capacity. The 448.0 GB/s bandwidth is likely sufficient for the game's asset streaming, given the relatively older release date relative to this GPU's generation.

The GPU's 3840 shading units, 120 TMUs, and 48 ROPs provide the raw processing power for pixel and texture throughput. The pixel rate of 119.9 GPixel/s and texture rate of 299.6 GTexel/s are reflected in the resolution scaling observed: at 1080p Low, the system reaches 242 FPS, which drops to 107 FPS at 4K Low. This scaling pattern is consistent with a GPU that has ample bandwidth but is increasingly constrained by pixel fill rate as resolution increases.

The RTX 5060's 30 RT cores and 120 tensor cores are present but not heavily utilized in Downfall, given the game's 2016 release date predates widespread ray tracing adoption. The GPU's DirectX 12 Ultimate support (12_2) ensures full compatibility with the game's rendering path, though the game likely uses DirectX 11 given its release year. The PassMark DirectX 11 score of 200 versus DirectX 12 score of 77 suggests the GPU performs significantly better under the older API, which aligns with Downfall's era.

Resolution Scaling

The measured FPS data reveals a clear pattern of resolution scaling that points to the GPU as the primary bottleneck at higher resolutions. At Low settings, the frame rates scale from 242 FPS at 1080p to 173 FPS at 1440p and 107 FPS at 4K. This represents a 55% drop from 1080p to 1440p and a 56% drop from 1440p to 4K, which is roughly proportional to the pixel count increases (1.78x for 1440p, 2.25x for 4K from 1440p).

At High settings, the scaling is even more pronounced: 162 FPS at 1080p drops to 116 FPS at 1440p, then to 72 FPS at 4K. The 4K result is 56% lower than 1080p, indicating that the GPU is working at its limits with higher quality settings. The Medium preset shows a similar trajectory: 198 FPS at 1080p, 141 FPS at 1440p, and 88 FPS at 4K, with minimum FPS values of 168, 120, and 75 respectively.

The Ultra preset exhibits the steepest scaling curve: 101 FPS at 1080p, 72 FPS at 1440p, and 45 FPS at 4K. The 4K Ultra result is less than half of the 1080p Ultra score, and the 45 FPS average falls below the 60 FPS threshold for smooth gameplay. This pattern, where higher settings amplify the resolution penalty, indicates that the RTX 5060's compute resources are being saturated by the combination of high pixel count and complex shader work.

The scaling behavior suggests the CPU is not a limiting factor in most scenarios. At 1080p Low, the system achieves 242 FPS, which would require the CPU to feed frames at a rate of approximately 4.1 ms per frame. The Ryzen 5 5500X3D's single-thread score of 2941 and 4.00 GHz boost clock are sufficient for this task. If the CPU were the bottleneck, we would expect to see smaller FPS differences between 1080p and 1440p at Low settings, but the 69 FPS drop between these resolutions indicates GPU-bound behavior.

Measured FPS Breakdown

At 1920x1080, the system delivers its highest frame rates across all settings. Low settings produce 242 FPS average, which is the highest measured result in the entire dataset. Medium settings achieve 198 FPS with minimums of 168 FPS and maximums of 227 FPS, providing a very stable experience. High settings drop to 162 FPS average, while Ultra settings produce 101 FPS. The spread from Low to Ultra at 1080p is 141 FPS, indicating that settings have a major impact on performance at this resolution.

At 2560x1440, the frame rates remain high but show a more compressed range. Low settings deliver 173 FPS average, Medium produces 141 FPS with minimums of 120 FPS and maximums of 162 FPS, High achieves 116 FPS, and Ultra drops to 72 FPS. The spread from Low to Ultra is 101 FPS. All settings at 1440p exceed 70 FPS, making this resolution viable for competitive play even on Ultra, though the 72 FPS Ultra result is close to the 60 FPS comfort threshold.

At 3840x2160, the performance margin narrows considerably. Low settings achieve 107 FPS average, Medium produces 88 FPS with minimums of 75 FPS and maximums of 101 FPS, High delivers 72 FPS, and Ultra drops to 45 FPS. The spread from Low to Ultra at 4K is 62 FPS, which is the smallest range across all resolutions. This compression indicates that at 4K, the GPU is consistently the limiting factor regardless of settings, as even Low settings cannot fully escape the pixel throughput demands.

The Medium preset is the only settings level that includes minimum and maximum FPS data across all three resolutions. At 1080p, the minimum of 168 FPS and maximum of 227 FPS show a 59 FPS variation. At 1440p, the minimum of 120 FPS and maximum of 162 FPS show a 42 FPS variation. At 4K, the minimum of 75 FPS and maximum of 101 FPS show a 26 FPS variation. This decreasing variance at higher resolutions further supports the GPU-bound analysis.

Settings Recommendations

The data suggests that Medium settings provide the most balanced experience across all resolutions. At 1080p, Medium delivers 198 FPS average with a minimum of 168 FPS, ensuring no noticeable stuttering even in demanding scenes. At 1440p, Medium produces 141 FPS average with a minimum of 120 FPS, which remains well above the 60 FPS threshold. At 4K, Medium achieves 88 FPS average with a minimum of 75 FPS, offering the best combination of visual quality and smoothness at that resolution.

For players prioritizing maximum frame rates at 1080p, Low settings at 242 FPS is the clear choice, though the visual trade-off may be significant for a horror game where atmosphere matters. High settings at 1080p still provide 162 FPS, which is more than sufficient for smooth gameplay while offering better visual fidelity than Low. The 80 FPS difference between Low and High at 1080p suggests that High is a reasonable compromise for most users.

At 1440p, Ultra settings at 72 FPS is playable, but the 116 FPS from High settings provides a 61% improvement with only a modest visual downgrade. Given that 1440p High is the second-highest frame rate in the dataset after 1080p Low, this combination is recommended for users with 1440p displays who want both quality and performance. The minimum FPS data for Medium at 1440p (120 FPS) indicates that even the most demanding scenes remain fluid.

For 4K users, High settings at 72 FPS is the recommended maximum, as Ultra drops to 45 FPS which may feel sluggish in a horror game requiring quick reactions. Medium at 4K offers 88 FPS with a 75 FPS minimum, providing a comfortable margin above the 60 FPS target. The 16 FPS difference between Medium and High at 4K is relatively small, so users may prefer High for the visual upgrade, but Medium is the safer choice for maintaining consistent frame pacing.

CPU Role

The AMD Ryzen 5 5500X3D is a 6-core, 12-thread processor from the 5000 series, based on the Zen 3 architecture with the Vermeer codename. It operates on the AMD Socket AM4 platform with a base clock of 3.00 GHz and a boost clock of 4.00 GHz. The CPU's 96 MB of shared L3 cache is a defining feature, providing substantial data storage for game assets that can reduce memory latency and improve frame pacing in CPU-bound scenarios.

In Downfall, the CPU's multithread score of 20363 and single-thread score of 2941 indicate robust performance for gaming workloads. The 6-core configuration is sufficient for this title, which was released in 2016 and likely utilizes fewer threads than modern games. The CPU's PassMark physics score of 2282 suggests it can handle the game's physics calculations without becoming a bottleneck, even at high frame rates.

The CPU's nearest rivals all score within 0.3% of its 37018 average benchmark score, indicating that the 5500X3D is performance-competitive with the AMD Ryzen 5 5600F, AMD Ryzen AI 7 PRO 450, Intel Core Ultra 5 225, and Intel Core i9-12900T. This parity means that users upgrading from any of these processors would see minimal CPU-side performance changes in Downfall, with the GPU remaining the primary determinant of frame rates.

At 1080p Low, the system reaches 242 FPS, which is a demanding scenario for any CPU due to the high frame presentation rate. The fact that the CPU maintains this performance indicates that its 4.00 GHz boost clock and large L3 cache are effective at feeding the GPU with draw calls and game state updates. The 12 threads provide headroom for background processes and game logic, though Downfall's age means it likely does not heavily utilize all available threads.

The CPU's 105 W TDP and 7 nm process node from TSMC contribute to efficient operation, though these factors do not directly impact game performance. The DDR4 memory support with dual-channel configuration and 51.2 GB/s bandwidth provides adequate data throughput for the CPU, complementing the GPU's 448.0 GB/s memory bandwidth. The PCIe Gen 4 interface with 20 lanes ensures high-speed communication between the CPU and GPU, though the GPU's PCIe 5.0 x8 interface is backward compatible and does not bottleneck the connection.

Hardware Specifications

AMD Ryzen 5 5500X3D

Cores / Threads 6 / 12
Base Clock 3000 MHz
Boost Clock 4000 MHz
TDP 105W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce RTX 5060

VRAM 8 GB GDDR7
Base Clock —
Boost Clock 2497 MHz MHz
TDP 145 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 5500X3D + NVIDIA GeForce RTX 5060 in Downfall

Resolution Settings Avg FPS
3840x2160 Low 107.0
3840x2160 Medium 88.0
3840x2160 High 72.0
3840x2160 Ultra 45.0
2560x1440 Low 173.0
2560x1440 Medium 141.0
2560x1440 High 116.0
2560x1440 Ultra 72.0
1920x1080 Low 242.0
1920x1080 Medium 198.0
1920x1080 High 162.0
1920x1080 Ultra 101.0

Downfall with Ryzen 5 5500X3D + Other GPUs

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Downfall with RTX 5060 + Other CPUs

See how Downfall performs with the same GPU but different processors.

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