Lockdown Protocol

Lockdown Protocol

AVERAGE FPS
63
good

This combination provides smooth gameplay with an average of 63 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 27 36 41 58
1440p QHD 42 56 64 90
1080p Full HD 57 76 87 122

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 58
3840x2160 Medium 41
3840x2160 High 36
3840x2160 Ultra 27
2560x1440 Low 90
2560x1440 Medium 64
2560x1440 High 56
2560x1440 Ultra 42
1920x1080 Low 122
1920x1080 Medium 87
1920x1080 High 76
1920x1080 Ultra 57

Lockdown Protocol with Intel Core Ultra 7 265 + NVIDIA GeForce GTX 1660 Ti, In-Depth Analysis

Lockdown Protocol is a demanding FPS title that scales heavily with resolution, and the combination of the Intel Core Ultra 7 265 and the NVIDIA GeForce GTX 1660 Ti exhibits a predictable shift from a playable 1080p experience to a compromised 4K one. The data shows a clear bottleneck transition as pixel count increases, moving from a CPU-leaning situation at lower resolutions to a strictly GPU-bound scenario at 4K.

Resolution Scaling

The measured FPS data reveals how drastically performance degrades as resolution climbs. At 1080p with Low settings, the combo achieves an average of 122 FPS, which drops to 90 FPS at 1440p and further to 58 FPS at 4K. This represents a 26% performance hit when moving from 1080p to 1440p, and a 52% cumulative drop from 1080p to 4K. The scaling pattern indicates that at 1080p, the system has enough headroom to push high frame rates, but the GTX 1660 Ti begins to struggle as the pixel workload increases.

Looking at Medium settings, the trend continues with 87 FPS at 1080p, 64 FPS at 1440p, and 41 FPS at 4K. The drop from 1080p to 1440p is 26%, and from 1440p to 4K is another 36%. This steeper decline at higher resolutions suggests the GPU is becoming the primary limiting factor. The 4K Medium result of 41 FPS, with a minimum of 35 FPS, shows the system barely maintaining playable frame rates at the highest resolution.

The High preset tells a similar story: 76 FPS at 1080p, 56 FPS at 1440p, and 36 FPS at 4K. The 4K result is particularly telling, as it falls below the generally accepted 40 FPS threshold for smooth gameplay. The scaling from 1440p to 4K here is a 36% reduction, which aligns closely with the Medium preset's drop, reinforcing that the GPU is the dominant constraint at higher resolutions.

Ultra settings produce the most demanding scenario, with 57 FPS at 1080p, 42 FPS at 1440p, and 27 FPS at 4K. The 4K Ultra result is effectively unplayable, representing a 53% drop from the 1080p baseline. The resolution scaling analysis indicates that 1080p is the only resolution where this combo can consistently exceed 60 FPS across most presets, while 4K is only viable on Low settings, and even then, it barely reaches 58 FPS.

Settings Recommendations

Based on the measured rows, the optimal balance between visual quality and performance for this combo is the Medium preset at 1440p. This configuration delivers an average of 64 FPS with a minimum of 54 FPS, which is comfortably above the 60 FPS target for most displays. The Medium preset at 1440p offers a 14% improvement over High settings at the same resolution, while maintaining a frame rate that is 52% higher than the 4K Medium result.

For players prioritizing frame rate above all else, the Low preset at 1080p is the clear winner, producing 122 FPS on average. This setting provides the headroom needed for high-refresh-rate monitors and ensures the game remains fluid even in intense firefights. The Low preset at 1440p also performs well at 90 FPS, making it a viable option for those who want higher resolution without sacrificing too much smoothness.

At 4K, the only reasonable choice is Low settings, which yields 58 FPS. This is just below the 60 FPS threshold but remains playable. Medium at 4K drops to 41 FPS, which is marginal, and High and Ultra at 4K fall to 36 FPS and 27 FPS respectively, making them unsuitable for competitive play. The data suggests that for a balanced experience, 1440p Medium is the sweet spot, while 1080p Low is the go-to for maximum performance.

The Ultra preset is generally not recommended for this combo, as even at 1080p it only reaches 57 FPS, which is lower than the Medium preset at 1440p. The performance cost of Ultra settings does not justify the visual gains, especially when the GPU is already struggling to maintain high frame rates. The measured results indicate that Medium settings provide the best cost-benefit ratio, offering a 36% improvement over High at 1440p and a 52% improvement at 4K.

How This Combo Ranks

In the grand scheme of tested hardware combinations for Lockdown Protocol, this pairing of the Intel Core Ultra 7 265 and the NVIDIA GeForce GTX 1660 Ti ranks 2441 out of 2828 combos. This places it in the 14th percentile of all tested configurations, indicating that it is significantly below average for this game. The comboRankInGame data shows that the vast majority of other hardware pairings deliver better performance, which is expected given the GPU's age and entry-level positioning.

The CPU itself is a high-end part, ranking in the 93rd percentile of all CPUs tested. Its nearest rivals include the AMD EPYC 4464P, which is 0.3% faster, and the Intel Core Ultra 7 265F, which is 0.3% slower. This indicates that the Intel Core Ultra 7 265 is a powerful processor that is not the limiting factor in this configuration. The GPU, however, ranks in the 41st percentile of all GPUs, with its nearest rivals being the AMD Radeon 540, which is 0.7% faster, and the AMD Radeon Pro WX 3100, which is 1.9% slower.

The disparity between the CPU's high percentile and the GPU's mid-range percentile explains why this combo ranks so low. The GPU is the bottleneck, preventing the powerful CPU from being fully utilized. In a game like Lockdown Protocol, which appears to be GPU-intensive at higher resolutions, this imbalance becomes more pronounced. The ranking reflects that while the CPU is capable of handling the game's logic and physics, the GPU cannot keep up with the rendering demands, particularly at higher settings.

The low combo rank is a direct consequence of pairing a top-tier CPU with an outdated GPU. The data shows that for this specific game, the GPU's limitations are the primary driver of the low ranking. Other combos with similar CPUs but more modern GPUs would likely rank significantly higher, as would combos with more balanced mid-range components.

Measured FPS Breakdown

At 1920x1080, the combo delivers its best performance. Low settings produce an average of 122 FPS, which is the highest recorded frame rate across all configurations. Medium settings yield 87 FPS with a minimum of 74 FPS and a maximum of 100 FPS, showing a stable frame time distribution. High settings drop to 76 FPS, while Ultra settings fall to 57 FPS. The spread from Low to Ultra at 1080p is 65 FPS, indicating a significant performance range depending on the preset.

Moving to 2560x1440, the frame rates decrease across the board. Low settings average 90 FPS, which remains highly playable. Medium settings produce 64 FPS with a minimum of 54 FPS and a maximum of 73 FPS. High settings drop to 56 FPS, and Ultra settings fall to 42 FPS. The drop from 1080p to 1440p is most pronounced at Low settings, where the 32 FPS reduction represents a 26% loss. At Ultra settings, the 15 FPS drop is a 26% reduction as well, showing consistent scaling.

At 3840x2160, performance becomes marginal. Low settings average 58 FPS, which is the only 4K preset that approaches playability. Medium settings drop to 41 FPS with a minimum of 35 FPS and a maximum of 47 FPS. High settings fall to 36 FPS, and Ultra settings plummet to 27 FPS. The 4K results show that the GPU is severely strained, with the difference between Low and Ultra at 4K being 31 FPS. The minimum frame rates at 4K Medium, at 35 FPS, indicate potential stuttering during demanding scenes.

The data reveals that the combo is most consistent at 1080p Medium, where the frame time variance is minimal (74-100 FPS). At 1440p Medium, the variance is also acceptable (54-73 FPS), but at 4K Medium, the variance becomes more noticeable (35-47 FPS). This suggests that the GPU's limited memory bandwidth and compute power are causing frame pacing issues at higher resolutions.

GPU Role

The NVIDIA GeForce GTX 1660 Ti is the primary bottleneck in this configuration. With 6 GB of GDDR6 memory on a 192-bit bus, it provides 288.0 GB/s of bandwidth, which is insufficient for the demands of 4K gaming in Lockdown Protocol. The GPU's 1536 shading units, 96 TMUs, and 48 ROPs are dated, and its 5.437 TFLOPS of FP32 performance is modest by modern standards. The 12 nm process node and 6,600 million transistors on a 284 mm² die result in a power draw of 120 W, which is low but also reflects its limited capabilities.

The GPU's clock speeds are 1500 MHz base and 1770 MHz boost, with memory running at 1500 MHz (12 Gbps effective). These clocks are relatively low compared to modern GPUs, and the data shows they are not sufficient to maintain high frame rates at higher resolutions. The GPU's pixel rate of 84.96 GPixel/s and texture rate of 169.9 GTexel/s are the theoretical limits that dictate its performance in rendering tasks.

In Lockdown Protocol, the GPU's role becomes increasingly dominant as resolution increases. At 1080p, the GPU can keep up with the CPU, but at 1440p and especially 4K, it becomes the limiting factor. The measured FPS at 4K Ultra (27 FPS) is a clear indication that the GPU is overwhelmed. The GPU's 41st percentile ranking among all GPUs confirms its mid-to-low-tier status, and its nearest rivals are similarly low-performing parts like the AMD Radeon 540 and Intel Arc A310, which are within 2.3% of its score.

The 6 GB memory capacity is also a concern for Lockdown Protocol, as the game may require more VRAM at higher settings, potentially causing texture thrashing. The GPU's 288.0 GB/s bandwidth is insufficient for the data throughput required at 4K, leading to the significant frame rate drops observed. The GPU's lack of ray tracing cores further limits its ability to handle advanced visual effects, though this is not explicitly measured in the data.

CPU Role

The Intel Core Ultra 7 265 is a formidable processor that is not the limiting factor in this combo. With 20 cores and 20 threads, it provides ample parallel processing power for game logic and physics. The base clock of 2.40 GHz and boost clock of 5.30 GHz ensure high single-thread performance, which is crucial for FPS games. The 30 MB of shared L3 cache and 3 MB per-core L2 cache provide fast access to frequently used data, reducing latency.

The CPU's 3 nm process node, manufactured by TSMC, and 17,800 million transistors on a 243 mm² die make it one of the most advanced processors available. Its 65 W TDP is remarkably low for a 20-core part, indicating excellent power efficiency. The CPU supports DDR5 memory in a dual-channel configuration, providing 102.4 GB/s of memory bandwidth, which is more than sufficient for gaming workloads.

In benchmark tests, the CPU scores 42216 in Cinebench R23 multi-core and 5960 in single-core, placing it in the 93rd percentile of all CPUs. Its average benchmark score of 64640 is nearly 8.4 times higher than the GPU's average score of 7723, highlighting the massive disparity between the two components. The CPU's nearest rivals, such as the AMD EPYC 4464P and AMD EPYC 9124, are within 0.7% of its score, showing that it is competitive with server-class processors.

In Lockdown Protocol, the CPU's role is to handle game simulation, AI, and input processing. The data shows that at 1080p, the CPU is capable of feeding the GPU with enough data to achieve 122 FPS at Low settings. However, the GPU cannot translate this into higher frame rates at higher resolutions. The CPU's high single-thread performance ensures that frame times remain consistent, as evidenced by the stable minimum FPS at 1440p Medium (54 FPS). The CPU's 20 threads provide headroom for background tasks, but in a GPU-bound scenario, this extra capacity goes unused. The CPU's performance is not the issue; it is the GPU that holds back the system.

Hardware Specifications

Intel Core Ultra 7 265

Cores / Threads 20 / 20
Base Clock 2400 MHz
Boost Clock 5300 MHz
TDP 65W
Socket Intel Socket 1851
View Full CPU Details →

NVIDIA GeForce GTX 1660 Ti

VRAM 6 GB GDDR6
Base Clock —
Boost Clock 1770 MHz MHz
TDP 120 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 7 265 + NVIDIA GeForce GTX 1660 Ti in Lockdown Protocol

Resolution Settings Avg FPS
3840x2160 Low 58.0
3840x2160 Medium 41.0
3840x2160 High 36.0
3840x2160 Ultra 27.0
2560x1440 Low 90.0
2560x1440 Medium 64.0
2560x1440 High 56.0
2560x1440 Ultra 42.0
1920x1080 Low 122.0
1920x1080 Medium 87.0
1920x1080 High 76.0
1920x1080 Ultra 57.0

Lockdown Protocol with iUltra 7 265 + Other GPUs

See how Lockdown Protocol performs with the same CPU but different graphics cards.

Lockdown Protocol with GTX 1660 Ti + Other CPUs

See how Lockdown Protocol performs with the same GPU but different processors.

Other Games with iUltra 7 265 + GTX 1660 Ti

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