Lockdown Protocol

Lockdown Protocol

AVERAGE FPS
39
playable

This combination offers playable performance with an average of 39 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 17 22 26 36
1440p QHD 26 35 40 56
1080p Full HD 35 47 54 76

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 36
3840x2160 Medium 26
3840x2160 High 22
3840x2160 Ultra 17
2560x1440 Low 56
2560x1440 Medium 40
2560x1440 High 35
2560x1440 Ultra 26
1920x1080 Low 76
1920x1080 Medium 54
1920x1080 High 47
1920x1080 Ultra 35

Lockdown Protocol with Intel Core Ultra 7 265 + NVIDIA GeForce GTX 1650, In-Depth Analysis

The Intel Core Ultra 7 265 and NVIDIA GeForce GTX 1650 pairing produces a severely GPU-bound experience in Lockdown Protocol. The data indicates that this combination, ranked 2737th out of 2828 tested combos, struggles to maintain playable frame rates at higher resolutions and settings. The benchmark results show a system where the modern 20-core processor is consistently hamstrung by an older, entry-level graphics card, leading to a bottleneck that defines the entire performance profile.

Resolution Scaling

The measured FPS data shows a classic GPU-bound scaling pattern, where performance drops dramatically as resolution increases. At 1080p with Low settings, the combo achieves an average of 76 FPS. Moving to 1440p at the same settings reduces this to 56 FPS, a 26% drop. At 4K Low, the average falls to 36 FPS, representing a 53% reduction from the 1080p figure. This steep decline highlights that the GTX 1650's rendering capabilities are the primary constraint.

The scaling becomes even more pronounced at higher settings. At High settings, the average FPS drops from 47 at 1080p to 35 at 1440p, and further down to 22 at 4K. The Ultra preset shows the most severe degradation: 35 FPS at 1080p, 26 FPS at 1440p, and a barely interactive 17 FPS at 4K. The data suggests that each resolution step imposes a nearly proportional load increase on the GPU, with no evidence of the CPU becoming a limiting factor even at 1080p.

The delta between 1080p and 1440p at Medium settings is 14 FPS (54 to 40), while the delta between 1440p and 4K at the same settings is also 14 FPS (40 to 26). This linear scaling pattern indicates that the GTX 1650's pixel throughput and memory bandwidth are being saturated across all tested configurations. The 128.1 GB/s memory bandwidth and 128-bit bus width are clearly insufficient for the demands of 4K rendering in this FPS title. The GPU's 4 GB VRAM capacity likely compounds this issue at higher resolutions, though the benchmark data does not explicitly separate VRAM-related stutters from raw throughput limits.

CPU Role

The Intel Core Ultra 7 265 is a 20-core, 20-thread processor based on the Arrow Lake architecture, featuring a base clock of 2.40 GHz and a boost clock of 5.30 GHz. Its benchmark scores are robust, including a Cinebench R23 multi-core score of 42216 and a single-core score of 5960. The CPU sits in the 93rd percentile against all tested processors, with an average benchmark score of 64640. This places it slightly below the AMD EPYC 4464P (64823, -0.3% delta) and above the Intel Core Ultra 7 265F (64438, 0.3% delta).

However, in Lockdown Protocol, the CPU's theoretical capabilities are largely irrelevant to the measured frame rates. The data shows that even at 1080p Low, where CPU load is typically highest relative to GPU load, the system only reaches 76 FPS. This is far below what the Ultra 7 265's single-thread performance (PassMark single-thread score of 4689) would suggest is possible. The processor's 30 MB of shared L3 cache and DDR5 memory support provide ample headroom for game logic and physics, but these resources remain underutilized.

The benchmark results indicate that the CPU is never the limiting factor in this configuration. At 4K Ultra, where the GPU is most stressed, the CPU's role is minimal. The fact that FPS drops by roughly half from 1080p Low to 4K Low (76 to 36 FPS) despite the CPU's consistent availability confirms that the graphics card is the sole bottleneck. The Ultra 7 265's performance in synthetic benchmarks, such as its PassMark multi-thread score of 49682, suggests it could easily drive much higher frame rates if paired with a more capable GPU. This CPU-GPU imbalance is a defining characteristic of this combo, and it means that any frame rate improvements would require a GPU upgrade rather than a CPU one.

GPU Role

The NVIDIA GeForce GTX 1650 is an end-of-life product based on the Turing architecture, built on a 12 nm process. It features 896 shading units, 56 TMUs, and 32 ROPs, with base and boost clocks of 1485 MHz and 1665 MHz respectively. The 4 GB of GDDR5 memory operates at 2001 MHz (8 Gbps effective) across a 128-bit bus, yielding 128.1 GB/s of bandwidth. Its synthetic benchmark scores are modest, with a PassMark G3D score of 7880 and a 3DMark Steel Nomad DX12 score of 305. The GPU sits in the 40th percentile against all tested GPUs, with an average benchmark score of 7472.

This places the GTX 1650 in a performance tier just above integrated graphics solutions. Its nearest rivals include the AMD Radeon HD 8850M (7447, 0.3% delta), Intel UHD Graphics 750 (7441, 0.4% delta), and AMD Radeon R7 350 (7425, 0.6% delta), while the Intel Arc A310 (7550, -1% delta) is slightly faster. The data shows that the GTX 1650's performance in Lockdown Protocol is consistent with its modest standing, delivering playable frame rates only at 1080p with lower settings.

The GPU's 2.984 TFLOPS of FP32 performance and 53.28 GPixel/s pixel rate are simply insufficient for modern FPS titles at high resolutions. The measured results show that the GTX 1650 can manage 76 FPS at 1080p Low, but this drops to 47 FPS at High and 35 FPS at Ultra. The card's 4 GB VRAM capacity is likely a contributing factor at 4K, where texture data may exceed available memory, though the benchmark data does not explicitly measure VRAM usage. The GPU's 75 W TDP and lack of external power connectors indicate its entry-level positioning, and the benchmark results reinforce that it is best suited for 1080p gaming at reduced settings.

FAQ

*Q: What is the best resolution for this combo in Lockdown Protocol?*

A: The data shows that 1080p is the only resolution where the system consistently exceeds 60 FPS, and only at Low settings (76 FPS). At Medium settings, 1080p yields 54 FPS, which is still playable, while 1440p and 4K fall below 60 FPS at all settings.

Q: Why does the Ultra 7 265 not help improve frame rates?

A: The benchmark results indicate the system is GPU-bound. The CPU's strong synthetic scores (Cinebench R23 multi-core 42216) do not translate to higher FPS because the GTX 1650 is the limiting component. Even at 1080p Low, the CPU is not the bottleneck.

Q: How does the GTX 1650 compare to its nearest rivals?

A: The GTX 1650 has an average benchmark score of 7472, which is 0.3% higher than the AMD Radeon HD 8850M (7447) and 0.4% higher than the Intel UHD Graphics 750 (7441). It is 1% slower than the Intel Arc A310 (7550).

Q: Is the Ultra preset usable at 1440p?

A: The measured data shows an average of 26 FPS at 1440p Ultra, which is below the threshold for smooth gameplay. The 4K Ultra result of 17 FPS is even more problematic, indicating that the Ultra preset is not viable at higher resolutions.

Q: What is the combo's ranking among all tested combinations?

A: The combo ranks 2737th out of 2828 total tested combinations in Lockdown Protocol, placing it in the bottom 3% of all configurations.

Q: Does the GPU's memory bandwidth affect performance?

A: The GTX 1650 has 128.1 GB/s of memory bandwidth, which is a likely limiting factor given the observed FPS drops at higher resolutions. The 128-bit bus and 4 GB VRAM are consistent with the card's entry-level positioning.

Settings Recommendations

Based on the measured FPS data, the optimal settings for this combo depend on the user's performance priorities. For a smooth 60+ FPS experience, 1080p Low is the only configuration that achieves this, with an average of 76 FPS. This preset minimizes GPU load and provides the best frame pacing for competitive play.

For users seeking a balance between visual quality and performance, 1080p Medium offers 54 FPS, which is still within a playable range for most FPS titles. The 1440p Low setting yields 56 FPS, which is marginally better than 1080p Medium but requires a larger resolution step. However, the 1440p Medium setting drops to 40 FPS, indicating that the GTX 1650 cannot sustain high quality at this resolution.

The High and Ultra presets should be avoided at all resolutions above 1080p. At 1080p High, the average is 47 FPS, and at Ultra it drops to 35 FPS. The 1440p High and Ultra settings produce 35 FPS and 26 FPS respectively, while 4K High and Ultra fall to 22 FPS and 17 FPS. The data suggests that the Ultra preset is never a good choice for this combo, as it provides the lowest frame rates without a proportionate visual benefit based on the measured metrics.

The Medium preset at 1080p (54 FPS) represents the best compromise between visual fidelity and playability, particularly given that the measured minimum FPS at this setting is 46 FPS, which is above the 30 FPS threshold typically considered the bare minimum for playable gameplay. For users with lower frame rate tolerances, 1440p Low at 56 FPS may be acceptable, but the 1080p Medium setting offers more consistent performance.

Measured FPS Breakdown

At 1920x1080, the system delivers its best results. Low settings produce an average of 76 FPS, Medium produces 54 FPS with a minimum of 46 and maximum of 62, High produces 47 FPS, and Ultra produces 35 FPS. The data shows a clear progression where each settings tier reduces performance by roughly 20-30%, with the gap between Medium and High (7 FPS) being the smallest.

Moving to 2560x1440, the averages drop across all settings. Low produces 56 FPS, Medium produces 40 FPS (minimum 34, maximum 46), High produces 35 FPS, and Ultra produces 26 FPS. The scaling from 1080p to 1440p is consistent, with approximately a 25-30% reduction in average FPS at each settings level.

At 3840x2160, the system is heavily taxed. Low settings produce 36 FPS, Medium produces 26 FPS (minimum 22, maximum 29), High produces 22 FPS, and Ultra produces 17 FPS. The 4K results show that the GTX 1650 is operating at its absolute limits, with the Low preset barely achieving 30+ FPS and all other presets falling below that threshold. The minimum FPS values at Medium settings (22 FPS at 4K, 34 FPS at 1440p, 46 FPS at 1080p) indicate that frame pacing becomes more erratic as resolution increases, which is consistent with the GPU's limited memory bandwidth and VRAM capacity.

How This Combo Ranks

The Intel Core Ultra 7 265 and NVIDIA GeForce GTX 1650 combination ranks 2737th out of 2828 tested combos in Lockdown Protocol. This places the system in the bottom 3% of all configurations, reflecting the severe performance limitations imposed by the GPU. The rank is particularly telling given the CPU's high standing (93rd percentile among all processors), as it demonstrates that the overall gaming experience is dictated almost entirely by the graphics card.

The data shows that the CPU's benchmark scores, such as its Cinebench R23 multi-core result of 42216, are far above what the GPU can utilize in this game. The GTX 1650's performance, which sits in the 40th percentile among GPUs, is the clear bottleneck. The ranking suggests that this combo is best suited for esports-style gaming at 1080p with reduced settings, rather than the high-fidelity FPS experience that Lockdown Protocol can offer on more balanced hardware.

The combination's rank is consistent with the measured FPS data, which shows that it cannot maintain 60 FPS at any resolution above 1080p Low. The gap between the CPU's potential and the GPU's actual output is significant, and the benchmark results indicate that any upgrade path would need to focus on the graphics card first. The CPU's robust performance in synthetic tests suggests it could support a much faster GPU without becoming a bottleneck, but in this specific pairing, the GTX 1650 limits the system to the lower end of the performance spectrum.

Hardware Specifications

Intel Core Ultra 7 265

Cores / Threads 20 / 20
Base Clock 2400 MHz
Boost Clock 5300 MHz
TDP 65W
Socket Intel Socket 1851
View Full CPU Details →

NVIDIA GeForce GTX 1650

VRAM 4 GB GDDR5
Base Clock —
Boost Clock 1665 MHz MHz
TDP 75 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 7 265 + NVIDIA GeForce GTX 1650 in Lockdown Protocol

Resolution Settings Avg FPS
3840x2160 Low 36.0
3840x2160 Medium 26.0
3840x2160 High 22.0
3840x2160 Ultra 17.0
2560x1440 Low 56.0
2560x1440 Medium 40.0
2560x1440 High 35.0
2560x1440 Ultra 26.0
1920x1080 Low 76.0
1920x1080 Medium 54.0
1920x1080 High 47.0
1920x1080 Ultra 35.0

Lockdown Protocol with iUltra 7 265 + Other GPUs

See how Lockdown Protocol performs with the same CPU but different graphics cards.

Lockdown Protocol with GTX 1650 + Other CPUs

See how Lockdown Protocol performs with the same GPU but different processors.

Other Games with iUltra 7 265 + GTX 1650

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