Lockdown Protocol
This combination offers playable performance with an average of 39 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 17 | 22 | 26 | 36 |
| 1440p QHD | 26 | 35 | 40 | 56 |
| 1080p Full HD | 35 | 47 | 54 | 76 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Lockdown Protocol with AMD Ryzen 7 9850X3D + NVIDIA GeForce GTX 1650, In-Depth Analysis
# Lockdown Protocol with AMD Ryzen 7 9850X3D + NVIDIA GeForce GTX 1650
The AMD Ryzen 7 9850X3D paired with the NVIDIA GeForce GTX 1650 produces a heavily GPU-bound experience in Lockdown Protocol, where the 4 GB VRAM and modest compute resources of the GTX 1650 consistently limit frame rates across all tested resolutions and settings. The CPU, with its 8 cores, 16 threads, and 96 MB of shared L3 cache, sits far ahead of what this game demands at these settings, leaving the GPU as the sole performance bottleneck in every measured configuration.
Resolution Scaling
The measured FPS data reveals a steep and consistent performance drop as resolution increases, confirming that the GTX 1650 is the limiting component at every step. At 1080p Low, the combo achieves 76 FPS, which falls to 56 FPS at 1440p Low — a 26% reduction — and further to 36 FPS at 4K Low, representing a 36% drop from 1440p. This pattern is almost purely resolution-driven, as the CPU's capability (evidenced by a Cinebench R23 multi-core score of 22807 and single-core score of 2228) vastly exceeds what is needed to feed the GPU at these frame rates.
The scaling behavior is more telling when comparing presets. At High settings, the drop from 1080p (47 FPS) to 1440p (35 FPS) is a 26% decline, and from 1440p to 4K (22 FPS) is a 37% decline. Medium settings follow a similar trajectory: 54 FPS at 1080p, 40 FPS at 1440p, and 26 FPS at 4K. The consistency of these percentage drops across presets indicates that the GPU's pixel-pushing capability is the dominant constraint, not memory bandwidth or VRAM capacity at lower resolutions.
At Ultra settings, the performance collapses to 35 FPS at 1080p, 26 FPS at 1440p, and 17 FPS at 4K. The 4K Ultra result is particularly telling — at 17 FPS, the game becomes effectively unplayable, and the gap between 1440p Ultra (26 FPS) and 4K Ultra (17 FPS) is a 35% reduction. This scaling curve is characteristic of a GPU with 896 shading units and 32 ROPs being asked to handle increasingly large frame buffers, with the 4 GB GDDR5 memory (128.1 GB/s bandwidth) also potentially contributing to the degradation at higher resolutions.
The data suggests that the GTX 1650's 1485 MHz base and 1665 MHz boost clocks are insufficient for smooth 4K operation, even at Low settings where 36 FPS is achieved. The 1080p to 1440p transitions are more manageable, but the 4K results across all presets (17-36 FPS) fall below the 40 FPS threshold that would be considered acceptable for an FPS title. The resolution scaling analysis points to a GPU that is roughly twice as fast at 1080p as at 4K, given the Low preset's 76 FPS versus 36 FPS — a 52% reduction.
Settings Recommendations
The measured rows provide clear guidance on which preset offers the best experience for this combination. At 1080p, Low settings yield 76 FPS, which is the highest frame rate recorded in the entire dataset and provides a smooth, competitive FPS experience. Medium settings at 1080p drop to 54 FPS, still playable, but High (47 FPS) and Ultra (35 FPS) progressively degrade the experience.
For 1440p, the options narrow. Low settings deliver 56 FPS, which is borderline acceptable for an FPS, while Medium drops to 40 FPS and High to 35 FPS. Ultra at 1440p produces 26 FPS, which is below the playability threshold for a fast-paced shooter. At 4K, none of the presets reach a playable frame rate: Low achieves 36 FPS, Medium 26 FPS, High 22 FPS, and Ultra 17 FPS.
The best experience per the measured data is 1080p Low, which provides the highest average FPS (76) and avoids the VRAM pressure that could cause stuttering at higher settings. The 1080p Medium preset, at 54 FPS with a minimum of 46 FPS, offers a reasonable compromise if visual fidelity is prioritized, since the minimum frame rate stays above 45 FPS, indicating consistent performance. However, the jump from Low to Medium at 1080p costs 22 FPS, a significant loss for marginal visual gains in a competitive FPS.
At 1440p, the only viable preset is Low at 56 FPS, as Medium's 40 FPS average with a 34 FPS minimum introduces noticeable frame time spikes. The measured minimum of 34 FPS for 1440p Medium suggests the 4 GB VRAM buffer is under stress, likely causing texture swapping. For users who must play at 1440p, Low is the only recommendation, and even then, the 56 FPS average is not ideal for high-refresh displays.
The 1080p High preset, at 47 FPS, is a middle-ground option that provides better visuals than Low while maintaining a frame rate that is playable for most users, though it falls short of the 60 FPS target. The data does not support using Ultra at any resolution, as even at 1080p it drops to 35 FPS, which is a 54% reduction from Low. The recommendation is unequivocal: 1080p Low for maximum performance, with 1080p Medium as the only acceptable visual upgrade.
GPU Role
The NVIDIA GeForce GTX 1650 is the dominant performance limiter in this configuration, as evidenced by the measured FPS data and the GPU's benchmark scores. The GPU's PassMark G3D score of 7880 places it at the 40th percentile of all GPUs, with nearest rivals including the Intel UHD Graphics 750 (deltaPct 0.4) and the AMD Radeon R7 350 (deltaPct 0.6), indicating it is a low-end part even among its peers. The 3DMark Steel Nomad DX12 score of 305 further confirms its limited compute capacity for modern game loads.
The GPU's 4 GB of GDDR5 memory with a 128-bit bus and 128.1 GB/s bandwidth is a critical constraint at higher resolutions and settings. The measured FPS data shows that at 4K Medium, the minimum FPS is 22 and maximum is 29, a narrow range that suggests the GPU is consistently memory-bound. The 4 GB capacity is likely exhausted at 4K with Medium textures, causing the performance to plateau regardless of the CPU's capability.
The GTX 1650's clock behavior — base 1485 MHz, boost 1665 MHz — is modest, and its FP32 throughput of 2.984 TFLOPS is insufficient for the pixel and shader workload of Lockdown Protocol at higher resolutions. The texture rate of 93.24 GTexel/s and pixel rate of 53.28 GPixel/s explain why performance drops so sharply as resolution increases: the ROP count of 32 is the same as many older mid-range cards, and it becomes the bottleneck at 4K.
The GPU's benchmark scores, including PassMark DirectX 11 (58) and DirectX 12 (35), are indicative of its limited API performance, which is relevant for a modern FPS title. The Vulkan score of 33042 from Geekbench is comparatively better, but still reflects the hardware's overall limitations. The GPU's end-of-life production status and its position at the 40th percentile of all GPUs (with an average benchmark score of 7472) underscore that it is not designed for high-resolution gaming.
In this game, the GPU's role is to be the bottleneck: the measured FPS at every preset and resolution is determined by the GTX 1650's capabilities, not the CPU. The GPU's 4 GB VRAM is the most likely culprit for the steep performance drop at 4K, where the frame buffer requirements exceed the available memory, leading to the observed low average FPS (17-36) across presets.
How This Combo Ranks
The combination of the AMD Ryzen 7 9850X3D and NVIDIA GeForce GTX 1650 ranks 2737 out of 2828 tested combos in Lockdown Protocol, placing it in the bottom 3% of all configurations. This ranking is a direct consequence of the GPU's limitations, as the CPU is a top-tier part with a 92nd percentile rating among all CPUs and an average benchmark score of 58386.
The CPU's nearest rivals — the Intel Xeon Platinum 8260M (deltaPct 0.1), Intel Core i9-14900 (deltaPct 0.5), Intel Xeon w5-2545 (deltaPct -0.2), and AMD Ryzen AI 9 HX 470 (deltaPct -0.7) — all have average scores within 1% of the Ryzen 7 9850X3D, confirming its position as a high-performance processor. However, this CPU strength is wasted in this pairing, as the GTX 1650's benchmark score (7472 average) is well below the GPU's nearest rivals like the Intel Arc A310 (deltaPct -1) and AMD Radeon HD 8850M (deltaPct 0.3), which are all similarly low-end parts.
The rank of 2737 out of 2828 reflects the severe imbalance in this combo: a top-tier CPU paired with a bottom-tier GPU. The measured FPS data confirms that the combo is GPU-bound at all settings, meaning that upgrading the GPU would dramatically improve the ranking, while upgrading the CPU would yield no benefit. The data indicates that this combination is only suitable for 1080p Low gaming, and even then, the 76 FPS average is modest compared to what a balanced mid-range combo would achieve.
The low rank is not a reflection of the CPU's ability — its Cinebench R23 multi-core score of 22807 and PassMark multi-thread score of 41318 are strong — but rather the GPU's inability to translate that CPU power into frame rates. The combo's rank places it near the bottom of the database, which is consistent with the GPU's 40th percentile standing and the measured FPS results that show sub-60 FPS at most settings and resolutions.
FAQ
Q: What is the best resolution for this combo in Lockdown Protocol?
A: The data shows that 1920x1080 is the only resolution where playable frame rates are achieved. At 1080p Low, the combo reaches 76 FPS, while 1440p Low drops to 56 FPS and 4K Low to 36 FPS, making 1080p the clear choice for playability.
Q: Why is the frame rate so low at 4K even with a high-end CPU?
A: The GPU is the bottleneck at 4K. The GTX 1650 has only 4 GB of VRAM and 32 ROPs, with a pixel rate of 53.28 GPixel/s, which is insufficient for 3840x2160 rendering. The CPU's performance is irrelevant at this resolution, as the GPU cannot keep up.
Q: Is the Ryzen 7 9850X3D holding back the GTX 1650?
A: No, the opposite is true. The CPU is far more powerful than the GPU, with an average benchmark score of 58386 and a 92nd percentile ranking. The measured FPS is limited by the GPU's 40th percentile performance, not the CPU.
Q: Can this combo run the game at Ultra settings?
A: At 1080p Ultra, the average FPS is 35, which is below the 60 FPS target. At 1440p Ultra it drops to 26 FPS, and at 4K Ultra to 17 FPS. The data does not support using Ultra at any resolution for a playable experience.
Q: How does the GTX 1650 compare to its nearest rivals in this game?
A: The GPU's average benchmark score is 7472, with nearest rivals including the Intel UHD Graphics 750 (deltaPct 0.4) and the AMD Radeon R7 350 (deltaPct 0.6). This places it in a low-performance tier, which is reflected in the measured FPS data.
Q: What is the minimum FPS at 1080p Medium?
A: At 1920x1080 with Medium settings, the measured minimum FPS is 46, with an average of 54 FPS and a maximum of 62 FPS. This is the highest minimum FPS recorded at any Medium setting across resolutions.
Measured FPS Breakdown
The measured FPS data provides a complete picture of this combo's performance across all tested configurations. At 3840x2160 (4K), the results are uniformly low: Low settings average 36 FPS, Medium averages 26 FPS with a minimum of 22 and maximum of 29, High averages 22 FPS, and Ultra averages 17 FPS. These numbers are all below the 40 FPS threshold, making 4K unplayable for an FPS title.
At 2560x1440, the results improve but remain limited. Low settings achieve 56 FPS, Medium averages 40 FPS with a minimum of 34 and maximum of 46, High averages 35 FPS, and Ultra averages 26 FPS. Only the Low preset at 1440p crosses the 50 FPS mark, and even that is marginal for competitive play.
At 1920x1080, the results are the best in the dataset. Low settings deliver 76 FPS, which is the highest average FPS recorded. Medium averages 54 FPS with a minimum of 46 and maximum of 62, providing consistent performance. High averages 47 FPS, and Ultra averages 35 FPS. The range from 35 to 76 FPS at 1080p shows that the preset choice has a significant impact, with Low being the only preset that exceeds 60 FPS.
The data also reveals the consistency of each preset. The Medium settings at each resolution have min/max ranges: 22-29 FPS at 4K, 34-46 FPS at 1440p, and 46-62 FPS at 1080p. These ranges indicate that the frame pacing is stable, with no extreme drops, which is a positive sign for a GPU with limited resources. However, the absolute values are too low for a smooth experience at 4K or 1440p Medium.
The FPS breakdown shows a clear hierarchy: 1080p Low > 1080p Medium > 1440p Low > 1080p High > 1080p Ultra > 1440p Medium > 1440p High > 4K Low > 1440p Ultra > 4K Medium > 4K High > 4K Ultra. This ordering is entirely consistent with a GPU-bound scenario, where lower resolutions and settings yield higher frame rates.
CPU Role
The AMD Ryzen 7 9850X3D plays a supporting role in this combination, as its immense processing power is largely untapped by the GTX 1650. The CPU features 8 cores and 16 threads based on the Zen 5 architecture (Granite Ridge), with a base clock of 4.70 GHz and boost clock of 5.60 GHz. Its 96 MB of shared L3 cache and 1 MB L2 per core provide substantial memory bandwidth for game workloads, but the measured FPS data shows that this capability does not translate into higher frame rates in Lockdown Protocol.
The CPU's benchmark scores are consistently strong: Cinebench R23 multi-core score of 22807 and single-core score of 2228, PassMark multi-thread score of 41318, and PassMark single-thread score of 4704. These results place the CPU at the 92nd percentile of all CPUs, with an average benchmark score of 58386. In comparison, the CPU's nearest rivals — the Intel Core i9-14900 (deltaPct 0.5) and Intel Xeon w5-2545 (deltaPct -0.2) — are within 1% of its average score, indicating that it is a top-tier processor.
However, in Lockdown Protocol, the CPU's role is minimal. The measured FPS at 1080p Low (76 FPS) is the highest value in the dataset, but this is still limited by the GPU's 40th percentile performance. The CPU's 16 threads and high boost clock are more than sufficient to handle the game's simulation and physics, but the GTX 1650 cannot generate enough frames to benefit from this headroom. The data shows no evidence of CPU bottlenecking: the FPS scales consistently with resolution and settings, which is the hallmark of a GPU-limited scenario.
The CPU's 120 W TDP and 4 nm process node (TSMC) indicate a modern, efficient design, but this efficiency is irrelevant to the game's performance. The CPU's integrated Radeon Graphics are also present but not used, as the discrete GTX 1650 handles all rendering. In this pairing, the CPU is overkill for the GPU, and the measured results reflect this imbalance — the combo ranks 2737 out of 2828, and the CPU's power is wasted on a GPU that cannot keep up.
Hardware Specifications
AMD Ryzen 7 9850X3D
NVIDIA GeForce GTX 1650
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 9850X3D + NVIDIA GeForce GTX 1650 in Lockdown Protocol
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 36.0 |
| 3840x2160 | Medium | 26.0 |
| 3840x2160 | High | 22.0 |
| 3840x2160 | Ultra | 17.0 |
| 2560x1440 | Low | 56.0 |
| 2560x1440 | Medium | 40.0 |
| 2560x1440 | High | 35.0 |
| 2560x1440 | Ultra | 26.0 |
| 1920x1080 | Low | 76.0 |
| 1920x1080 | Medium | 54.0 |
| 1920x1080 | High | 47.0 |
| 1920x1080 | Ultra | 35.0 |
Lockdown Protocol with Ryzen 7 9850X3D + Other GPUs
See how Lockdown Protocol performs with the same CPU but different graphics cards.
Lockdown Protocol with GTX 1650 + Other CPUs
See how Lockdown Protocol performs with the same GPU but different processors.
Other Games with Ryzen 7 9850X3D + GTX 1650
Explore FPS benchmarks for other games using this same hardware combination.