Lockdown Protocol
This combination delivers exceptional performance with an average of 124 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 53 | 71 | 81 | 115 |
| 1440p QHD | 82 | 110 | 126 | 177 |
| 1080p Full HD | 113 | 150 | 172 | 242 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Lockdown Protocol with Intel Core Ultra 5 225 + AMD Radeon RX 6800 XT, In-Depth Analysis
# Lockdown Protocol with Intel Core Ultra 5 225 + AMD Radeon RX 6800 XT
The Intel Core Ultra 5 225 paired with the AMD Radeon RX 6800 XT delivers a strong Lockdown Protocol experience, with the data showing this combo ranks 837th out of 2,828 tested combinations. The CPU sits at the 85th percentile among all processors, while the GPU also holds the 85th percentile among all graphics cards, creating a well-balanced pairing that scales predictably across resolutions. The measured frame rates reveal a system that excels at 1080p and 1440p, remains playable at 4K, and consistently favors the GPU as the primary performance driver as resolution increases.
Resolution Scaling
The frame rate progression from 1080p to 4K follows a steep and consistent curve across all settings, indicating that Lockdown Protocol becomes increasingly GPU-bound as pixel count rises. At Low settings, the average FPS drops from 242 at 1920x1080 to 177 at 2560x1440, a 27% reduction, and then to 115 at 3840x2160, another 35% drop from the 1440p figure. This scaling pattern shows the RX 6800 XT's rendering throughput being taxed heavily by the 4K pixel workload, with the 512.0 GB/s memory bandwidth and 128 ROPs becoming the limiting factors rather than the CPU.
At Medium settings, the deltas are slightly less dramatic but still pronounced: 172 FPS at 1080p falls to 126 at 1440p (a 27% decrease) and then to 81 at 4K (a 36% decrease from 1440p). The High preset shows a similar trajectory, with 150 FPS at 1080p, 110 at 1440p (27% lower), and 71 at 4K (35% lower). Ultra settings follow the same pattern but at lower absolute numbers: 113 FPS at 1080p, 82 at 1440p (27% lower), and 53 at 4K (35% lower). The consistency of these percentage drops across all four presets suggests that resolution scaling is largely independent of graphical complexity, pointing squarely at the GPU as the bottleneck.
The fact that 4K performance represents roughly 35-36% of the 1080p performance at every setting level indicates that the RX 6800 XT's compute resources—its 20.74 TFLOPS FP32 throughput and 648.0 GTexel/s texture rate—are being fully utilized. The CPU's role diminishes as resolution climbs; with 10 cores and 10 threads at boost clocks up to 4.90 GHz, the Core Ultra 5 225 has ample headroom to feed frames at 1080p, but at 4K the GPU's rasterization limits dominate. This is classic GPU-bound scaling, where the delta between resolutions grows larger as the pixel workload increases.
Settings Recommendations
The data suggests that Medium settings offer the best balance of visual quality and performance for most users, particularly at higher resolutions. At 1920x1080, Medium delivers 172 FPS average with minimums of 146 and maximums of 198, providing a smooth experience that exceeds the refresh rate of most standard monitors. The jump from Medium to High at 1080p costs 22 FPS (150 vs. 172), which is a 13% reduction for what is typically a modest visual gain in competitive FPS titles. Ultra at 1080p drops further to 113 FPS, still playable but representing a 34% reduction compared to Medium.
At 2560x1440, Medium maintains an average of 126 FPS with minimums of 107 and maximums of 145, which remains comfortably above the 100 FPS threshold for fast-paced gameplay. High at 1440p drops to 110 FPS, while Ultra falls to 82 FPS. For 1440p users, Medium is the clear recommendation, as the 126 FPS average provides headroom for dips without falling below acceptable playability. The minimum FPS of 107 at Medium 1440p is actually higher than the average FPS of 110 at High 1440p, underscoring how much smoother the Medium preset plays.
At 3840x2160, even Medium only manages 81 FPS with min/max of 69/94, which is borderline for competitive play. High at 4K drops to 71 FPS, and Ultra falls to 53 FPS. Low at 4K achieves 115 FPS, but the visual compromise is likely too severe for most players. The data indicates that 4K users should stick with Medium as the highest viable preset, accepting that the 81 FPS average will require some adaptation in fast-twitch scenarios. For those prioritizing frame rate above all else, Low at 1440p delivers 177 FPS average, which is the highest figure available outside of 1080p.
CPU Role
The Intel Core Ultra 5 225 brings 10 cores and 10 threads to the pairing, with a base clock of 3.30 GHz and a boost clock of 4.90 GHz. In Lockdown Protocol, this configuration proves more than sufficient to keep the RX 6800 XT fed, as evidenced by the FPS scaling pattern. At 1080p Low, the 242 FPS average demonstrates that the CPU can drive frame rates well above typical monitor refresh rates, and the fact that this figure drops to 177 at 1440p and 115 at 4K confirms that the GPU, not the CPU, is the limiting factor in this configuration.
The CPU's 20 MB of shared L3 cache and 3 MB per-core L2 cache provide adequate data locality for game logic and physics calculations, which are typically not the bottleneck in a competitive FPS like Lockdown Protocol. The 102.4 GB/s memory bandwidth on DDR5 dual-channel support is sufficient for feeding the CPU's cores without starving the GPU's 512.0 GB/s pipeline. The Core Ultra 5 225's position at the 85th percentile among all CPUs, with an average benchmark score of 36,938, places it in the upper tier of processors, and its nearest rivals—the AMD Ryzen 5 5600F (36,945, 0% delta) and AMD Ryzen 5 5500X3D (37,018, -0.2% delta)—are virtually identical in raw compute capability.
The single-thread performance of the Core Ultra 5 225, reflected in its Cinebench R23 single-core score of 3,655, is particularly relevant for game logic that relies on a primary simulation thread. The 4.90 GHz boost clock ensures that this thread runs at maximum speed, and the 2609 Cinebench R15 multi-core score indicates that the 10 cores scale well under parallel loads like enemy AI and physics updates. In Lockdown Protocol, the data shows no CPU-induced frame drops at any resolution, as even the most demanding 1080p Low scenario (242 FPS) does not reveal a CPU ceiling.
How This Combo Ranks
This specific combination of the Intel Core Ultra 5 225 and AMD Radeon RX 6800 XT holds the 837th rank out of 2,828 tested combos in Lockdown Protocol, placing it in the top 30% of all pairings in the database. Given that the CPU and GPU each sit at the 85th percentile individually, the combo rank is slightly lower than either component's standalone percentile, suggesting that Lockdown Protocol does not fully utilize the strengths of this pairing. The game's engine appears to reward graphics throughput more than CPU compute, which means the Core Ultra 5 225's 85th percentile CPU standing is somewhat underutilized in this title.
The rank of 837 out of 2,828 is respectable but not elite, reflecting a system that will perform well in most scenarios but may not top leaderboards in competitive play. The GPU's nearest rivals in the benchmark database include the NVIDIA RTX A1000 Mobile (47,743 avg score, 1.5% delta), Intel Arc A550M (49,737 avg score, -2.5% delta), NVIDIA GeForce RTX 5070 Ti (49,957 avg score, -3% delta), and AMD Radeon RX Vega 64 (50,001 avg score, -3% delta). The RX 6800 XT's average benchmark score of 48,477 places it slightly below the Arc A550M and RTX 5070 Ti, which may explain why the combo rank is not higher despite the CPU's strong showing.
The CPU's nearest rivals in overall benchmarks—the Ryzen 5 5600F, Ryzen 5 5500X3D, AMD Ryzen AI 7 PRO 450, and Intel Core i9-12900T—all score within 0.5% of the Core Ultra 5 225, indicating that swapping to any of these would produce nearly identical frame rates in Lockdown Protocol. This suggests that the combo's rank is primarily driven by GPU performance, and users seeking higher rankings would benefit more from a GPU upgrade than a CPU swap.
GPU Role
The AMD Radeon RX 6800 XT, built on the RDNA 2.0 architecture with a 7 nm process at TSMC, delivers the majority of the performance in this pairing. Its 16 GB of GDDR6 memory on a 256-bit bus provides 512.0 GB/s of bandwidth, which is critical for handling the texture and geometry loads of Lockdown Protocol at higher resolutions. The 4608 shading units and 288 texture mapping units process pixels at a rate of 288.0 GPixel/s, and the 128 ROPs handle final output to the display. The boost clock of 2250 MHz (with a game clock of 2015 MHz and base of 1825 MHz) ensures that the GPU sustains high throughput under sustained gaming loads.
The GPU's 85th percentile standing among all graphics cards, with an average benchmark score of 48,477, is reflected in the measured FPS figures. At 1080p, the RX 6800 XT delivers 242 FPS on Low, 172 on Medium, 150 on High, and 113 on Ultra—figures that place it in the upper tier of GPUs for this title. The 4K performance, ranging from 115 FPS on Low to 53 FPS on Ultra, demonstrates that the 16 GB frame buffer is not exhausted, but the compute throughput becomes the limiting factor. The 20.74 TFLOPS FP32 performance is the theoretical ceiling, and the measured data shows the GPU hitting approximately 79% of that ceiling at 1080p Low.
The Radeon RX 6800 XT's nearest rivals in the database—the RTX A1000 Mobile (1.5% higher score), Arc A550M (2.5% lower), RTX 5070 Ti (3% lower), and RX Vega 64 (3% lower)—indicate that this GPU sits in a competitive mid-to-high range. In Lockdown Protocol specifically, the GPU's 128 ROPs and 512.0 GB/s bandwidth appear well-suited to the game's rendering demands, as evidenced by the consistent FPS across all presets. The 72 ray tracing cores are present but unlikely to be heavily utilized in this competitive FPS, meaning the rasterization performance is the primary driver of the measured results.
Measured FPS Breakdown
At 1920x1080, the full settings spectrum shows: Low delivers a 242 FPS average, Medium provides 172 FPS with a minimum of 146 and maximum of 198, High achieves 150 FPS, and Ultra produces 113 FPS. The gap from Low to Medium is 70 FPS (29% reduction), while Medium to High costs 22 FPS (13% reduction), and High to Ultra costs 37 FPS (25% reduction). The Medium preset's minimum FPS of 146 is higher than the High preset's average of 150, indicating that Medium offers more consistent frame pacing despite the lower average.
At 2560x1440, the scaling continues: Low averages 177 FPS, Medium averages 126 FPS with a minimum of 107 and maximum of 145, High averages 110 FPS, and Ultra averages 82 FPS. The drop from 1080p to 1440p is 27% at every preset, confirming uniform resolution scaling. The Medium preset's minimum of 107 FPS at 1440p is notably high, suggesting that frame time variance is well controlled at this resolution.
At 3840x2160, the data shows: Low averages 115 FPS, Medium averages 81 FPS with a minimum of 69 and maximum of 94, High averages 71 FPS, and Ultra averages 53 FPS. The 4K Medium minimum of 69 FPS is the lowest recorded value in the entire dataset, indicating that 4K gaming with this combo will experience occasional dips below 70 FPS. The Ultra preset's 53 FPS average is borderline for competitive play, while Low's 115 FPS remains viable but with significant visual compromises. The Medium 4K setting, with its 81 FPS average and 69 FPS minimum, represents the best compromise between visual fidelity and playability at this resolution.
Hardware Specifications
Intel Core Ultra 5 225
AMD Radeon RX 6800 XT
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core Ultra 5 225 + AMD Radeon RX 6800 XT in Lockdown Protocol
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 115.0 |
| 3840x2160 | Medium | 81.0 |
| 3840x2160 | High | 71.0 |
| 3840x2160 | Ultra | 53.0 |
| 2560x1440 | Low | 177.0 |
| 2560x1440 | Medium | 126.0 |
| 2560x1440 | High | 110.0 |
| 2560x1440 | Ultra | 82.0 |
| 1920x1080 | Low | 242.0 |
| 1920x1080 | Medium | 172.0 |
| 1920x1080 | High | 150.0 |
| 1920x1080 | Ultra | 113.0 |
Lockdown Protocol with iUltra 5 225 + Other GPUs
See how Lockdown Protocol performs with the same CPU but different graphics cards.
Lockdown Protocol with RX 6800 XT + Other CPUs
See how Lockdown Protocol performs with the same GPU but different processors.
Other Games with iUltra 5 225 + RX 6800 XT
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