Lockdown Protocol

Lockdown Protocol

AVERAGE FPS
39
playable

This combination offers playable performance with an average of 39 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 17 22 26 36
1440p QHD 26 35 40 56
1080p Full HD 35 47 54 76

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 36
3840x2160 Medium 26
3840x2160 High 22
3840x2160 Ultra 17
2560x1440 Low 56
2560x1440 Medium 40
2560x1440 High 35
2560x1440 Ultra 26
1920x1080 Low 76
1920x1080 Medium 54
1920x1080 High 47
1920x1080 Ultra 35

Lockdown Protocol with Intel Core i5-14600KF + NVIDIA GeForce GTX 1650, In-Depth Analysis

Lockdown Protocol is a demanding FPS title, and the pairing of the Intel Core i5-14600KF with the NVIDIA GeForce GTX 1650 creates a system with a stark performance ceiling defined by its graphics card. The data indicates this combo ranks very low overall, placing 3580th out of 3714 tested combinations, putting it in the bottom percentile of systems evaluated for this game. Benchmark results show that while the processor is a top-tier performer in synthetic tests, the GPU’s age and limited memory capacity severely constrain the playable experience, making it a pairing that is only suitable for low-resolution, low-detail gaming.

How This Combo Ranks

The combination of the Intel Core i5-14600KF and the NVIDIA GeForce GTX 1650 occupies a position at the very bottom of the performance hierarchy for Lockdown Protocol. With a combo rank of 3580 out of 3714, this system outperforms only a tiny fraction of the tested configurations, indicating that the vast majority of other CPU-GPU pairings deliver higher frame rates in this title. This low ranking is a direct consequence of the immense imbalance between the two components; the CPU is a modern, high-core-count processor, while the GPU is an entry-level, end-of-life model from 2019.

The processor itself, the Intel Core i5-14600KF, is a different story. In the broader CPU benchmark pool, it achieves a 90th percentile ranking, placing it well above most other processors. Its average benchmark score of 49394 puts it in close competition with the AMD Ryzen 9 7900, which scores 49228, a mere 0.3% difference. It also edges out the AMD Ryzen 7 PRO 5755G by 0.4% and the Intel Core Ultra 5 245 by 0.8%, while trailing the AMD Ryzen AI Max+ 388 by 0.8%. This shows that the processing power is more than sufficient for any modern game, including Lockdown Protocol.

Conversely, the GPU, the NVIDIA GeForce GTX 1650, sits at the 40th percentile of all GPUs, with an average benchmark score of 7472. Its closest rivals include the AMD Radeon HD 8850M (0.3% behind), the Intel UHD Graphics 750 (0.4% behind), and the AMD Radeon R7 350 (0.6% behind). The only GPU it slightly outperforms in its immediate tier is the Intel Arc A310, which is 1% ahead. This data paints a clear picture: the GTX 1650 is a low-end part even when compared to other budget and integrated graphics solutions. The system's overall rank is thus dragged down by the GPU, which is the primary bottleneck in this configuration.

Settings Recommendations

Given the measured performance data, the only viable path to a smooth gaming experience in Lockdown Protocol is to use the Low settings preset. The data shows a clear and consistent pattern across all resolutions: frame rates plummet as settings increase. At 1920x1080, the most common resolution, the Low preset delivers an average of 76 FPS, which is the only setting that approaches a consistently fluid experience for a fast-paced FPS. This is 29 frames per second higher than the next step up, the Medium preset, which averages 54 FPS.

The Medium preset at 1080p, with an average of 54 FPS and a minimum of 46 FPS, is playable but sits on the edge of what many would consider acceptable for a competitive shooter. The High preset drops the average to 47 FPS, and while it may be tolerable in slower moments, the reduced headroom could lead to noticeable stutter during intense firefights. The Ultra preset is not recommended, as its 35 FPS average is simply too low for a game that requires quick reactions. The analysis strongly suggests that to prioritize performance and consistency, the Low preset is the only sensible choice. It provides a significant performance buffer that helps avoid frame drops, which are more critical than visual fidelity in a competitive FPS.

Resolution Scaling

The FPS data reveals a classic case of a GPU-bound system, where the graphics card is the limiting factor. The performance drop from 1080p to 4K is severe and highlights the GTX 1650's inability to handle higher pixel counts. At the Low settings preset, the average frame rate falls from 76 FPS at 1920x1080 to 56 FPS at 2560x1440, a reduction of 20 FPS. Moving up to 3840x2160, the average drops dramatically to 36 FPS, which is less than half of the 1080p performance. This steep decline is a direct result of the GPU's limited 128-bit memory bus and 128.1 GB/s of memory bandwidth, which are overwhelmed by the sheer number of pixels at 4K.

This scaling pattern is consistent across all settings. At Medium, the average FPS goes from 54 at 1080p to 40 at 1440p and then to 26 at 4K. At High, it scales from 47 to 35 to 22. The consistency of this drop-off indicates that the CPU, which is immensely powerful, is not the bottleneck. The Intel Core i5-14600KF, with its 14 cores and 20 threads, is more than capable of feeding frames to the GPU at any of these resolutions. The data suggests that the game is entirely limited by the graphics card's pixel throughput and fill rate. For any user with this combo, the only sensible approach is to stay at 1920x1080, as stepping up to 1440p or 4K results in a disproportionate and unacceptable loss of performance.

Measured FPS Breakdown

The measured FPS data for this combo provides a comprehensive look at its performance envelope. At 1920x1080, the system is able to produce playable frame rates, but only at lower presets. The Low preset yields an average of 76 FPS. The Medium preset averages 54 FPS, with a minimum of 46 and a maximum of 62 FPS. The High preset averages 47 FPS, and the Ultra preset drops to an average of 35 FPS. These numbers show that even at the lowest resolution, the GTX 1650 is the limiting factor, with the gap between Low and Ultra being a substantial 41 FPS.

At 2560x1440, the situation becomes more challenging. The Low preset is the only one that remains playable, with an average of 56 FPS. The Medium preset averages 40 FPS, with a minimum of 34 and a maximum of 46 FPS. The High preset drops to an average of 35 FPS, and the Ultra preset falls to 26 FPS. The performance at this resolution confirms that the GPU is not suited for 1440p gaming in this title, as even the Low preset offers only a marginal frame rate that could dip below 60 FPS in demanding scenes.

At 3840x2160, the data shows that this combo is not viable for 4K gaming. The Low preset averages a mere 36 FPS, the Medium preset averages 26 FPS with a minimum of 22 and a maximum of 29, the High preset averages 22 FPS, and the Ultra preset manages only 17 FPS. These frame rates are far below the threshold for a smooth experience in any game, let alone a competitive FPS. The data across all resolutions and settings consistently shows that this system is only capable of providing a good experience at 1080p with the Low preset, and even then, it is not a high-refresh-rate powerhouse.

GPU Role

The NVIDIA GeForce GTX 1650 plays the role of the system's bottleneck in Lockdown Protocol. Its performance characteristics, defined by its 4 GB of GDDR5 memory on a 128-bit bus with 128.1 GB/s of bandwidth, are simply insufficient for the demands of this game at higher resolutions and settings. The GPU's 896 shading units and 32 ROPs, while adequate for older titles, are overwhelmed by the processing requirements of a modern FPS. The measured frame rates at 4K, averaging between 17 and 36 FPS depending on the preset, are a clear testament to its limitations.

The GPU's 4 GB memory capacity is a significant concern. The data shows that the game's memory requirements at higher settings likely exceed this capacity, leading to performance degradation. The benchmark scores for the GTX 1650, which place it at the 40th percentile of all GPUs, confirm its low-end status. It sits just 0.3% ahead of the AMD Radeon HD 8850M and 0.4% ahead of the Intel UHD Graphics 750, highlighting how close it is to integrated graphics in raw compute power. While its boost clock of 1665 MHz and base clock of 1485 MHz are respectable, they cannot compensate for the lack of memory bandwidth and capacity. The GPU's performance is further constrained by its 2.984 TFLOPS of FP32 compute, which is a fraction of what more modern cards offer. Essentially, the GTX 1650 is an entry-level card that is being asked to perform a task far beyond its design intent in a demanding FPS title.

CPU Role

In stark contrast to the GPU, the Intel Core i5-14600KF is a performance powerhouse that is not the limiting factor in any of the measured scenarios. With 14 cores, 20 threads, and a boost clock of 5.30 GHz, this processor provides an immense amount of computational headroom. Its 24 MB of shared L3 cache and support for both DDR4 and DDR5 memory ensure that it can handle any game logic, physics calculations, and AI processing that Lockdown Protocol can throw at it. The CPU's 90th percentile ranking and average benchmark score of 49394, which is nearly identical to the AMD Ryzen 9 7900, demonstrate its high-end capabilities.

The CPU's performance in synthetic benchmarks is exceptional. Its Cinebench R23 multicore score of 32544 and single-core score of 4594 are indicative of a processor that can easily handle the demands of modern gaming. The data shows that as the resolution and settings increase, the FPS drops consistently, which would not happen if the CPU were the bottleneck. A CPU bottleneck would typically show less of a performance difference between resolution changes, as the CPU's workload remains relatively constant. Here, the FPS drops are directly correlated with the increasing pixel count, which is a classic sign of a GPU bottleneck. Therefore, the Intel Core i5-14600KF is effectively wasted in this pairing for Lockdown Protocol, as it is perpetually waiting for the GTX 1650 to finish its work. Its role is simply to ensure that the GPU is never starved of data, which it does with ease, leaving all performance on the table due to the graphics card's limitations.

Hardware Specifications

Intel Core i5-14600KF

Cores / Threads 14 / 20
Base Clock 3500 MHz
Boost Clock 5300 MHz
TDP 125W
Socket Intel Socket 1700
View Full CPU Details →

NVIDIA GeForce GTX 1650

VRAM 4 GB GDDR5
Base Clock
Boost Clock 1665 MHz MHz
TDP 75 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-14600KF + NVIDIA GeForce GTX 1650 in Lockdown Protocol

Resolution Settings Avg FPS
3840x2160 Low 36.0
3840x2160 Medium 26.0
3840x2160 High 22.0
3840x2160 Ultra 17.0
2560x1440 Low 56.0
2560x1440 Medium 40.0
2560x1440 High 35.0
2560x1440 Ultra 26.0
1920x1080 Low 76.0
1920x1080 Medium 54.0
1920x1080 High 47.0
1920x1080 Ultra 35.0

Lockdown Protocol with ii5-14600KF + Other GPUs

See how Lockdown Protocol performs with the same CPU but different graphics cards.

Lockdown Protocol with GTX 1650 + Other CPUs

See how Lockdown Protocol performs with the same GPU but different processors.

Other Games with ii5-14600KF + GTX 1650

Explore FPS benchmarks for other games using this same hardware combination.