Lockdown Protocol

Lockdown Protocol

AVERAGE FPS
32
playable

This combination offers playable performance with an average of 32 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 14 20 24 30
1440p QHD 19 26 31 45
1080p Full HD 31 36 44 60

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 30
3840x2160 Medium 24
3840x2160 High 20
3840x2160 Ultra 14
2560x1440 Low 45
2560x1440 Medium 31
2560x1440 High 26
2560x1440 Ultra 19
1920x1080 Low 60
1920x1080 Medium 44
1920x1080 High 36
1920x1080 Ultra 31

Lockdown Protocol with Intel Core i5-14600KF + NVIDIA GeForce GTX 1050 Ti, In-Depth Analysis

Lockdown Protocol is a demanding FPS title, and this particular pairing of an Intel Core i5-14600KF with a NVIDIA GeForce GTX 1050 Ti creates a stark bottleneck that is clearly visible in the measured data. The benchmark results show a system where the CPU is vastly more capable than the GPU, placing the entire performance burden on the aging graphics card. The data indicates that this configuration is only viable at lower resolutions and settings, with the GPU struggling to maintain playable frame rates as the workload increases.

Resolution Scaling

The FPS drop from 1080p to 4K is severe and tells a clear story about where the bottleneck lies. At 1080p with Low settings, the system achieves an average of 59.8 FPS, which is nearly playable. However, moving to 1440p at the same Low settings drops the average to 44.7 FPS, a reduction of roughly 25%. Pushing further to 4K at Low settings yields an average of just 30.1 FPS, which is only about half of the 1080p performance.

This scaling pattern is a classic indicator of a GPU-limited scenario. The Core i5-14600KF has more than enough headroom to handle the game's logic and draw calls, but the GTX 1050 Ti's 4 GB of VRAM and 112.1 GB/s of memory bandwidth become the limiting factor. The gap between settings widens dramatically at higher resolutions. At 1080p, the difference between Low and Ultra is 28.4 FPS (59.8 vs 31.4). At 4K, that same gap shrinks to 16.4 FPS (30.1 vs 13.7), because the GPU is so saturated that even lowering settings cannot compensate for the sheer pixel count. The data shows that 4K is essentially unplayable regardless of settings, with the highest average being 30.1 FPS on Low and the lowest dropping to 13.7 FPS on Ultra. The GTX 1050 Ti simply does not have the raw throughput to feed the display at this resolution, and the CPU's performance is effectively irrelevant in this range.

CPU Role

The Intel Core i5-14600KF is a modern 14-core, 20-thread processor with a boost clock of 5.30 GHz, and its benchmark scores place it in the 93rd percentile of all CPUs. Its Cinebench R23 multi-core score of 32889 and single-core score of 4643 indicate an enormous amount of processing power. In Lockdown Protocol, this CPU is not the constraint. The data shows that even at 1080p Low, where the CPU would be most heavily utilized, the system only reaches an average of 59.8 FPS. This is not a CPU limitation; it is the GPU hitting its ceiling.

The CPU's role here is to ensure that it never holds the GPU back, and it succeeds. Benchmark results indicate that the i5-14600KF is operating well within its limits, as evidenced by its average benchmark score of 49367, which is 0.4% higher than the Intel Core i5-14600K and 0.6% higher than the AMD Ryzen 9 5950X. In terms of game performance, this means the processor is effectively idle waiting for the graphics card to complete its work. The 24 MB of shared L3 cache and dual-channel memory support are more than sufficient for the game's needs. The practical takeaway is that upgrading the GPU would yield massive performance gains, while upgrading the CPU would yield none, as the processor is not the limiting component in any of the measured scenarios.

FAQ

Q: Can this system run Lockdown Protocol at 1080p?

A: Yes, but only at Low settings, where it achieves an average of 59.8 FPS. At Medium settings, the average drops to 44.1 FPS, and at High it falls to 36.2 FPS. Ultra settings produce an average of 31.4 FPS.

Q: Is the CPU or GPU the bottleneck in this configuration?

A: The data clearly shows the GPU is the bottleneck. The CPU is a high-end model in the 93rd percentile, while the GPU is only in the 30th percentile. The dramatic FPS drops at higher resolutions and settings are consistent with a graphics card that is fully saturated.

Q: What is the best resolution for this combo?

A: 1080p is the only resolution that offers a playable experience, and even then, only at Low settings. At 1440p, the highest average FPS is 44.7 on Low, while at 4K, the highest average is 30.1 on Low.

Q: How does the GTX 1050 Ti compare to its direct rivals?

A: Its average benchmark score of 5316 is nearly identical to the NVIDIA GeForce 930A, which scores 5317 (0% delta). It is also comparable to the AMD Radeon R7 240, which scores 5280 (0.7% faster).

Q: Is the 4 GB VRAM sufficient for this game?

A: The measured results suggest it is not sufficient for higher settings. The average FPS at 4K Ultra is 13.7, and at 1440p Ultra it is 18.9. The low frame rates at these settings indicate that the VRAM capacity and memory bandwidth are being overwhelmed.

Q: Should I use the High or Ultra preset?

A: Based on the measured data, neither is recommended. At 1080p, High averages 36.2 FPS and Ultra averages 31.4 FPS. Both are below the 60 FPS target, and the visual fidelity gain does not compensate for the substantial performance loss compared to Low settings.

Measured FPS Breakdown

The following data represents the measured average FPS for the Intel Core i5-14600KF and NVIDIA GeForce GTX 1050 Ti in Lockdown Protocol. All figures are derived directly from benchmark results.

At 1920x1080, the system performs as follows:

  • Low: 59.8 FPS
  • Medium: 44.1 FPS
  • High: 36.2 FPS
  • Ultra: 31.4 FPS

At 2560x1440, the performance drops significantly:

  • Low: 44.7 FPS
  • Medium: 30.7 FPS
  • High: 26.4 FPS
  • Ultra: 18.9 FPS

At 3840x2160, the system is unable to maintain playable frame rates:

  • Low: 30.1 FPS
  • Medium: 23.8 FPS
  • High: 20.3 FPS
  • Ultra: 13.7 FPS

The data shows a clear trend: as resolution increases, the impact of settings diminishes because the GPU is fully utilized. The only configuration that approaches a standard 60 FPS target is 1080p Low. Every other combination results in an average below 60 FPS, with the majority falling below 45 FPS.

GPU Role

The NVIDIA GeForce GTX 1050 Ti is an end-of-life product from the GeForce 10-series, built on the 14 nm Pascal architecture. Its specifications are modest by modern standards, with 768 shading units, 4 GB of GDDR5 memory on a 128-bit bus, and a memory bandwidth of 112.1 GB/s. The benchmark results confirm its position in the market, as it sits in the 30th percentile of all GPUs with an average score of 5316. Its FP32 performance is rated at 2.138 TFLOPS, and its boost clock is 1392 MHz.

In Lockdown Protocol, the GTX 1050 Ti is the sole arbiter of performance. The data shows that its limitations are exposed at every resolution above 1080p. The 4 GB VRAM is likely a major issue, as the game at 4K Ultra averages only 13.7 FPS, suggesting the card cannot even load the necessary textures efficiently. The GPU's direct rivals, such as the NVIDIA GeForce 940M and AMD Radeon R7 240, perform at a nearly identical level, with deltaPct values of 0.4% and 0.7% respectively. This indicates that the GTX 1050 Ti is firmly in the entry-level category, and its performance in this game reflects that. The card's 75 W TDP and lack of power connectors mean it is a low-power part, but that does not help its gaming performance. To achieve higher frame rates in Lockdown Protocol, a GPU replacement is mandatory.

Settings Recommendations

Given the measured data, the only sensible recommendation for this hardware combination is to use the Low preset at 1080p resolution. This is the only configuration that yields an average FPS close to 60, at 59.8 FPS. Any attempt to increase settings or resolution will result in a substantial performance penalty. The data shows that moving from Low to Medium at 1080p costs 15.7 FPS, a 26% reduction. This trade-off is not worthwhile, as the visual difference between Low and Medium in a fast-paced FPS is often minimal, while the frame rate drop is significant.

At 1440p, even the Low preset struggles, averaging 44.7 FPS. This is below the 60 FPS target and is likely to feel stuttery in action sequences. The High and Ultra presets at this resolution are unplayable, with averages of 26.4 and 18.9 FPS respectively. At 4K, all settings are effectively unplayable, with the best case being Low at 30.1 FPS. Therefore, the practical advice is to lock the resolution to 1920x1080 and the preset to Low. The Core i5-14600KF has ample power to handle this, but the GTX 1050 Ti cannot deliver more than this. Users seeking higher visual fidelity or higher resolutions would need to consider a different GPU, as the current one is the definitive performance ceiling.

Hardware Specifications

Intel Core i5-14600KF

Cores / Threads 14 / 20
Base Clock 3500 MHz
Boost Clock 5300 MHz
TDP 125W
Socket Intel Socket 1700
View Full CPU Details →

NVIDIA GeForce GTX 1050 Ti

VRAM 4 GB GDDR5
Base Clock —
Boost Clock 1392 MHz MHz
TDP 75 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-14600KF + NVIDIA GeForce GTX 1050 Ti in Lockdown Protocol

Resolution Settings Avg FPS
3840x2160 Low 30.1
3840x2160 Medium 23.8
3840x2160 High 20.3
3840x2160 Ultra 13.7
2560x1440 Low 44.7
2560x1440 Medium 30.7
2560x1440 High 26.4
2560x1440 Ultra 18.9
1920x1080 Low 59.8
1920x1080 Medium 44.1
1920x1080 High 36.2
1920x1080 Ultra 31.4

Lockdown Protocol with ii5-14600KF + Other GPUs

See how Lockdown Protocol performs with the same CPU but different graphics cards.

Lockdown Protocol with GTX 1050 Ti + Other CPUs

See how Lockdown Protocol performs with the same GPU but different processors.

Other Games with ii5-14600KF + GTX 1050 Ti

Explore FPS benchmarks for other games using this same hardware combination.