Lockdown Protocol

Lockdown Protocol

AVERAGE FPS
31
playable

This combination offers playable performance with an average of 31 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 15 16 20 27
1440p QHD 19 31 30 48
1080p Full HD 27 38 47 59

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 27
3840x2160 Medium 20
3840x2160 High 16
3840x2160 Ultra 15
2560x1440 Low 48
2560x1440 High 31
2560x1440 Medium 30
2560x1440 Ultra 19
1920x1080 Low 59
1920x1080 Medium 47
1920x1080 High 38
1920x1080 Ultra 27

Lockdown Protocol with Intel Core i7-13700K + NVIDIA GeForce GTX 1050 Ti, In-Depth Analysis

Lockdown Protocol presents an unusually lopsided hardware demand profile. The data for the Intel Core i7-13700K paired with the NVIDIA GeForce GTX 1050 Ti shows a system where the CPU is a top-tier component and the GPU is a legacy entry-level part. This combination results in a benchmark dataset that is almost entirely dictated by the graphics card's limitations, with the processor rarely breaking a sweat. The measured frames per second (FPS) across all resolutions and settings confirm that this is a GPU-bound scenario in nearly every configuration.

Resolution Scaling

The FPS data reveals a steep and consistent penalty as resolution climbs, which is the classic signature of a GPU-limited system. At 1080p with Low settings, the average frame rate is 58.8 FPS. Moving to 1440p at the same Low preset drops the average to 48.1 FPS, a reduction of roughly 18%. The jump to 4K at Low settings is far more brutal, with the average collapsing to 27.4 FPS. This represents a 53% performance loss from the 1080p baseline, indicating that the pixel throughput demand at 4K is overwhelming the GTX 1050 Ti’s 112.1 GB/s of memory bandwidth and 2.138 TFLOPS of compute power.

The scaling pattern under the High preset tells a similar story but from a lower starting point. At 1080p High, the system averages 38.4 FPS. At 1440p High, the average drops to 30.9 FPS, and at 4K High, it plummets to 16 FPS. The percentage drop from 1080p to 1440p is about 20%, but the drop from 1440p to 4K is a massive 48%. This non-linear scaling is typical when a GPU runs out of raw shading capacity and memory bandwidth; the gap between 1440p and 4K requires rendering over twice the pixels, and the GTX 1050 Ti simply cannot sustain the workload.

These results indicate that the limiting component at all resolutions above 1080p is unequivocally the GPU. The data shows that even the most demanding setting at 1080p (Ultra, 27.3 FPS) is faster than the least demanding setting at 4K (Low, 27.4 FPS), which is nearly identical. This suggests that the CPU is capable of feeding the GPU with enough data to saturate its capabilities even at lower internal resolutions. The frame rate is directly tied to the number of pixels being processed, not the complexity of the scene, which is the definitive indicator of a pixel-bound bottleneck. For playable performance, users must stay at 1080p, as the 1440p and 4K data points are largely below the threshold for a smooth experience in a fast-paced FPS.

GPU Role

The NVIDIA GeForce GTX 1050 Ti is the decisive factor in this configuration's Lockdown Protocol performance. With only 4 GB of GDDR5 memory on a 128-bit bus, the card is constrained by both capacity and bandwidth. The benchmark scores reflect its position in the hardware landscape, with a percentile ranking of 30 among all GPUs and an average benchmark score of 5316. Its nearest rivals include the NVIDIA GeForce 940M and the AMD Radeon R7 240, with deltaPct values of 0.4 and 0.7, respectively, placing it in the lower echelon of modern gaming hardware.

The card's clock speeds are modest, with a base clock of 1291 MHz and a boost clock of 1392 MHz. These clocks, combined with the 768 shading units, produce a theoretical FP32 performance of 2.138 TFLOPS. This compute ceiling is the primary reason the frame rates are so low. In Lockdown Protocol, the data shows that the GTX 1050 Ti can only manage an average of 58.8 FPS at 1080p Low, which is the best-case scenario in this dataset. Any increase in graphical fidelity or resolution causes a disproportionate drop in performance, as the GPU's limited resources are stretched thinner.

The GPU's memory configuration also plays a critical role. The 4 GB frame buffer is sufficient for 1080p, but the data suggests it becomes a bottleneck at higher resolutions. The significant drop from 1080p Low (58.8 FPS) to 4K Low (27.4 FPS) is not just about compute; it is also about the memory subsystem struggling to keep up with the increased data transfer demands of 4K textures and buffers. The card's 112.1 GB/s bandwidth is simply inadequate for the pixel throughput required at 3840x2160. The results indicate that this GPU is a legacy part that is only suitable for low-resolution, low-detail gaming in modern FPS titles like Lockdown Protocol.

CPU Role

In stark contrast to the GPU, the Intel Core i7-13700K is a high-end processor that is vastly underutilized in this pairing. With 16 cores and 24 threads, the CPU has an average benchmark score of 47282, placing it in the 93rd percentile of all CPUs. Its nearest rivals include the Intel Core i7-13700KF and the AMD EPYC 4364P, with deltaPct values of -0.1 and 0.3, respectively, showing that it is a top-tier performer. The data indicates that this processor is not the limiting factor in any of the measured FPS results.

The CPU's high core count and boost clock of 5.40 GHz provide ample headroom for the game's logic and physics. The benchmark results show a Cinebench R23 multicore score of 39000 and a single-core score of 5505, demonstrating exceptional multi-threaded and single-threaded performance. Lockdown Protocol, being an FPS, likely relies heavily on single-thread performance for game logic and draw call submission. The i7-13700K's 3dmark single-thread score of 1136 and passmark single-thread score of 4333 suggest it can handle these tasks with ease.

The evidence that the CPU is not the bottleneck is found in the scaling pattern. If the CPU were the limiting factor, we would expect to see similar frame rates across different resolutions, as the CPU would be maxed out regardless of the GPU's workload. However, the data shows a significant FPS drop when moving from 1080p to 4K. This indicates that the GPU is the component that is saturated, while the CPU has spare capacity. The i7-13700K's performance is effectively invisible in the final FPS numbers because it is so far ahead of what the GTX 1050 Ti can render. This CPU is a future-proofing asset, but in this specific configuration, its power is untapped.

Settings Recommendations

The measured data provides a clear hierarchy of performance across the four presets. The benchmark results show that the Low preset at 1080p is the only configuration that approaches a playable 60 FPS average, hitting 58.8 FPS. The Medium preset at 1080p offers a significant visual upgrade over Low and still maintains a respectable 47 FPS average, making it the best balance of visuals and performance for a playable experience. The High preset drops to 38.4 FPS, which is still smooth enough for many players, but the Ultra preset falls to 27.3 FPS, which is likely too choppy for a competitive FPS.

At 1440p, the data shows that all presets are suboptimal. The Low preset manages a 48.1 FPS average, which is playable but not ideal, while the High preset drops to 30.9 FPS. The Medium preset at 1440p averages exactly 30 FPS, and the Ultra preset is unplayable at 18.6 FPS. For 4K, the results are uniformly poor, with the highest average being 27.4 FPS on Low settings. None of the 4K configurations are recommended for actual gameplay.

Based on the measured rows, the best experience is achieved at 1920x1080 with the Medium preset, as it provides a 47 FPS average, which is a 20% improvement over High and a 72% improvement over Ultra. This preset allows the game to remain fluid while providing a noticeable visual enhancement over Low. For players who prioritize frame rate above all else, the Low preset at 1080p is the only option that comes close to a 60 FPS target. The Ultra preset at any resolution is not viable with this hardware, as the data shows it produces the lowest frame rates in every category. The recommendation is to stick to 1080p and use Medium for a balanced experience, or Low if maximum smoothness is required.

FAQ

Q: What is the best resolution and preset for a playable frame rate with this hardware?

A: The data shows that 1920x1080 with the Medium preset yields an average of 47 FPS, which is the best combination of visual quality and performance. The Low preset at 1080p is the only configuration that approaches 60 FPS, averaging 58.8 FPS.

Q: Can this system handle 4K gaming in Lockdown Protocol?

A: No. The measured data shows that the highest average FPS at 3840x2160 is 27.4 on Low settings. All other presets at 4K fall below 20 FPS, making the game unplayable at that resolution.

Q: Is the Intel Core i7-13700K a bottleneck for the GTX 1050 Ti in this game?

A: No, the data indicates the opposite. The CPU is ranked in the 93rd percentile and has an average benchmark score of 47282, while the GPU is in the 30th percentile. The frame rates are consistently low across resolutions, which is a sign of GPU limitation, not CPU.

Q: How does the GTX 1050 Ti compare to its closest rivals in terms of benchmark scores?

A: The GTX 1050 Ti has an average benchmark score of 5316. Its closest rival, the NVIDIA GeForce 930A, has a deltaPct of 0, meaning they are nearly identical in performance. The AMD Radeon R7 240 is 0.7% slower, and the NVIDIA GeForce 940M is 0.4% slower.

Q: What is the penalty for using the Ultra preset compared to Low at 1080p?

A: At 1920x1080, the Ultra preset averages 27.3 FPS, while the Low preset averages 58.8 FPS. This represents a performance drop of more than half, making Ultra significantly less smooth.

Q: Is there a significant difference between the Low and Medium presets at 1440p?

A: Yes. At 2560x1440, the Low preset averages 48.1 FPS, which is playable, while the Medium preset averages 30 FPS, which is noticeably choppier. The drop from Low to Medium at 1440p is a 38% reduction in frame rate.

Hardware Specifications

Intel Core i7-13700K

Cores / Threads 16 / 24
Base Clock 3400 MHz
Boost Clock 5400 MHz
TDP 125W
Socket Intel Socket 1700
View Full CPU Details β†’

NVIDIA GeForce GTX 1050 Ti

VRAM 4 GB GDDR5
Base Clock β€”
Boost Clock 1392 MHz MHz
TDP 75 WW
View Full GPU Details β†’

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i7-13700K + NVIDIA GeForce GTX 1050 Ti in Lockdown Protocol

Resolution Settings Avg FPS
3840x2160 Low 27.4
3840x2160 Medium 19.7
3840x2160 High 16.0
3840x2160 Ultra 14.8
2560x1440 Low 48.1
2560x1440 High 30.9
2560x1440 Medium 30.0
2560x1440 Ultra 18.6
1920x1080 Low 58.8
1920x1080 Medium 47.0
1920x1080 High 38.4
1920x1080 Ultra 27.3

Lockdown Protocol with ii7-13700K + Other GPUs

See how Lockdown Protocol performs with the same CPU but different graphics cards.

Lockdown Protocol with GTX 1050 Ti + Other CPUs

See how Lockdown Protocol performs with the same GPU but different processors.

Other Games with ii7-13700K + GTX 1050 Ti

Explore FPS benchmarks for other games using this same hardware combination.