Lockdown Protocol

Lockdown Protocol

AVERAGE FPS
125
excellent

This combination delivers exceptional performance with an average of 125 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 54 74 80 112
1440p QHD 83 110 129 180
1080p Full HD 113 150 174 240

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 112
3840x2160 Medium 80
3840x2160 High 74
3840x2160 Ultra 54
2560x1440 Low 180
2560x1440 Medium 129
2560x1440 High 110
2560x1440 Ultra 83
1920x1080 Low 240
1920x1080 Medium 174
1920x1080 High 150
1920x1080 Ultra 113

Lockdown Protocol with AMD Ryzen 7 5700X + AMD Radeon RX 6800 XT, In-Depth Analysis

Lockdown Protocol’s measured performance on the AMD Ryzen 7 5700X and AMD Radeon RX 6800 XT combination shows a system that scales predictably with resolution, but with a notable sensitivity to graphics presets. The data indicates a configuration that is firmly GPU-bound at higher resolutions, while the CPU’s capabilities become more relevant at 1080p. This analysis breaks down the measured FPS across all twelve tested configurations, interprets the scaling behavior, and places the combo within the broader benchmark database.

Resolution Scaling

The transition from 1920x1080 to 3840x2160 reveals a classic pattern of GPU dominance. At the Ultra preset, the average frame rate drops from 112.9 FPS at 1080p to 82.5 FPS at 1440p, and finally to 53.9 FPS at 4K. This represents a 52.3% reduction in performance from 1080p to 4K, indicating that the rendering load at 4K Ultra is heavily taxing the RX 6800 XT. The scaling is not linear, with the largest absolute drop occurring between 1440p and 4K (28.6 FPS), suggesting that the GPU’s pixel throughput and memory bandwidth are becoming limiting factors at the highest resolution.

The High preset shows a similar trend but with a slightly less severe overall penalty. At 1080p, the combo delivers 149.5 FPS, which falls to 110.0 FPS at 1440p and 73.5 FPS at 4K. The relative drop from 1080p to 4K is 50.8%, slightly better than Ultra, suggesting that the reduced shading complexity at High allows the GPU to maintain a more efficient pipeline. However, the gap between High and Ultra at 4K (19.6 FPS) is more significant than at 1080p (36.6 FPS), confirming that the Ultra preset’s added effects disproportionately impact higher resolutions.

At Medium settings, the scaling becomes more gradual. The combo achieves 173.6 FPS at 1080p, 128.5 FPS at 1440p, and 80.0 FPS at 4K. The 1080p to 4K drop is 53.9%, which is the largest relative decrease among all presets. This counterintuitive result suggests that at Medium, the CPU is capable of feeding the GPU sufficiently at lower resolutions, but the GPU’s raw pixel fill rate becomes the bottleneck as resolution increases. The Low preset exhibits the most extreme scaling, with 240.0 FPS at 1080p, 179.8 FPS at 1440p, and 112.4 FPS at 4K. The 4K figure represents a 53.2% drop from 1080p, but the absolute performance at 4K Low is still significantly higher than any other preset at that resolution.

The data clearly shows that the limiting component shifts with resolution. At 1080p, the 240 FPS ceiling on Low suggests that the Ryzen 7 5700X’s 8-core, 16-thread configuration is capable of high frame delivery, but the gap between Low and Medium (66.4 FPS) indicates that the GPU’s shading units are the primary constraint once settings increase. At 4K, the narrow range between Low (112.4 FPS) and High (73.5 FPS) underscores that the RX 6800 XT’s 16 GB of VRAM and 512.0 GB/s memory bandwidth are being fully utilized, making the preset choice less impactful than at lower resolutions.

Settings Recommendations

For players targeting a smooth 60 FPS experience at 4K, the data suggests that High settings provide the best balance. The 73.5 FPS average at 3840x2160 High is comfortably above the 60 FPS threshold, while the Ultra preset’s 53.9 FPS falls below it. The difference between High and Ultra at 4K is 19.6 FPS, which is a substantial performance penalty for what is likely a marginal visual improvement in a fast-paced FPS title. The Medium preset at 4K (80.0 FPS) offers a 6.5 FPS advantage over High, but the visual fidelity reduction may be noticeable.

At 2560x1440, the High preset (110.0 FPS) is the recommended choice for high-refresh-rate monitors, as it provides a significant margin above 100 FPS. The Ultra preset (82.5 FPS) is still playable but represents a 25% performance reduction compared to High. For competitive play at 1920x1080, the Low preset (240.0 FPS) is the only option that can fully utilize a 240 Hz display, but the Medium preset (173.6 FPS) offers a strong compromise for those who prioritize both frame rate and visual clarity. The High preset at 1080p (149.5 FPS) is also viable, but the drop from Medium is 24.1 FPS, making Medium the more efficient choice for most users.

The measured data indicates that the High preset is the sweet spot for this combo across all resolutions, as it consistently delivers the best frame rate per unit of visual fidelity. The Ultra preset is only recommended for users who prioritize image quality over frame rate and are willing to accept sub-60 FPS at 4K or sub-100 FPS at 1440p.

How This Combo Ranks

In the overall benchmark database, this specific combination of the AMD Ryzen 7 5700X and AMD Radeon RX 6800 XT holds a rank of 558 out of 1637 tested combos for Lockdown Protocol. This places it in the top 34.1% of all configurations, indicating a solidly above-average gaming setup. The CPU’s percentileVsAllCpus of 83 and the GPU’s percentileVsAllGpus of 87 both contribute to this ranking, showing that neither component is a significant bottleneck.

The nearest rival comparisons for the CPU show that the Ryzen 7 5700X is closely matched with several other processors. It is 0.1% faster than the Intel Core i9-11900KF, 0.2% faster than the AMD Ryzen 5 5500GT, and 0.2% slower than both the AMD Ryzen 7 PRO 6850U and the AMD Ryzen 5 7600X. These deltaPct values are all within a narrow band, indicating that the CPU’s performance is not a differentiator in this game. For the GPU, the RX 6800 XT is 0.5% faster than the Intel Arc A550M, 1.9% faster than the NVIDIA CMP 50HX, and 2.6% faster than the NVIDIA GeForce RTX 4070 Ti SUPER. It is 1.7% slower than the NVIDIA RTX A1000. These small margins suggest that the GPU selection has a more meaningful impact on the combo’s final ranking than the CPU.

Given that the combo rank is 558 out of 1637, the data suggests that while this system is not at the top tier, it outperforms the majority of tested configurations. The rank is likely driven by the GPU’s strong 4K performance, as the CPU’s rival scores are so closely clustered that they would not significantly alter the outcome. The measured FPS figures confirm that this combo is well-suited for high-refresh-rate 1440p gaming and capable 4K gaming at High settings.

Measured FPS Breakdown

The complete measured FPS dataset provides a comprehensive view of performance across all resolution and settings combinations. At 1920x1080, the performance hierarchy is clear: Low achieves 240.0 FPS, Medium achieves 173.6 FPS, High achieves 149.5 FPS, and Ultra achieves 112.9 FPS. The transition from Low to Medium incurs a 66.4 FPS penalty, while the transition from Medium to High incurs a 24.1 FPS penalty, and from High to Ultra a 36.6 FPS penalty. This suggests that the Medium preset is the most efficient at 1080p, offering a significant frame rate advantage over High while likely retaining most visual quality.

At 2560x1440, the scores are: Low at 179.8 FPS, Medium at 128.5 FPS, High at 110.0 FPS, and Ultra at 82.5 FPS. The relative differences are similar to 1080p, but the absolute gaps narrow. The Low to Medium drop is 51.3 FPS, Medium to High is 18.5 FPS, and High to Ultra is 27.5 FPS. The 1440p High score of 110.0 FPS is identical to the 1080p High score being 149.5 FPS, showing a 39.5 FPS penalty for the resolution increase.

At 3840x2160, the performance is: Low at 112.4 FPS, Medium at 80.0 FPS, High at 73.5 FPS, and Ultra at 53.9 FPS. The Low to Medium drop is 32.4 FPS, Medium to High is 6.5 FPS, and High to Ultra is 19.6 FPS. The narrow gap between Medium and High at 4K suggests that the GPU is becoming saturated, and the extra shading work in High yields diminishing returns. The minimal difference between Medium and High (6.5 FPS) is notable, as it implies that users can enable High at 4K without a significant performance penalty, making it the recommended setting.

GPU Role

The AMD Radeon RX 6800 XT is the dominant component in this combo, and its specifications directly explain the measured results. The GPU features 16 GB of GDDR6 memory on a 256-bit bus, providing a memory bandwidth of 512.0 GB/s. This is sufficient for 4K textures, as evidenced by the relatively small performance gap between Low and High at 4K. The GPU’s boost clock of 2250 MHz and game clock of 2015 MHz are standard for the RDNA 2 architecture, and the 4608 shading units are responsible for the raw compute throughput.

The GPU’s benchmark scores reinforce its strong position. Its passmark_g3d score of 24980 places it at the 87th percentile among all GPUs, and its avgBenchmarkScore of 49982 is closely matched with its nearest rivals. The Intel Arc A550M scores 49737 (0.5% lower), the NVIDIA RTX A1000 scores 50826 (1.7% higher), and the NVIDIA GeForce RTX 4070 Ti SUPER scores 48704 (2.6% lower). These margins are small, but the RX 6800 XT’s advantage over the RTX 4070 Ti SUPER in this game is reflected in the measured FPS, particularly at 4K where the extra VRAM and bandwidth help.

The GPU’s 16 GB VRAM is a key asset for Lockdown Protocol, as the game’s high-resolution textures and effects can consume significant memory. The measured FPS at 4K High (73.5 FPS) suggests that the GPU is not VRAM-limited, as the performance drop from 1440p High (110.0 FPS) is proportional to the pixel count increase. The 512.0 GB/s bandwidth also helps maintain smooth frame pacing, as evidenced by the absence of any minFps data spikes in the measurements. The GPU’s RDNA 2 architecture supports DirectX 12 Ultimate, which is relevant for the game’s rendering features, and the 72 ray accelerators provide hardware support for any ray-traced effects, though the impact on average FPS is not isolated in this dataset.

The CPU’s role is secondary but not negligible. The Ryzen 7 5700X’s 16 threads and 32 MB of L3 cache are sufficient to feed the GPU at 1080p, as shown by the 240 FPS Low result. However, the CPU’s nearest rival scores (within 0.2% of the i9-11900KF and Ryzen 5 7600X) indicate that it is not a differentiator in this title. The GPU is the primary driver of the combo’s rank and measured FPS, and its specifications align with the observed scaling behavior across resolutions.

Hardware Specifications

AMD Ryzen 7 5700X

Cores / Threads 8 / 16
Base Clock 3400 MHz
Boost Clock 4600 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

AMD Radeon RX 6800 XT

VRAM 16 GB GDDR6
Base Clock —
Boost Clock 2250 MHz MHz
TDP 300 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 5700X + AMD Radeon RX 6800 XT in Lockdown Protocol

Resolution Settings Avg FPS
3840x2160 Low 112.4
3840x2160 Medium 80.0
3840x2160 High 73.5
3840x2160 Ultra 53.9
2560x1440 Low 179.8
2560x1440 Medium 128.5
2560x1440 High 110.0
2560x1440 Ultra 82.5
1920x1080 Low 240.0
1920x1080 Medium 173.6
1920x1080 High 149.5
1920x1080 Ultra 112.9

Lockdown Protocol with Ryzen 7 5700X + Other GPUs

See how Lockdown Protocol performs with the same CPU but different graphics cards.

Lockdown Protocol with RX 6800 XT + Other CPUs

See how Lockdown Protocol performs with the same GPU but different processors.

Other Games with Ryzen 7 5700X + RX 6800 XT

Explore FPS benchmarks for other games using this same hardware combination.