Lockdown Protocol

Lockdown Protocol

AVERAGE FPS
82
good

This combination provides smooth gameplay with an average of 82 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 35 47 53 75
1440p QHD 54 72 83 117
1080p Full HD 74 99 113 159

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 75
3840x2160 Medium 53
3840x2160 High 47
3840x2160 Ultra 35
2560x1440 Low 117
2560x1440 Medium 83
2560x1440 High 72
2560x1440 Ultra 54
1920x1080 Low 159
1920x1080 Medium 113
1920x1080 High 99
1920x1080 Ultra 74

Lockdown Protocol with AMD Ryzen 5 7500F + AMD Radeon RX 6600 XT, In-Depth Analysis

# Lockdown Protocol with AMD Ryzen 5 7500F + AMD Radeon RX 6600 XT

The AMD Ryzen 5 7500F paired with the AMD Radeon RX 6600 XT delivers a mid-range FPS experience in Lockdown Protocol, with the combo ranking 2,630th out of 3,714 tested combinations. This places the pairing in the lower third of all tested combos, yet the measured frame rates reveal a configurable system capable of smooth play at multiple quality levels. The CPU's six Zen 4 cores and the GPU's RDNA 2 architecture create an interesting dynamic where resolution and settings shift the performance bottleneck between components, making this a versatile but not top-tier setup for the game.

CPU Role — cores, clocks, and how they relate to this game's results

The AMD Ryzen 5 7500F brings six cores and twelve threads to Lockdown Protocol, running on the Zen 4 Raphael architecture at a base clock of 3.70 GHz and boosting to 5.00 GHz. This is a modern desktop part on the AM5 socket, built on TSMC's 5 nm process with a 65 W TDP. The processor's cache layout includes 64 KB of L1 per core, 1 MB of L2 per core, and a shared 32 MB L3 pool — a configuration that supports the game's thread scheduling without obvious starvation.

Benchmark data shows the CPU's multithreaded capability is substantial: Cinebench R23 multicore reaches 22,799 points, while single-core performance hits 3,218 points. The Geekbench multicore score of 12,362 and single-core score of 2,374 reinforce that this chip has strong per-thread performance, which matters for an FPS title that likely relies on a few primary threads for game logic while distributing other work across available cores. The 3DMark results are telling: 16-thread score of 6,376, 8-thread score of 5,372, 4-thread score of 3,621, and 2-thread score of 1,902, showing that scaling from 2 to 16 threads yields roughly a 3.4x improvement — typical for a six-core part with SMT.

In the context of Lockdown Protocol's measured FPS, the CPU's role becomes clearer when examining the performance envelope. At 1080p Low, the combo achieves 159 FPS, which is close to what a CPU-bound scenario would produce — the GPU is not the limiting factor at these settings. The CPU's single-thread score of 974 in 3DMark single-thread test and PassMark single-thread score of 3,841 suggest adequate headroom for the game's main loop. However, the CPU's percentile versus all CPUs is 77, and its average benchmark score of 24,964 places it near the Intel Core i7-11850H (deltaPct 0.1), AMD Ryzen 5 8400F (deltaPct -0.2), Intel Core i7-13620H (deltaPct 0.2), and Intel Core 5 210H (deltaPct 0.4). These rivals are all within 0.4% of the 7500F, indicating that the CPU's raw compute is competitive with a range of modern laptop and desktop processors.

For Lockdown Protocol, the six-core configuration appears sufficient to avoid becoming a hard bottleneck at lower resolutions and settings. The jump from 1080p Low (159 FPS) to 1080p Medium (113 FPS) is 46 FPS, which suggests the GPU is taking on more work. The CPU's 3DMark max-thread score of 6,379 is nearly identical to its 16-thread score, meaning the processor is fully utilized with twelve threads and has no hidden reserves — but this does not translate to a visible limitation in the game data, as the GPU becomes the primary constraint as settings increase.

FAQ — 4-6 Q&A pairs answerable from FACT PACK data

Q: What is the maximum average FPS this combo can achieve in Lockdown Protocol at any tested resolution and settings?

A: The highest measured average FPS is 159, achieved at 1920x1080 resolution with Low settings. At the same resolution, Medium settings yield 113 FPS, High yields 99 FPS, and Ultra yields 74 FPS.

Q: How does the CPU's average benchmark score compare to its closest rival?

A: The AMD Ryzen 5 7500F has an average benchmark score of 24,964. Its nearest rival, the AMD Ryzen 5 8400F, scores 25,005, which is 0.2% higher (deltaPct -0.2). The Intel Core i7-13620H scores 24,911 (0.2% lower), and the Intel Core i7-11850H scores 24,935 (0.1% lower).

Q: At which resolution and settings does the combo hit a 60+ FPS average?

A: At 1920x1080, all four settings exceed 60 FPS: Low 159, Medium 113, High 99, Ultra 74. At 2560x1440, Low 117, Medium 83, and High 72 exceed 60 FPS, but Ultra drops to 54 FPS. At 3840x2160, only Low (75 FPS) and Medium (53 FPS) are near or above 60 FPS, with High at 47 and Ultra at 35.

Q: What is the GPU's percentile ranking among all GPUs, and how does its average score compare to the RTX 2080 SUPER?

A: The AMD Radeon RX 6600 XT has a percentile versus all GPUs of 70. Its average benchmark score is 24,442, which is 1.1% higher than the NVIDIA GeForce RTX 2080 SUPER's score of 24,170 (deltaPct 1.1).

Q: Does the combo rank in the top half of all tested combos for Lockdown Protocol?

A: No, the combo ranks 2,630 out of 3,714 tested combos, placing it in the lower third (approximately the 71st percentile of combos). This suggests that many other CPU-GPU pairings deliver higher frame rates in this game.

Q: What is the difference in average FPS between 1080p Ultra and 4K Ultra?

A: At 1920x1080 Ultra, the average FPS is 74. At 3840x2160 Ultra, the average FPS is 35. This represents a 39 FPS drop (from 74 to 35), or about a 53% reduction in frame rate when moving from 1080p to 4K at Ultra settings.

Settings Recommendations — which preset gives the best experience per the measured rows

Examining the measured FPS data, the optimal settings depend heavily on the target resolution and desired frame rate. For a 60 FPS baseline, the data shows that at 1920x1080, all four presets — Low 159, Medium 113, High 99, and Ultra 74 — comfortably exceed 60 FPS. The Medium preset at 113 FPS offers a strong balance, with a 46 FPS improvement over High (99 FPS) and only a 46 FPS loss compared to Low (159 FPS). For gamers with 144 Hz displays, Low at 159 FPS is the only preset that approaches refresh-rate saturation, though Medium at 113 FPS still provides a fluid experience.

At 2560x1440, the choice narrows. Low (117 FPS) and Medium (83 FPS) both exceed 60 FPS, while High (72 FPS) barely clears it and Ultra (54 FPS) falls below. The Medium preset at 83 FPS is the sensible pick here, delivering 11 FPS more than High and 34 FPS less than Low, with the Medium row also showing a min FPS of 70 and max FPS of 95 — a tight range that indicates stable frame pacing. High at 72 FPS has no min/max data, but its average is still playable. Ultra at 54 FPS is not recommended for 1440p if smoothness is the priority.

At 3840x2160, the situation is more constrained. Low (75 FPS) is the only preset that exceeds 60 FPS, while Medium (53 FPS) is borderline, High (47 FPS) is stutter-prone, and Ultra (35 FPS) is not viable for competitive play. For 4K, Low settings are the only way to maintain a high refresh rate, and even then, the 75 FPS average suggests the GPU is working hard. The Medium preset at 53 FPS with a min of 45 and max of 61 shows occasional dips below 50 FPS, which could be noticeable in fast-paced FPS moments. Overall, the data suggests Medium at 1080p or Low at 1440p provide the best balance of visual quality and performance for most players.

How This Combo Ranks — use comboRankInGame vs other tested combos

The combo's rank of 2,630 out of 3,714 tested combinations places it in the bottom 30% of all CPU-GPU pairings tested in Lockdown Protocol. This is a significant finding because the individual components perform reasonably in their own benchmarks — the CPU is at the 77th percentile of all CPUs, and the GPU is at the 70th percentile of all GPUs. Yet when combined for this specific game, the pairing falls to roughly the 29th percentile of combos (calculated as 1 - 2630/3714), indicating that Lockdown Protocol favors other hardware configurations more heavily.

This disconnect between component-level benchmarks and game-specific performance suggests several possibilities. The game may be particularly sensitive to GPU memory bandwidth or VRAM capacity, and the RX 6600 XT's 8 GB GDDR6 on a 128-bit bus (256.0 GB/s) might be a limiting factor at higher settings. Alternatively, the CPU's six cores, while strong in synthetic tests, may not provide the sustained throughput that this FPS title requires when paired with a GPU that can push high frame rates. The CPU's nearest rivals in benchmark scores — the Intel Core i7-11850H, AMD Ryzen 5 8400F, Intel Core i7-13620H, and Intel Core 5 210H — all have similar compute, so the ranking shortfall is unlikely to be CPU-specific.

The rank also indicates that many combinations with lower-performing individual parts achieve better results in Lockdown Protocol. This could be due to the game's engine favoring certain architectures (e.g., NVIDIA GPUs with different driver optimizations) or because the RX 6600 XT's PCIe 4.0 x8 interface (rather than x16) creates a bandwidth bottleneck in specific scenarios. The data does not specify which combos rank higher, but the implication is clear: for players prioritizing Lockdown Protocol, this CPU-GPU pairing is not optimal, even though it delivers playable frame rates across most settings.

Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component

The measured FPS data across resolutions reveals a clear pattern of GPU-bound scaling. At Low settings, average FPS drops from 159 at 1080p to 117 at 1440p (a 26% reduction) and then to 75 at 4K (a 36% reduction from 1440p). At Medium settings, the progression is 113 → 83 → 53, representing a 27% drop from 1080p to 1440p and a 36% drop from 1440p to 4K. At High settings, the numbers are 99 → 72 → 47, with a 27% drop and then a 35% drop. At Ultra settings, the sequence is 74 → 54 → 35, showing a 27% drop and then a 35% drop.

The consistency of these percentage drops across all settings is telling: moving from 1080p to 1440p costs roughly 26-27% of frame rate, and moving from 1440p to 4K costs 35-36%. This scaling pattern is typical of a GPU-limited scenario, where the rendering resolution directly impacts the pixel throughput required. If the CPU were the bottleneck, we would expect to see smaller FPS differences at lower resolutions (where the CPU has more headroom) and larger differences at higher resolutions (where the GPU takes over). The data shows the opposite — the FPS drop is proportionally similar across settings, suggesting the GPU is the primary limiter even at 1080p Low.

At 1080p Low, the 159 FPS average is notably high, but the fact that it doesn't go higher (e.g., toward 200 FPS) suggests the CPU has some involvement. The CPU's single-thread performance — 3,218 in Cinebench R23 single-core, 974 in 3DMark single-thread — is decent but not exceptional, and Lockdown Protocol may require more per-thread throughput to push beyond 160 FPS. However, the resolution scaling data strongly indicates that the RX 6600 XT's 8 GB VRAM and 256.0 GB/s bandwidth are the binding constraints at higher resolutions and settings, as the FPS drops align with pixel-count increases rather than CPU limitations.

Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers

At 1920x1080, the combo delivers its strongest performance. Low settings produce an average of 159 FPS with no min/max data reported. Medium settings yield an average of 113 FPS, with a measured minimum of 96 FPS and maximum of 130 FPS — a range of 34 FPS that shows some variance but remains consistently above 90 FPS. High settings average 99 FPS, and Ultra settings average 74 FPS, both without min/max measurements. The spread from Low to Ultra is 85 FPS (159 to 74), which is substantial and gives players a wide range of options depending on their preference for visual fidelity versus frame rate.

Moving to 2560x1440, the performance drops predictably. Low averages 117 FPS, Medium averages 83 FPS with a min of 70 and max of 95, High averages 72 FPS, and Ultra averages 54 FPS. The Medium preset's min/max data (70-95 FPS) shows a tighter range than at 1080p (96-130 FPS), indicating that the GPU is becoming more consistent as it approaches its limits. The difference between Low and Ultra here is 63 FPS (117 to 54), with Ultra being the only preset that falls below the 60 FPS threshold.

At 3840x2160, the performance is the weakest. Low settings average 75 FPS, Medium averages 53 FPS with a min of 45 and max of 61, High averages 47 FPS, and Ultra averages 35 FPS. The Medium preset's min of 45 FPS is the lowest recorded in any configuration, suggesting that even the "balanced" preset can stutter in demanding scenes. The gap between Low and Ultra is 40 FPS (75 to 35), and notably, the 4K Low average (75 FPS) is nearly identical to the 1080p Ultra average (74 FPS) — a useful reference point for players who want similar performance at dramatically different resolutions.

GPU Role — VRAM, clocks, and how they relate to this game's results

The AMD Radeon RX 6600 XT is built on the RDNA 2.0 architecture with the Navi 23 chip, fabricated on TSMC's 7 nm process with 11,060 million transistors and a die size of 237 mm². Its clock speeds are notable: a base of 1968 MHz, a game clock of 2359 MHz, and a boost of 2589 MHz. The memory subsystem consists of 8 GB of GDDR6 on a 128-bit bus, delivering 256.0 GB/s of bandwidth at 2000 MHz (16 Gbps effective). This configuration yields a pixel rate of 165.7 GPixel/s, a texture rate of 331.4 GTexel/s, and FP32 performance of 10.60 TFLOPS.

The GPU's benchmark scores show a mixed picture. In PassMark G3D, it scores 16,461, placing it at the 70th percentile of all GPUs with an average benchmark score of 24,442. Its nearest rivals include the NVIDIA GeForce GTX 1630 (deltaPct 0.7), Intel Arc A350M (deltaPct -0.8), NVIDIA GeForce GTX 780 Ti (deltaPct 0.8), and NVIDIA GeForce RTX 2080 SUPER (deltaPct 1.1). The fact that the RX 6600 XT is within 1.1% of the RTX 2080 SUPER in average score is surprising given the generational gap, but it underscores that synthetic benchmarks don't always translate to game-specific performance.

In Lockdown Protocol, the GPU's role is clearly dominant, as the resolution scaling analysis shows. The 8 GB VRAM capacity is sufficient for 1080p and 1440p at all settings, but at 4K Ultra, the 35 FPS average suggests the memory bus and bandwidth are struggling to feed the renderer. The 128-bit bus is narrow by modern standards, and the 256.0 GB/s bandwidth is a fraction of what higher-end cards offer. The 32 ray-tracing cores and RDNA 2 features are present, but the game's measured data doesn't isolate RT effects — the settings presets likely include some RT-dependent effects, and the FPS drop at Ultra (35 FPS at 4K) indicates the GPU is overwhelmed.

The GPU's end-of-life production status and its original launch MSRP of 379 USD (which should be noted only as a reference point) don't affect its current performance. What matters is that in this specific game, the RX 6600 XT delivers playable frame rates up to 1440p Medium/High and 1080p Ultra, but the 4K experience is limited to Low settings for smooth play. The GPU's 70th percentile ranking aligns with this: it's a capable mid-range card that excels at lower resolutions but cannot handle 4K at high quality in a demanding FPS title like Lockdown Protocol. The data suggests that for 4K gaming, a GPU with more VRAM and a wider memory bus would be necessary, but for 1080p and 1440p, this card provides a solid experience across most settings.

Hardware Specifications

AMD Ryzen 5 7500F

Cores / Threads 6 / 12
Base Clock 3700 MHz
Boost Clock 5000 MHz
TDP 65W
Socket AMD Socket AM5
View Full CPU Details →

AMD Radeon RX 6600 XT

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 2589 MHz MHz
TDP 160 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 7500F + AMD Radeon RX 6600 XT in Lockdown Protocol

Resolution Settings Avg FPS
3840x2160 Low 75.0
3840x2160 Medium 53.0
3840x2160 High 47.0
3840x2160 Ultra 35.0
2560x1440 Low 117.0
2560x1440 Medium 83.0
2560x1440 High 72.0
2560x1440 Ultra 54.0
1920x1080 Low 159.0
1920x1080 Medium 113.0
1920x1080 High 99.0
1920x1080 Ultra 74.0

Lockdown Protocol with Ryzen 5 7500F + Other GPUs

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Lockdown Protocol with RX 6600 XT + Other CPUs

See how Lockdown Protocol performs with the same GPU but different processors.

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