Lockdown Protocol

Lockdown Protocol

AVERAGE FPS
40
playable

This combination offers playable performance with an average of 40 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 17 22 26 34
1440p QHD 25 34 42 58
1080p Full HD 35 49 54 77

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 34
3840x2160 Medium 26
3840x2160 High 22
3840x2160 Ultra 17
2560x1440 Low 58
2560x1440 Medium 42
2560x1440 High 34
2560x1440 Ultra 25
1920x1080 Low 77
1920x1080 Medium 54
1920x1080 High 49
1920x1080 Ultra 35

Lockdown Protocol with AMD Ryzen 5 5600GT + AMD Radeon RX 570, In-Depth Analysis

The AMD Ryzen 5 5600GT and Radeon RX 570 pairing delivers a strictly 1080p experience in Lockdown Protocol. The data shows a steep, predictable drop as resolution climbs, with the GPU becoming the clear limiting factor. This combo ranks near the bottom of the database, but the measured rows still reveal usable configurations for competitive play.

Resolution Scaling

The FPS curve from 1080p to 4K is steep and consistent. At 1080p Low, the combo averages 77.2 FPS. Dropping to 1440p Low reduces that to 58.3 FPS, a 24.5% decrease. Moving to 4K Low yields 34.3 FPS, which is 55.6% below the 1080p figure. This scaling pattern points directly at the GPU as the bottleneck—the Ryzen 5 5600GT has ample headroom at lower resolutions, but the RX 570's 4 GB frame buffer and 224.0 GB/s bandwidth struggle as pixel count rises.

The gap widens dramatically at higher settings. At Ultra, the combo goes from 35.3 FPS at 1080p to 24.9 FPS at 1440p (a 29.5% drop) and then to 16.5 FPS at 4K (a 53.2% drop from 1080p). The 4K Ultra result is essentially unplayable, and even 1440p High at 34.2 FPS sits below the 60 FPS threshold most FPS players consider acceptable.

Notably, the scaling between Medium and High is tighter than between Low and Medium. At 1080p, Low delivers 77.2 FPS, Medium drops to 54.3 FPS, and High lands at 49.4 FPS. The jump from Medium to High costs only 4.9 FPS, while Low to Medium costs 22.9 FPS. This suggests the settings presets are not linear in their GPU demand—Medium is a disproportionately heavy step, while High adds relatively little overhead over Medium.

At 4K, the gap between Low (34.3 FPS) and Medium (26.2 FPS) is 8.1 FPS, but the gap between Medium and High (21.8 FPS) is only 4.4 FPS. Ultra collapses to 16.5 FPS, which is 51.9% below the Low figure. The pattern holds across all resolutions: Low is the only preset that approaches playability above 1080p.

Settings Recommendations

For competitive play, 1080p Low is the only row that clears 60 FPS, hitting 77.2 FPS. This should be the baseline for any multiplayer scenario where reaction time matters. The 1080p Medium preset at 54.3 FPS is close to playable, and the visual upgrade may be worth the 22.9 FPS sacrifice for players who prefer clarity over raw smoothness.

At 1440p, the situation changes. Low delivers 58.3 FPS, which is just shy of 60 FPS but likely acceptable for casual play. Medium drops to 42.2 FPS, and High falls to 34.2 FPS. For a 1440p monitor, Low is the only sensible choice. Ultra at 24.9 FPS is not viable for an FPS.

At 4K, the data shows no usable presets. The best result is Low at 34.3 FPS, which is below the threshold for smooth gameplay. High at 21.8 FPS and Ultra at 16.5 FPS are slideshows. Players with a 4K display should run the game at a lower internal resolution or accept that this combo cannot deliver a competitive experience at native 4K.

The sweet spot for this combination is 1080p Low, with 1080p Medium as a secondary option. The 77.2 FPS at Low provides a solid margin above 60 FPS, which helps absorb frame time spikes during firefights. The 54.3 FPS at Medium leaves less headroom, but the visual fidelity gains are noticeable in a game where spotting enemies at range matters.

How This Combo Ranks

The combo ranks 1572 out of 1637 tested combinations in Lockdown Protocol. This places it in the bottom 4% of the database. The percentile field for the CPU alone is 78, and the GPU sits at 74, but the pairing underperforms those individual scores in this specific game.

The RX 570's nearest rivals in the aggregate GPU benchmark are the NVIDIA GeForce RTX 5060 (0.2% higher score), AMD Radeon RX 7700 XT (0.2% higher), NVIDIA Tesla M60 (0.6% higher), and NVIDIA GeForce RTX 5070 Mobile (0.8% higher). These deltaPct values are tiny, indicating the RX 570's average benchmark score of 30158 is competitive with those parts in synthetic tests. However, Lockdown Protocol's measured FPS tells a different story—the game is demanding enough that the RX 570's age shows.

The Ryzen 5 5600GT's nearest CPU rivals are the Intel Core i7-10700 (0% delta), Intel Core i5-12490F (-0.3%), AMD Ryzen 5 5600X (0.3%), and AMD EPYC 7J13 (-0.5%). The CPU is not the problem here. Its Cinebench R23 multi-core score of 17272 and single-core score of 2438 are respectable for a 65 W part, and its 6 cores and 12 threads are sufficient for modern FPS titles.

The rank of 1572 out of 1637 is a warning. This is not a combo that will deliver high refresh rate gameplay at any resolution above 1080p Low. The data suggests that the GPU is the binding constraint, and players seeking better performance should look at GPU upgrades before considering a CPU swap.

Measured FPS Breakdown

At 1920x1080, the full settings ladder is measurable. Low averages 77.2 FPS, Medium 54.3 FPS, High 49.4 FPS, and Ultra 35.3 FPS. The spread from Low to Ultra is 41.9 FPS, or 54.3% of the Low figure. This is a wide range, indicating that settings have a massive impact on this resolution.

At 2560x1440, the numbers compress. Low averages 58.3 FPS, Medium 42.2 FPS, High 34.2 FPS, and Ultra 24.9 FPS. The spread from Low to Ultra is 33.4 FPS. The Low result is still above 50 FPS, but the step from Low to Medium costs 16.1 FPS, which is a 27.6% reduction.

At 3840x2160, the results are uniformly poor. Low averages 34.3 FPS, Medium 26.2 FPS, High 21.8 FPS, and Ultra 16.5 FPS. The spread from Low to Ultra is 17.8 FPS. No preset at 4K clears 35 FPS, and the Ultra result is below 20 FPS, which is unplayable for any genre.

The data shows a consistent pattern: each resolution step down halves the available performance headroom. The 1080p Low result of 77.2 FPS is the only figure that approaches the 144 Hz territory that competitive FPS players target. The 1440p Low result of 58.3 FPS is borderline, and the 4K Low result of 34.3 FPS is firmly in slideshow territory.

GPU Role

The Radeon RX 570 is the dominant factor in these results. Its 4 GB of GDDR5 memory on a 256-bit bus provides 224.0 GB/s of bandwidth, which is adequate for 1080p but insufficient for higher resolutions. The 2048 shading units and 32 ROPs deliver a pixel rate of 39.81 GPixel/s and a texture rate of 159.2 GTexel/s. These figures explain why the card scales so poorly with resolution.

The GPU's clock speeds are modest: a base of 1168 MHz and a boost of 1244 MHz. The memory runs at 1750 MHz, which translates to 7 Gbps effective. These are low numbers by modern standards, and they cap the card's ability to feed the shader units at high resolutions. The FP32 performance of 5.095 TFLOPS is the theoretical ceiling, and Lockdown Protocol's measured FPS suggests the card is hitting that ceiling hard.

The VRAM is the critical constraint. At 4K, the frame buffer is likely exhausted, causing the card to rely on system memory over the PCIe 3.0 x16 bus. This explains the sharp drop from 1440p to 4K—the bandwidth available to the GPU core is not the issue; it is the memory capacity and the bus speed that limit performance. The card's TDP of 150 W and suggested PSU of 450 W are modest, but they do not change the fact that this is an end-of-life product (released 2017-04-17) that predates recent FPS titles.

The GPU's average benchmark score of 30158 places it in the 74th percentile, but that aggregate score masks its weakness in modern games. The nearest rivals in the aggregate benchmark are all within 0.8% of its score, yet those parts are far more capable in current titles. This discrepancy highlights that synthetic benchmarks do not always translate to real-world gaming performance, especially for older architectures like GCN 4.0.

FAQ

Q: Can this combo run Lockdown Protocol at 1080p 60 FPS?

A: Yes, but only at Low settings. The measured 1080p Low average is 77.2 FPS, which clears 60 FPS. At Medium, the average drops to 54.3 FPS, which is below the target. High and Ultra (49.4 and 35.3 FPS) are not viable for smooth play.

Q: Is the CPU or GPU the bottleneck in this game?

A: The GPU is the clear bottleneck. The Ryzen 5 5600GT's scores (Cinebench R23 multi-core 17272, single-core 2438) are strong, and the FPS drops sharply with resolution. The RX 570's 4 GB VRAM and 224.0 GB/s bandwidth cannot keep up at 1440p and 4K, while the CPU has headroom.

Q: What is the best settings preset for a 1440p monitor?

A: Low is the only reasonable choice. It averages 58.3 FPS, which is close to 60 FPS. Medium (42.2 FPS), High (34.2 FPS), and Ultra (24.9 FPS) all fall below acceptable thresholds for an FPS. Players should consider 1080p if they want higher settings.

Q: How does this combo compare to its nearest rivals in the database?

A: It ranks 1572 out of 1637 combos in Lockdown Protocol. The GPU's aggregate score is within 0.8% of the RTX 5060, RX 7700 XT, Tesla M60, and RTX 5070 Mobile, but those synthetic results do not translate to this game. The CPU's aggregate score is within 0.5% of the i7-10700, i5-12490F, and Ryzen 5 5600X, but the GPU holds the pairing back.

Q: Is 4K playable with this hardware?

A: No. The best 4K result is Low at 34.3 FPS, which is below playable. Medium (26.2 FPS), High (21.8 FPS), and Ultra (16.5 FPS) are all well under 30 FPS. The 4 GB VRAM is the limiting factor, and no settings change will fix that.

Q: What does the FPS drop from 1080p Low to 4K Low tell us?

A: The drop from 77.2 FPS to 34.3 FPS (a 55.6% reduction) indicates that the GPU is overloaded by the pixel count. The CPU is not the issue, as the 5600GT has enough single-thread performance (Geekbench single-core 2035) to handle the game logic. The RX 570's memory bandwidth and capacity are the constraints.

Hardware Specifications

AMD Ryzen 5 5600GT

Cores / Threads 6 / 12
Base Clock 3600 MHz
Boost Clock 4600 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

AMD Radeon RX 570

VRAM 4 GB GDDR5
Base Clock —
Boost Clock 1244 MHz MHz
TDP 150 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 5600GT + AMD Radeon RX 570 in Lockdown Protocol

Resolution Settings Avg FPS
3840x2160 Low 34.3
3840x2160 Medium 26.2
3840x2160 High 21.8
3840x2160 Ultra 16.5
2560x1440 Low 58.3
2560x1440 Medium 42.2
2560x1440 High 34.2
2560x1440 Ultra 24.9
1920x1080 Low 77.2
1920x1080 Medium 54.3
1920x1080 High 49.4
1920x1080 Ultra 35.3

Lockdown Protocol with Ryzen 5 5600GT + Other GPUs

See how Lockdown Protocol performs with the same CPU but different graphics cards.

Lockdown Protocol with RX 570 + Other CPUs

See how Lockdown Protocol performs with the same GPU but different processors.

Other Games with Ryzen 5 5600GT + RX 570

Explore FPS benchmarks for other games using this same hardware combination.