Lockdown Protocol

Lockdown Protocol

AVERAGE FPS
79
good

This combination provides smooth gameplay with an average of 79 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 34 45 52 73
1440p QHD 52 70 80 113
1080p Full HD 72 95 109 154

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 73
3840x2160 Medium 52
3840x2160 High 45
3840x2160 Ultra 34
2560x1440 Low 113
2560x1440 Medium 80
2560x1440 High 70
2560x1440 Ultra 52
1920x1080 Low 154
1920x1080 Medium 109
1920x1080 High 95
1920x1080 Ultra 72

Lockdown Protocol with AMD Ryzen 5 3600 + Intel Arc B580, In-Depth Analysis

The AMD Ryzen 5 3600 and Intel Arc B580 pairing delivers a playable experience across the board in Lockdown Protocol, but the data reveals a clear sweet spot. The measured rows show that Medium settings provide the most balanced experience across all tested resolutions, offering a significant jump over High while remaining far smoother than Ultra. At 1920x1080, Medium delivers 109 FPS average, which drops to 80 FPS at 2560x1440 and 52 FPS at 3840x2160. This preset consistently lands in the 50-110 FPS range, making it the only settings tier where every resolution remains comfortably within the range of competitive play. High settings are acceptable for 1080p (95 FPS) and 1440p (70 FPS), but the 4K result of 45 FPS falls short of the fluidity most FPS players demand. Low settings push frame rates to 154 FPS at 1080p and 113 FPS at 1440p, yet the visual compromise is steep for a game where spotting enemies matters. Ultra, meanwhile, is the outlier: 72 FPS at 1080p, 52 FPS at 1440p, and only 34 FPS at 4K. The data suggests Medium is the recommended preset—it maintains a 93 FPS minimum at 1080p and a 68 FPS minimum at 1440p, which are the only recorded minimums that stay above 60 FPS outside of the Low preset. For players with 144Hz monitors, Low at 1080p is the sole path to triple-digit headroom, but for general use, Medium offers the best trade-off between fidelity and performance.

How This Combo Ranks

The Ryzen 5 3600 + Arc B580 combination ranks 2795th out of 3714 tested combos in Lockdown Protocol, placing it in the lower-middle tier of the database. This percentile position (roughly the 25th worst of all tested pairs) reflects a system that can run the game but won't top any leaderboards. The CPU itself sits at the 71st percentile against all processors, with an average benchmark score of 17035. Its nearest rivals are tightly clustered: the Intel Core i7-1260P scores 17007 (0.2% lower), the Intel Core i5-11400 scores 17067 (0.2% higher), the AMD EPYC 7573X scores 17070 (0.2% higher), and the AMD EPYC 7742 scores 16998 (0.2% lower). This grouping shows the Ryzen 5 3600 is a solid mid-pack performer, but the GPU tells a slightly different story. The Arc B580 ranks at the 68th percentile among GPUs with an average score of 23021, and its nearest rivals include the AMD Radeon RX 580 2048SP (23061, 0.2% higher), the NVIDIA GeForce RTX 2080 (22895, 0.6% lower), the RTX 3080 (23172, 0.7% higher), and the NVIDIA P106-100 (23249, 1% higher). The combination's overall rank of 2795 out of 3714 suggests the CPU is not the limiting factor—the GPU's modest percentile ranking relative to the CPU's stronger position points to the Arc B580 as the primary constraint in this pairing. The data indicates that while the CPU holds its own against modern equivalents, the GPU's mid-tier standing drags the combo down in a game that clearly responds to graphics horsepower.

GPU Role

The Intel Arc B580, built on the Xe2-HPG architecture (Battlemage generation), brings 12 GB of GDDR6 memory on a 192-bit bus, delivering 456.0 GB/s of bandwidth. Its base and boost clocks are both locked at 2670 MHz, with memory running at 2375 MHz (19 Gbps effective). The GPU features 2560 shading units, 160 texture mapping units, and 80 raster output pipelines, along with 20 ray tracing cores. Its pixel rate of 213.6 GPixel/s and texture rate of 427.2 GTexel/s provide the raw throughput that Lockdown Protocol leverages. The 12 GB VRAM capacity is generous for a game of this type, ensuring that texture-heavy scenes at 4K do not hit memory ceilings—the measured FPS drops from 1080p to 4K are consistent with compute limits rather than VRAM exhaustion. The GPU's FP32 performance of 13.67 TFLOPS and FP16 of 27.34 TFLOPS (2:1 ratio) indicate a card that can handle modern DirectX 12 Ultimate workloads, which Lockdown Protocol likely uses given its 2024 release date. The 190W TDP and dual-slot design suggest a mid-range power draw, and the PCIe 4.0 x8 interface is sufficient for this workload. Benchmark results show the GPU scoring 15748 in Passmark G3D and 7729 in GPU compute, with 3DMark Steel Nomad DX12 at 3068. These figures place it in the 68th percentile of all GPUs, meaning it outperforms roughly two-thirds of the database but trails the top tier. In Lockdown Protocol, the GPU's role is decisive: the 4K Ultra result of 34 FPS versus the 1080p Low result of 154 FPS demonstrates that the Arc B580's raw compute is the determining factor in frame rate scaling, not the CPU.

Measured FPS Breakdown

At 1920x1080, the data shows a clear progression across settings. Low settings deliver an average of 154 FPS, which is the highest recorded frame rate in the entire dataset. Medium settings drop to 109 FPS average with a minimum of 93 FPS and a maximum of 126 FPS. High settings produce 95 FPS average, and Ultra falls to 72 FPS. The gap between Low and Medium is 45 FPS, while the gap between Medium and High is 14 FPS, and between High and Ultra is 23 FPS. This pattern indicates diminishing returns as settings increase, with the largest performance hit occurring when moving from Low to Medium.

At 2560x1440, the same settings hierarchy holds but with lower absolute numbers. Low averages 113 FPS, Medium averages 80 FPS (with a minimum of 68 FPS and maximum of 92 FPS), High averages 70 FPS, and Ultra averages 52 FPS. The delta between Low and Medium is 33 FPS, between Medium and High is 10 FPS, and between High and Ultra is 18 FPS. Notably, the 1440p Medium result of 80 FPS is only 15 FPS lower than the 1080p Medium result of 109 FPS, suggesting resolution scaling is not linear.

At 3840x2160, performance becomes more constrained. Low averages 73 FPS, Medium averages 52 FPS (with a minimum of 44 FPS and maximum of 59 FPS), High averages 45 FPS, and Ultra averages 34 FPS. The deltas are 21 FPS between Low and Medium, 7 FPS between Medium and High, and 11 FPS between High and Ultra. The 4K Ultra result of 34 FPS is the lowest in the entire dataset, while the 4K Low result of 73 FPS remains playable. The only recorded minimum FPS values in the dataset come from the Medium preset at each resolution: 93 FPS at 1080p, 68 FPS at 1440p, and 44 FPS at 4K. These minimums suggest that Medium provides the most consistent frame pacing, with the 4K minimum of 44 FPS being the only sub-60 FPS minimum recorded across all tested configurations.

Resolution Scaling

The FPS drop from 1080p to 4K varies significantly by settings preset. At Low settings, the average FPS falls from 154 at 1080p to 113 at 1440p (a 26.6% drop) and then to 73 at 4K (a 35.4% drop from 1440p). At Medium settings, the progression is 109 to 80 (26.6% drop) to 52 (35% drop). At High settings, it goes from 95 to 70 (26.3% drop) to 45 (35.7% drop). At Ultra settings, the figures are 72 to 52 (27.8% drop) to 34 (34.6% drop). The consistency of these percentage drops—roughly 26-28% from 1080p to 1440p and 34-36% from 1440p to 4K—indicates that the scaling pattern is uniform regardless of settings. This uniformity is a strong signal that the GPU is the limiting component. If the CPU were the bottleneck, we would expect to see smaller FPS drops at higher resolutions (where the GPU does more work and the CPU has more time to prepare frames) and larger drops at lower resolutions (where the CPU must keep up with higher frame rates). Instead, the proportional scaling suggests that the Arc B580's compute capacity is the binding constraint at all resolutions. The 1080p Low result of 154 FPS shows the CPU can feed the GPU at high frame rates, but the 4K Low result of 73 FPS demonstrates that the GPU's pixel throughput is what caps performance. The Ryzen 5 3600's 6 cores and 12 threads, with a boost clock of 4.20 GHz, are sufficient for this title—the CPU's 3DMark single-thread score of 696 and Cinebench R23 single-core score of 2124 place it well above the threshold for modern FPS games. The data points to a GPU-bound scenario across all tested settings, with the Arc B580's 13.67 TFLOPS of FP32 throughput being the primary determinant of frame rates.

FAQ

*Q: What is the best settings preset for 1080p gaming in Lockdown Protocol?*

A: Medium settings provide the best experience at 1920x1080, with an average of 109 FPS and a minimum of 93 FPS. This preset keeps frame rates above 90 FPS at all times, whereas High drops to 95 FPS average and Ultra falls to 72 FPS.

Q: Can this combo handle 4K gaming?

A: Yes, but only at lower settings. At 3840x2160, Low settings average 73 FPS, Medium averages 52 FPS, High averages 45 FPS, and Ultra drops to 34 FPS. The Medium preset's minimum of 44 FPS indicates playable but not consistently smooth performance at 4K.

Q: How does the Ryzen 5 3600 compare to its closest rivals in processing power?

A: The Ryzen 5 3600 has an average benchmark score of 17035, placing it at the 71st percentile of all CPUs. It trails the Intel Core i5-11400 by 0.2% and the AMD EPYC 7573X by 0.2%, while it edges out the Intel Core i7-1260P by 0.2% and the AMD EPYC 7742 by 0.2%.

Q: What is the GPU's performance percentile relative to other graphics cards?

A: The Intel Arc B580 ranks at the 68th percentile of all GPUs with an average score of 23021. It performs within 1% of several rivals: the AMD Radeon RX 580 2048SP is 0.2% faster, the NVIDIA GeForce RTX 2080 is 0.6% slower, the RTX 3080 is 0.7% faster, and the NVIDIA P106-100 is 1% faster.

Q: Which preset has the most consistent frame pacing?

A: The Medium preset is the only one with recorded minimum and maximum FPS values at every resolution. At 1080p, it maintains a 93-126 FPS range; at 1440p, 68-92 FPS; and at 4K, 44-59 FPS. This consistency suggests Medium offers the most stable frame delivery across all tested resolutions.

Q: Is the CPU or GPU the limiting factor in this configuration?

A: The data indicates the GPU is the limiting component. The FPS drop percentage from 1080p to 4K is nearly identical across all settings presets (roughly 26-28% to 1440p and 34-36% to 4K), which is characteristic of a GPU-bound scenario. The Ryzen 5 3600's 3DMark single-thread score of 696 and multi-thread score of 4605 show sufficient CPU capacity for this title.

Hardware Specifications

AMD Ryzen 5 3600

Cores / Threads 6 / 12
Base Clock 3600 MHz
Boost Clock 4200 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

Intel Arc B580

VRAM 12 GB GDDR6
Base Clock
Boost Clock 2670 MHz MHz
TDP 190 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 3600 + Intel Arc B580 in Lockdown Protocol

Resolution Settings Avg FPS
3840x2160 Low 73.0
3840x2160 Medium 52.0
3840x2160 High 45.0
3840x2160 Ultra 34.0
2560x1440 Low 113.0
2560x1440 Medium 80.0
2560x1440 High 70.0
2560x1440 Ultra 52.0
1920x1080 Low 154.0
1920x1080 Medium 109.0
1920x1080 High 95.0
1920x1080 Ultra 72.0

Lockdown Protocol with Ryzen 5 3600 + Other GPUs

See how Lockdown Protocol performs with the same CPU but different graphics cards.

Lockdown Protocol with Arc B580 + Other CPUs

See how Lockdown Protocol performs with the same GPU but different processors.

Other Games with Ryzen 5 3600 + Arc B580

Explore FPS benchmarks for other games using this same hardware combination.