Inside

Inside

AVERAGE FPS
71
good

This combination provides smooth gameplay with an average of 71 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 30 32 51 64
1440p QHD 48 51 81 101
1080p Full HD 67 70 113 141

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 64
3840x2160 Medium 51
3840x2160 High 32
3840x2160 Ultra 30
2560x1440 Low 101
2560x1440 Medium 81
2560x1440 High 51
2560x1440 Ultra 48
1920x1080 Low 141
1920x1080 Medium 113
1920x1080 High 70
1920x1080 Ultra 67

Inside with Intel Core Ultra 7 270K Plus + Intel Arc B370, In-Depth Analysis

The Intel Core Ultra 7 270K Plus paired with the Intel Arc B370 integrated graphics lands in the lower quartile of tested system combinations for Inside. With a rank of 2654 out of 2887 combos, this configuration places itself in the 92nd percentile from the bottom, meaning roughly 92% of other tested setups deliver higher average frame rates in this title. This is a significant indicator that the system's performance ceiling is constrained by its graphics solution rather than its processing power. The data suggests that while the CPU is a top-tier performer, the overall gaming experience in Inside will be dictated almost entirely by the integrated GPU's capabilities.

How This Combo Ranks

The combo's position at 2654 out of 2887 tested configurations is a stark illustration of how a high-end processor cannot compensate for a weak graphics component in a GPU-bound scenario. This ranking places the system in the bottom 8% of all tested combos for Inside, which is a curious outcome given the CPU's strength. The Intel Core Ultra 7 270K Plus itself sits in the 96th percentile among all CPUs, with an average benchmark score of 93785. Its nearest rivals in CPU performance include the Intel Xeon 6520P with a score of 93786 (0% delta), the AMD EPYC 4564P with a score of 95183 (-1.5% delta), and the AMD EPYC 9175F with a score of 95615 (-1.9% delta). The CPU's performance is not the bottleneck here.

The GPU, however, tells a completely different story. The Intel Arc B370's 3DMark Steel Nomad DX12 score of 1184 places it in the 5th percentile among all GPUs. Its nearest rivals are the ATI Mobility Radeon HD 5570 (score 1186, -0.2% delta), the ATI Radeon HD 5770 (score 1190, -0.5% delta), and the AMD Radeon HD 7650M (score 1192, -0.7% delta). The delta percentages here are tiny, showing that the Arc B370 is statistically tied with these legacy parts in raw graphics compute. This massive disparity between CPU and GPU performance explains why the combo ranks so poorly overall. The system is essentially a supercomputer for physics and logic paired with a graphics chip that struggles to keep up with modern rendering demands.

GPU Role

The Intel Arc B370 is an integrated graphics processor based on the Xe3-LPG architecture, built on a 3 nm process by Intel. It operates with a base clock of 300 MHz and a boost clock of 2400 MHz. The graphics memory is "System Shared," meaning it borrows from the main system RAM rather than having dedicated VRAM. This is a critical detail for Inside, a game known for its atmospheric lighting and shadow effects. The lack of dedicated memory means the GPU must compete with the CPU for bandwidth, and the bandwidth itself is "System Dependent." In this configuration, the CPU supports DDR5 memory with a dual-channel bus and a bandwidth of 115.2 GB/s, which is shared across all system tasks.

The GPU's compute capabilities include 1280 shading units, 40 texture mapping units, and 20 raster operation pipelines. It also has 10 ray tracing cores, which is interesting for a game like Inside that uses subtle volumetric lighting. The pixel rate is 48.00 GPixel/s, and the texture rate is 96.00 GTexel/s. The FP32 performance is 6.144 TFLOPS, which is modest by modern standards. In the context of Inside's benchmark results, the GPU's role is clearly the limiting factor. At 1080p High settings, the system achieves 70 FPS, but this drops dramatically as resolution and settings increase. The GPU's 5th percentile ranking among all GPUs aligns perfectly with the observed frame rates, which hover in the 30-70 FPS range depending on the load.

Resolution Scaling

The resolution scaling data for this combo reveals a classic GPU-bound curve, where frame rates drop precipitously as pixel count increases. At 1080p Low settings, the system achieves 141 FPS, which is a playable frame rate. Moving to 1440p Low, the FPS drops to 101, a 28.4% decrease. At 4K Low, the FPS falls to 64, which is another 36.6% drop from 1440p. This trend is consistent across all settings presets. For Medium settings, the progression is 113 FPS at 1080p, 81 FPS at 1440p, and 51 FPS at 4K. The drop from 1080p to 1440p is 28.3%, and from 1440p to 4K is 37.0%.

The High settings preset shows a similar pattern: 70 FPS at 1080p, 51 FPS at 1440p, and 32 FPS at 4K. The percentage drops are 27.1% and 37.3%, respectively. Ultra settings are the most demanding, with 67 FPS at 1080p, 48 FPS at 1440p, and 30 FPS at 4K. The drop from 1080p to 1440p is 28.4%, and from 1440p to 4K is 37.5%. The consistent ~28% drop from 1080p to 1440p and ~37% drop from 1440p to 4K across all settings strongly indicates that the GPU is the limiting component. If the CPU were the bottleneck, we would expect to see less variation with resolution changes, but the frame rates scale almost linearly with pixel count, which is the hallmark of a graphics-bound workload.

Settings Recommendations

Given the measured performance data, the optimal settings for this combo depend heavily on the target resolution and desired frame rate. The data shows that at 1080p, the system can handle Low settings at 141 FPS, which is well above the 60 FPS threshold for smooth gameplay. Medium settings at 1080p yield 113 FPS, which is still excellent. High settings drop to 70 FPS, which is acceptable for a puzzle platformer, but Ultra settings at 67 FPS offer only marginal visual improvements over High for a 4.3% frame rate cost.

At 1440p, the situation becomes more constrained. Low settings deliver 101 FPS, which is still fluid. Medium settings provide 81 FPS, which is good. High settings drop to 51 FPS, which is below the ideal 60 FPS target. Ultra settings at 1440p yield only 48 FPS, which may cause noticeable judder in fast-moving scenes. At 4K, the system struggles significantly. Low settings achieve 64 FPS, which is just above 60. Medium settings drop to 51 FPS, and High settings fall to 32 FPS. Ultra settings at 4K are nearly unplayable at 30 FPS.

For the best experience, the data suggests using Medium settings at 1080p, which offers a balanced 113 FPS. At 1440p, Low settings at 101 FPS provide the most consistent experience above 60 FPS. At 4K, only Low settings at 64 FPS are viable for maintaining playable frame rates. The Medium preset at 4K offers a minimum FPS of 43, which means it can dip below 45 FPS during intense scenes, making it a risky choice.

Measured FPS Breakdown

The measured FPS data provides a complete picture of the combo's performance across all resolutions and settings. At 1920x1080, the system achieves 141 FPS on Low, 113 FPS on Medium (with a min of 96 and max of 130), 70 FPS on High, and 67 FPS on Ultra. The Medium preset's min-max range of 96-130 FPS shows a 34 FPS variance, indicating that while the average is high, there are moments of significant frame rate fluctuation.

At 2560x1440, the performance drops noticeably. Low settings yield 101 FPS, Medium yields 81 FPS (min 69, max 93), High yields 51 FPS, and Ultra yields 48 FPS. The Medium preset's min-max range of 69-93 FPS shows a 24 FPS variance, which is tight but still indicates some instability. The High and Ultra settings both hover around the 50 FPS mark, which is playable but not ideal for a game that relies on smooth animations.

At 3840x2160, the system's limitations become apparent. Low settings achieve 64 FPS, Medium achieves 51 FPS (min 43, max 59), High achieves 32 FPS, and Ultra achieves 30 FPS. The Medium preset's min-max range of 43-59 FPS shows an 16 FPS variance, which is the tightest of all resolutions but still means the frame rate can drop below 45 FPS. The High and Ultra settings at 4K are both in the 30 FPS range, which is the bare minimum for playability and will result in visible stuttering during camera pans.

FAQ

Q: What is the best resolution for this combo to maintain 60 FPS?

A: The data shows that 1080p Low (141 FPS) and 1080p Medium (113 FPS) both exceed 60 FPS, as do 1440p Low (101 FPS) and 4K Low (64 FPS). At 1440p Medium, the average drops to 81 FPS, which is still above 60, but the minimum of 69 FPS indicates it can dip close to the threshold.

*Q: Is the Intel Core Ultra 7 270K Plus a bottleneck for the Intel Arc B370 in Inside?*

A: No, the CPU is not the bottleneck. The Core Ultra 7 270K Plus ranks in the 96th percentile among all CPUs, while the Arc B370 ranks in the 5th percentile among all GPUs. The frame rates scale consistently with resolution changes, which is characteristic of a GPU-bound workload.

Q: How does the Intel Arc B370 compare to its nearest GPU rivals?

A: The Arc B370's 3DMark Steel Nomad score of 1184 is nearly identical to the ATI Mobility Radeon HD 5570 (1186, -0.2% delta) and the ATI Radeon HD 5770 (1190, -0.5% delta). It is 1.4% ahead of the AMD FirePro M2000 (1168). These are all legacy GPUs, indicating the Arc B370's performance level is comparable to parts from over a decade ago.

Q: What is the frame rate variance like at 4K Medium settings?

A: At 3840x2160 Medium, the system averages 51 FPS with a minimum of 43 FPS and a maximum of 59 FPS. This 16 FPS variance means the game can stutter during intense scenes, though the average is playable.

Q: Does the combo ranking improve at lower resolutions?

A: The combo rank of 2654 out of 2887 is a global ranking across all tested configurations, not specific to resolution. However, the data suggests that at 1080p Low, the system performs acceptably, while at 4K Ultra, it performs poorly, indicating that its relative standing would be better at lower resolutions.

Q: What is the CPU's single-threaded performance relative to its multi-threaded performance?

A: The CPU scores 2439 in Cinebench R23 single-core and 44253 in multi-core. The single-core score is 5.5% of the multi-core score, which is typical for a high-core-count processor. This strong single-thread performance is relevant for Inside, which may rely on single-threaded physics calculations.

CPU Role

The Intel Core Ultra 7 270K Plus is a 24-core, 24-thread processor based on the Arrow Lake Refresh architecture, built on a 3 nm process by TSMC. It has a base clock of 3.70 GHz and a boost clock of 5.50 GHz, with a TDP of 125 W. The cache hierarchy includes 192 KB of L1 per core, 3 MB of L2 per core, and 36 MB of shared L3 cache. This is a powerful desktop processor with a launch MSRP of $299, and it supports DDR5 memory with a dual-channel bus and 115.2 GB/s bandwidth. Its benchmark scores are impressive, with a Cinebench R23 multi-core score of 44253 and a single-core score of 2439. The Passmark multi-thread score is 68574, and the single-thread score is 5068.

For Inside, a puzzle platformer that is not typically CPU-intensive, this processor is massively overqualified. The game's physics and logic are unlikely to stress a 24-core CPU, especially when the GPU is the limiting factor. The CPU's percentile ranking of 96% versus the GPU's 5% percentile makes this clear. The CPU's high boost clock of 5.50 GHz ensures that any single-threaded tasks, such as game logic updates, are handled with minimal latency. The 36 MB of L3 cache helps keep frequently accessed data close to the cores, reducing memory latency. However, the data shows that in this specific game, the CPU's vast resources are largely idle, waiting for the GPU to catch up. The combination's poor ranking is entirely due to the GPU's inability to render frames fast enough, not any CPU deficiency. The CPU's role is to feed the GPU with data, and it does so without breaking a sweat, as evidenced by the consistent frame rates that scale with resolution rather than CPU load.

Hardware Specifications

Intel Core Ultra 7 270K Plus

Cores / Threads 24 / 24
Base Clock 3700 MHz
Boost Clock 5500 MHz
TDP 125W
Socket Intel Socket 1851
View Full CPU Details →

Intel Arc B370

VRAM System Shared System Shared
Base Clock
Boost Clock 2400 MHz MHz
TDP 25 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 7 270K Plus + Intel Arc B370 in Inside

Resolution Settings Avg FPS
3840x2160 Low 64.0
3840x2160 Medium 51.0
3840x2160 High 32.0
3840x2160 Ultra 30.0
2560x1440 Low 101.0
2560x1440 Medium 81.0
2560x1440 High 51.0
2560x1440 Ultra 48.0
1920x1080 Low 141.0
1920x1080 Medium 113.0
1920x1080 High 70.0
1920x1080 Ultra 67.0

Inside with iUltra 7 270K Plus + Other GPUs

See how Inside performs with the same CPU but different graphics cards.

Inside with Arc B370 + Other CPUs

See how Inside performs with the same GPU but different processors.

Other Games with iUltra 7 270K Plus + Arc B370

Explore FPS benchmarks for other games using this same hardware combination.