Inside
This combination delivers exceptional performance with an average of 187 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 83 | 87 | 140 | 175 |
| 1440p QHD | 132 | 139 | 222 | 278 |
| 1080p Full HD | 184 | 193 | 294 | 319 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Inside with Intel Core Ultra 5 135H + NVIDIA GeForce RTX 5070 Ti, In-Depth Analysis
Inside is a 2016 puzzle platformer that leans heavily on atmosphere and precise timing rather than raw graphical fidelity, and the benchmark data for the Intel Core Ultra 5 135H paired with the NVIDIA GeForce RTX 5070 Ti confirms this. This combo delivers exceptionally high frame rates across all tested settings and resolutions, making it a prime example of a system that vastly exceeds the requirements of the game. The data shows a configuration that is far more powerful than needed for smooth gameplay, with performance headroom that allows for maximum visual settings without sacrificing responsiveness.
FAQ
Q: What is the overall performance tier of this CPU-GPU combo in Inside?
A: The combo ranks 1373 out of 3716 tested combinations in this game, placing it in the top 37% of all systems tested. This indicates a strong performer, though the game's modest requirements mean even mid-range hardware can achieve high scores.
Q: Can this system handle Inside at 4K resolution?
A: Yes, absolutely. At 3840x2160 with Ultra settings, the average frame rate is 83 FPS, which is well above the 60 FPS threshold for smooth gameplay. Lowering to High settings increases the average to 87 FPS, while the Medium preset delivers 140 FPS on average.
Q: How does the frame rate scale from 1080p to 4K?
A: The scaling is substantial but not linear. At 1080p with Ultra settings, the average is 184 FPS, which drops to 132 FPS at 1440p and 83 FPS at 4K. This represents a 55% reduction in frame rate from 1080p to 4K, which is typical for a game that is not heavily GPU-bound at lower resolutions.
Q: What is the most demanding setting combination tested?
A: The most demanding configuration in the data is 3840x2160 resolution with Ultra settings, producing an average of 83 FPS. This is the only tested setup that dips below the 100 FPS mark, though it still remains perfectly playable.
Q: What is the least demanding setting combination tested?
A: The least demanding is 1920x1080 resolution with Low settings, yielding an average of 319 FPS. This shows the extreme headroom available, as the frame rate is nearly four times higher than what is needed for a standard 60 Hz display.
Q: Are there any frame rate dips noted in the data?
A: The only measurements with minimum frame rates recorded are for the Medium preset. At 1080p, the minimum is 250 FPS, at 1440p it is 189 FPS, and at 4K it is 119 FPS. These minimums are still exceptionally high, indicating no noticeable stuttering or hitches.
GPU Role
The NVIDIA GeForce RTX 5070 Ti is the dominant component in this pairing, and its specifications in the fact pack explain why the frame rates are so high. It features 16 GB of GDDR7 memory on a 256-bit bus, providing a memory bandwidth of 896.0 GB/s. This vast bandwidth is critical for handling the texture data and frame buffers at high resolutions, ensuring that the GPU is never starved for data. The GPU's base clock is 2295 MHz with a boost clock of 2452 MHz, and it has 8960 shading units. This sheer computational power, rated at 43.94 TFLOPS for FP32 operations, allows it to process the game's simple geometry and lighting effects with ease.
The data shows that the GPU's performance is the primary factor in the frame rate differences between settings. For instance, at 4K, moving from Low to Ultra settings reduces the average frame rate from 175 FPS to 83 FPS. This 92 FPS drop is a direct result of the increased workload on the GPU, as higher settings typically involve more complex shading, post-processing effects, and higher-resolution textures. The RTX 5070 Ti's 70 RT cores and 280 tensor cores are present, but Inside does not appear to utilize ray tracing or DLSS based on the fact pack, so these features do not influence the measured results.
The GPU's 96 ROPs and 280 TMUs are well-suited for a 2D side-scrolling game like Inside. The pixel rate of 235.4 GPixel/s and texture rate of 686.6 GTexel/s are more than sufficient to handle the game's artistic style, which likely uses a limited color palette and simple textures compared to modern 3D titles. The benchmark results indicate that the GPU is never the bottleneck at 1080p or 1440p, as the frame rates are extremely high. Even at 4K, the GPU is only pushed to moderate levels of utilization, given that the average frame rate remains above 83 FPS on the highest settings.
Settings Recommendations
Based on the measured data, the optimal balance between visual fidelity and performance is achieved with the High preset. At 1920x1080, the High preset delivers an average of 193 FPS, which is more than enough for any high-refresh-rate monitor. At 2560x1440, the High preset produces 139 FPS on average, maintaining excellent smoothness. Even at 3840x2160, the High preset yields 87 FPS on average, which is still comfortably above the 60 FPS standard for most displays.
The Ultra preset offers only marginal visual improvements over High, but it comes with a measurable performance cost. At 4K, Ultra drops the average to 83 FPS, which is only 4 FPS lower than High, but at 1440p, the difference is 7 FPS (132 vs 139), and at 1080p, it is 9 FPS (184 vs 193). Given that the performance hit is relatively small, Ultra is a viable choice for players with G-Sync or FreeSync monitors who prioritize maximum image quality, but High is the more practical recommendation for ensuring a rock-solid frame rate.
The Medium preset is a strong alternative for those who want a higher frame rate buffer. At 4K, Medium provides 140 FPS on average, which is a significant jump from the 87 FPS of High, but it comes with the only recorded minimum frame rates in the data (119 FPS at 4K, 189 FPS at 1440p, and 250 FPS at 1080p). These minimums are still very high, but they suggest that Medium might introduce slight frame time variance compared to the more consistent High preset. For players seeking the absolute highest refresh rate experience, Low settings at 1080p push the average to 319 FPS, but this is likely unnecessary unless using a 360 Hz monitor.
How This Combo Ranks
The combo of the Intel Core Ultra 5 135H and the NVIDIA GeForce RTX 5070 Ti achieves a rank of 1373 out of 3716 tested combinations in Inside. This places it in the 63rd percentile of all systems, meaning it outperforms the majority of other configurations. However, it is not near the top of the leaderboard, which suggests that many other combos, likely with higher-end desktop CPUs and GPUs, achieve even more extreme frame rates.
The rank is more indicative of the CPU's performance than the GPU's, as the game is likely not heavily GPU-bound given the high frame rates. The CPU's percentile vs all CPUs is 81, which is higher than the combo's overall rank percentile. This suggests that the CPU is a strong performer, but the combo rank is pulled down by the GPU's relative standing. The GPU's percentile vs all GPUs is 86, which is also high, but the combination of the two does not place it in the top 10% of all combos.
Comparing to its nearest rivals, the CPU is virtually identical in performance to the AMD Ryzen 7 5800X, with a delta of -0.1%. The GPU is similarly close to the AMD Radeon RX Vega 64, with a delta of -0.1%. This indicates that the system performs as expected for its component class, with no unusual bottlenecks or enhancements. The combo rank is a fair reflection of its overall capability in this specific title, which is heavily dependent on raw CPU speed for its physics and logic calculations.
CPU Role
The Intel Core Ultra 5 135H is a mobile processor with 14 cores and 18 threads, based on the Meteor Lake architecture. Its base clock is 3.60 GHz, and it boosts up to 4.60 GHz. For a game like Inside, which is a 2D puzzle platformer, the CPU's role is to handle the game's logic, physics, and entity updates. The benchmark data shows that the CPU is more than capable of this task, as the frame rates are consistently high across all resolutions.
The CPU's single-threaded performance is particularly important for this genre. The Cinebench R23 single-core score is 1700, which is a strong result. The PassMark single-thread score is 3521. These numbers indicate that the processor can handle the game's main thread efficiently, which is often the bottleneck in such titles. The fact that the frame rates do not drop significantly at lower resolutions suggests that the CPU is not a limiting factor, as the GPU has more headroom to render more frames.
The CPU's multi-threaded performance is also robust, with a Cinebench R23 multi-core score of 11875.5 and a PassMark multi-thread score of 22422. While Inside may not utilize all 18 threads, having this headroom ensures that background tasks or other applications do not interfere with gameplay. The 18 MB of shared L3 cache is beneficial for keeping frequently accessed game data close to the cores. The CPU's 28 W TDP indicates it is a power-efficient part, which is a positive for mobile systems, but it does not limit performance in this context, as the game is not particularly demanding on the processor.
Measured FPS Breakdown
At 1920x1080, the system demonstrates extreme performance. With Low settings, the average frame rate is 319 FPS. Moving to Medium raises the average to 294 FPS, with a minimum of 250 FPS and a maximum of 338 FPS. The High preset delivers an average of 193 FPS, and the Ultra preset provides an average of 184 FPS. This shows that even at the highest settings, the frame rate is well over three times the standard 60 FPS target.
At 2560x1440, the performance remains exceptional. The Low preset yields an average of 278 FPS. The Medium preset produces an average of 222 FPS, with a minimum of 189 FPS and a maximum of 256 FPS. High settings result in an average of 139 FPS, while Ultra settings deliver 132 FPS on average. This resolution is ideal for high-refresh-rate gaming, as even the Ultra preset comfortably exceeds 120 FPS.
At 3840x2160, the GPU begins to show its limits, but the results are still impressive. The Low preset provides an average of 175 FPS. Medium settings yield an average of 140 FPS, with a minimum of 119 FPS and a maximum of 161 FPS. The High preset drops to an average of 87 FPS, and the Ultra preset lowers the average to 83 FPS. While these final two figures are lower, they are still perfectly smooth for a 60 Hz display and only 4 FPS apart, making High the more sensible choice for a slight performance buffer.
Hardware Specifications
Intel Core Ultra 5 135H
NVIDIA GeForce RTX 5070 Ti
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core Ultra 5 135H + NVIDIA GeForce RTX 5070 Ti in Inside
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 175.0 |
| 3840x2160 | Medium | 140.0 |
| 3840x2160 | High | 87.0 |
| 3840x2160 | Ultra | 83.0 |
| 2560x1440 | Low | 278.0 |
| 2560x1440 | Medium | 222.0 |
| 2560x1440 | High | 139.0 |
| 2560x1440 | Ultra | 132.0 |
| 1920x1080 | Low | 319.0 |
| 1920x1080 | Medium | 294.0 |
| 1920x1080 | High | 193.0 |
| 1920x1080 | Ultra | 184.0 |
Inside with iUltra 5 135H + Other GPUs
See how Inside performs with the same CPU but different graphics cards.
Inside with RTX 5070 Ti + Other CPUs
See how Inside performs with the same GPU but different processors.
Other Games with iUltra 5 135H + RTX 5070 Ti
Explore FPS benchmarks for other games using this same hardware combination.