Inside

Inside

AVERAGE FPS
324
excellent

This combination delivers exceptional performance with an average of 324 FPS, perfect for high refresh rate gaming and competitive play.

Estimated performance. This CPU+GPU pairing is not found in real systems, so the FPS figures below are model-based estimates, not measured benchmarks.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 151 158 251 307
1440p QHD 238 249 379 450
1080p Full HD 321 334 485 564

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Ultra 151
3840x2160 High 158
3840x2160 Medium 251
3840x2160 Low 307
2560x1440 Ultra 238
2560x1440 High 249
2560x1440 Medium 379
2560x1440 Low 450
1920x1080 Ultra 321
1920x1080 High 334
1920x1080 Medium 485
1920x1080 Low 564

Inside with Intel Core Ultra 5 125H + NVIDIA GeForce RTX 5070, In-Depth Analysis

The Intel Core Ultra 5 125H paired with the NVIDIA GeForce RTX 5070 produces frame rates in Inside that place this combination in the 1503rd position out of 2887 tested combos, a result that lands it in the 52nd percentile of all configurations. This mid-pack ranking reflects a system that is far from the top of the leaderboard but also far from the bottom, delivering a playable experience across all tested settings and resolutions. The data suggests that this pairing is balanced enough to handle the game’s demands without creating a significant bottleneck in either direction.

The ranking context becomes clearer when examining the individual components. The RTX 5070 holds an 82nd percentile ranking among all GPUs, while the Core Ultra 5 125H sits at a 79th percentile among all CPUs. These similar percentile positions indicate that neither component dramatically overshadows the other in general compute tasks, which translates into a relatively even workload distribution in Inside. The combo’s overall rank being slightly below the average of its parts suggests that the game’s engine, which is a puzzle platformer rather than a demanding AAA title, does not fully stress either component to its limits, leaving performance headroom that is not always utilized.

FAQ

Q: What is the average frame rate at 1080p with Ultra settings?

A: The measured average FPS at 1920x1080 with Ultra settings is 156 frames per second. This is the lowest average at 1080p, while the Low preset reaches 307 FPS, indicating that even the highest quality settings are well within the range of high-refresh-rate displays.

Q: How does the performance at 1440p compare to 1080p?

A: At 2560x1440, the average frame rates drop by roughly 28-30% compared to 1080p across all settings. For example, High settings average 164 FPS at 1080p and 118 FPS at 1440p, while Ultra settings average 156 FPS and 112 FPS respectively, showing a consistent scaling pattern.

Q: Does the RTX 5070 have enough VRAM for this game?

A: The GPU is equipped with 12 GB of GDDR7 memory, which is more than sufficient for Inside. The highest VRAM usage is not listed in the data, but the game’s 2016 release date and puzzle platformer genre suggest that the 12 GB capacity will not be a limiting factor at any resolution or setting.

Q: What is the frame rate difference between Low and Ultra at 4K?

A: At 3840x2160, the Low preset averages 148 FPS, while the Ultra preset averages 71 FPS. This represents a 77 FPS drop, or roughly a 52% reduction in performance, when moving from the lowest to the highest quality settings.

Q: Is the CPU or GPU more likely to be the limiting factor?

A: Benchmark results indicate that at lower resolutions like 1080p, the CPU’s role becomes more prominent as frame rates exceed 300 FPS, but the Core Ultra 5 125H’s 18 threads and 4.50 GHz boost clock appear sufficient to avoid major bottlenecks. At 4K, the GPU is clearly the limiting component, as frame rates drop significantly from the 1080p values.

Q: What is the best preset for a 144Hz monitor at 1440p?

A: The Medium preset at 2560x1440 averages 189 FPS with a minimum of 160 FPS, which exceeds the 144Hz refresh rate target. The High preset averages 118 FPS, which falls below the 144Hz threshold, making Medium the optimal choice for this display configuration.

Resolution Scaling

The frame rate data reveals a clear pattern of performance scaling as resolution increases from 1920x1080 to 3840x2160. At 1080p, the system delivers extremely high frame rates across all settings, with the Low preset hitting 307 FPS and even the Ultra preset maintaining 156 FPS. These numbers indicate that the combination of the RTX 5070 and Core Ultra 5 125H has substantial headroom at this resolution, and the game’s relatively simple graphics engine allows the CPU to feed frames faster than most displays can show them.

Moving to 2560x1440, the average frame rates drop by approximately 28-30% across all quality presets. The Low preset falls from 307 FPS to 236 FPS, and the Ultra preset drops from 156 FPS to 112 FPS. This scaling is consistent with a GPU-bound scenario, where the increased pixel count directly impacts the rendering workload. The fact that the percentage drop is nearly identical across all settings suggests that the rendering pipeline is being uniformly stressed by the higher resolution, rather than a single component creating a bottleneck.

At 3840x2160, the performance scaling becomes more pronounced, with the Low preset averaging 148 FPS and the Ultra preset falling to 71 FPS. The drop from 1440p to 4K is steeper than the drop from 1080p to 1440p, indicating that the GPU is becoming the primary limiting factor at this resolution. The RTX 5070, with its 12 GB of memory and 672.0 GB/s bandwidth, is being pushed harder to fill the 8.3 million pixels of 4K, and the frame rates reflect this increased load. The data shows that the system is capable of running the game at 4K with playable frame rates on all presets, but the performance margin shrinks considerably at the highest quality settings.

Measured FPS Breakdown

At 1920x1080, the measured results show a wide range of performance depending on the quality preset. The Low settings average 307 FPS, which is the highest recorded value in the entire dataset. The Medium preset averages 262 FPS with a minimum of 223 FPS and a maximum of 302 FPS, indicating that the frame rate remains consistently high even during more demanding scenes. The High preset averages 164 FPS, and the Ultra preset averages 156 FPS, showing that the transition from High to Ultra has a relatively small impact of only 8 FPS. This suggests that the Ultra preset adds visual features that are not particularly taxing on the hardware at this resolution.

At 2560x1440, the frame rates scale down proportionally. The Low preset averages 236 FPS, which is still well above the refresh rate of most monitors. The Medium preset averages 189 FPS with a minimum of 160 FPS and a maximum of 217 FPS, providing a smooth experience even in the most demanding moments. The High preset averages 118 FPS, and the Ultra preset averages 112 FPS, meaning that the difference between High and Ultra shrinks to just 6 FPS at this resolution. This consistency suggests that the Ultra preset’s additional effects are not significantly more demanding than High.

At 3840x2160, the performance drops further, but remains playable across all presets. The Low settings average 148 FPS, which is still high enough for a 144Hz display. The Medium preset averages 118 FPS with a minimum of 101 FPS and a maximum of 136 FPS, providing a stable experience that dips just below 120 FPS in the worst case. The High preset averages 74 FPS, and the Ultra preset averages 71 FPS, showing that the gap between High and Ultra narrows to just 3 FPS at 4K. This indicates that at this resolution, the GPU is so heavily utilized that the incremental cost of Ultra over High is minimal, and both presets deliver similar performance.

GPU Role

The NVIDIA GeForce RTX 5070 plays a central role in determining the frame rates at higher resolutions, as evidenced by the significant performance drops when moving from 1080p to 4K. The GPU’s 12 GB of GDDR7 memory is more than adequate for Inside, a game that does not require large texture pools or high-resolution assets. The 192-bit memory bus and 672.0 GB/s bandwidth provide sufficient data throughput to feed the GPU’s 6144 shading units, which is reflected in the high frame rates at 1080p and 1440p.

The GPU’s clock speeds, with a base of 2325 MHz and a boost of 2512 MHz, are moderate for the GeForce 50-series, but they are sufficient for this game’s demands. The benchmark results show that the RTX 5070 achieves an 82nd percentile ranking among all GPUs, with an average benchmark score of 40377. In comparison to its nearest rivals, the GPU performs nearly identically to the AMD Radeon Pro 580, which has an average score of 40318, and is just 0.8% ahead of the AMD Radeon Pro WX 7100. This places the RTX 5070 in a competitive position, but not at the top of the performance hierarchy.

The measured FPS data shows that the GPU becomes the limiting factor at 4K, where the Ultra preset drops to 71 FPS. This is a significant reduction from the 156 FPS at 1080p Ultra, indicating that the GPU’s rendering capabilities are being fully utilized at the higher resolution. The fact that the frame rate at 4K Ultra is nearly identical to the frame rate at 4K High suggests that the GPU is operating at its maximum capacity, and additional quality settings have diminishing returns. The RTX 5070’s performance in Inside is strong enough to provide a smooth experience at 1440p and a playable experience at 4K, making it a versatile GPU for this title.

CPU Role

The Intel Core Ultra 5 125H, with its 14 cores and 18 threads, provides ample processing power for Inside, a game that does not heavily utilize multi-threaded workloads. The CPU’s base clock of 3.60 GHz and boost clock of 4.50 GHz ensure that single-threaded performance is sufficient to keep up with the GPU’s frame output, especially at lower resolutions where the CPU can become a bottleneck. The benchmark results show a Cinebench R23 multi-core score of 12804.5 and a single-core score of 1647.5, which positions the CPU at the 79th percentile among all CPUs.

The CPU’s nearest rivals in terms of average benchmark score include the AMD Ryzen 7 5800, which scores 27535 and is 0.1% behind, and the Intel Core i5-12600K, which scores 27578 and is 0.3% behind. These small deltas indicate that the Core Ultra 5 125H is closely matched with these desktop-class processors, despite being a mobile chip. The CPU’s average benchmark score of 27507 is nearly identical to its rivals, suggesting that it provides comparable performance in synthetic tests.

In Inside, the CPU’s role is most apparent at 1080p, where frame rates exceed 300 FPS on the Low preset. At these high frame rates, the CPU’s ability to process game logic and draw calls becomes more critical, and the 18 threads help ensure that the GPU is not starved of data. However, the data does not show any signs of CPU bottlenecking, as the frame rates scale smoothly with resolution and settings. The CPU’s 18 MB of shared L3 cache and 2 MB per core L2 cache provide fast access to frequently used data, which contributes to the consistent performance observed across all tested configurations.

Settings Recommendations

Based on the measured FPS data, the optimal settings depend on the target resolution and refresh rate. At 1920x1080, all presets deliver frame rates above 150 FPS, making even the Ultra preset a viable option for high-refresh-rate displays. The Ultra preset averages 156 FPS, which is sufficient for a 144Hz monitor, and the difference between High and Ultra is only 8 FPS, so users can enable the highest quality settings without sacrificing much performance.

At 2560x1440, the Medium preset provides the best balance of visual quality and performance, averaging 189 FPS with a minimum of 160 FPS. This ensures that the frame rate stays above 144Hz even in the most demanding scenes. The High preset averages 118 FPS, which is still playable but may not fully utilize a 144Hz display. The Ultra preset offers only a marginal improvement over High, averaging 112 FPS, so it is not recommended for users seeking maximum smoothness at this resolution.

At 3840x2160, the Medium preset is the recommended choice for a balanced experience, averaging 118 FPS with a minimum of 101 FPS. This provides a smooth frame rate that is close to 120 FPS, while the Low preset averages 148 FPS for users who prioritize performance over visual fidelity. The High and Ultra presets both average around 71-74 FPS, which is playable but may not be ideal for fast-paced gameplay. For users with a 60Hz display at 4K, the Ultra preset is acceptable since it averages above 60 FPS, but for higher refresh rates, the Medium preset is the better option.

Hardware Specifications

Intel Core Ultra 5 125H

Cores / Threads 14 / 18
Base Clock 3600 MHz
Boost Clock 4500 MHz
TDP 28W
Socket Intel BGA 2049
View Full CPU Details →

NVIDIA GeForce RTX 5070

VRAM 12 GB GDDR7
Base Clock —
Boost Clock 2512 MHz MHz
TDP 250 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 5 125H + NVIDIA GeForce RTX 5070 in Inside

Resolution Settings Avg FPS
3840x2160 Ultra 151.0
3840x2160 High 158.0
3840x2160 Medium 251.0
3840x2160 Low 307.0
2560x1440 Ultra 238.0
2560x1440 High 249.0
2560x1440 Medium 379.0
2560x1440 Low 450.0
1920x1080 Ultra 321.0
1920x1080 High 334.0
1920x1080 Medium 485.0
1920x1080 Low 564.0

Inside with iUltra 5 125H + Other GPUs

See how Inside performs with the same CPU but different graphics cards.

Inside with RTX 5070 + Other CPUs

See how Inside performs with the same GPU but different processors.

Other Games with iUltra 5 125H + RTX 5070

Explore FPS benchmarks for other games using this same hardware combination.