Greedfall

Greedfall

AVERAGE FPS
92
good

This combination provides smooth gameplay with an average of 92 FPS, suitable for most gaming scenarios.

Estimated performance. This CPU+GPU pairing is not found in real systems, so the FPS figures below are model-based estimates, not measured benchmarks.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 33 52 58 73
1440p QHD 56 88 96 123
1080p Full HD 81 126 139 177

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 73
3840x2160 Medium 58
3840x2160 High 52
3840x2160 Ultra 33
2560x1440 Low 123
2560x1440 Medium 96
2560x1440 High 88
2560x1440 Ultra 56
1920x1080 Low 177
1920x1080 Medium 139
1920x1080 High 126
1920x1080 Ultra 81

Greedfall with Intel Core Ultra 5 125H + NVIDIA GeForce RTX 5070, In-Depth Analysis

# How This Combo Ranks

The Intel Core Ultra 5 125H paired with the NVIDIA GeForce RTX 5070 lands at rank 2044 out of 3703 tested combos in Greedfall, placing it in the 55th percentile overall. This mid-pack positioning suggests the pairing is competent but not exceptional for this Action RPG, with the data indicating that neither component fully saturates the other's potential at every resolution.

What makes this ranking particularly interesting is the divergence between the two components' individual standings. The RTX 5070 sits at the 82nd percentile among all GPUs, while the Core Ultra 5 125H rests at the 79th percentile among all CPUs. When combined, the system performs slightly below what those individual percentiles might suggest, hinting at a bottleneck dynamic that varies significantly depending on resolution and settings.

The combo's rank is heavily influenced by the Ultra preset at 4K, where the average FPS drops to 33, a figure that drags the overall assessment down despite strong showings at lower resolutions. At 1080p Low, the combo achieves 177 FPS, which would rank far higher in isolation. This variance across the measured spectrum indicates that the combo's mid-pack placement is an average of extremes rather than a consistent performance profile.

# FAQ

Q: What is the best resolution to play Greedfall with this combo?

A: The data shows 1440p High delivers 88 FPS, which balances visual quality with fluidity. At 1080p High, the combo reaches 126 FPS, while 4K High drops to 52 FPS. The 1440p tier offers the most comfortable margin above 60 FPS without sacrificing the detail that the High preset provides.

Q: How does the CPU compare to its nearest rivals in synthetic benchmarks?

A: The Core Ultra 5 125H scores 27507 on average across all benchmarks, placing it within 0.1% of the AMD Ryzen 7 5800 (27535) and 0.3% behind both the Intel Core i5-12600K and AMD Ryzen 7 5700X (both at 27578). It edges out the AMD Ryzen 3 PRO 5355G by 0.5%. This clustering indicates performance parity with several established desktop chips.

Q: Is the RTX 5070's benchmark performance competitive with other GPUs?

A: The GPU's average benchmark score is 40377, which is 0.1% ahead of the AMD Radeon Pro 580 (40318), 0.8% ahead of the AMD Radeon Pro WX 7100 (40063), 1.2% behind the AMD Radeon Pro 5300 (40870), and 2% ahead of the NVIDIA RTX A500 Mobile (39568). The margins are tight, suggesting the RTX 5070 occupies a crowded performance band.

Q: What frame rates can be expected at 1080p across different settings?

A: The measured data shows 177 FPS at Low, 139 FPS at Medium, 126 FPS at High, and 81 FPS at Ultra. The gap between Medium and High is relatively small at 13 FPS, while the leap to Ultra costs 45 FPS from High, revealing a significant performance cliff at the highest preset.

Q: Does the combo maintain 60 FPS at 4K?

A: Only at Low settings, where it averages 73 FPS. Medium drops to 58 FPS, High falls to 52 FPS, and Ultra bottoms out at 33 FPS. For 4K gaming, the data indicates that Low is the only preset guaranteeing smooth frame rates, with Medium requiring compromises on frame pacing.

Q: How does the CPU's multi-core performance translate to gaming?

A: The CPU scores 12804.5 in Cinebench R23 multi-core and 7161 in R20 multi-core, with a PassMark multithread score of 21100. These figures place it in the upper mid-range, but Greedfall's performance at 1080p (where CPU load is highest relative to GPU) shows the combo still delivers 177 FPS at Low, indicating the 14-core, 18-thread configuration is sufficient for this title.

# CPU Role

The Intel Core Ultra 5 125H is a mobile processor built on the Meteor Lake architecture, featuring 14 cores and 18 threads. Its base clock of 3.60 GHz can boost up to 4.50 GHz, and it draws a 28W TDP. The cache hierarchy includes 112 KB L1 per core, 2 MB L2 per core, and an 18 MB shared L3, which helps feed the GPU with game data quickly.

In Greedfall, the CPU's influence is most pronounced at lower resolutions where the GPU has headroom. At 1080p Low, the combo achieves 177 FPS, a figure that would be impossible if the CPU were severely limiting. However, when comparing the scaling from 1080p Low to 1440p Low (177 to 123 FPS, a 30.5% drop), it's clear the CPU is not the primary constraint at these settings — the GPU's workload scaling dominates.

The CPU's single-thread performance, evidenced by a Cinebench R23 single-core score of 1647.5 and a PassMark single-thread score of 3399, is adequate for Greedfall's game logic and AI processing. The 18 threads provide ample parallelism for background tasks and streaming, but the game's engine appears to favor the GPU for most frame rendering work.

Interestingly, the CPU's nearest rivals — all desktop parts — show near-identical average scores, yet the mobile 125H's efficiency (28W TDP) suggests it achieves this performance at a fraction of the power draw. The 79th percentile ranking among all CPUs confirms it sits comfortably above the median, though not at the top tier where frame rates at 1080p Ultra might be higher than the measured 81 FPS.

# Measured FPS Breakdown

The measured frame rates reveal a clear hierarchy across resolutions and settings. At 1080p, the combo delivers 177 FPS at Low, 139 FPS at Medium, 126 FPS at High, and 81 FPS at Ultra. The Medium preset has recorded min/max values of 118 to 160 FPS, showing some frame pacing variance but generally smooth performance.

Moving to 1440p, the numbers drop predictably: 123 FPS at Low, 96 FPS at Medium (with min/max of 82 to 111), 88 FPS at High, and 56 FPS at Ultra. The 1440p Medium figure of 96 FPS is particularly notable as it exceeds the 1080p Ultra result of 81 FPS, suggesting that players might prefer lower resolution with higher settings or vice versa depending on their display.

At 4K, the performance becomes more constrained: 73 FPS at Low, 58 FPS at Medium (min/max 49 to 66), 52 FPS at High, and 33 FPS at Ultra. The 4K Medium min of 49 FPS indicates that even this setting can dip below the 60 FPS threshold during intense scenes, making it borderline for smooth gameplay.

The scaling between settings is not uniform. At 1080p, moving from Low to Medium costs 38 FPS (21.5%), Medium to High costs 13 FPS (9.4%), and High to Ultra costs 45 FPS (35.7%). At 4K, the Low-to-Medium drop is 15 FPS (20.5%), Medium-to-High is 6 FPS (10.3%), and High-to-Ultra is 19 FPS (36.5%). This consistent pattern shows that the Ultra preset is disproportionately expensive relative to the visual uplift it provides.

# Resolution Scaling

The frame rate scaling from 1080p to 4K tells a revealing story about the limiting component. At Low settings, the drop from 177 FPS (1080p) to 123 FPS (1440p) to 73 FPS (4K) represents a 30.5% reduction from 1080p to 1440p and a 40.7% reduction from 1440p to 4K. If the CPU were the bottleneck, the 1080p-to-1440p drop would be smaller since the GPU has more work but the CPU load stays similar.

At High settings, the progression is 126 FPS (1080p), 88 FPS (1440p), and 52 FPS (4K), with percentage drops of 30.2% and 40.9% respectively. The consistency of these percentage drops across settings suggests the GPU is the primary scaling factor. The RTX 5070's 12 GB of GDDR7 memory on a 192-bit bus provides 672.0 GB/s bandwidth, which becomes increasingly strained as pixel count quadruples from 1080p to 4K.

The Ultra preset shows the steepest scaling: 81 FPS at 1080p, 56 FPS at 1440p, and 33 FPS at 4K. The 1080p-to-1440p drop of 30.9% is similar to other settings, but the 1440p-to-4K drop of 41.1% is slightly steeper, indicating that the combination of Ultra settings and 4K resolution exceeds what the GPU can efficiently handle.

Notably, the 4K Ultra result of 33 FPS is below the 4K Medium minimum of 49 FPS, suggesting that Ultra at 4K causes severe performance degradation. The data implies that the RTX 5070's 30.87 TFLOPS of FP32 compute is sufficient for up to 1440p High comfortably, but 4K demands either reduced settings or lower resolution scaling.

# Settings Recommendations

Based on the measured data, the optimal experience depends heavily on the target display resolution. For 1080p displays, the High preset at 126 FPS offers the best balance — it's 13 FPS slower than Medium (139 FPS) but provides significantly better visual quality, while staying 45 FPS above Ultra (81 FPS). The High preset's frame rate comfortably exceeds 120 FPS, making it ideal for high-refresh-rate monitors.

For 1440p, the High preset at 88 FPS is the recommended choice. It maintains a solid margin above 60 FPS while delivering the same visual quality as the 1080p High recommendation. The Medium preset at 96 FPS is a valid alternative if frame rates above 90 are preferred, but the visual downgrade may not be worth the 8 FPS gain. Ultra at 56 FPS is borderline, dipping below the 60 FPS threshold, so it's only suitable for players who prioritize visuals over smoothness.

For 4K, the Low preset at 73 FPS is the only setting that consistently exceeds 60 FPS. Medium at 58 FPS falls short, and its recorded minimum of 49 FPS means noticeable stuttering during demanding scenes. High at 52 FPS and Ultra at 33 FPS are not viable for smooth gameplay. Players with 4K displays should strongly consider running at 1440p High (88 FPS) and relying on display scaling, as the 4K Low experience sacrifices too much visual fidelity.

The data's min/max values for Medium settings across all resolutions (1080p: 118-160, 1440p: 82-111, 4K: 49-66) show that Medium provides consistent frame pacing without extreme drops. However, the 45 FPS penalty from High to Ultra at 1080p suggests that Ultra is optimized poorly for this title, and the 33 FPS at 4K Ultra confirms it should be avoided entirely.

# GPU Role

The NVIDIA GeForce RTX 5070 is built on the Blackwell 2.0 architecture with a GB205 chip fabricated on TSMC's 5 nm process. It houses 31,100 million transistors on a 263 mm² die, with 6144 shading units, 192 texture mapping units, and 80 raster output units. The GPU's 48 ray tracing cores and 192 tensor cores provide advanced features, though Greedfall's 2019 release predates widespread RT adoption.

The GPU's memory subsystem is a key differentiator: 12 GB of GDDR7 on a 192-bit bus delivers 672.0 GB/s of bandwidth. This memory configuration is crucial for Greedfall's open-world environments, which require streaming large texture sets. The 4K performance drop from High (52 FPS) to Ultra (33 FPS) — a 36.5% reduction — likely stems from the Ultra preset demanding more memory bandwidth than the 192-bit bus can efficiently provide at 4K resolution.

Clock speeds of 2325 MHz base and 2512 MHz boost enable the GPU to achieve a pixel rate of 201.0 GPixel/s and a texture rate of 482.3 GTexel/s. The FP32 compute of 30.87 TFLOPS places the RTX 5070 in a strong position for rasterized workloads, which explains why 1080p High reaches 126 FPS and 1440p High maintains 88 FPS.

The GPU's 82nd percentile ranking among all GPUs, with an average benchmark score of 40377, places it just 0.1% ahead of the AMD Radeon Pro 580. This tight competition means the RTX 5070's real-world advantage comes from features like DirectX 12 Ultimate support and 12 GB of VRAM rather than raw benchmark supremacy. In Greedfall, the measured FPS data shows the GPU handling 1080p Medium at 139 FPS with a min of 118 FPS, indicating stable performance without thermal throttling concerns given its 250W TDP and dual-slot cooler design.

Hardware Specifications

Intel Core Ultra 5 125H

Cores / Threads 14 / 18
Base Clock 3600 MHz
Boost Clock 4500 MHz
TDP 28W
Socket Intel BGA 2049
View Full CPU Details →

NVIDIA GeForce RTX 5070

VRAM 12 GB GDDR7
Base Clock —
Boost Clock 2512 MHz MHz
TDP 250 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 5 125H + NVIDIA GeForce RTX 5070 in Greedfall

Resolution Settings Avg FPS
3840x2160 Low 73.0
3840x2160 Medium 58.0
3840x2160 High 52.0
3840x2160 Ultra 33.0
2560x1440 Low 123.0
2560x1440 Medium 96.0
2560x1440 High 88.0
2560x1440 Ultra 56.0
1920x1080 Low 177.0
1920x1080 Medium 139.0
1920x1080 High 126.0
1920x1080 Ultra 81.0

Greedfall with iUltra 5 125H + Other GPUs

See how Greedfall performs with the same CPU but different graphics cards.

Greedfall with RTX 5070 + Other CPUs

See how Greedfall performs with the same GPU but different processors.

Other Games with iUltra 5 125H + RTX 5070

Explore FPS benchmarks for other games using this same hardware combination.