Inside
This combination delivers exceptional performance with an average of 149 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 64 | 67 | 107 | 134 |
| 1440p QHD | 101 | 106 | 170 | 213 |
| 1080p Full HD | 141 | 148 | 237 | 296 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Inside with Intel Core i7-14700F + NVIDIA GeForce RTX 5050, In-Depth Analysis
The Intel Core i7-14700F and NVIDIA GeForce RTX 5050 combination delivers exceptionally high frame rates in Inside, a 2016 Puzzle Platformer that is far more demanding on the GPU than the CPU at higher settings. The data shows this pairing is capable of pushing well beyond standard 60 FPS targets at all tested resolutions, even at the highest quality preset. The i7-14700F, with its 20 cores and 28 threads, provides ample processing headroom, while the RTX 5050’s performance becomes the primary variable as resolution and graphical load increase. This analysis breaks down the measured performance data, contextualizes the results against the hardware’s broader benchmark profiles, and provides specific settings recommendations based on the observed frame rates.
CPU Role — cores, clocks, and how they relate to this game's results
The Intel Core i7-14700F is a 20-core, 28-thread processor based on the Raptor Lake architecture, built on a 10 nm process. It operates with a base clock of 2.10 GHz and a boost clock of 5.40 GHz. The processor features a substantial cache hierarchy, including 80 KB of L1 cache per core, 2 MB of L2 cache per core, and 33 MB of shared L3 cache. This configuration places the CPU in the 91st percentile of all CPUs in the database, indicating a high level of overall processing capability. Its average benchmark score of 53,620 is notably close to that of the Intel Xeon 6505P, which scores 53,701, a difference of -0.2%, showing near-identical aggregate performance.
In the context of Inside, the CPU’s role is to handle game logic, physics, and draw calls. The benchmark results indicate that this processor is not a bottleneck in any of the tested configurations. The most demanding scenario for the CPU would typically be at lower resolutions and higher frame rates, where the CPU must feed frames to the GPU more rapidly. At 1920x1080 with Low settings, the combo achieves an average of 296 FPS. The fact that the CPU can sustain this level of throughput without the frame rate collapsing suggests that its high boost clock and multi-threading capabilities are more than sufficient for the game’s demands. The processor’s robust single-thread performance, evidenced by a Cinebench R23 single-core score of 4,958, is particularly relevant here, as many game engines rely heavily on a few primary threads.
The data suggests that the i7-14700F provides a comfortable performance cushion. Across all resolutions, the frame rate scaling is more consistent with a GPU-limited scenario rather than a CPU-limited one. For instance, going from 2560x1440 High (106 FPS) to 1920x1080 High (148 FPS) shows a 40% increase in performance, which aligns with the GPU having fewer pixels to render. If the CPU were the limiting factor, we would expect to see frame rates plateau at a certain level regardless of resolution or settings. The fact that frame rates continue to scale dramatically with lower graphical loads indicates the CPU is not the primary constraint in this pairing for Inside.
FAQ — 4-6 Q&A pairs answerable from FACT PACK data
*Q: What is the highest average frame rate achievable with this combination in Inside?*
A: The highest average frame rate recorded is 296 FPS, which is achieved at 1920x1080 resolution with the Low settings preset.
Q: How does the CPU’s overall benchmark performance compare to its closest rival?
A: The Intel Core i7-14700F has an average benchmark score of 53,620. Its closest rival, the Intel Xeon 6505P, has an average score of 53,701, making the i7-14700F 0.2% slower in aggregate benchmark results.
Q: What is the performance difference between the RTX 5050 and the AMD Radeon RX 5600 XT?
A: The RTX 5050 has an average benchmark score of 21,035, while the AMD Radeon RX 5600 XT scores 20,713. This means the RTX 5050 is 1.6% faster than the RX 5600 XT in average benchmark performance.
Q: Is the 4K Ultra setting playable on this hardware?
A: Yes, at 3840x2160 resolution with the Ultra preset, the combination produces an average frame rate of 64 FPS, which is above the standard 60 FPS threshold for smooth gameplay.
Q: How much of a frame rate difference is there between the Low and Ultra presets at 1440p?
A: At 2560x1440 resolution, the Low preset yields an average of 213 FPS, while the Ultra preset yields an average of 101 FPS. This represents a 112 FPS difference, or a 52.6% reduction in frame rate when moving from Low to Ultra settings.
Q: Does the frame rate data show any instances of the GPU being a bottleneck?
A: Yes, the data suggests the GPU is the limiting factor. For example, at 1080p, the frame rate scales from 141 FPS on Ultra to 296 FPS on Low, indicating that the GPU has more headroom as settings are reduced. If the CPU were the bottleneck, the frame rate would not increase this significantly with lower graphical settings.
Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component
The measured FPS data for the High settings preset provides a clear picture of resolution scaling. At 1920x1080, the average frame rate is 148 FPS. Moving to 2560x1440, the average drops to 106 FPS, a 28.4% decrease. At 3840x2160, the average further drops to 67 FPS, a 36.8% decrease from the 1440p result and a 54.7% decrease from the 1080p result. This pattern of substantial frame rate loss with increasing resolution is a classic indicator of a GPU-bound workload. The RTX 5050 is working progressively harder to render more pixels, and its performance ceiling is being reached.
This scaling behavior confirms that the CPU is not the primary limiting component in this configuration for Inside. If the system were CPU-bound, we would expect the frame rate to remain relatively flat across different resolutions, as the CPU’s workload would be similar regardless of the output resolution. Instead, the frame rate drops sharply as resolution increases, which is the expected behavior when the GPU’s fill rate and memory bandwidth become the constraining factors. The RTX 5050 has 8 GB of GDDR6 memory on a 128-bit bus with a bandwidth of 320.0 GB/s. At 4K, the demand on this memory subsystem is significantly higher than at 1080p, contributing to the observed performance degradation.
Further evidence is seen in the Low settings preset. At 1080p Low, the system achieves 296 FPS. At 1440p Low, it drops to 213 FPS, and at 4K Low, it achieves 134 FPS. Even with the lowest graphical load, the frame rate still drops significantly with resolution. This indicates that the GPU is still the limiting factor even when the pixel shader workload is minimal. The CPU has no trouble keeping up with the frame generation requests at these lower settings, but the GPU’s rendering capabilities are finite. The scaling from 1080p to 4K represents a 4x increase in pixel count, and the frame rate drop to roughly half at 4K compared to 1080p (134 FPS vs 296 FPS) underscores the GPU’s bandwidth and processing limitations under high resolution.
Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers
The measured data provides a comprehensive matrix of performance across three resolutions and four settings presets.
At 1920x1080, the system is exceptionally fast. The Low preset yields an average of 296 FPS. The Medium preset produces an average of 237 FPS, with a minimum of 201 FPS and a maximum of 272 FPS. The High preset achieves an average of 148 FPS. The Ultra preset, the most demanding, still delivers an average of 141 FPS. All settings at this resolution are well above the 60 FPS target, offering a very smooth experience regardless of visual quality choice.
At 2560x1440, performance remains high. The Low preset averages 213 FPS. The Medium preset averages 170 FPS, with a minimum of 145 FPS and a maximum of 196 FPS. The High preset averages 106 FPS. The Ultra preset averages 101 FPS. This resolution still provides a great balance, with all presets maintaining frame rates above 100 FPS. The minimum FPS recorded for the Medium preset at 145 FPS suggests good frame pacing.
At 3840x2160, the GPU is more heavily taxed. The Low preset averages 134 FPS. The Medium preset averages 107 FPS, with a minimum of 91 FPS and a maximum of 123 FPS. The High preset averages 67 FPS. The Ultra preset averages 64 FPS. While the High and Ultra presets at 4K are still playable, they have dropped closer to the 60 FPS threshold. The Low and Medium presets maintain high performance, showing the GPU’s capability when the workload is lighter.
How This Combo Ranks — use comboRankInGame vs other tested combos
The combination of the Intel Core i7-14700F and the NVIDIA GeForce RTX 5050 is ranked 1,719 out of 2,887 tested combos in the database for Inside. This places the configuration in the top 59.6% of all combinations tested. This ranking is a measure of the specific pairing’s performance in this game, and the data suggests that while the frame rates are high in absolute terms, there are many other hardware combinations that achieve even higher performance.
The ranking can be interpreted in light of the individual components. The i7-14700F performs in the 91st percentile of all CPUs, but the RTX 5050 only sits in the 66th percentile of all GPUs. This means the GPU is likely the limiting factor in the overall combo ranking. The CPU has more performance headroom than the GPU, so pairing it with a more powerful graphics card would likely result in a much higher combo rank. The data shows that the GPU’s relative performance, compared to other GPUs, is lower than that of the CPU compared to other CPUs, indicating that the GPU is the weaker link in this pairing for achieving top-tier combo rankings.
The ranking also implies that while 296 FPS at 1080p Low is impressive, other combos with higher-end GPUs are able to achieve even higher frame rates or more stable performance at higher resolutions. The combo’s rank is a holistic measure, and it shows that the system is a capable performer but not at the absolute peak of the performance spectrum for this title. The data indicates that the CPU is not holding the system back, but rather the GPU’s performance ceiling is what determines this specific combo’s position in the rankings.
Settings Recommendations — which preset gives the best experience per the measured rows
Based on the measured FPS data, the optimal settings preset depends on the user’s resolution and preference for frame rate versus visual fidelity.
For users at 1920x1080, the High preset is the recommended choice. It delivers an average of 148 FPS, which is an excellent experience for a platformer. The Ultra preset only achieves 141 FPS, a marginal 7 FPS difference, which may not be visually significant but represents a slight performance cost. The Medium preset, at 237 FPS, is overkill for most displays, which typically cap at 144Hz or 165Hz. Therefore, the High preset provides the best balance of high visual quality and a frame rate that exceeds the refresh rate of most monitors.
For users at 2560x1440, the High preset is again the best option. It produces an average of 106 FPS, which is smooth and responsive. The Ultra preset at 101 FPS is very close in performance, and the choice between them comes down to whether the extra visual effects are worth the 5 FPS drop. The Medium preset provides a significant frame rate boost to 170 FPS, but the jump in visual quality from Medium to High is typically more substantial than from High to Ultra. Therefore, High is the recommended preset for its combination of performance and quality.
For users at 3840x2160, the Medium preset is strongly recommended. It achieves an average of 107 FPS, with a minimum of 91 FPS, ensuring a consistently smooth experience. The High preset drops to 67 FPS, which is still playable but leaves less headroom for demanding scenes. The Ultra preset at 64 FPS is at the edge of acceptable performance. The Medium preset offers a substantial performance advantage over High and Ultra while likely providing a visually similar experience in a game with a stylized aesthetic like Inside. It is the best way to ensure a high frame rate at 4K.
GPU Role — VRAM, clocks, and how they relate to this game's results
The NVIDIA GeForce RTX 5050 is the primary driver of frame rate in this pairing. It is based on the Blackwell 2.0 architecture and built on a 5 nm process. The GPU features 2,560 shading units, 80 TMUs, and 32 ROPs. It operates at a base clock of 2317 MHz and a boost clock of 2572 MHz. The graphics card is equipped with 8 GB of GDDR6 memory on a 128-bit bus, providing a memory bandwidth of 320.0 GB/s. This configuration places the GPU in the 66th percentile of all GPUs, with an average benchmark score of 21,035. Its closest rival, the AMD Radeon RX 5600 XT, scores 20,713, making the RTX 5050 1.6% faster.
The GPU’s performance in Inside is clearly the determining factor for the system’s frame rates. The data shows a strong correlation between the GPU’s workload (resolutions and settings) and the resulting FPS. The 8 GB of VRAM is sufficient for this game, as it is not a VRAM-intensive title, and no memory-related performance issues are apparent in the data. The GPU’s clocks and architecture provide ample compute power for the game’s rendering needs.
The RTX 5050’s performance is consistent with its benchmark profile. Its passmark G3D score of 17,326 and 3DMark Steel Nomad DX12 score of 2,502 indicate a mid-range level of performance. In Inside, this translates to the ability to handle the game at high frame rates at 1080p and 1440p, and to maintain playable frame rates at 4K with adjusted settings. The GPU is the component that dictates the frame rate ceiling, and the measured data shows that it is well-suited for this title, providing a smooth experience across all tested configurations. The GPU’s performance is the main reason the combo achieves its rank, and it is the component users would need to upgrade to improve performance in this game.
Hardware Specifications
Intel Core i7-14700F
NVIDIA GeForce RTX 5050
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i7-14700F + NVIDIA GeForce RTX 5050 in Inside
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 134.0 |
| 3840x2160 | Medium | 107.0 |
| 3840x2160 | High | 67.0 |
| 3840x2160 | Ultra | 64.0 |
| 2560x1440 | Low | 213.0 |
| 2560x1440 | Medium | 170.0 |
| 2560x1440 | High | 106.0 |
| 2560x1440 | Ultra | 101.0 |
| 1920x1080 | Low | 296.0 |
| 1920x1080 | Medium | 237.0 |
| 1920x1080 | High | 148.0 |
| 1920x1080 | Ultra | 141.0 |
Inside with ii7-14700F + Other GPUs
See how Inside performs with the same CPU but different graphics cards.
Inside with RTX 5050 + Other CPUs
See how Inside performs with the same GPU but different processors.
Other Games with ii7-14700F + RTX 5050
Explore FPS benchmarks for other games using this same hardware combination.