Barony

Barony

AVERAGE FPS
140
excellent

This combination delivers exceptional performance with an average of 140 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 46 64 74 100
1440p QHD 87 122 142 191
1080p Full HD 138 193 225 302

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 100
3840x2160 Medium 74
3840x2160 High 64
3840x2160 Ultra 46
2560x1440 Low 191
2560x1440 Medium 142
2560x1440 High 122
2560x1440 Ultra 87
1920x1080 Low 302
1920x1080 Medium 225
1920x1080 High 193
1920x1080 Ultra 138

Barony with Intel Core i7-14700F + NVIDIA GeForce RTX 5050, In-Depth Analysis

CPU Role — cores, clocks, and how they relate to this game's results

The Intel Core i7-14700F is a 20-core, 28-thread processor built on Intel's Raptor Lake-R architecture, running on the Intel Socket 1700 platform. It posts a base clock of 2.10 GHz and boosts up to 5.40 GHz, which gives it strong single-thread headroom for a roguelike like Barony. The CPU's L3 cache totals 33 MB shared across the chip, with 2 MB of L2 per core and 80 KB of L1 per core.

This processor sits in the 91st percentile among all CPUs, with an average benchmark score of 53,620. That places it just ahead of the AMD Ryzen 9 7900X (which scores 53,288, a 0.6% delta) and slightly behind the Intel Xeon 6505P (53,701, a -0.2% delta). In practical terms, the i7-14700F is not the bottleneck in Barony at most settings — the data shows that even at 1080p Low, the system pushes 302 FPS on average, which is far beyond what a typical 60 Hz or 144 Hz display needs.

The CPU's multi-threaded muscle is substantial, as evidenced by its Cinebench R23 multi-core score of 35,122 and single-core score of 4,958. In a game like Barony — which is primarily a procedural dungeon crawler with physics, pathfinding, and AI-driven enemy behavior — the single-core performance matters for consistent frame pacing, while the multi-core capacity handles background simulation and any streaming workloads. The PassMark physics score of 2,455 and integer math score of 155,808 indicate that the chip can handle the kind of rapid, repetitive calculations that roguelike level generation and entity updates require.

The i7-14700F supports both DDR4 and DDR5 memory across a dual-channel bus, and it includes ECC memory support — a feature more common in workstation parts than mainstream desktop CPUs. It also offers PCIe Gen 5 with 16 lanes from the CPU, which pairs cleanly with the RTX 5050's PCIe 5.0 x8 interface. The CPU's TDP is rated at 65 W, though this is a power target rather than a hard ceiling; the actual power draw under load will be higher, but the architecture is efficient enough for a capable air cooler.

In Barony, the CPU's role is most evident at lower resolutions and settings. At 1080p Low, the average FPS of 302 suggests the CPU is feeding frames fast enough that the GPU becomes the limiting factor even at the lowest settings. The gap between Low and Ultra at 1080p — 302 FPS down to 138 FPS — is a 54% drop, which points to GPU-bound rendering effects rather than CPU limits. The CPU's 91st percentile ranking and its position among rivals like the Ryzen 9 7900X (0.6% behind) and EPYC 7313P (0.8% behind) confirm that this is a top-tier chip for gaming workloads, even if it's not the absolute fastest on the market.

FAQ

*Q: Is the Intel Core i7-14700F strong enough to avoid bottlenecking the RTX 5050 in Barony?*

A: Yes. The CPU sits in the 91st percentile of all CPUs, and at 1080p Low the system achieves 302 FPS average. Even at 4K Ultra, where the GPU is heavily loaded, the system still hits 46 FPS, indicating the CPU is not the limiting component at any resolution in this game.

Q: How does the i7-14700F compare to its nearest rivals in raw benchmark scores?

A: The i7-14700F scores 53,620 on average. It is 0.2% behind the Intel Xeon 6505P (53,701), 0.3% ahead of the Intel Xeon Phi 7290 (53,469), 0.6% ahead of the AMD Ryzen 9 7900X (53,288), and 0.8% ahead of the AMD EPYC 7313P (53,206). These are all within a rounding error, so performance parity is the takeaway.

Q: What clock speeds does the i7-14700F offer, and how do they affect gameplay?

A: The base clock is 2.10 GHz with a boost clock of 5.40 GHz. The high boost clock is crucial for single-threaded tasks in Barony, where the PassMark single-thread score of 4,257 and Cinebench R23 single-core score of 4,958 indicate strong per-core performance that keeps frame times stable.

Q: Does the RTX 5050's 8 GB VRAM limit performance at high resolutions?

A: The data shows playable frame rates at 4K High (64 FPS) and 4K Medium (74 FPS), so 8 GB is sufficient for Barony at these settings. At 4K Ultra, the average drops to 46 FPS, which could be a VRAM or compute limit, but the game remains playable.

Q: How does the RTX 5050 rank among all GPUs?

A: The RTX 5050 sits in the 66th percentile of all GPUs with an average benchmark score of 21,035. It is 0.6% behind the AMD Radeon RX Vega M GL (21,153) and 1.6% ahead of the AMD Radeon RX 5600 XT (20,713), placing it in mid-range territory.

Q: What is the launch MSRP of the CPU and GPU?

A: The Intel Core i7-14700F has a launch MSRP of $359. The NVIDIA GeForce RTX 5050 has a launch MSRP of 249 USD.

Resolution Scaling

The measured FPS data for Barony across three resolutions — 1920x1080, 2560x1440, and 3840x2160 — reveals a clear pattern of GPU scaling. The system is heavily GPU-bound at higher resolutions, while at 1080p it approaches CPU or memory bandwidth limits.

Starting at 1080p Low, the system averages 302 FPS. Moving to 1440p Low drops that to 191 FPS, a 37% reduction. At 4K Low, the average falls to 100 FPS, another 48% reduction from 1440p. This scaling behavior is typical of a GPU that is being fed more pixels per frame, and the RTX 5050's 320.0 GB/s memory bandwidth and 128-bit bus are likely the limiting factors at 4K.

At Medium settings, the pattern holds: 1080p averages 225 FPS, 1440p averages 142 FPS (37% lower), and 4K averages 74 FPS (48% lower). The min FPS at Medium also scales proportionally — 191 at 1080p, 120 at 1440p, and 63 at 4K — which shows consistent frame pacing without sudden drops.

The High preset shows the same trend: 193 FPS at 1080p, 122 FPS at 1440p (37% lower), and 64 FPS at 4K (48% lower). The consistent percentage drops across settings suggest that the GPU's pixel throughput is the primary limiter, not the CPU or memory system.

Ultra settings amplify the GPU load further. At 1080p Ultra, the average is 138 FPS. At 1440p Ultra, it drops to 87 FPS (37% lower), and at 4K Ultra, it hits 46 FPS (47% lower). The 4K Ultra result of 46 FPS is the only sub-60 FPS average in the dataset, indicating that this is the point where the RTX 5050's 8 GB VRAM and 13.17 TFLOPS of FP32 compute are stretched to their limits.

The scaling from 1080p to 1440p is nearly uniform across all settings, hovering around 37% reduction. The drop from 1440p to 4K is also consistent at roughly 48%. This uniformity indicates that the limiting component is the GPU's raw pixel fill rate and bandwidth, not any specific setting. The CPU's 91st percentile ranking and high single-thread scores mean it can easily feed frames at 1440p and 4K, where the GPU is doing the heavy lifting.

Measured FPS Breakdown

At 1920x1080, the RTX 5050 delivers exceptional performance across all presets. Low settings average 302 FPS, which is above any high-refresh monitor's capability. Medium averages 225 FPS with a min of 191 FPS and a max of 258 FPS, ensuring smooth gameplay even during heavy scenes. High averages 193 FPS, still well above 144 Hz territory. Ultra averages 138 FPS, which is playable on 120 Hz and 144 Hz displays but shows a significant 54% drop from Low — a sign that Ultra settings are imposing a heavy GPU load even at 1080p.

At 2560x1440, the performance remains strong. Low averages 191 FPS, comfortably above 144 Hz. Medium averages 142 FPS with a min of 120 FPS and a max of 163 FPS, making it ideal for 144 Hz monitors — the min FPS stays above 120, so there's no perceptible stutter. High averages 122 FPS, which is still smooth on 120 Hz displays. Ultra averages 87 FPS, which is playable but not ideal for high-refresh gaming; it's better suited for 60 Hz or 75 Hz monitors.

At 3840x2160, the GPU begins to show its limits. Low averages 100 FPS, which is fine for 60 Hz displays but not for high-refresh 4K panels. Medium averages 74 FPS with a min of 63 FPS and a max of 85 FPS — this is the sweet spot for 4K, as it stays above 60 FPS even in the worst case. High averages 64 FPS, which is just barely above 60 FPS and could dip below on occasion. Ultra averages 46 FPS, which is not ideal for a smooth experience; it's playable but will feel less responsive in fast-paced combat.

The Medium preset at 4K is the only setting that provides both a playable average (74 FPS) and a min FPS (63) that stays above the 60 FPS threshold. At 1440p, Medium and High both offer excellent experiences, with High providing 122 FPS average and Medium providing 142 FPS. At 1080p, all presets are playable, but Low and Medium offer the highest headroom for high-refresh displays.

GPU Role

The NVIDIA GeForce RTX 5050 is built on the Blackwell 2.0 architecture with a GB207 chip, fabricated on TSMC's 5 nm process. It contains 2,560 shading units, 80 texture mapping units, and 32 raster output units, along with 20 RT cores and 80 tensor cores. The GPU's base clock is 2317 MHz with a boost clock of 2572 MHz, and its memory runs at 2500 MHz (20 Gbps effective), delivering 320.0 GB/s of bandwidth across a 128-bit bus.

The 8 GB of GDDR6 VRAM is a key consideration for Barony. At 4K Ultra, the average FPS drops to 46, which is the lowest result in the dataset. This suggests that either the VRAM capacity or the memory bandwidth is insufficient for the highest settings at 4K. The 320.0 GB/s bandwidth is modest by modern standards, and at 4K the pixel rate of 82.30 GPixel/s and texture rate of 205.8 GTexel/s are being pushed hard.

The GPU's FP32 performance is 13.17 TFLOPS, which is moderate for a 50-series card. In Barony, this translates to strong 1080p and 1440p performance, but 4K Ultra pushes the GPU to its limits. The PassMark G3D score of 17,326 and the 3DMark Steel Nomad DX12 score of 2,502 place this card in the 66th percentile of all GPUs.

The RTX 5050's nearest rivals in benchmark scores are the AMD Radeon RX Vega M GL (21,153 average, -0.6% delta), the AMD Radeon HD 8970M (21,237, -1% delta), the AMD Radeon RX 5600 XT (20,713, 1.6% delta), and the NVIDIA RTX A4000 Mobile (21,379, -1.6% delta). The RTX 5050 sits right in the middle of this group, with a 1.6% advantage over the RX 5600 XT and a 1.6% deficit to the RTX A4000 Mobile.

The GPU's memory configuration — 8 GB GDDR6 on a 128-bit bus — is the likely bottleneck at 4K Ultra. The 320.0 GB/s bandwidth is roughly half of what higher-end cards offer, and at 4K with Ultra textures and effects, the memory subsystem becomes saturated. This explains why the drop from High to Ultra at 4K is so severe: 64 FPS down to 46 FPS, a 28% reduction, compared to a 22% reduction at 1080p (193 FPS to 138 FPS).

The RTX 5050 supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4, making it fully compatible with modern game APIs. Its PCIe 5.0 x8 interface pairs well with the i7-14700F's PCIe Gen 5 support, ensuring no bandwidth bottleneck between CPU and GPU. The card's TDP is 130 W with a suggested PSU of 300 W, and it uses a single 8-pin power connector.

Settings Recommendations

Based on the measured FPS data, the ideal settings depend on your target resolution and refresh rate. For 1080p displays, the data shows that Medium settings (225 FPS average, 191 FPS min) provide the best balance of visual quality and performance. High settings (193 FPS) are also excellent, but the 32 FPS difference between Medium and High is significant for high-refresh monitors. Ultra (138 FPS) is playable but offers diminishing returns over High.

For 1440p, Medium is the standout choice. It averages 142 FPS with a min of 120 FPS, making it perfect for 144 Hz monitors — you'll never drop below the refresh rate. High settings (122 FPS) are also viable for 120 Hz displays, but Medium offers more headroom. Ultra at 1440p (87 FPS) is best reserved for 75 Hz or 60 Hz monitors, as it doesn't consistently hit 120 FPS.

For 4K, Medium is the only preset that provides a guaranteed smooth experience. It averages 74 FPS with a min of 63 FPS, keeping every frame above 60 FPS. High settings (64 FPS average) are borderline — the average is above 60, but there's no min FPS data to confirm it stays there. Ultra (46 FPS) is not recommended for 4K, as it falls below 60 FPS and will feel sluggish in combat.

The data indicates that the Medium preset is the sweet spot for this hardware combination across all resolutions. At 1080p Medium, you get 225 FPS (2.9x the 4K Medium result). At 1440p Medium, you get 142 FPS (1.9x the 4K result). At 4K Medium, you get 74 FPS. This consistency suggests that Medium optimizes the GPU's resources without overloading the 8 GB VRAM or 320.0 GB/s bandwidth.

If you have a 60 Hz display at 4K, Medium is the clear choice — it provides 74 FPS average with a 63 FPS minimum, ensuring no dropped frames. If you have a 144 Hz display at 1440p, Medium again wins with 142 FPS average and 120 FPS minimum. Only at 1080p with a 240 Hz display would you need to consider Low settings (302 FPS) or Ultra (138 FPS) — but Medium at 225 FPS is still above 200 Hz, which is a rare display spec.

For players who prioritize visual fidelity over raw frame rate, High settings at 1440p (122 FPS) or 1080p (193 FPS) offer a solid middle ground. The jump from Medium to High at 1440p costs 20 FPS (14% reduction), while the jump from High to Ultra costs 35 FPS (29% reduction). The latter is not worth the performance hit given the minimal visual difference in a roguelike with procedural environments.

Hardware Specifications

Intel Core i7-14700F

Cores / Threads 20 / 28
Base Clock 2100 MHz
Boost Clock 5400 MHz
TDP 65W
Socket Intel Socket 1700
View Full CPU Details →

NVIDIA GeForce RTX 5050

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 2572 MHz MHz
TDP 130 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i7-14700F + NVIDIA GeForce RTX 5050 in Barony

Resolution Settings Avg FPS
3840x2160 Low 100.0
3840x2160 Medium 74.0
3840x2160 High 64.0
3840x2160 Ultra 46.0
2560x1440 Low 191.0
2560x1440 Medium 142.0
2560x1440 High 122.0
2560x1440 Ultra 87.0
1920x1080 Low 302.0
1920x1080 Medium 225.0
1920x1080 High 193.0
1920x1080 Ultra 138.0

Barony with ii7-14700F + Other GPUs

See how Barony performs with the same CPU but different graphics cards.

Barony with RTX 5050 + Other CPUs

See how Barony performs with the same GPU but different processors.

Other Games with ii7-14700F + RTX 5050

Explore FPS benchmarks for other games using this same hardware combination.