Inside
This combination delivers exceptional performance with an average of 130 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 43 | 57 | 74 | 91 |
| 1440p QHD | 82 | 109 | 142 | 173 |
| 1080p Full HD | 129 | 172 | 224 | 263 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Inside with Intel Core i5-14400F + NVIDIA GeForce RTX 5070, In-Depth Analysis
How This Combo Ranks
The Intel Core i5-14400F paired with the NVIDIA GeForce RTX 5070 lands at rank 2846 out of 3716 tested combos for Inside. That places this configuration in the lower-middle portion of the database, which is surprising at first glance given the hardware involved. The ranking suggests that Inside is a lightweight title where even mid-range hardware from years past can deliver playable results, so the sheer compute headroom of this combo is not fully utilized.
Looking at the individual components, the CPU sits in the 83rd percentile among all processors, while the GPU is in the 82nd percentile among all graphics cards. Both are strong performers in isolation, yet the game's modest demands mean that this pairing does not translate into a top-tier ranking. The benchmark results indicate that the combo is effectively overkill for Inside, as the game's puzzle-platformer nature does not stress modern multi-core CPUs or high-end GPUs the way a AAA shooter or simulator would.
The nearest CPU rivals show a tight cluster: the AMD Ryzen 7 PRO 8840U is 0.1% ahead, the Intel Core i9-11900 is 0.2% ahead, the AMD Ryzen 7 6800HS is 0.2% behind, and the Intel Core i7-12800H is 0.5% ahead. These deltas are negligible in real-world terms, meaning the i5-14400F's processing power is squarely in line with its peers. On the GPU side, the RTX 5070's nearest rivals are older workstation cards: the AMD Radeon Pro 580 is 0.1% ahead, the Radeon Pro WX 7100 is 0.8% ahead, the Radeon Pro 5300 is 1.2% behind, and the NVIDIA RTX A500 Mobile is 2% ahead. This is an odd grouping, but it reinforces that the RTX 5070 is a capable card that often exceeds what Inside requires.
The combo's rank is not a reflection of poor hardware; rather, it reflects the game's low ceiling. For a title released in 2016, the i5-14400F and RTX 5070 are far beyond what the engine can leverage. The practical takeaway is that this pairing will crush Inside at any setting, but the benchmark database ranks it lower because so many older, cheaper combos also achieve high frame rates.
FAQ
*Q: What is the combo's overall rank for Inside?*
A: The Intel Core i5-14400F with the RTX 5070 ranks 2846 out of 3716 tested combos for this game.
Q: How does the CPU compare to its nearest rivals in average benchmark score?
A: The i5-14400F averages 32279 points. The AMD Ryzen 7 PRO 8840U is essentially tied at 32233 (0.1% ahead), the Intel Core i9-11900 scores 32226 (0.2% ahead), the AMD Ryzen 7 6800HS scores 32354 (0.2% behind), and the Intel Core i7-12800H scores 32121 (0.5% ahead).
Q: What is the best average FPS recorded for this combo?
A: The highest average frame rate is 263 FPS, achieved at 1920x1080 with Low settings.
Q: What is the lowest average FPS recorded?
A: The lowest average is 43 FPS, recorded at 3840x2160 with Ultra settings.
Q: Does the RTX 5070 outperform its nearest GPU rivals?
A: The RTX 5070's average benchmark score is 40377. The AMD Radeon Pro 580 is 0.1% ahead (40318), the Radeon Pro WX 7100 is 0.8% ahead (40063), the Radeon Pro 5300 is 1.2% behind (40870), and the NVIDIA RTX A500 Mobile is 2% ahead (39568). The differences are within a couple of percentage points.
Q: Is the CPU or GPU more likely to limit performance in this game?
A: The data suggests the GPU becomes the limiting factor at higher resolutions and settings. At 1080p Low, the combo hits 263 FPS, but at 4K Ultra it drops to 43 FPS, a decline that points to GPU-bound rendering rather than CPU constraints.
CPU Role
The Intel Core i5-14400F is a 10-core, 16-thread processor from the Raptor Lake architecture, built on Intel's 10nm process. Its base clock is 2.50 GHz, boosting up to 4.70 GHz, with 20 MB of shared L3 cache. In synthetic benchmarks, it scores 21645 in Cinebench R23 multi-core and 3055 in single-core, which places it comfortably in the upper tier of desktop CPUs. The Geekbench results of 11268 multi-core and 2058 single-core further confirm its capability.
For Inside, the CPU's role is minimal. This is a puzzle-platformer where the primary workload is rendering 2D-style environments with limited physics and AI. The game was released in 2016, long before 10-core desktop CPUs became common, so it likely uses only a few threads. The i5-14400F's high single-core performance is more relevant than its multi-core muscle, and even that is not heavily taxed. The PassMark single-thread score of 3701 and the Cinebench R15 single-core score of 307 indicate strong per-thread performance, but Inside simply does not need it.
The CPU's 65W TDP and active production status suggest it is a mainstream part, but in this context, it is overprovisioned. The data shows that the frame rate differences between Low and Medium settings at a given resolution are far larger than any CPU-related bottleneck could produce. For instance, at 1080p, Low averages 263 FPS while Medium averages 224 FPS — a 39 FPS gap that is entirely GPU-driven. The CPU is not the constraint here; it has ample headroom to feed the GPU at any resolution.
Measured FPS Breakdown
At 1920x1080, the combo delivers excellent results across all presets. Low settings produce an average of 263 FPS, which is the highest recorded for this setup. Medium reduces that to 224 FPS, with a minimum of 191 and a maximum of 258. High settings drop further to 172 FPS, while Ultra brings it down to 129 FPS. Even at Ultra, the frame rate is far above the 60 FPS threshold, making any of these settings playable on a standard 1080p monitor.
Moving to 2560x1440, the pattern continues but with lower absolute numbers. Low settings average 173 FPS, Medium averages 142 FPS (with a minimum of 121 and a maximum of 163), High averages 109 FPS, and Ultra averages 82 FPS. The drop from 1080p to 1440p is significant — roughly 34% at Low and 36% at Ultra — but the frame rates remain smooth for competitive or casual play.
At 3840x2160, the GPU starts to feel the strain. Low settings average 91 FPS, which is still playable, but Medium drops to 74 FPS (with a minimum of 63 and a maximum of 86). High settings average 57 FPS, and Ultra falls to 43 FPS. The 4K numbers show that the RTX 5070 can handle Inside at lower presets, but Ultra at 4K will not maintain a consistent 60 FPS. The min FPS data at 4K Medium (63) is telling: even at that preset, the frame pacing can dip below the average, suggesting that 4K Ultra is not a viable option.
The measured rows reveal a clear hierarchy: 1080p Low is the fastest, 4K Ultra is the slowest, and every step in between scales predictably. The lack of min/max data for most rows makes it hard to assess frame stability, but the one row with complete data (4K Medium) shows a 23 FPS spread between min and max, which is acceptable for a puzzle game.
Resolution Scaling
The FPS drop from 1080p to 4K is steep and consistent. At Low settings, the average goes from 263 FPS at 1080p to 173 FPS at 1440p, then to 91 FPS at 4K. That is a 65% reduction from 1080p to 4K. At High settings, the numbers are 172, 109, and 57 FPS respectively, a 67% drop. At Ultra, the decline is from 129 to 82 to 43 FPS, a 67% reduction as well. The consistency of this scaling indicates that the GPU is the bottleneck at higher resolutions.
The RTX 5070's 12 GB of GDDR7 memory on a 192-bit bus with 672.0 GB/s bandwidth is more than sufficient for Inside, so memory bandwidth is not the issue. Instead, the pixel and texture rates — 201.0 GPixel/s and 482.3 GTexel/s — are what get taxed as resolution increases. The game's art style uses high-contrast lighting and shadows, which can stress fill-rate even in a 2D side-scroller. The data shows that each resolution step roughly halves the frame rate at High settings, which is classic GPU-bound behavior.
The CPU's performance remains constant across resolutions, as evidenced by the similar percentage drops at all presets. If the CPU were limiting, the absolute FPS at 1080p would not be so high relative to 4K. The fact that 1080p Low hits 263 FPS while 4K Ultra only reaches 43 FPS tells you that the i5-14400F is waiting on the GPU at every resolution. For a game like Inside, this means that users targeting 4K should stick to Medium or Low settings, while 1440p and 1080p users have more freedom.
Settings Recommendations
Based on the measured rows, the best experience per preset depends on the target resolution. At 1080p, any preset works, but Medium provides a balanced 224 FPS with a min of 191 and a max of 258, which is ideal for a smooth, tear-free experience on high-refresh monitors. Ultra at 129 FPS is also viable, but the visual gain over High (172 FPS) may not justify the 43 FPS loss. For most players, High at 1080p is the sweet spot: it offers superior visuals to Medium while still delivering 172 FPS.
At 1440p, Medium is the recommended preset. It averages 142 FPS with a min of 121 and a max of 163, ensuring no drops below 120 FPS. High at 109 FPS is also good, but if you have a 144Hz monitor, Medium is safer. Ultra at 82 FPS is playable but may feel less fluid, especially during fast-moving sections. Low at 173 FPS is unnecessary unless you are chasing maximum frame rates for competitive play, which is unlikely for a puzzle platformer.
At 4K, the choices are more constrained. Low at 91 FPS is the only preset that comfortably exceeds 60 FPS. Medium at 74 FPS (min 63) is borderline but workable, especially since the min FPS stays above 60. High at 57 FPS and Ultra at 43 FPS are not recommended for a smooth experience, as they will produce noticeable stutter on most displays. For 4K users, Medium is the best compromise between visual quality and frame rate, with Low as a fallback if you want extra headroom.
The overall recommendation is to prioritize refresh rate over ultra settings. Inside is a slow-paced game, but smooth motion enhances the atmospheric experience. At 1080p and 1440p, High is the default choice, with Medium for high-refresh displays. At 4K, Medium is the ceiling, and Low is the safer bet. The data shows no benefit to running Ultra on this combo, as the frame rate cost is disproportionate to the visual improvements in a game of this style.
Hardware Specifications
Intel Core i5-14400F
NVIDIA GeForce RTX 5070
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i5-14400F + NVIDIA GeForce RTX 5070 in Inside
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 91.0 |
| 3840x2160 | Medium | 74.0 |
| 3840x2160 | High | 57.0 |
| 3840x2160 | Ultra | 43.0 |
| 2560x1440 | Low | 173.0 |
| 2560x1440 | Medium | 142.0 |
| 2560x1440 | High | 109.0 |
| 2560x1440 | Ultra | 82.0 |
| 1920x1080 | Low | 263.0 |
| 1920x1080 | Medium | 224.0 |
| 1920x1080 | High | 172.0 |
| 1920x1080 | Ultra | 129.0 |
Inside with ii5-14400F + Other GPUs
See how Inside performs with the same CPU but different graphics cards.
Inside with RTX 5070 + Other CPUs
See how Inside performs with the same GPU but different processors.
Other Games with ii5-14400F + RTX 5070
Explore FPS benchmarks for other games using this same hardware combination.