Inside

Inside

AVERAGE FPS
239
excellent

This combination delivers exceptional performance with an average of 239 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 133 142 226 250
1440p QHD 214 225 268 293
1080p Full HD 247 252 298 322

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 250
3840x2160 Medium 226
3840x2160 High 142
3840x2160 Ultra 133
2560x1440 Low 293
2560x1440 Medium 268
2560x1440 High 225
2560x1440 Ultra 214
1920x1080 Low 322
1920x1080 Medium 298
1920x1080 High 252
1920x1080 Ultra 247

Inside with AMD Ryzen 7 5800XT + NVIDIA GeForce RTX 5080, In-Depth Analysis

Inside is a 2016 puzzle platformer that, on paper, does not appear to be a demanding title for a modern flagship pairing like the AMD Ryzen 7 5800XT and NVIDIA GeForce RTX 5080. The measured frame rates across all tested configurations are exceptionally high, ranging from a floor of 132.7 FPS at 4K Ultra to a ceiling of 321.9 FPS at 1080p Low. This data suggests that the primary bottleneck in this specific game is not the hardware's raw capability, but rather the engine's own frame pacing and rendering logic at lower resolutions, where the CPU and GPU are both operating far beyond the thresholds required for smooth gameplay.

Resolution Scaling

The most telling data point for understanding this combo's behavior is the frame rate drop from 1080p to 4K. At High settings, the average frame rate falls from 251.9 FPS at 1920x1080 to 224.6 FPS at 2560x1440, and finally to 142.1 FPS at 3840x2160. This represents a 43.6% reduction in performance from 1080p to 4K. While this is a significant drop, the absolute numbers are still incredibly high, indicating that the rendering load is scaling as expected with pixel count, but the starting point is so high that the game remains fluid even at maximum resolution.

A closer look at the Low settings row reveals a different pattern. At 1080p Low, the system produces 321.9 FPS. Moving to 1440p Low yields 293 FPS, and 4K Low still manages 250.3 FPS. The drop from 1080p to 4K is only 22.2% at Low settings, compared to the 43.6% drop at High. This suggests that at lower graphical fidelity, the GPU is not the limiting factor; the CPU's single-thread performance or the game's engine logic becomes the ceiling. Conversely, the steeper drop at High settings indicates that the increased pixel count and shading work are finally engaging the RTX 5080's silicon more meaningfully, though it still never breaks a sweat.

The gap between settings at 4K is also informative. At 4K, the spread from Low (250.3 FPS) to Medium (226 FPS) to High (142.1 FPS) to Ultra (132.7 FPS) shows a clear hierarchy. The jump from Medium to High is particularly steep, a 37.1% reduction in frame rate, which points to a specific rendering feature (likely advanced lighting or post-processing) that disproportionately taxes the GPU. The gap between High and Ultra is much smaller, only 6.6%, suggesting that the Ultra preset adds effects that are less costly relative to the High preset's additional load.

CPU Role

The AMD Ryzen 7 5800XT is a Zen 3 part with 8 cores and 16 threads, capable of boosting up to 4.80 GHz. In the context of Inside, a game with simple geometry and physics, the CPU's multi-threaded capabilities are largely irrelevant. The data shows that the system is capable of exceeding 320 FPS at 1080p Low, which is a clear indicator that the primary constraint at that resolution is not the CPU's core count but its single-thread throughput. The processor's 3dmark_single_thread score of 959 and 3dmark_2_threads score of 1879 provide a reference for this capability.

The fact that the frame rate scales down from 321.9 FPS to 250.3 FPS when moving from 1080p Low to 4K Low suggests that the CPU is still managing to feed the GPU enough draw calls to maintain a high frame rate, but the GPU is now becoming the limiting factor. The CPU's high boost clock of 4.80 GHz is likely the reason why the frame rate remains so high even in CPU-bound scenarios; the game's main thread, which handles game logic and rendering commands, benefits directly from this clock speed. The 3dmark_16_threads score of 7683 and cinebench_r23_multicore score of 23794 show the processor's aggregate power, but these are not the scores that dictate performance in this particular title.

Benchmark results indicate that the CPU is never the cause of a poor experience. Even at 1080p, where the CPU load is greatest relative to the GPU, the system maintains an average of 321.9 FPS on Low. This is far beyond the refresh rate of any standard monitor, meaning the CPU is delivering frame times well below 3.1 milliseconds. The data suggests that for this game, the 5800XT is effectively overkill, with its performance headroom only becoming relevant in synthetic multi-threaded workloads, not in this puzzle platformer.

How This Combo Ranks

The combination of the Ryzen 7 5800XT and RTX 5080 is placed at rank 155 out of 1671 tested combos in this database for Inside. This places it in the top 9.3% of all configurations tested for this game. While this is a strong showing, it is not a top-tier ranking, which is surprising given the hardware's specifications. The fact that it is not ranked higher is a direct result of the game's low system requirements; many older or less powerful CPUs paired with mid-range GPUs can achieve frame rates that are indistinguishable from this combo in practice, even if they score lower in raw benchmarks.

The ranking indicates that the combo is performing correctly, but it is not maximizing its potential because the game does not present a sufficient workload. The GPU's nearestRivals by average benchmark score include the Intel Arc A570M, Intel Arc Pro A60, and Intel Arc A580, with deltaPct values of 1.6, -1.9, and 2.5 respectively. These are all significantly less powerful GPUs on paper, yet in Inside, they likely achieve similar average frame rates because the game is so light. This data reinforces the idea that the combo's rank is more a reflection of the game's simplicity than a limitation of the hardware.

The CPU's ranking context is similar. The Ryzen 7 5800XT sits at the 86th percentile versus all CPUs, with an average benchmark score of 29774. Its nearest rivals are the AMD Ryzen 7 PRO 5755GE (deltaPct 0.1), AMD Ryzen 7 6800HS (deltaPct -0.3), and AMD Ryzen AI 7 PRO 360 (deltaPct 0.3). These are all mobile or lower-power parts that score almost identically in aggregate benchmarks. In Inside, the performance delta between these CPUs would be negligible, confirming that the 155th rank is due to the game's engine capping out the frame rate well before any component's true limits are reached.

FAQ

Q: What is the highest average frame rate achieved by this combo in Inside?

A: The highest measured average is 321.9 FPS, achieved at 1920x1080 resolution with the Low settings preset.

Q: How much of a performance drop occurs when moving from 1080p to 4K at Ultra settings?

A: At Ultra settings, the average frame rate drops from 246.7 FPS at 1080p to 132.7 FPS at 4K, a reduction of 46.2%.

Q: Is the CPU or GPU the limiting factor at 1080p Low settings?

A: Given the extremely high frame rate of 321.9 FPS, the data suggests the CPU's single-thread performance is the primary limiter, as the GPU is not being fully utilized at this low resolution and setting.

Q: How does this combo rank compared to other tested configurations for this game?

A: It ranks 155th out of 1671 tested combos, placing it in the top 9.3% of all tested systems for Inside.

Q: What is the frame rate difference between the High and Ultra presets at 1440p?

A: At 2560x1440, the High preset averages 224.6 FPS, while the Ultra preset averages 213.5 FPS, a difference of 11.1 FPS.

Q: Does the RTX 5080's high benchmark score translate to a top ranking in this game?

A: No. While the GPU scores well in synthetic benchmarks, the game's low demands mean that the combo's rank is not near the top, as many less powerful GPUs can achieve similar frame rates.

GPU Role

The NVIDIA GeForce RTX 5080 is a Blackwell 2.0 architecture GPU with 16 GB of GDDR7 memory on a 256-bit bus, providing 960.0 GB/s of bandwidth. Its boost clock is rated at 2617 MHz. In Inside, the GPU's role is primarily to render simple 2D side-scrolling environments with some lighting and particle effects. The measured data shows that the GPU is only moderately challenged, even at 4K Ultra where it produces 132.7 FPS. This confirms the game's efficient rendering pipeline rather than a demonstration of the GPU's extreme compute power.

The GPU's nearestRivals in the database, such as the Intel Arc A580 and AMD Radeon Pro W5500X, have average scores that are within 2.6% of the RTX 5080. This is unusual, as in most modern games, the RTX 5080 would be significantly faster. The data for Inside, however, shows that the game's frame rate is heavily influenced by the settings preset. The difference between 4K Medium (226 FPS) and 4K High (142.1 FPS) is 37.1%, which is likely due to a specific high-impact graphical effect. The GPU's texture rate of 879.3 GTexel/s and pixel rate of 293.1 GPixel/s are more than sufficient for this game's needs.

The fact that the GPU achieves 250.3 FPS at 4K Low indicates that it is still operating well below its maximum capacity. The VRAM usage is not a concern, as the game's simple textures are unlikely to exceed even a fraction of the 16 GB buffer. The performance scaling from Low to Ultra at 4K shows a clear progression from 250.3 to 132.7 FPS, which is a 46.9% reduction in frame rate. This demonstrates that the GPU is the component responding to changes in visual fidelity, but its high absolute performance ensures that even the most demanding preset remains perfectly playable.

Settings Recommendations

Based on the measured frame rate data, the optimal settings for this combo depend on the user's display refresh rate and preference for visual fidelity. For users with a 60 Hz display, the 4K Ultra preset, which averages 132.7 FPS, is more than sufficient and provides the best visual quality. The data shows that even the most demanding preset is far above the threshold for smooth gameplay, so there is no reason to sacrifice visual quality for performance at this resolution.

For users with a 144 Hz display, the 4K High preset (142.1 FPS) is the best choice, as it is the only 4K preset that exceeds the 144 FPS threshold. Moving down to 1440p opens up more options. The Ultra preset at 1440p (213.5 FPS) and High preset (224.6 FPS) both provide a significant margin over 144 Hz, making them excellent choices. At 1080p, all presets are viable for a 240 Hz display, with the Ultra preset (246.7 FPS) being the only one that does not quite hit the 240 FPS mark, but it is still close.

The Low preset, while providing the highest frame rates (321.9 FPS at 1080p), is not recommended for general play due to the significant reduction in visual quality, which is not worth the negligible performance gain in this game. The Medium preset offers a good balance, but the High preset is the sweet spot for most users, as it provides a substantial visual upgrade over Medium with a manageable performance cost. At 4K, the jump from High to Ultra is only a 6.6% frame rate reduction, making Ultra the recommended preset for those with high-refresh 4K panels who want the absolute best image quality.

Hardware Specifications

AMD Ryzen 7 5800XT

Cores / Threads 8 / 16
Base Clock 3800 MHz
Boost Clock 4800 MHz
TDP 105W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce RTX 5080

VRAM 16 GB GDDR7
Base Clock
Boost Clock 2617 MHz MHz
TDP 360 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 5800XT + NVIDIA GeForce RTX 5080 in Inside

Resolution Settings Avg FPS
3840x2160 Low 250.3
3840x2160 Medium 226.0
3840x2160 High 142.1
3840x2160 Ultra 132.7
2560x1440 Low 293.0
2560x1440 Medium 267.9
2560x1440 High 224.6
2560x1440 Ultra 213.5
1920x1080 Low 321.9
1920x1080 Medium 298.1
1920x1080 High 251.9
1920x1080 Ultra 246.7

Inside with Ryzen 7 5800XT + Other GPUs

See how Inside performs with the same CPU but different graphics cards.

Inside with RTX 5080 + Other CPUs

See how Inside performs with the same GPU but different processors.

Other Games with Ryzen 7 5800XT + RTX 5080

Explore FPS benchmarks for other games using this same hardware combination.