Inside

Inside

AVERAGE FPS
142
excellent

This combination delivers exceptional performance with an average of 142 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 59 64 101 130
1440p QHD 99 103 163 205
1080p Full HD 132 142 227 279

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 130
3840x2160 Medium 101
3840x2160 High 64
3840x2160 Ultra 59
2560x1440 Low 205
2560x1440 Medium 163
2560x1440 High 103
2560x1440 Ultra 99
1920x1080 Low 279
1920x1080 Medium 227
1920x1080 High 142
1920x1080 Ultra 132

Inside with AMD Ryzen 7 5800XT + NVIDIA GeForce RTX 3060 Ti, In-Depth Analysis

How This Combo Ranks

The AMD Ryzen 7 5800XT paired with the NVIDIA GeForce RTX 3060 Ti lands at rank 1119 out of 1671 tested combos for Inside. That places this configuration in the lower-middle tier of the database, which is a curious position given the component specs. The ranking suggests that while this combo is far from the bottom, it is not optimized for this particular title, likely because Inside is a puzzle platformer with modest graphical demands that favor CPU-bound performance over raw GPU muscle.

The CPU itself sits at the 86th percentile among all processors, with an average benchmark score of 29774. Its nearest rivals include the AMD Ryzen 7 PRO 5755GE (deltaPct 0.1), the AMD Ryzen 7 6800HS (deltaPct -0.3), and the AMD Ryzen AI 7 PRO 360 (deltaPct 0.3). These are all mobile or low-power parts, which is telling: the 5800XT is a desktop Zen 3 chip with 8 cores and 16 threads, yet its score is nearly identical to a 6800HS laptop processor. The deltaPct values are all within 0.3% of each other, meaning the 5800XT is effectively tied with these rivals in aggregate compute performance.

The GPU, meanwhile, holds the 69th percentile among all graphics cards, with an average benchmark score of 25120. Its nearest rivals are the AMD Radeon RX 6700M (deltaPct -0.2), the AMD Radeon RX 6600 (deltaPct -0.5), and the AMD Radeon 890M (deltaPct -0.5). Again, the deltas are tiny — sub-1% — suggesting the RTX 3060 Ti is closely matched with these competing cards. The combo rank of 1119/1671 implies that many other CPU-GPU pairings outpace this one in Inside, which raises the question: is the bottleneck the CPU, the GPU, or the game's engine itself?

Given that Inside was released in 2016, the game is built for older hardware. The data shows that at 1080p Low, this combo achieves 279.1 FPS, which is far beyond any display's refresh rate. The ranking likely suffers because the benchmark database includes many combos with newer, faster components. Still, a mid-pack rank for a 2024 CPU and a 2020 GPU in a 2016 game feels underwhelming — the numbers reveal that the combo's relative standing is dragged down by the GPU's percentile rather than the CPU's.

GPU Role

The NVIDIA GeForce RTX 3060 Ti is built on the Ampere architecture with a GA104 chip, fabricated on Samsung's 8 nm process. It packs 17,400 million transistors into a 392 mm² die, with a transistor density of 44.4M per mm². The GPU's base clock runs at 1410 MHz, boosting to 1665 MHz, while the memory clock operates at 1750 MHz (14 Gbps effective). The 8 GB of GDDR6 memory sits on a 256-bit bus, delivering 448.0 GB/s of bandwidth — a figure that matters for Inside's side-scrolling visuals, which rely on quick texture streaming.

In Inside, the GPU's role is evident in the measured FPS across settings. At 4K Ultra, the combo drops to 58.8 FPS, which is just below the 60 FPS threshold for smooth gameplay. The memory bandwidth of 448.0 GB/s is sufficient for this game, but the 8 GB VRAM capacity becomes a factor at higher resolutions and settings. The GPU's shading units (4864), TMUs (152), and ROPs (80) all contribute to the pixel and texture rates — 133.2 GPixel/s and 253.1 GTexel/s, respectively. These figures explain why the card can push 279.1 FPS at 1080p Low but falls to 129.6 FPS at 4K Low.

The RTX 3060 Ti's FP32 performance is 16.20 TFLOPS, with FP16 at 16.20 TFLOPS (1:1). This compute capability, combined with 38 RT cores and 152 tensor cores, makes the card future-proof for more demanding titles, but Inside is not one of them. The data shows that the GPU is the limiting factor at 4K Ultra, where the FPS drops below 60, while at lower resolutions, the CPU takes over as the primary driver. The card's end-of-life production status and its 200 W TDP suggest it remains a capable mid-range option, but its 69th percentile ranking indicates it is not a top-tier performer in this database.

FAQ

*Q: What is the combo's overall rank in Inside?*

A: The AMD Ryzen 7 5800XT with the NVIDIA GeForce RTX 3060 Ti ranks 1119 out of 1671 tested combos for this game.

Q: How does the CPU compare to its nearest rivals in benchmark scores?

A: The 5800XT scores 29774 on average, which is 0.1% higher than the AMD Ryzen 7 PRO 5755GE, 0.3% higher than the AMD Ryzen AI 7 PRO 360, and 0.3% lower than the AMD Ryzen 7 6800HS.

Q: What FPS can I expect at 1080p with High settings?

A: At 1920x1080 with High settings, the combo achieves an average of 142.3 FPS.

Q: Does the GPU outperform its closest competitors?

A: The RTX 3060 Ti scores 25120 on average, which is 0.2% higher than the AMD Radeon RX 6700M, but 0.5% lower than both the AMD Radeon RX 6600 and the AMD Radeon 890M.

Q: What is the highest FPS recorded in the measured data?

A: The highest average FPS is 279.1, achieved at 1920x1080 with Low settings.

*Q: Is the combo capable of 4K gaming in Inside?*

A: Yes, at 3840x2160 with High settings, the combo averages 63.9 FPS, but at Ultra settings it drops to 58.8 FPS.

Measured FPS Breakdown

The measured FPS data covers three resolutions — 3840x2160, 2560x1440, and 1920x1080 — each with four settings presets: Low, Medium, High, and Ultra. At 4K, the combo starts at 129.6 FPS on Low, drops to 101.4 FPS on Medium, then 63.9 FPS on High, and finally 58.8 FPS on Ultra. The step from Medium to High is a steep 37.5 FPS decline, while the gap from High to Ultra is only 5.1 FPS, suggesting diminishing returns at the highest preset.

Moving to 1440p, the numbers scale upward: 204.7 FPS on Low, 163.4 FPS on Medium, 103.1 FPS on High, and 99.1 FPS on Ultra. The pattern repeats — Medium to High is a 60.3 FPS drop, but High to Ultra is just 4.0 FPS. This consistency indicates the GPU is handling the resolution scaling well, but the CPU begins to assert itself at lower settings.

At 1080p, the combo shines: 279.1 FPS on Low, 226.6 FPS on Medium, 142.3 FPS on High, and 131.9 FPS on Ultra. The jump from Low to Medium is 52.5 FPS, while Medium to High is 84.3 FPS — the largest single-settings gap in the entire dataset. From High to Ultra, the drop is only 10.4 FPS. These numbers show that Inside is highly playable at any resolution and setting, with even the most demanding 4K Ultra configuration staying above 58 FPS.

Resolution Scaling

The FPS drop from 1080p to 4K is dramatic and revealing. At Low settings, the combo goes from 279.1 FPS at 1080p to 129.6 FPS at 4K — a 53.6% reduction. At Medium, the drop is from 226.6 to 101.4 FPS, a 55.2% reduction. High settings see a decline from 142.3 to 63.9 FPS, a 55.1% reduction. Ultra settings drop from 131.9 to 58.8 FPS, a 55.4% reduction. The consistency of these percentages — all hovering around 55% — suggests a uniform scaling factor tied to the pixel count, which quadruples from 1080p to 4K.

This uniform scaling points to the GPU as the primary bottleneck at higher resolutions. The RTX 3060 Ti's 448.0 GB/s memory bandwidth and 133.2 GPixel/s pixel rate are being taxed as resolution increases, but the fact that the drop is not steeper (a 75% reduction would be expected if purely pixel-bound) indicates that the CPU is still contributing at 4K. Conversely, the relatively small FPS gain from 4K to 1440p (roughly 60% higher FPS at 1440p versus 4K) suggests the combo is not entirely GPU-limited at lower resolutions.

The data implies that at 1080p, the CPU's 8 cores and 16 threads are sufficient to feed the GPU, but at 4K, the GPU's compute and memory subsystems become the limiting factor. The 55% FPS drop across all settings is a hallmark of a balanced system where neither component is wildly over- or under-powered for the task.

Settings Recommendations

The measured rows provide a clear picture of the best experience per preset. At 4K, the High preset (63.9 FPS) is the only one that stays above 60 FPS, while Ultra (58.8 FPS) dips below that threshold. For smooth 4K gameplay, High is the recommended choice, as it offers a 5.1 FPS advantage over Ultra with presumably similar visual quality. At 1440p, High (103.1 FPS) and Ultra (99.1 FPS) are both well above 60 FPS, but High is the better pick because it delivers a 4.0 FPS improvement over Ultra — a marginal gain that suggests Ultra's extra effects are not worth the performance cost.

At 1080p, the situation is reversed: High (142.3 FPS) and Ultra (131.9 FPS) are both exceptionally smooth, but Ultra offers the highest fidelity without sacrificing playability. For users with 144 Hz monitors, Medium (226.6 FPS) or Low (279.1 FPS) would be ideal to maximize frame rates, though the visual downgrade may not be worth it for a puzzle platformer. The data indicates that High settings at any resolution provide the best balance of visual quality and performance, with 4K High being the only configuration that hits the 60 FPS target at that resolution.

CPU Role

The AMD Ryzen 7 5800XT is a Zen 3 (Vermeer) part built on TSMC's 7 nm process, with 8 cores and 16 threads. Its base clock runs at 3.80 GHz, boosting to 4.80 GHz, and it supports DDR4 memory with a 51.2 GB/s bandwidth on a dual-channel bus. The CPU's 32 MB L3 cache, 512 KB L2 cache per core, and 64 KB L1 cache per core are all relevant for Inside's physics and puzzle logic, which benefit from lower latency rather than raw thread count.

In benchmark tests, the 5800XT scores 23794 in Cinebench R23 multicore and 3359 in single-core, with 3DMark results showing 7683 for 16 threads and 959 for single-thread. The PassMark multithread score is 27988, with single-thread at 3538. These numbers place the CPU at the 86th percentile, but its nearest rivals are all mobile chips, indicating that the 5800XT's desktop advantage is minimal in this database's scoring.

In Inside, the CPU's role becomes apparent at lower resolutions. At 1080p Low, the combo hits 279.1 FPS, which is likely CPU-limited — the game's engine cannot push beyond this frame rate regardless of GPU power. The CPU's 4.80 GHz boost clock and 3.80 GHz base clock provide the single-threaded performance needed for Inside's platforming logic, while the 8 cores handle background tasks without bottlenecking. The data shows that at 4K, the GPU takes over as the limiting factor, but at 1080p, the CPU's performance is the ceiling. This is consistent with a 2016 puzzle platformer that was designed for older, less powerful hardware — the 5800XT is overkill for this title, yet its relatively low rank (86th percentile) suggests it is not a top-tier chip compared to newer generations.

Hardware Specifications

AMD Ryzen 7 5800XT

Cores / Threads 8 / 16
Base Clock 3800 MHz
Boost Clock 4800 MHz
TDP 105W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce RTX 3060 Ti

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 1665 MHz MHz
TDP 200 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 5800XT + NVIDIA GeForce RTX 3060 Ti in Inside

Resolution Settings Avg FPS
3840x2160 Low 129.6
3840x2160 Medium 101.4
3840x2160 High 63.9
3840x2160 Ultra 58.8
2560x1440 Low 204.7
2560x1440 Medium 163.4
2560x1440 High 103.1
2560x1440 Ultra 99.1
1920x1080 Low 279.1
1920x1080 Medium 226.6
1920x1080 High 142.3
1920x1080 Ultra 131.9

Inside with Ryzen 7 5800XT + Other GPUs

See how Inside performs with the same CPU but different graphics cards.

Inside with RTX 3060 Ti + Other CPUs

See how Inside performs with the same GPU but different processors.

Other Games with Ryzen 7 5800XT + RTX 3060 Ti

Explore FPS benchmarks for other games using this same hardware combination.