Inside
This combination provides smooth gameplay with an average of 71 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 30 | 32 | 51 | 64 |
| 1440p QHD | 48 | 51 | 81 | 101 |
| 1080p Full HD | 67 | 70 | 113 | 141 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Inside with AMD Ryzen 7 5800XT + Intel Arc B370, In-Depth Analysis
Inside is a 2016 puzzle platformer with a dark, atmospheric presentation, and its performance profile on this hardware is surprisingly demanding at higher settings. The measured data for the AMD Ryzen 7 5800XT and Intel Arc B370 combo reveals a system that can handle the game smoothly at 1080p and 1440p, but struggles to maintain playable frame rates at 4K with maximum quality presets. The following analysis breaks down the benchmark results, focusing on the interplay between the CPU and GPU, and what the numbers mean for an actual gaming experience.
FAQ
Q: What is the overall performance ranking of this CPU and GPU combination for Inside?
A: The combo ranks 2654th out of 2887 tested combinations for this specific game. This places it in the lower percentile of all tested systems, indicating that while it can play the game, many other hardware pairings will deliver significantly higher frame rates, particularly at higher resolutions and settings.
Q: How does the Intel Arc B370's performance compare to its nearest rivals based on the benchmark data?
A: The Arc B370's average benchmark score is 1184. Its closest rival, the ATI Mobility Radeon HD 5570, scores 1186, which is 0.2% higher. It also trails the ATI Radeon HD 5770 (1190) by 0.5% and the AMD Radeon HD 7650M (1192) by 0.7%. Conversely, it is 1.4% faster than the AMD FirePro M2000, which scores 1168. This places its raw graphical compute power in a very low tier.
Q: What is the most demanding setting preset for this game, and what frame rate does it yield at 1080p?
A: The "Ultra" preset is the most demanding. At a 1920x1080 resolution, the Ultra preset produces an average frame rate of 67 FPS. This is the lowest average among the four presets tested at that resolution, compared to 70 FPS for High, 113 FPS for Medium, and 141 FPS for Low.
Q: Is there a significant performance difference between the "High" and "Ultra" presets?
A: Yes, the data shows a notable drop when moving from High to Ultra across all resolutions. At 1080p, the average FPS drops from 70 on High to 67 on Ultra. The gap widens at 1440p, where High averages 51 FPS and Ultra averages 48 FPS. At 4K, the difference is more pronounced, with High averaging 32 FPS and Ultra dropping to 30 FPS.
Q: At which resolution and settings does the system achieve over 100 FPS on average?
A: The system achieves an average of over 100 FPS only at 1920x1080 with the Low preset, hitting 141 FPS. At 1440p with the Low preset, it comes close with an average of 101 FPS. No other combination of resolution and settings in the measured data reaches the 100 FPS mark.
Q: Does the CPU's benchmark performance suggest it will bottleneck the GPU in this game?
A: The Ryzen 7 5800XT has a percentile rank of 81 among all CPUs and an average benchmark score of 29879. This is significantly higher than the GPU's percentile rank of 5. Given this substantial disparity in relative performance, the GPU is overwhelmingly likely to be the limiting factor in this game, meaning the CPU has ample headroom to feed the graphics card.
GPU Role
The Intel Arc B370 is an integrated graphics processor (IGP) based on the Xe3-LPG architecture, built on Intel's 3nm process node. Its role in this game is defined by its relatively modest compute resources: 1280 shading units, 40 texture mapping units, and 20 raster output pipelines. The GPU's base clock is 300 MHz, which can boost up to 2400 MHz. Memory is designated as "System Shared," meaning it uses a portion of the system's main memory rather than dedicated VRAM, with bandwidth being "System Dependent" on the overall platform.
This hardware configuration has a direct impact on the game's performance. The GPU's raw compute power, measured at 6.144 TFLOPS for FP32 operations, is quite low, as evidenced by its 5th percentile ranking among all GPUs. In a game like Inside, which features a unique art style with dynamic lighting and shadow effects, these limited resources become strained at higher resolutions and quality settings. The benchmark results show a clear pattern: at 3840x2160 with High settings, the average frame rate is just 32 FPS, a figure that suggests the GPU is struggling to process the increased pixel count and shader complexity. Moving to the Ultra preset at the same resolution drops the average to 30 FPS, solidifying the GPU's position as the performance bottleneck. The shared memory architecture also means that the GPU's performance is partly dependent on system memory speed and bandwidth, which could introduce additional variability not captured in these specific measured results.
How This Combo Ranks
With a rank of 2654 out of 2887 tested combinations, this system sits in the bottom 8% of all configurations tested for Inside. This is a low standing, but it's important to contextualize this ranking with the game's nature and the hardware's target market. The Intel Arc B370 is an integrated GPU, and its average benchmark score of 1184 places it in the company of much older dedicated graphics cards like the ATI Radeon HD 5770, which scores 1190. The data shows that the GPU's nearest rivals are all legacy parts from over a decade ago, underscoring its position as an entry-level graphics solution.
Consequently, the combo's rank is dragged down by the GPU's low relative performance. The CPU, meanwhile, is a high-end desktop part. The Ryzen 7 5800XT's average score of 29879 places it in the 81st percentile of all CPUs, and it outperforms its nearest rival, the AMD Ryzen 5 9600X (score 29713), by 0.6%. This massive imbalance between the CPU and GPU components means that in a graphics-intensive game like Inside, the total system performance is almost entirely dictated by the Arc B370. While the ranking is low, the actual frame rates achieved at 1080p and 1440p are not unplayable, suggesting that the ranking reflects maximum performance potential rather than an inability to run the game.
Settings Recommendations
Based on the measured FPS data, the optimal experience is a balancing act between visual fidelity and smooth gameplay. For a consistent 60 FPS experience, the data points to 1920x1080 with the Low preset, which delivers an average of 141 FPS. This provides significant headroom and ensures the game remains fluid even during complex scenes. If a higher visual quality is desired at 1080p, the Medium preset offers a strong compromise with an average of 113 FPS, which is still far above the 60 FPS threshold. The High preset at 1080p averages 70 FPS, which is playable, but the drop to the Ultra preset (67 FPS) yields a negligible visual improvement for a loss in performance.
At 2560x1440, the recommendation shifts. The Low preset averages 101 FPS, providing a smooth experience. The Medium preset provides an average of 81 FPS, which is also very playable and likely offers a noticeably better visual presentation. However, the High preset at 1440p drops to an average of 51 FPS, and the Ultra preset to 48 FPS. These figures suggest that for a 60 FPS target, users should stick to Medium settings at 1440p. At 3840x2160, the data indicates that even the Low preset (64 FPS) is borderline, and the Medium preset (51 FPS) is sub-60 FPS. Therefore, for the best overall experience, 1080p with Medium or High settings provides the best mix of performance and quality, while 1440p with Medium settings is a viable alternative for higher-resolution displays. The 4K resolution is not recommended for a smooth experience, as no preset reaches a comfortable 60 FPS.
Measured FPS Breakdown
The measured data provides a complete picture of performance scaling across resolutions and settings. At 1920x1080, the frame rates are as follows: Low averages 141 FPS, Medium averages 113 FPS (with a min of 96 and max of 130), High averages 70 FPS, and Ultra averages 67 FPS. This shows a steep performance cliff between Medium and High, with a 43 FPS drop. This suggests that the High preset introduces graphical effects that are particularly taxing on the Arc B370.
Moving to 2560x1440, the numbers scale down predictably. The Low preset averages 101 FPS. The Medium preset averages 81 FPS (with a min of 69 and max of 93). The High preset averages 51 FPS, and the Ultra preset averages 48 FPS. The relative performance gap between Medium and High remains large, at 30 FPS. This indicates that the rendering load increases significantly with resolution, further straining the GPU.
At 3840x2160, the impact of the resolution is severe. The Low preset averages 64 FPS, which is just above the playable threshold. The Medium preset averages 51 FPS (with a min of 43 and max of 59). The High preset averages 32 FPS, and the Ultra preset averages 30 FPS. The data shows that only the Low preset at 4K is capable of providing a near-60 FPS experience, while all other presets fail to do so. The min FPS values for the Medium presets also highlight potential stuttering, with the 4K Medium preset dipping to 43 FPS.
CPU Role
The AMD Ryzen 7 5800XT is a desktop processor from the 5000 series, based on the Zen 3 architecture (codenamed Vermeer). It features 8 cores and 16 threads, with a base clock of 3.80 GHz and a boost clock of 4.80 GHz. It has a substantial 32 MB of shared L3 cache, built on a 7nm process. Its synthetic benchmark scores are strong, with a Cinebench R23 multicore score of 23794 and a single-core score of 3359. In PassMark, it achieves a multithread score of 28053 and a single-thread score of 3535.
For a game like Inside, which is a puzzle platformer, the CPU's role is to handle game logic, physics, and draw calls. The 5800XT's high single-thread performance and 8-core/16-thread configuration are more than sufficient for this task. The data supports this, as the CPU's percentile rank of 81 is vastly superior to the GPU's rank of 5. This means that the CPU is not the limiting factor. The benchmark results show that the frame rates are primarily dictated by the GPU's ability to render the scene. For example, at 1080p Low, the system achieves 141 FPS, but at 1080p Ultra, it drops to 67 FPS, despite the CPU's workload remaining relatively constant. This indicates that the GPU is saturated, while the CPU has significant headroom. The Ryzen 7 5800XT's performance is so high that it would likely be able to support a much more powerful dedicated graphics card without becoming a bottleneck.
Resolution Scaling
The frame rate drops from 1080p to 4K are a clear indicator of the system's primary bottleneck. At the Low preset, the average FPS scales from 141 at 1080p, to 101 at 1440p, and finally to 64 at 4K. This represents a 55% reduction in frame rate from 1080p to 4K. At the Medium preset, the drop is from 113 FPS to 81 FPS to 51 FPS, a 55% reduction from 1080p to 4K as well. The High preset shows a similar trend, going from 70 FPS at 1080p, to 51 FPS at 1440p, and 32 FPS at 4K, a 54% reduction. The Ultra preset drops from 67 FPS to 48 FPS to 30 FPS, a 55% reduction.
This consistent ~55% performance loss when moving from 1080p to 4K is a classic sign of a GPU-bound scenario. The number of pixels being rendered quadruples from 1080p to 4K, and while the frame rate doesn't drop to a quarter, the substantial and consistent decrease points directly to the graphics processor working at its maximum capacity. The CPU's performance is not scaling with resolution, so the only component that can account for this consistent drop is the GPU. If the system were CPU-bound, we would expect to see a much smaller difference in frame rates between resolutions, as the CPU's workload would remain roughly the same. The data confirms that the Intel Arc B370 is the definitive limiting factor, and its low compute performance prevents the system from achieving high frame rates at 4K, regardless of the powerful CPU it is paired with.
Hardware Specifications
AMD Ryzen 7 5800XT
Intel Arc B370
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 5800XT + Intel Arc B370 in Inside
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 64.0 |
| 3840x2160 | Medium | 51.0 |
| 3840x2160 | High | 32.0 |
| 3840x2160 | Ultra | 30.0 |
| 2560x1440 | Low | 101.0 |
| 2560x1440 | Medium | 81.0 |
| 2560x1440 | High | 51.0 |
| 2560x1440 | Ultra | 48.0 |
| 1920x1080 | Low | 141.0 |
| 1920x1080 | Medium | 113.0 |
| 1920x1080 | High | 70.0 |
| 1920x1080 | Ultra | 67.0 |
Inside with Ryzen 7 5800XT + Other GPUs
See how Inside performs with the same CPU but different graphics cards.
Inside with Arc B370 + Other CPUs
See how Inside performs with the same GPU but different processors.
Other Games with Ryzen 7 5800XT + Arc B370
Explore FPS benchmarks for other games using this same hardware combination.