Inside

Inside

AVERAGE FPS
210
excellent

This combination delivers exceptional performance with an average of 210 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 92 96 154 195
1440p QHD 147 153 243 305
1080p Full HD 203 212 340 376

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 195
3840x2160 Medium 154
3840x2160 High 96
3840x2160 Ultra 92
2560x1440 Low 305
2560x1440 Medium 243
2560x1440 High 153
2560x1440 Ultra 147
1920x1080 Low 376
1920x1080 Medium 340
1920x1080 High 212
1920x1080 Ultra 203

Inside with AMD Ryzen 5 7600X + AMD Radeon RX 6800 XT, In-Depth Analysis

The AMD Ryzen 5 7600X paired with the AMD Radeon RX 6800 XT delivers an exceptional experience in Inside, a game whose modest visual demands allow this hardware to operate far beyond typical refresh-rate targets. The data shows a combination that is overwhelmingly GPU-limited at higher resolutions but reveals significant CPU headroom at 1080p, where frame rates approach the limits of the engine's rendering efficiency.

Resolution Scaling

The frame rate drop from 1080p to 4K is steep but consistent with the GPU becoming the primary bottleneck. At High settings, the average FPS falls from 212.2 at 1920x1080 to 153.3 at 2560x1440, a reduction of 27.8% when moving to 1440p. Scaling further to 3840x2160 yields 96.2 FPS, which is a 54.7% drop from the 1080p result. This pattern indicates that the Radeon RX 6800 XT is doing the heavy lifting at 4K, while the CPU's role diminishes as resolution increases.

The Low settings preset tells a clearer story about the limiting component. At 1920x1080 Low, the system achieves 375.6 FPS. Moving to 2560x1440 Low drops that to 304.5 FPS (a 18.9% decrease), and 4K Low still manages 194.9 FPS (a 48.1% decrease from 1080p). The fact that 1080p Low exceeds 375 FPS suggests the CPU is nearing its practical limit for this game, as the GPU could likely render even more frames if the processor could feed it faster. The scaling from 1080p to 1440p at Low settings is relatively modest compared to the 4K jump, reinforcing that the Ryzen 5 7600X's six cores are sufficient to keep the GPU well-fed at lower resolutions.

Ultra settings exhibit the most pronounced resolution scaling. The 1080p Ultra result of 202.6 FPS drops to 147.1 FPS at 1440p (a 27.4% reduction) and then to 92.2 FPS at 4K (a 54.5% reduction from 1080p). This near-linear scaling with pixel count indicates that the game's Ultra preset adds enough graphical complexity to make the GPU the definitive limiting factor across all tested resolutions.

CPU Role

The Ryzen 5 7600X is a 6-core, 12-thread processor from AMD's 7000 series, built on the Zen 4 architecture with a base clock of 4.70 GHz and a boost clock of 5.30 GHz. For a puzzle platformer like Inside, the workload is typically light on multi-threading, but the high single-thread performance matters. The CPU's 3DMark single-thread score of 1060 and Cinebench R23 single-core score of 3406 indicate strong per-core capability, which aligns with the game's need for responsive physics and logic updates.

The benchmark results show this CPU is not a limiting factor in most scenarios. At 1080p Low, the 375.6 FPS average suggests the game's engine is hitting a frame rate ceiling imposed by the CPU's instruction throughput rather than the GPU's rendering capacity. The 3DMark 2-thread score of 2028 and 4-thread score of 3796 demonstrate that the processor handles lightly threaded workloads efficiently, which is typical for this genre. The 12 threads provide ample headroom for background tasks, but the game likely only utilizes a few cores, making the 5.30 GHz boost clock more relevant than the core count.

The CPU's 32 MB of shared L3 cache and 83.2 GB/s memory bandwidth (dual-channel DDR5) are sufficient for the game's data streaming needs. The 3DMark max-thread score of 6845 shows consistent scaling across all cores, but Inside does not appear to demand that level of parallelism. The processor's 105 W TDP and 5 nm process node from TSMC ensure it maintains high clocks without thermal throttling, which is critical for sustaining high frame rates in CPU-bound sections.

How This Combo Ranks

This specific CPU-GPU pairing ranks 412 out of 1671 tested combos for Inside, placing it in the top 24.7% of all configurations. This ranking is notable because the game is not particularly demanding, yet the combo still outperforms the majority of tested systems. The percentile ranking reflects that many other combinations with less powerful GPUs or slower CPUs will struggle to match the frame rates observed here.

The GPU's percentile of 87 versus all GPUs and the CPU's percentile of 83 versus all CPUs both place these components in the upper echelon of their respective categories. When combined, the synergy is strong: the RX 6800 XT's 20.74 TFLOPS FP32 performance and 512.0 GB/s memory bandwidth handle the rendering, while the 7600X's fast single-core performance prevents bottlenecks. The nearest GPU rivals include the Intel Arc A550M (0.5% lower average score) and the NVIDIA RTX A1000 (1.7% higher), but those comparisons are based on synthetic benchmarks, not Inside specifically. The combo's rank of 412 indicates that while many systems achieve playable frame rates in this game, few match the combination of high average FPS and consistency across all settings.

Measured FPS Breakdown

At 1920x1080, the measured results show a clear hierarchy across presets. Low settings produce 375.6 FPS, Medium achieves 340 FPS, High delivers 212.2 FPS, and Ultra drops to 202.6 FPS. The gap between Medium and High is substantial (127.8 FPS difference), suggesting that the High preset introduces significant graphical effects that impact performance. The difference between High and Ultra is only 9.6 FPS, indicating that Ultra's additional features are relatively inexpensive at this resolution.

Moving to 2560x1440, the frame rates remain high but show the GPU's influence. Low produces 304.5 FPS, Medium reaches 243.2 FPS, High hits 153.3 FPS, and Ultra manages 147.1 FPS. The pattern repeats, with the gap between Low and Medium (61.3 FPS) being smaller than between Medium and High (89.9 FPS). This suggests that the High preset includes effects like improved shadows or post-processing that disproportionately tax the GPU.

At 3840x2160, the results demonstrate the GPU's capability at 4K. Low settings still deliver 194.9 FPS, which is well above the 144 Hz refresh rate of most high-end monitors. Medium achieves 154.3 FPS, High drops to 96.2 FPS, and Ultra yields 92.2 FPS. The reduction from Medium to High is 58.1 FPS, while High to Ultra is only 4.0 FPS. This indicates that the Ultra preset adds minimal visual benefit over High at 4K while costing a small amount of performance.

FAQ

*Q: Can this combo run Inside at 4K with maximum settings?*

A: Yes, the Ultra preset at 3840x2160 averages 92.2 FPS, which is above the 60 FPS standard for smooth gameplay, though below the 144 FPS target for high-refresh displays.

Q: What is the best resolution for this hardware?

A: At 2560x1440, the combo achieves 147.1 FPS on Ultra and 304.5 FPS on Low, providing an excellent balance of visual quality and high frame rates for fast-paced puzzle solving.

Q: How does the CPU affect performance in this game?

A: The Ryzen 5 7600X's single-thread performance (3DMark single-thread score of 1060) is more important than its 6-core count, as Inside appears to be lightly threaded, with 1080p Low hitting 375.6 FPS indicating a CPU-imposed ceiling.

Q: Is the GPU the bottleneck at 4K?

A: Yes, the frame rate scaling from 1080p to 4K (dropping from 212.2 to 96.2 FPS at High settings) shows the RX 6800 XT is the limiting component at higher resolutions, with the CPU having ample headroom.

Q: What is the frame rate difference between High and Ultra settings?

A: Across all resolutions, the difference is small: 9.6 FPS at 1080p (212.2 vs 202.6), 6.2 FPS at 1440p (153.3 vs 147.1), and 4.0 FPS at 4K (96.2 vs 92.2), suggesting Ultra adds minimal cost.

Q: Does the GPU's 16 GB VRAM matter for this game?

A: The RX 6800 XT's 16 GB GDDR6 memory with 512.0 GB/s bandwidth is far more than Inside requires, as evidenced by the high frame rates even at 4K, meaning VRAM is not a limiting factor.

Settings Recommendations

The data suggests that the Ultra preset offers the best experience for most users, as it provides only a marginal frame rate penalty over High while presumably adding visual enhancements. At 1080p Ultra, the 202.6 FPS average far exceeds the refresh rate of any mainstream monitor, making this preset the clear choice for maximum visual fidelity without sacrificing smoothness. At 1440p, Ultra's 147.1 FPS is still above 144 Hz, so players with high-refresh monitors can enjoy the best visuals without compromise.

For 4K users, the choice is more nuanced. Ultra at 92.2 FPS is playable but may not fully utilize a 120 Hz or 144 Hz display. High settings at 96.2 FPS offer a negligible improvement (4.0 FPS gain) and are unlikely to provide a perceptible difference. However, Medium at 154.3 FPS is the sweet spot for 4K gaming, delivering a 60.1 FPS improvement over Ultra while still looking polished. The Medium preset's 154.3 FPS at 4K is a remarkable result for a game of this genre, indicating that even the most demanding visual settings are not necessary to enjoy a fluid experience.

Given the game's puzzle-platformer nature, visual clarity is more important than ultra-high frame rates. The High preset at any resolution provides a good balance, with 212.2 FPS at 1080p, 153.3 FPS at 1440p, and 96.2 FPS at 4K. Players seeking the absolute best visuals should choose Ultra, while those prioritizing frame rate consistency on 4K displays will find Medium to be the most efficient choice.

GPU Role

The AMD Radeon RX 6800 XT, based on the Navi 21 chip with RDNA 2.0 architecture, is the dominant component in this pairing. Its 4608 shading units, 288 TMUs, and 128 ROPs provide substantial raw throughput, with a peak FP32 performance of 20.74 TFLOPS. The GPU's base clock of 1825 MHz and boost clock of 2250 MHz allow it to maintain high performance under load, while the 1925 MHz game clock ensures consistent frame delivery in real-world scenarios.

The 16 GB GDDR6 memory on a 256-bit bus delivers 512.0 GB/s bandwidth, which is more than sufficient for Inside's relatively simple textures and effects. The GPU's 72 ray tracing cores are not likely to be utilized in this game, as the title predates the widespread adoption of RT effects. The pixel rate of 288.0 GPixel/s and texture rate of 648.0 GTexel/s are indicative of the GPU's ability to handle high-resolution rendering without becoming a bottleneck.

The benchmark data shows the GPU's percentile of 87 versus all GPUs, with an average benchmark score of 49982 across tests including 3DMark Steel Nomad (3689), Geekbench Vulkan (152200), and Passmark G3D (24980). These scores position the RX 6800 XT as a high-end card, and the measured FPS in Inside confirms this assessment. At 4K Low, the 194.9 FPS result demonstrates that the GPU can handle even the most demanding resolution with ease, while the 92.2 FPS at 4K Ultra shows it can maintain playable frame rates with maximum settings. The GPU's role is clearly to provide the visual horsepower, and it does so without being the limiting factor until 4K resolutions, where the CPU's influence becomes negligible.

Hardware Specifications

AMD Ryzen 5 7600X

Cores / Threads 6 / 12
Base Clock 4700 MHz
Boost Clock 5300 MHz
TDP 105W
Socket AMD Socket AM5
View Full CPU Details →

AMD Radeon RX 6800 XT

VRAM 16 GB GDDR6
Base Clock —
Boost Clock 2250 MHz MHz
TDP 300 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 7600X + AMD Radeon RX 6800 XT in Inside

Resolution Settings Avg FPS
3840x2160 Low 194.9
3840x2160 Medium 154.3
3840x2160 High 96.2
3840x2160 Ultra 92.2
2560x1440 Low 304.5
2560x1440 Medium 243.2
2560x1440 High 153.3
2560x1440 Ultra 147.1
1920x1080 Low 375.6
1920x1080 Medium 340.0
1920x1080 High 212.2
1920x1080 Ultra 202.6

Inside with Ryzen 5 7600X + Other GPUs

See how Inside performs with the same CPU but different graphics cards.

Inside with RX 6800 XT + Other CPUs

See how Inside performs with the same GPU but different processors.

Other Games with Ryzen 5 7600X + RX 6800 XT

Explore FPS benchmarks for other games using this same hardware combination.