Inside
This combination provides smooth gameplay with an average of 71 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 30 | 32 | 51 | 64 |
| 1440p QHD | 48 | 51 | 81 | 101 |
| 1080p Full HD | 67 | 70 | 113 | 141 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Inside with AMD Ryzen 5 7500F + Intel Arc B370, In-Depth Analysis
The AMD Ryzen 5 7500F paired with the Intel Arc B370 delivers a distinctive performance profile in Inside, a 2016 Puzzle Platformer. This combination ranks 2654th out of 2887 tested combos in this game, placing it in the lower portion of the database. The measured FPS data reveals a system that is heavily dependent on resolution and settings, with the integrated-class GPU acting as the primary constraint. This analysis breaks down the resolution scaling, CPU and GPU roles, overall ranking, and provides a detailed FPS breakdown based strictly on the measured results.
Resolution Scaling
The FPS data for this combo shows a clear and steep decline as resolution increases, which is the hallmark of a GPU-limited scenario. At 1920x1080 with Low settings, the combo achieves an average of 141 FPS. Moving to 2560x1440 at Low settings, the average drops to 101 FPS, a reduction of 40 FPS (a 28.4% decrease from the 1080p figure). At 3840x2160 with Low settings, the average falls further to 64 FPS, which is less than half of the 1080p Low result. This pattern indicates that the rendering load at higher resolutions quickly overwhelms the Intel Arc B370’s capabilities.
The scaling from 1440p to 4K is particularly telling. At 2560x1440 High, the average is 51 FPS, and at 3840x2160 High, it drops to 32 FPS. That is a 19 FPS loss (a 37.3% decrease) for a single resolution step up. Similarly, at Medium settings, the 1440p average of 81 FPS falls to 51 FPS at 4K, a 30 FPS drop (a 37.0% decrease). These consistent percentage drops across settings confirm that the pixel count is the dominant factor, not the CPU or game logic. The data suggests that the limiting component is the GPU, as the FPS scales almost inversely with the number of pixels rendered.
At the highest quality preset, the situation becomes more pronounced. At 1920x1080 Ultra, the combo averages 67 FPS. At 2560x1440 Ultra, it drops to 48 FPS, and at 3840x2160 Ultra, it falls to 30 FPS. The 4K Ultra result is only 21.3% of the 1080p Low performance, illustrating that pushing both resolution and settings simultaneously taxes the GPU to its limit. The minimum FPS data, where available, reinforces this trend. At 3840x2160 Medium, the minimum is 43 FPS, while at 1920x1080 Medium, the minimum is 96 FPS. This shows that not only are averages lower, but frame pacing suffers more at higher resolutions, likely due to increased memory pressure from the system-shared GPU memory.
The interpretation here is straightforward: for smooth 4K gameplay, users must drop to Low settings to approach playable levels, with 64 FPS average. At 1080p, the combo is more versatile, offering 141 FPS at Low and 70 FPS at High, which is suitable for most displays. The steep drop-off between 1440p and 4K suggests that the Intel Arc B370’s memory bandwidth, listed as "System Dependent," becomes a bottleneck at 4K, as the GPU must share system memory bandwidth with the CPU. This is a classic limitation of integrated graphics solutions.
CPU Role
The AMD Ryzen 5 7500F is a 6-core, 12-thread processor from the 7000 series, based on the Zen 4 architecture (Raphael) and built on a 5 nm process. Its base clock is 3.70 GHz with a boost clock of 5.00 GHz. The CPU’s benchmark scores indicate strong single-thread and multi-thread performance. For example, it scores 974 in 3dmark_single_thread and 3218 in cinebench_r23_singlecore. In multi-threaded tests, it achieves 6379 in 3dmark_max_threads and 22799 in cinebench_r23_multicore. These numbers place the CPU in the 77th percentile of all CPUs tested, indicating it is a capable processor.
In Inside, a Puzzle Platformer, the CPU role is typically less demanding than in action-heavy titles. The game’s release date of 2016-07-06 means it was designed for hardware of that era, so the Ryzen 5 7500F’s modern architecture is more than sufficient. The data supports this: the FPS differences between Low and High settings at the same resolution are relatively moderate compared to resolution changes. At 1080p, Low yields 141 FPS and High yields 70 FPS, a 71 FPS difference. At 4K, Low yields 64 FPS and High yields 32 FPS, a 32 FPS difference. If the CPU were the limiting factor, we would expect the FPS to remain static across resolutions, but that is not the case.
The CPU’s cache configuration includes 64 KB of L1 per core, 1 MB of L2 per core, and 32 MB of shared L3 cache. This large L3 cache helps with game logic and physics, but the measured results suggest it is not a bottleneck here. The nearest rivals to this CPU in average benchmark score include the Intel Core i7-11850H with a deltaPct of 0.1, the AMD Ryzen 5 8400F with a deltaPct of -0.2, and the Intel Core i7-13620H with a deltaPct of 0.2. These rivals are within a fraction of a percent in performance, meaning the 7500F is in a tightly contested performance band. However, none of these rival scores translate into higher FPS in this game because the GPU is the constraint.
The CPU’s memory support is DDR5 with a dual-channel bus and a memory bandwidth of 83.2 GB/s. This is relevant because the Intel Arc B370 uses "System Shared" memory, meaning the GPU borrows from the same DDR5 pool. The CPU’s high memory bandwidth helps feed the GPU, but the shared nature means neither component has exclusive access. The CPU’s 65 W TDP and active production status indicate it is an efficient, modern part, but in this specific game, its influence on the final FPS is minimal. The data shows that even at 1080p Low, where the CPU has the least work, the FPS is 141, which is high but not exceptionally so, suggesting the GPU still holds back the combo.
GPU Role
The Intel Arc B370 is the clear limiting factor in this combination. It is based on the Panther Lake chip with the Xe3-LPG architecture, built on a 3 nm process. Its base clock is 300 MHz with a boost clock of 2400 MHz. The GPU has 1280 shading units, 40 TMUs, and 20 ROPs. Its pixel rate is 48.00 GPixel/s and texture rate is 96.00 GTexel/s. The FP32 performance is 6.144 TFLOPS. Critically, its memory is "System Shared," meaning there is no dedicated VRAM; it uses the system’s DDR5 memory, and bandwidth is "System Dependent."
This shared memory architecture explains the FPS scaling. At 1080p Low, the GPU can leverage the CPU’s 83.2 GB/s memory bandwidth effectively, achieving 141 FPS. At 4K, the larger frame buffer requirements and increased bandwidth demand cause performance to collapse. The GPU’s benchmark score in 3dmark_3dmark_steel_nomad_dx12 is 1184, which places it in the 5th percentile of all GPUs. This is an extremely low percentile, confirming its position as an entry-level or integrated-class part. Its nearest rivals include the ATI Mobility Radeon HD 5570 (deltaPct -0.2), ATI Radeon HD 5770 (deltaPct -0.5), and AMD Radeon HD 7650M (deltaPct -0.7). These are all legacy or low-end parts from previous generations, underscoring the Arc B370’s modest capabilities.
The GPU’s TDP is 25 W, which is typical for an integrated graphics processor (IGP). It supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4, so it is feature-complete for modern APIs, but raw performance is lacking. The measured FPS data reflects this. At 1080p Ultra, the average is 67 FPS, which is playable, but at 4K Ultra, the average is 30 FPS, which is at the edge of playability. The minimum FPS at 4K Medium is 43 FPS, indicating that even at medium settings, frame drops occur.
The GPU’s clock speed of 2400 MHz boost is respectable, but the low core count (1280 shading units) and shared memory limit its effective throughput. The FP32 performance of 6.144 TFLOPS is far below what dedicated gaming GPUs offer, and the fact that its nearest rivals are from the HD 5000/7000 series from ATI/AMD shows how far behind it sits. The GPU’s release date is 2026-01-26, making it a recent part, but its architecture is clearly designed for low-power, portable devices rather than high-end gaming. In Inside, the GPU’s role is to render simple 2D side-scrolling visuals, but even that proves challenging at high resolutions.
How This Combo Ranks
This combo ranks 2654th out of 2887 tested combinations for Inside. This places it in the bottom 8% of all combos in the database. The rank is a direct consequence of the GPU’s low percentile (5th) dragging down the overall score, despite the CPU’s relatively strong 77th percentile. The combo rank is not a weighted average; it reflects how well this specific pairing performs in this specific game. Given that Inside is a lightweight title, the low rank suggests that many other combos, even those with older CPUs but dedicated GPUs, outperform this one.
The CPU’s nearest rivals (Intel Core i7-11850H, AMD Ryzen 5 8400F, Intel Core i7-13620H, and Intel Core 5 210H) all have similar average benchmark scores, with deltaPct values ranging from -0.2 to 0.4. If paired with a stronger GPU, these combos would likely rank much higher. However, the Intel Arc B370’s nearest rivals (ATI Mobility Radeon HD 5570, ATI Radeon HD 5770, AMD Radeon HD 7650M, and AMD FirePro M2000) are all ancient parts, and their deltaPct values are within 1.4% of the Arc B370. This means the GPU is performing at a level comparable to hardware from around 2010-2012. In a game from 2016, this is insufficient for high-refresh or high-resolution gaming.
The rank of 2654 out of 2887 indicates that the combo is only ahead of 233 other combinations. This is a poor result for a modern CPU, but it is entirely attributable to the GPU. The data suggests that if the user were to pair the Ryzen 5 7500F with a discrete GPU, the rank would improve dramatically. The CPU is not the bottleneck; the GPU’s shared memory and low compute capability are. For users considering this combo, the expectation should be that it is suitable for 1080p gaming at medium to high settings, but not for 1440p or 4K beyond low settings.
FAQ
*Q: What is the best resolution and settings combination for this CPU/GPU combo in Inside?*
A: Based on the measured FPS, 1920x1080 at Medium settings provides 113 FPS average with a minimum of 96 FPS, which is the highest quality preset that maintains a comfortable margin above 60 FPS. For higher quality, 1080p High yields 70 FPS average, which is still playable.
Q: Why does the FPS drop so significantly from 1080p to 4K?
A: The Intel Arc B370 uses System Shared memory, meaning it shares the system’s DDR5 bandwidth with the CPU. At 3840x2160, the increased pixel count demands more memory bandwidth and frame buffer space, which the shared architecture cannot provide. The data shows a 54.6% drop in FPS from 1080p Low (141 FPS) to 4K Low (64 FPS).
Q: Is the AMD Ryzen 5 7500F bottlenecking the Intel Arc B370 in this game?
A: No. The CPU’s benchmark scores, such as 22799 in cinebench_r23_multicore and 3218 in cinebench_r23_singlecore, place it in the 77th percentile. The FPS differences across resolutions at the same settings are large, indicating the GPU is the limiting factor. For example, 1440p High yields 51 FPS and 4K High yields 32 FPS, while the CPU has ample headroom.
Q: How does this combo compare to other tested combos?
A: It ranks 2654th out of 2887 combos, placing it in the bottom 8%. The GPU’s average benchmark score of 1184 puts it in the 5th percentile, which drags the combo down. The CPU’s nearest rivals have similar scores, but the GPU’s nearest rivals are from the ATI HD 5000/7000 era, indicating the GPU is a severe performance limit.
*Q: Can this combo handle 4K gaming in Inside?*
A: At 4K with Low settings, the average FPS is 64, which is playable. At Medium settings, it drops to 51 FPS, and at High or Ultra, it falls to 32 FPS and 30 FPS respectively. So 4K is only viable at Low settings, and even then, the margin is thin.
Q: What does the GPU’s "System Shared" memory mean for performance?
A: It means the GPU has no dedicated VRAM and uses the system’s DDR5 memory. The bandwidth is "System Dependent," so performance varies with the CPU’s memory configuration. In this case, the CPU’s 83.2 GB/s bandwidth is shared, which limits the GPU at high resolutions. The 3dmark_steel_nomad_dx12 score of 1184 confirms the GPU’s low absolute performance.
Measured FPS Breakdown
The following table details the exact measured average FPS for each resolution and settings combination. Minimum FPS values are only provided in the data for Medium settings at each resolution.
- 1920x1080 (1080p)
- Low: 141 FPS average
- Medium: 113 FPS average, 96 FPS minimum, 130 FPS maximum
- High: 70 FPS average
- Ultra: 67 FPS average
- 2560x1440 (1440p)
- Low: 101 FPS average
- Medium: 81 FPS average, 69 FPS minimum, 93 FPS maximum
- High: 51 FPS average
- Ultra: 48 FPS average
- 3840x2160 (4K)
- Low: 64 FPS average
- Medium: 51 FPS average, 43 FPS minimum, 59 FPS maximum
- High: 32 FPS average
- Ultra: 30 FPS average
The data shows a consistent pattern: for each resolution, Low settings provide roughly double the FPS of Ultra settings. At 1080p, Low (141 FPS) is 2.1 times Ultra (67 FPS). At 1440p, Low (101 FPS) is 2.1 times Ultra (48 FPS). At 4K, Low (64 FPS) is 2.1 times Ultra (30 FPS). This consistent ratio indicates that the GPU’s workload scales linearly with settings, and the CPU is never the limiting factor. The minimum FPS values for Medium settings show that at 1080p, the frame time is consistent (96 FPS minimum vs 113 average), but at 4K, the minimum drops to 43 FPS, which is 84% of the average, indicating some frame pacing issues at high resolution.
For users targeting 60 FPS, the viable options are 1080p Ultra (67 FPS), 1080p High (70 FPS), 1440p Low (101 FPS), or 1440p Medium (81 FPS). At 4K, only Low (64 FPS) exceeds 60 FPS, and it does so by a slim margin. For 144 FPS displays, only 1080p Low (141 FPS) comes close, but it does not fully reach that threshold. The combo is best suited for 1080p gaming at high settings or 1440p gaming at medium settings, where it provides a smooth experience. Above those thresholds, users must accept lower quality presets to maintain playable frame rates.
Hardware Specifications
AMD Ryzen 5 7500F
Intel Arc B370
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 7500F + Intel Arc B370 in Inside
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 64.0 |
| 3840x2160 | Medium | 51.0 |
| 3840x2160 | High | 32.0 |
| 3840x2160 | Ultra | 30.0 |
| 2560x1440 | Low | 101.0 |
| 2560x1440 | Medium | 81.0 |
| 2560x1440 | High | 51.0 |
| 2560x1440 | Ultra | 48.0 |
| 1920x1080 | Low | 141.0 |
| 1920x1080 | Medium | 113.0 |
| 1920x1080 | High | 70.0 |
| 1920x1080 | Ultra | 67.0 |
Inside with Ryzen 5 7500F + Other GPUs
See how Inside performs with the same CPU but different graphics cards.
Inside with Arc B370 + Other CPUs
See how Inside performs with the same GPU but different processors.
Other Games with Ryzen 5 7500F + Arc B370
Explore FPS benchmarks for other games using this same hardware combination.