Doom

Doom

AVERAGE FPS
51
playable

This combination offers playable performance with an average of 51 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 20 25 29 34
1440p QHD 37 46 54 62
1080p Full HD 58 71 84 96

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 34
3840x2160 Medium 29
3840x2160 High 25
3840x2160 Ultra 20
2560x1440 Low 62
2560x1440 Medium 54
2560x1440 High 46
2560x1440 Ultra 37
1920x1080 Low 96
1920x1080 Medium 84
1920x1080 High 71
1920x1080 Ultra 58

Doom with AMD Ryzen 5 7500F + Intel Arc B370, In-Depth Analysis

The AMD Ryzen 5 7500F paired with the Intel Arc B370 produces a distinctive performance profile in Doom, one defined by steep resolution scaling and a pronounced reliance on the CPU to maintain frame rates. The measured data reveals a system that is capable at 1080p but quickly becomes constrained as pixel count rises, with the GPU emerging as the primary bottleneck at higher resolutions. This analysis breaks down the measured FPS across all settings and resolutions, contextualizes the roles of the CPU and GPU, and offers practical settings guidance based strictly on the provided benchmark results.

Resolution Scaling

The transition from 1920x1080 to 2560x1440 and then to 3840x2160 shows a clear and drastic drop in average frame rates across every settings preset. At High settings, the average FPS falls from 71 at 1080p to 46 at 1440p, a reduction of 25 frames, and then to 25 at 4K, a further reduction of 21 frames. This pattern indicates that the rendering load is scaling heavily with resolution, and the Intel Arc B370, with its relatively low performance percentile (5th percentile vs all GPUs), is struggling to keep pace with the increased pixel throughput.

The data suggests that at 1080p, the system is least constrained, as even the Ultra preset manages an average of 58 FPS. However, the jump to 1440p cuts performance by roughly 35-37% across the board (e.g., from 71 to 46 on High, from 96 to 62 on Low). This is a significant drop that points to the GPU's fillrate and shading capabilities being the limiting factor. The 4K results are particularly telling: the average FPS at High (25), Medium (29), and even Low (34) all fall below the generally accepted threshold for smooth gameplay, indicating that this combination is not viable at 3840x2160 for this title.

The scaling from 1440p to 4K is even more punishing. For instance, the Low preset drops from 62 FPS at 1440p to 34 FPS at 4K, a 45% performance loss. This non-linear degradation is characteristic of a GPU that is running out of raw compute and memory bandwidth, especially given the Arc B370's "System Shared" memory configuration, which ties its bandwidth to the system's DDR5 memory rather than dedicated VRAM. The 25 FPS average at 4K High and the 20 FPS at 4K Ultra are clear indicators that the GPU is saturated, and no amount of CPU headroom can compensate for the lack of pixel processing power at these high resolutions.

CPU Role

The AMD Ryzen 5 7500F is a 6-core, 12-thread processor based on the Zen 4 architecture. Its benchmark results show strong multi-threaded and single-threaded capabilities, with a Cinebench R23 multi-core score of 22799 and a single-core score of 3218. The 3DMark single-thread score of 974 and the Geekbench single-core score of 2374 further confirm its solid per-core performance. With a boost clock of 5.00 GHz, this CPU is well-equipped to handle the game logic and draw call processing that Doom relies on.

In the context of this combo, the CPU appears to be the dominant component at lower resolutions. At 1080p, the average FPS scales from 58 (Ultra) to 96 (Low), suggesting that even at the lowest settings, the frame rate is high enough to keep the CPU busy feeding the GPU. However, the CPU's influence is less about being a bottleneck and more about providing a high ceiling that the GPU cannot reach. The data shows that at 1080p Low, the system achieves 96 FPS, but at 1080p Ultra, it drops to 58 FPS. This 38 FPS difference is almost entirely due to the increased GPU workload, not a CPU limitation, as the CPU's performance is constant across settings.

The CPU's 32 MB of shared L3 cache and 83.2 GB/s memory bandwidth are more than sufficient for this game. The benchmark results place it in the 77th percentile among all CPUs, and its nearest rivals, such as the Intel Core i7-13620H (0.2% slower) and the AMD Ryzen 5 8400F (0.2% faster), are all close in average score, indicating a balanced mid-range to upper-mid-range processor. The data suggests that the Ryzen 5 7500F is not the limiting factor in this pairing; rather, it provides a stable platform that allows the GPU's performance ceiling to be the defining constraint.

GPU Role

The Intel Arc B370 is a low-power integrated graphics solution with a 25 W TDP, based on the Xe3-LPG architecture. Its specifications are modest: 1280 shading units, 40 TMUs, and 20 ROPs, with a boost clock of 2400 MHz. The memory configuration is "System Shared," meaning it relies on the system's DDR5 memory rather than dedicated VRAM. The GPU's benchmark results are stark; it scores only 1184 in the 3DMark Steel Nomad DX12 test, placing it in the 5th percentile of all GPUs.

This GPU is the clear bottleneck in this system for all but the lowest resolution. The measured FPS data confirms this. At 1440p, the GPU can manage an average of 54 FPS on Medium and 46 FPS on High, but these numbers are far from stellar. At 4K, the GPU's limitations are severe, with the average FPS falling to 20 on Ultra and 34 on Low. The GPU's nearest rivals in terms of average benchmark score—the ATI Mobility Radeon HD 5570 (-0.2%), ATI Radeon HD 5770 (-0.5%), and AMD Radeon HD 7650M (-0.7%)—are all older, lower-performance parts, underscoring the Arc B370's position at the very bottom of the performance stack.

The fact that the GPU has no dedicated VRAM and instead uses "System Shared" memory means its performance is also tied to the system's memory bandwidth. This is a critical weakness for a game like Doom, which requires high texture throughput. The measured FPS at 4K Ultra (20 FPS) versus 4K Low (34 FPS) shows a modest 14 FPS improvement when lowering settings, which is far less than the improvements seen at 1080p (from 58 to 96 FPS, a 38 FPS difference). This indicates that at high resolutions, the GPU is not just limited by shading but also by memory bandwidth and fillrate, making settings changes less effective.

Measured FPS Breakdown

The full dataset provides a clear picture of the system's performance envelope. At 1920x1080, the system is playable across all presets. The Low preset yields an average of 96 FPS, which is smooth. Medium averages 84 FPS, High averages 71 FPS, and Ultra averages 58 FPS. The minimum FPS recorded for Medium is 71, matching the average of High, which suggests that frame pacing is relatively consistent at this resolution.

At 2560x1440, the performance drops significantly. Low averages 62 FPS, which is still acceptable for most players. Medium averages 54 FPS, with a minimum of 46 and a maximum of 62. High averages 46 FPS, which starts to feel less fluid. Ultra drops to 37 FPS, which is borderline for a fast-paced FPS. The data shows a clear pattern: each step up in settings costs roughly 8-9 FPS at this resolution.

At 3840x2160, the system is not viable for serious play. Low averages 34 FPS, Medium averages 29 FPS (with a min of 25 and max of 34), High averages 25 FPS, and Ultra averages 20 FPS. All of these are below the 60 FPS target and even below 30 FPS for the higher presets. The 4K results are uniformly poor, confirming that this combination is not suited for 4K gaming in Doom.

How This Combo Ranks

The AMD Ryzen 5 7500F + Intel Arc B370 combination ranks 3425 out of 3712 tested combos in Doom. This places it in the bottom 8% of all tested systems, which is consistent with the GPU's very low performance percentile. The combo's rank reflects the severe GPU bottleneck; the strong CPU (77th percentile) cannot compensate for the weak GPU (5th percentile) in a graphically demanding title like Doom.

The ranking is a direct consequence of the GPU's inability to deliver high frame rates at resolutions above 1080p. While the CPU is capable of handling the game's processing demands, the GPU's fillrate and memory limitations cap the overall performance. This combo is effectively a low-end entry point for 1080p gaming, but it is not competitive with even mid-range systems, as evidenced by its rank in the bottom 8%.

Given the CPU's robust benchmark scores (e.g., Cinebench R23 multi-core of 22799) and the GPU's weak scores (3DMark Steel Nomad of 1184), the data suggests that this pairing is unbalanced. The CPU is overqualified for the GPU's capabilities. For a more balanced system, one would typically pair a CPU of this class with a much stronger GPU, but the benchmark data here shows the practical limits of this specific combination.

Settings Recommendations

Based solely on the measured FPS rows, the best experience for this combo is at 1920x1080 with the Medium preset, which yields an average of 84 FPS. This provides a good balance between visual quality and smoothness, as the minimum FPS for this setting is 71, which is still above the 60 FPS threshold for most players. The High preset at 1080p (71 FPS) is also acceptable, but Medium offers a higher frame rate with only a minor visual compromise.

For players who prioritize frame rate above all else, the Low preset at 1920x1080 provides an average of 96 FPS, ensuring very smooth gameplay, though at a significant visual quality cost. The Ultra preset at 1080p (58 FPS) is playable but not ideal, as it dips below 60 FPS on average.

At 2560x1440, the Low preset (62 FPS) is the only one that maintains an average above 60 FPS. The Medium preset (54 FPS) is playable but may feel less responsive. The High (46 FPS) and Ultra (37 FPS) presets are not recommended for a smooth experience. At 3840x2160, none of the presets achieve a playable frame rate, so the data suggests avoiding this resolution entirely for this game.

In summary, the optimal configuration is 1080p Medium, which offers the best combination of visual fidelity and performance. If a higher frame rate is needed, dropping to 1080p Low is the next best option. Users should avoid 1440p High and above, and all 4K presets, based on the measured results.

FAQ

Q: What is the best resolution and settings for this combo in Doom?

A: The best experience is at 1920x1080 with Medium settings, which averages 84 FPS with a minimum of 71 FPS. This offers a good balance between visual quality and smooth performance.

Q: Can this system handle 4K gaming in Doom?

A: No. The measured data shows that at 3840x2160, the average FPS ranges from 20 (Ultra) to 34 (Low), all of which are below playable thresholds. The GPU is not capable of 4K performance in this title.

Q: How does the CPU's performance compare to its rivals?

A: The Ryzen 5 7500F has an average benchmark score of 24964. It is 0.1% faster than the Intel Core i7-11850H, 0.2% faster than the Intel Core i7-13620H, and 0.4% faster than the Intel Core 5 210H. It is 0.2% slower than the AMD Ryzen 5 8400F.

Q: Is the CPU or GPU the bottleneck in this system?

A: The GPU is the clear bottleneck. The CPU scores in the 77th percentile among all CPUs, while the GPU scores in the 5th percentile. At 1080p, the GPU struggles to maintain high FPS at higher settings, and at 4K, it is completely overwhelmed.

Q: What is the frame rate difference between Low and Ultra settings at 1080p?

A: At 1920x1080, the Low preset averages 96 FPS, while the Ultra preset averages 58 FPS. This represents a 38 FPS difference, showing that the GPU is heavily taxed by higher settings.

Q: Does the GPU have dedicated video memory?

A: No, the Intel Arc B370 uses "System Shared" memory, meaning it shares the system's DDR5 memory. Its bandwidth is listed as "System Dependent," which is a factor in its performance limitations at higher resolutions.

Hardware Specifications

AMD Ryzen 5 7500F

Cores / Threads 6 / 12
Base Clock 3700 MHz
Boost Clock 5000 MHz
TDP 65W
Socket AMD Socket AM5
View Full CPU Details →

Intel Arc B370

VRAM System Shared System Shared
Base Clock
Boost Clock 2400 MHz MHz
TDP 25 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 7500F + Intel Arc B370 in Doom

Resolution Settings Avg FPS
3840x2160 Low 34.0
3840x2160 Medium 29.0
3840x2160 High 25.0
3840x2160 Ultra 20.0
2560x1440 Low 62.0
2560x1440 Medium 54.0
2560x1440 High 46.0
2560x1440 Ultra 37.0
1920x1080 Low 96.0
1920x1080 Medium 84.0
1920x1080 High 71.0
1920x1080 Ultra 58.0

Doom with Ryzen 5 7500F + Other GPUs

See how Doom performs with the same CPU but different graphics cards.

Doom with Arc B370 + Other CPUs

See how Doom performs with the same GPU but different processors.

Other Games with Ryzen 5 7500F + Arc B370

Explore FPS benchmarks for other games using this same hardware combination.