Inside
This combination delivers exceptional performance with an average of 197 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 92 | 97 | 154 | 193 |
| 1440p QHD | 146 | 154 | 246 | 276 |
| 1080p Full HD | 203 | 214 | 285 | 308 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Inside with AMD Ryzen 5 5600X + AMD Radeon RX 6800 XT, In-Depth Analysis
How This Combo Ranks
The AMD Ryzen 5 5600X paired with the AMD Radeon RX 6800 XT ranks 1124th out of 3716 tested combos for Inside. That places this configuration in the top 30% of all tested systems for this specific title, which is a strong result given the game's modest hardware demands. The percentile positioning reflects a system that dramatically outperforms the requirements of a puzzle platformer, delivering frame rates that far exceed what the game's visual style would suggest is necessary. The combination of a mid-range 2020 CPU with a high-end 2020 GPU creates a balanced pairing where neither component becomes a significant bottleneck at common gaming resolutions, though the data reveals interesting shifts in which component takes the lead role depending on the resolution and preset selected.
CPU Role
The AMD Ryzen 5 5600X brings 6 cores and 12 threads to this pairing, built on the Zen 3 architecture with a base clock of 3.70 GHz and a boost clock of 4.60 GHz. For a game like Inside, which is a puzzle platformer rather than a massively threaded simulation, the single-thread performance of this processor is the more relevant metric. The CPU's 3DMark single-thread score of 917 and Cinebench R23 single-core score of 1541 indicate strong per-core capability that directly translates to the physics and logic calculations running in the background of this title.
The processor sits at the 75th percentile against all CPUs, with an average benchmark score of 21771. Its nearest rivals include the AMD Ryzen 7 4800H (scoring 21749, just 0.1% lower), the AMD Ryzen 5 PRO 6650U (21874, 0.5% higher), the Intel Core i7-11700 (21891, 0.5% higher), and the AMD EPYC 9554P (21899, 0.6% higher). This clustering shows that the 5600X is positioned in a very competitive segment where performance differences between adjacent CPUs are negligible in real-world gaming scenarios.
In the measured FPS data, the CPU's influence becomes apparent when comparing low versus high settings at 1080p. The jump from 308 FPS at Low settings to 214 FPS at High settings at 1920x1080 suggests that the CPU is capable of feeding the GPU well beyond 300 frames per second in lighter scenes, but as the settings increase, the GPU's workload grows and frame rates settle into a range where the CPU is no longer the primary constraint. The Cinebench R23 multicore score of 11838 and Geekbench multicore score of 9173 show that this processor has ample headroom for any background tasks or streaming overhead without impacting the game's performance.
The 12 threads handle the game's thread scheduling efficiently, and the L3 cache of 32 MB provides fast access to frequently used game data. The 3DMark 2-thread score of 1793 versus the 4-thread score of 3363 illustrates how performance scales with additional threads, which matters for games that may spawn helper threads for audio, physics, or loading operations. For Inside specifically, the data indicates that even at 1080p with Low settings, the CPU is delivering 308 FPS average, which is well beyond what any standard display can show, confirming that this processor is never the limiting factor in this title.
GPU Role
The AMD Radeon RX 6800 XT is the dominant component in this pairing for Inside, equipped with 16 GB of GDDR6 memory on a 256-bit bus providing 512.0 GB/s of bandwidth. The GPU's base clock of 1825 MHz and boost clock of 2250 MHz allow it to push substantial frame rates even at 4K resolution. The RDNA 2.0 architecture with 4608 shading units and 128 ROPs delivers the raw pixel throughput needed for high-resolution rendering, with a pixel rate of 288.0 GPixel/s and a texture rate of 648.0 GTexel/s.
The GPU ranks at the 85th percentile against all GPUs with an average benchmark score of 48477. Its nearest rivals show interesting deltas: the NVIDIA RTX A1000 Mobile scores 47743 (1.5% lower), while the Intel Arc A550M scores 49737 (2.5% higher), the NVIDIA GeForce RTX 5070 Ti scores 49957 (3% higher), and the AMD Radeon RX Vega 64 scores 50001 (3% higher). This positioning places the RX 6800 XT in the upper echelon of graphics cards, well-suited for demanding titles, but for Inside, its capabilities are only partially utilized at lower resolutions.
The measured FPS data reveals the GPU's scaling behavior. At 1080p, the GPU delivers 308 FPS at Low, 285 FPS at Medium, 214 FPS at High, and 203 FPS at Ultra. At 1440p, these figures become 276 FPS at Low, 246 FPS at Medium, 154 FPS at High, and 146 FPS at Ultra. At 4K, the GPU still manages 193 FPS at Low, 154 FPS at Medium, 97 FPS at High, and 92 FPS at Ultra. The PassMark G3D score of 24980 and Geekbench OpenCL score of 171304 corroborate the GPU's strong compute capabilities, which translate well to this game's rendering demands.
The DirectX 12 score of 100 in PassMark and the support for DirectX 12 Ultimate (12_2) ensure the GPU fully supports the game's API requirements. The 16 GB VRAM is far more than Inside needs, meaning there is no risk of texture swapping or memory pressure even at 4K Ultra settings. The FP32 performance of 20.74 TFLOPS provides ample compute headroom for the game's shaders, while the 72 ray tracing cores are present but likely unused given the game's release date of 2016, predating widespread ray tracing adoption.
FAQ
Q: What frame rate can I expect at 1080p with Ultra settings?
A: The measured data shows an average of 203 FPS at 1920x1080 with Ultra settings. This indicates the RX 6800 XT, paired with the Ryzen 5 5600X, delivers extremely smooth gameplay well beyond the refresh rate of most monitors.
Q: Does this combo maintain playable frame rates at 4K?
A: Yes. The measured results show 92 FPS at 4K Ultra, 97 FPS at 4K High, 154 FPS at 4K Medium, and 193 FPS at 4K Low. All settings levels at 3840x2160 remain above 90 FPS, which is excellent for a puzzle platformer.
Q: How does the Ryzen 5 5600X compare to its nearest CPU rivals?
A: The CPU's average benchmark score of 21771 is nearly identical to the AMD Ryzen 7 4800H at 21749 (0.1% higher), and slightly lower than the AMD Ryzen 5 PRO 6650U at 21874 (0.5% lower), the Intel Core i7-11700 at 21891 (0.5% lower), and the AMD EPYC 9554P at 21899 (0.6% lower). These differences are negligible for gaming.
Q: What is the GPU's ranking relative to other graphics cards?
A: The RX 6800 XT sits at the 85th percentile of all GPUs. It outperforms the NVIDIA RTX A1000 Mobile by 1.5% but trails the Intel Arc A550M by 2.5%, the NVIDIA GeForce RTX 5070 Ti by 3%, and the AMD Radeon RX Vega 64 by 3% in average benchmark scores.
Q: Is the CPU or GPU the limiting factor in this game?
A: The data suggests the GPU becomes the limiting factor at higher resolutions and settings. At 1080p Low, the system reaches 308 FPS, but at 4K Ultra, it drops to 92 FPS, showing a 70% reduction that aligns with the GPU's rendering workload increasing rather than any CPU constraint.
Q: What is the minimum FPS recorded for this combo?
A: The measured data includes minimum FPS values only for Medium settings: 242 FPS at 1080p, 209 FPS at 1440p, and 131 FPS at 4K. These minimums remain well above any threshold for smooth gameplay.
Resolution Scaling
The FPS scaling across resolutions provides clear insight into where the bottleneck lies for this combo. Moving from 1080p to 1440p at High settings, the average FPS drops from 214 to 154, a 28% reduction. Moving from 1440p to 4K at High settings, the average FPS drops from 154 to 97, a 37% reduction. From 1080p to 4K at High settings overall, the drop is from 214 to 97, a 54.7% decrease. This scaling pattern indicates that the GPU is the primary constraint as resolution increases, since the CPU's workload remains relatively constant while the GPU must render more pixels.
At Low settings, the scaling is even more dramatic: 1080p delivers 308 FPS, 1440p delivers 276 FPS (10.4% lower), and 4K delivers 193 FPS (37.3% lower from 1440p). The smaller drop from 1080p to 1440p at Low settings (10.4%) compared to High settings (28%) suggests that at Low settings, the CPU begins to play a more significant role at 1080p, as the GPU is not fully utilized at that resolution with reduced graphical demands.
At Medium settings, the measured minimum FPS values show the system maintains 242 FPS at 1080p, 209 FPS at 1440p, and 131 FPS at 4K. The minimum frame rates scale consistently with the averages, indicating stable performance without sudden hitches. The ratio of average to minimum FPS remains relatively constant across resolutions, suggesting the game's performance profile is consistent regardless of resolution.
The transition from Ultra to High settings at each resolution yields modest gains: at 1080p, 203 to 214 FPS (5.4% increase); at 1440p, 146 to 154 FPS (5.5% increase); at 4K, 92 to 97 FPS (5.4% increase). This consistent gain pattern across resolutions indicates that the difference between High and Ultra is a uniform increase in GPU workload rather than a resolution-dependent effect. The data clearly shows that 4K is where the GPU's limits begin to appear, but even at the most demanding settings, the system remains well above playable thresholds.
Settings Recommendations
The measured data reveals that the optimal settings for this combo depend heavily on the target resolution and desired frame rate. At 1080p, all settings levels deliver exceptional performance: 308 FPS at Low, 285 FPS at Medium, 214 FPS at High, and 203 FPS at Ultra. For most users with 60Hz or 144Hz displays, even Ultra settings at 1080p provide more than enough headroom, making Ultra the recommended choice for maximum visual fidelity without sacrificing smoothness.
At 1440p, the performance remains excellent across all settings: 276 FPS at Low, 246 FPS at Medium, 154 FPS at High, and 146 FPS at Ultra. The jump from Medium to High at 1440p costs 92 FPS (from 246 to 154), which is a significant drop, but the resulting 154 FPS still exceeds the refresh rate of most high-refresh monitors. Ultra at 1440p delivers 146 FPS, only 8 FPS lower than High, making Ultra the preferred choice for 1440p users who want the best visual quality while maintaining triple-digit frame rates.
At 4K, the choice becomes more nuanced. Ultra delivers 92 FPS, High delivers 97 FPS, Medium delivers 154 FPS, and Low delivers 193 FPS. The data shows that Medium at 4K offers the best balance, with 154 FPS average and a minimum of 131 FPS, which is more than double the frame rate of Ultra while still providing a substantial visual upgrade over Low. The difference between High and Ultra at 4K is only 5 FPS (97 versus 92), but the difference between Medium and High is 57 FPS (154 versus 97), suggesting that Medium is the sweet spot for 4K gaming on this hardware.
The Medium preset at 4K also provides the only measured minimum FPS data at that resolution, with 131 FPS minimum, indicating consistent performance without drops below 130 FPS. For users prioritizing frame rate over visual fidelity, Low at 4K delivers 193 FPS, which is remarkable for a puzzle platformer. However, given that this game does not feature demanding graphical effects that would justify Ultra settings, the Medium preset at 4K or Ultra at 1080p/1440p represent the best measured experiences for this combo. The data consistently shows that Medium settings provide a significant performance uplift over High and Ultra while maintaining the visual polish expected from a 2016 title.
Hardware Specifications
AMD Ryzen 5 5600X
AMD Radeon RX 6800 XT
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 5600X + AMD Radeon RX 6800 XT in Inside
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 193.0 |
| 3840x2160 | Medium | 154.0 |
| 3840x2160 | High | 97.0 |
| 3840x2160 | Ultra | 92.0 |
| 2560x1440 | Low | 276.0 |
| 2560x1440 | Medium | 246.0 |
| 2560x1440 | High | 154.0 |
| 2560x1440 | Ultra | 146.0 |
| 1920x1080 | Low | 308.0 |
| 1920x1080 | Medium | 285.0 |
| 1920x1080 | High | 214.0 |
| 1920x1080 | Ultra | 203.0 |
Inside with Ryzen 5 5600X + Other GPUs
See how Inside performs with the same CPU but different graphics cards.
Inside with RX 6800 XT + Other CPUs
See how Inside performs with the same GPU but different processors.
Other Games with Ryzen 5 5600X + RX 6800 XT
Explore FPS benchmarks for other games using this same hardware combination.