Inside
This combination delivers exceptional performance with an average of 219 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 122 | 127 | 204 | 231 |
| 1440p QHD | 194 | 205 | 249 | 269 |
| 1080p Full HD | 227 | 230 | 276 | 297 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Inside with AMD Ryzen 5 5600 + NVIDIA GeForce RTX 5070 Ti, In-Depth Analysis
The AMD Ryzen 5 5600 and NVIDIA GeForce RTX 5070 Ti combination delivers exceptional performance in Inside, a 2016 puzzle platformer that is far more demanding on the GPU than the CPU at higher resolutions. Benchmark results show this pairing is capable of pushing frame rates well beyond the refresh rates of most displays, with the RTX 5070 Ti acting as the primary performance driver, while the Ryzen 5 5600 provides ample headroom to avoid becoming a bottleneck. This analysis breaks down the measured FPS data to illustrate how the system scales across resolutions and settings.
Resolution Scaling
The FPS data reveals a classic GPU-bound scaling pattern. At 1080p with Low settings, the combo achieves an average of 297.4 FPS. Moving to 1440p Low drops that to 268.8 FPS, a reduction of approximately 10%. At 4K Low, the average falls to 230.8 FPS, which is still a 14% decrease from the 1440p figure. This scaling curve is shallow, indicating that even at 4K, the RTX 5070 Ti is not being fully taxed by the game's visual load.
The gap between Low and Ultra settings grows with resolution. At 1080p, the difference between Low (297.4 FPS) and Ultra (226.9 FPS) is 70.5 FPS, or roughly 24%. At 1440p, the spread is 75 FPS (268.8 vs 193.8), and at 4K it narrows slightly to 109.3 FPS (230.8 vs 121.5). The 4K Ultra result of 121.5 FPS is the only data point that dips below the 1440p High score of 204.7 FPS, showing that resolution scaling is the dominant factor in performance reduction.
The data indicates that the limiting component shifts with resolution. At 1080p, the CPU's single-thread performance (882 in 3dmark_single_thread) and the game's lightweight engine allow the GPU to run at very high frame rates. As resolution increases to 4K, the GPU's workload expands, and the RTX 5070 Ti's raw compute power (43.94 TFLOPS FP32) becomes the binding constraint, particularly at Ultra settings. The Ryzen 5 5600's 6 cores and 12 threads are sufficient to feed the GPU at all tested resolutions, as evidenced by the relatively modest FPS drop from 1080p to 1440p.
GPU Role
The NVIDIA GeForce RTX 5070 Ti is the clear performance leader in this pairing. Its 16 GB of GDDR7 memory on a 256-bit bus provides 896.0 GB/s of bandwidth, which is more than adequate for Inside's modest texture requirements. The GPU's boost clock of 2452 MHz and base clock of 2295 MHz allow it to sustain high throughput across all settings. Benchmark results show the GPU sits in the 87th percentile against all GPUs, with an average benchmark score of 52086. Its nearest rival, the NVIDIA GeForce RTX 4080, scores nearly identically at 52085, a delta of 0%. This places the RTX 5070 Ti in elite company for this game.
The GPU's memory capacity is never a limiting factor. At 4K Ultra, the game averages 121.5 FPS, which is 27% lower than the 4K Medium result of 204.3 FPS. This drop is attributed to the increased shading and texture work at Ultra, not memory capacity. The RTX 5070 Ti's 8960 shading units and 280 TMUs handle the game's pixel and texture throughput with ease. The measured FPS at 1080p Low (297.4 FPS) likely approaches the game's engine limit, as the GPU's pixel rate of 235.4 GPixel/s is more than sufficient for the resolution.
The GPU's DirectX 12 Ultimate support (12_2) and 70 RT cores are irrelevant for Inside, which is a 2D side-scroller. However, the GPU's raw rasterization performance is what drives the high frame rates. The data shows that the RTX 5070 Ti delivers over 200 FPS at 1440p High and over 200 FPS at 4K Low, confirming that this GPU is overkill for the game but provides a future-proofing buffer for higher refresh rate displays.
FAQ
Q: What is the average FPS at 4K Ultra settings?
A: The measured average FPS at 3840x2160 with Ultra settings is 121.5 FPS.
Q: How much faster is 1080p Low compared to 4K Ultra?
A: The 1080p Low result of 297.4 FPS is 175.9 FPS higher than the 4K Ultra result of 121.5 FPS, representing a 145% increase.
Q: Does the CPU bottleneck the GPU at any resolution?
A: No. The Ryzen 5 5600's 3dmark_single_thread score of 882 and 3dmark_2_threads score of 1737 indicate strong single-core performance, and the FPS scaling from 1080p to 4K shows the GPU is the limiting factor at higher resolutions.
Q: What is the largest FPS drop between settings at a fixed resolution?
A: At 4K, the drop from Low (230.8 FPS) to Ultra (121.5 FPS) is 109.3 FPS, which is the largest absolute difference across all resolutions.
Q: Is the RTX 5070 Ti's 16 GB VRAM sufficient for this game?
A: Yes. The game's highest tested setting (4K Ultra) still averages 121.5 FPS, and the GPU's 896.0 GB/s memory bandwidth is far more than the game requires, as evidenced by the high frame rates at all settings.
Q: How does the combo rank among all tested configurations?
A: This combo ranks 324th out of 1671 tested combos, placing it in the top 19% of all tested systems.
How This Combo Ranks
The combo's rank of 324 out of 1671 tested combinations places it in the top 19.4% of all tested systems. This is a strong result for a mid-range CPU paired with a high-end GPU. The ranking reflects the GPU's dominance in this workload. The RTX 5070 Ti's percentile rank of 87 against all GPUs is the primary driver of this position. The CPU's percentile rank of 79 against all CPUs is lower, but its performance is sufficient to avoid dragging down the overall score.
The delta between the CPU and GPU performance tiers is notable. The Ryzen 5 5600's average benchmark score of 21765 puts it in a dead heat with its nearest rivals: the Intel Xeon D-1746TER (21635, +0.6%) and AMD EPYC 9554P (21899, -0.6%). The GPU's average score of 52086 is nearly identical to the RTX 4080 (52085, 0% delta), but 2.5% ahead of the RTX A1000 (50826). This pairing of a 79th-percentile CPU with an 87th-percentile GPU creates a system that is well-balanced for Inside, where the GPU handles the bulk of the work.
The rank of 324 suggests that many faster combos exist, primarily those with newer or higher-end CPUs. However, for this specific game, the ranking is inflated by the GPU's ability to push frame rates to levels where CPU differences become negligible. The data shows that this combo outperforms the majority of systems in the database, making it a high-tier configuration for Inside.
CPU Role
The AMD Ryzen 5 5600 provides a solid foundation for this gaming combo. Its 6 cores and 12 threads are based on the Zen 3 architecture, running at a base clock of 3.50 GHz and a boost clock of 4.40 GHz. The CPU's 32 MB of shared L3 cache and 64 KB L1 cache per core help reduce memory latency, which is beneficial for game logic. Benchmark results show a single-thread score of 882 and a 2-thread score of 1737 in 3dmark, indicating strong per-core performance.
In Inside, the CPU's role is to handle game logic, physics, and draw calls. The game is a 2D puzzle platformer with limited entity counts, so the CPU's workload is light. The measured FPS at 1080p Low (297.4 FPS) is likely near the engine's frame rate cap, as the CPU's 12 threads are more than sufficient for the game's single-threaded nature. The CPU's Cinebench R23 multicore score of 18309 and single-core score of 2584 further confirm its capability.
The CPU's performance relative to rivals shows it is competitive. Its average benchmark score of 21765 is 0.6% higher than the Intel Xeon D-1746TER (21635) and 0.6% lower than the AMD EPYC 9554P (21899). The Intel Core i7-11700F scores 21957, which is 0.9% higher. These differences are negligible for gaming, and the Ryzen 5 5600's 65W TDP and active production status make it a practical choice. The CPU's PCIe Gen 4 support with 20 lanes provides sufficient bandwidth for the RTX 5070 Ti's PCIe 5.0 x16 interface, though the GPU's bandwidth is not fully utilized in this game.
Measured FPS Breakdown
The measured FPS data provides a complete picture of performance across all settings and resolutions:
3840x2160 (4K):
- Low: 230.8 FPS
- Medium: 204.3 FPS
- High: 127.1 FPS
- Ultra: 121.5 FPS
2560x1440 (1440p):
- Low: 268.8 FPS
- Medium: 249.2 FPS
- High: 204.7 FPS
- Ultra: 193.8 FPS
1920x1080 (1080p):
- Low: 297.4 FPS
- Medium: 276.4 FPS
- High: 230.4 FPS
- Ultra: 226.9 FPS
The data shows a consistent pattern: Low settings always yield the highest FPS, followed by Medium, then High, with Ultra being the most demanding. At 1080p, the spread between Low and Ultra is 70.5 FPS. At 1440p, the spread is 75 FPS. At 4K, the spread expands to 109.3 FPS. This widening gap indicates that the GPU's workload scales significantly with both resolution and settings.
The jump from Medium to High is particularly steep. At 4K, the drop from Medium (204.3 FPS) to High (127.1 FPS) is 77.2 FPS, a 38% reduction. This suggests that the High preset introduces a significant graphical effect that taxes the GPU. The drop from High to Ultra at 4K is only 5.6 FPS, indicating diminishing returns at the highest setting. At 1080p, the Medium to High drop is 46 FPS (276.4 to 230.4), while High to Ultra is only 3.5 FPS.
Settings Recommendations
For the best experience, the data suggests prioritizing frame rate over visual fidelity, given the game's simple art style. At 1080p, the High preset at 230.4 FPS is a strong choice, as it offers a significant visual upgrade over Medium (276.4 FPS) with only a 46 FPS penalty. The Ultra preset at 226.9 FPS is nearly identical to High, so the extra visual fidelity is nearly free.
At 1440p, the Medium preset at 249.2 FPS provides an excellent balance, delivering over 200 FPS while maintaining good visual quality. The High preset at 204.7 FPS is also viable for those with 144Hz displays, as it stays above the refresh rate threshold. For 4K, the Low preset at 230.8 FPS is the only option that exceeds 200 FPS, making it the best choice for high refresh rate 4K displays. The Medium preset at 204.3 FPS is also playable, but it requires a display that supports 200Hz or higher.
For users with standard 60Hz displays, the Ultra preset at any resolution provides a smooth experience, with the 4K Ultra result of 121.5 FPS still being more than double the refresh rate. However, for competitive play or maximizing the GPU's potential, the Low preset at 1080p (297.4 FPS) is the clear winner, as it offers the highest possible frame rate and the lowest input latency. The data indicates that the Medium preset is the sweet spot for most users, as it maintains high frame rates at all resolutions while providing a meaningful visual improvement over Low.
Hardware Specifications
AMD Ryzen 5 5600
NVIDIA GeForce RTX 5070 Ti
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 5600 + NVIDIA GeForce RTX 5070 Ti in Inside
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 230.8 |
| 3840x2160 | Medium | 204.3 |
| 3840x2160 | High | 127.1 |
| 3840x2160 | Ultra | 121.5 |
| 2560x1440 | Low | 268.8 |
| 2560x1440 | Medium | 249.2 |
| 2560x1440 | High | 204.7 |
| 2560x1440 | Ultra | 193.8 |
| 1920x1080 | Low | 297.4 |
| 1920x1080 | Medium | 276.4 |
| 1920x1080 | High | 230.4 |
| 1920x1080 | Ultra | 226.9 |
Inside with Ryzen 5 5600 + Other GPUs
See how Inside performs with the same CPU but different graphics cards.
Inside with RTX 5070 Ti + Other CPUs
See how Inside performs with the same GPU but different processors.
Other Games with Ryzen 5 5600 + RTX 5070 Ti
Explore FPS benchmarks for other games using this same hardware combination.