Inside

Inside

AVERAGE FPS
223
excellent

This combination delivers exceptional performance with an average of 223 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 122 125 205 238
1440p QHD 192 203 256 275
1080p Full HD 233 234 284 308

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 238
3840x2160 Medium 205
3840x2160 High 125
3840x2160 Ultra 122
2560x1440 Low 275
2560x1440 Medium 256
2560x1440 High 203
2560x1440 Ultra 192
1920x1080 Low 308
1920x1080 Medium 284
1920x1080 High 234
1920x1080 Ultra 233

Inside with AMD Ryzen 5 5600GT + NVIDIA GeForce RTX 5070 Ti, In-Depth Analysis

Inside is a 2D puzzle-platformer from 2016, and the benchmark data for the AMD Ryzen 5 5600GT + NVIDIA GeForce RTX 5070 Ti combination shows a title that is overwhelmingly GPU-bound at higher resolutions but becomes increasingly CPU-limited as resolution drops. The measured frames per second (FPS) across all settings and resolutions are exceptionally high, indicating that this hardware pairing is far more powerful than the game requires for smooth gameplay. The data shows a clear performance hierarchy where the GPU's rendering load scales with resolution, while the CPU's frame-generation ceiling becomes the limiting factor at 1080p.

Resolution Scaling

The transition from 1920x1080 to 3840x2160 produces a dramatic shift in frame rates, highlighting the changing bottleneck. At 1080p with Low settings, the average FPS is 308.2, while at 4K with the same settings, it drops to 237.8. This represents a 70.4 FPS decrease, or roughly 23% lower performance, purely from the resolution increase. The scaling becomes more pronounced at higher settings; with Ultra settings, the average FPS falls from 233.1 at 1080p to 122.0 at 4K, a reduction of 111.1 FPS (about 48%). This larger drop at higher settings indicates that the GPU is doing significantly more work per frame as both resolution and graphical complexity increase.

The data reveals that at 1080p, the RTX 5070 Ti is not being fully utilized, as the frame rates across all settings (ranging from 233.1 to 308.2 FPS) are likely hitting a ceiling imposed by the CPU's ability to feed the GPU with draw calls. The Ryzen 5 5600GT, with its 6 cores and 12 threads, appears to be the limiting component at this resolution. Moving to 2560x1440, the frame rates remain high but show a more consistent scaling pattern, with Low at 275.3 FPS and Ultra at 191.8 FPS. At 4K, the GPU workload becomes dominant, and the scaling between settings is more linear, with Low at 237.8 FPS and Ultra at 122.0 FPS. This pattern suggests that for 4K gaming, the RTX 5070 Ti's rendering capabilities are the primary constraint, while at 1080p, the CPU's single-threaded performance and memory bandwidth become the limiting factors.

FAQ

Q: What is the maximum average FPS achievable with this hardware combination?

A: The highest recorded average FPS is 308.2, achieved at 1920x1080 resolution with Low settings. This represents the peak performance ceiling for this pairing.

Q: How does the RTX 5070 Ti compare to its nearest rival in synthetic benchmarks?

A: The RTX 5070 Ti has an average benchmark score of 52086, which is essentially identical to the NVIDIA GeForce RTX 4080's score of 52085 (0% delta). It also performs 2.5% better than the NVIDIA RTX A1000 (score 50826) and 2.5% worse than the AMD Radeon Pro W6600M (score 53414).

Q: Is the Ryzen 5 5600GT a competitive processor in its class?

A: The Ryzen 5 5600GT has an average benchmark score of 20740, placing it at the 78th percentile among all CPUs. It performs within 0.3% of the AMD Ryzen 5 5600X (score 20680) and the Intel Core i7-10700 (score 20746), showing it is competitive with these older-generation parts.

Q: What is the frame rate difference between Low and Ultra settings at 4K?

A: At 3840x2160 resolution, Low settings produce an average of 237.8 FPS, while Ultra settings produce 122.0 FPS. This is a difference of 115.8 FPS, indicating that Ultra settings roughly halve the frame rate compared to Low.

Q: Does the game benefit more from CPU or GPU upgrades based on the data?

A: The data shows that at 1080p, frame rates are likely CPU-limited, as the difference between Low (308.2 FPS) and Ultra (233.1 FPS) is only 75.1 FPS. At 4K, the GPU becomes the bottleneck, with the same settings gap widening to 115.8 FPS. This suggests the game scales with both components, but the GPU has a larger impact at higher resolutions.

Q: What is the launch MSRP of the RTX 5070 Ti?

A: The launch MSRP of the NVIDIA GeForce RTX 5070 Ti is 749 USD.

GPU Role

The NVIDIA GeForce RTX 5070 Ti is the primary driver of frame rates in Inside, particularly at higher resolutions. Its 16 GB of GDDR7 memory on a 256-bit bus provides a memory bandwidth of 896.0 GB/s, which is more than sufficient for this game's modest texture and geometry requirements. The GPU's boost clock of 2452 MHz and base clock of 2295 MHz, combined with 8960 shading units, allow it to process the game's simple 2D scenes with ease. The data shows that at 4K resolution, the GPU's raw compute power is the determining factor, with frame rates ranging from 122.0 FPS at Ultra to 237.8 FPS at Low, demonstrating a 49% performance swing based on graphical settings.

The RTX 5070 Ti's benchmark scores further contextualize its role. Its Passmark G3D score of 32974 and 3DMark Steel Nomad DX12 score of 6604 indicate strong DirectX 12 performance, which aligns with the game's requirements. The GPU's 70 RT cores and 280 tensor cores are not directly relevant to Inside, which does not use ray tracing or DLSS, but they contribute to the card's overall architecture. The data shows that the GPU is never the limiting factor at 1080p, as even at Ultra settings the frame rate (233.1 FPS) is far above what would be considered a playable threshold. At 4K, the GPU's workload increases significantly, but it still maintains a minimum average of 122.0 FPS at the highest settings, indicating that this card has substantial headroom for this title.

Settings Recommendations

Based on the measured FPS data, the optimal settings for this hardware combination depend on the target resolution and desired frame rate. At 1920x1080, all settings provide well over 200 FPS, with Low at 308.2, Medium at 283.9, High at 234.3, and Ultra at 233.1. The difference between High and Ultra is minimal (only 1.2 FPS), so players should select Ultra for the best visual quality without a meaningful performance penalty. At 2560x1440, the frame rates remain high, with Low at 275.3, Medium at 255.8, High at 202.7, and Ultra at 191.8. The step from High to Ultra costs 10.9 FPS, which is a small trade-off for the visual improvements, so Ultra remains the recommended choice for most users.

At 3840x2160, the performance gap between settings becomes more significant. Low produces 237.8 FPS, Medium drops to 204.9, High falls to 125.4, and Ultra bottoms out at 122.0. The difference between Medium and High is 79.5 FPS, which is substantial, while the difference between High and Ultra is only 3.4 FPS. For 4K gaming, High settings offer the best balance between visual fidelity and performance, as the 125.4 FPS average is still well above the 60 FPS threshold, while Ultra provides only marginal visual gains for a 3.4 FPS loss. For players with high-refresh-rate 4K displays, Medium settings at 204.9 FPS would be the preferred choice to maximize smoothness.

Measured FPS Breakdown

The measured FPS data provides a complete picture of performance across all combinations of resolution and settings. At 1920x1080, the average frame rates are: Low at 308.2 FPS, Medium at 283.9 FPS, High at 234.3 FPS, and Ultra at 233.1 FPS. These figures show a relatively flat scaling curve, with the largest drop occurring from Medium to High (49.6 FPS). At 2560x1440, the averages are: Low at 275.3 FPS, Medium at 255.8 FPS, High at 202.7 FPS, and Ultra at 191.8 FPS. The scaling here is more pronounced, with a 53.1 FPS difference between Medium and High. At 3840x2160, the averages are: Low at 237.8 FPS, Medium at 204.9 FPS, High at 125.4 FPS, and Ultra at 122.0 FPS. The jump from Medium to High is the largest in the entire dataset, at 79.5 FPS, indicating a significant increase in GPU workload at this setting level.

The data also reveals that the gap between Low and Ultra settings widens with resolution. At 1080p, the difference is 75.1 FPS (308.2 minus 233.1), at 1440p it is 83.5 FPS (275.3 minus 191.8), and at 4K it is 115.8 FPS (237.8 minus 122.0). This trend confirms that higher resolutions amplify the impact of graphical settings on the GPU. The combination ranks 291st out of 1671 tested combinations in this game, placing it in the top 17.4% of all hardware pairings tested, which is a strong result given the game's age and the power of the components.

CPU Role

The AMD Ryzen 5 5600GT plays a critical role in frame generation, particularly at lower resolutions where the GPU is not the bottleneck. This processor has 6 cores and 12 threads, with a base clock of 3.60 GHz and a boost clock of 4.60 GHz. Its Zen 3 architecture, built on a 7 nm process, provides strong single-threaded performance, which is important for the game's physics and logic calculations. The CPU's benchmark scores reflect its capabilities: a Cinebench R23 multi-core score of 17272 and a single-core score of 2438, as well as a Geekbench multi-core score of 7986 and single-core score of 2035. These figures indicate a well-balanced processor for gaming workloads.

The CPU's 16 MB of L3 cache and dual-channel DDR4 memory support with 51.2 GB/s bandwidth are adequate for feeding the GPU with frame data. The data shows that at 1080p, the frame rates are likely capped by the CPU's ability to process the game's logic, as the difference between Low (308.2 FPS) and Ultra (233.1 FPS) is relatively small compared to the GPU's capabilities. At 4K, the CPU has more time to prepare each frame, so it is no longer the limiting factor, and the GPU's workload dominates. The Ryzen 5 5600GT's percentile ranking of 78th among all CPUs, and its near-parity with the Intel Core i7-10700 (0% delta) and AMD Ryzen 5 5600X (0.3% delta), confirms that it is a competent mid-range processor that pairs well with a high-end GPU like the RTX 5070 Ti for this type of game. The data suggests that upgrading the CPU would yield diminishing returns for Inside, as the frame rates are already exceptionally high even in CPU-limited scenarios.

Hardware Specifications

AMD Ryzen 5 5600GT

Cores / Threads 6 / 12
Base Clock 3600 MHz
Boost Clock 4600 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce RTX 5070 Ti

VRAM 16 GB GDDR7
Base Clock —
Boost Clock 2452 MHz MHz
TDP 300 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 5600GT + NVIDIA GeForce RTX 5070 Ti in Inside

Resolution Settings Avg FPS
3840x2160 Low 237.8
3840x2160 Medium 204.9
3840x2160 High 125.4
3840x2160 Ultra 122.0
2560x1440 Low 275.3
2560x1440 Medium 255.8
2560x1440 High 202.7
2560x1440 Ultra 191.8
1920x1080 Low 308.2
1920x1080 Medium 283.9
1920x1080 High 234.3
1920x1080 Ultra 233.1

Inside with Ryzen 5 5600GT + Other GPUs

See how Inside performs with the same CPU but different graphics cards.

Inside with RTX 5070 Ti + Other CPUs

See how Inside performs with the same GPU but different processors.

Other Games with Ryzen 5 5600GT + RTX 5070 Ti

Explore FPS benchmarks for other games using this same hardware combination.