Inside

Inside

AVERAGE FPS
54
playable

This combination offers playable performance with an average of 54 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 21 22 37 48
1440p QHD 36 42 63 77
1080p Full HD 50 54 87 110

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 48
3840x2160 Medium 37
3840x2160 High 22
3840x2160 Ultra 21
2560x1440 Low 77
2560x1440 Medium 63
2560x1440 High 42
2560x1440 Ultra 36
1920x1080 Low 110
1920x1080 Medium 87
1920x1080 High 54
1920x1080 Ultra 50

Inside with AMD Ryzen 5 5500 + NVIDIA GeForce GTX 1050 Ti, In-Depth Analysis

Resolution Scaling

The measured frame rates across resolutions reveal a GPU that is progressively overwhelmed as pixel count rises. At 1920x1080 with Low settings, the combination of the AMD Ryzen 5 5500 and NVIDIA GeForce GTX 1050 Ti delivers 110.3 FPS, which is more than double the 48.2 FPS recorded at 3840x2160 on the same preset. That 4K figure represents a 56.3% drop from the 1080p result, a steep decline that points squarely at the graphics card as the limiting factor.

Moving from 2560x1440 to 3840x2160 at Medium settings shows a similar story: 63.3 FPS falls to 37.4 FPS, a reduction of roughly 41%. The pattern holds across every quality level. At High settings, the 1440p result of 42.1 FPS drops to 22.4 FPS at 4K — the latter being below playable thresholds for most users. The Ultra preset is even more demanding, with 36.3 FPS at 1440p collapsing to 21.2 FPS at 4K.

The scaling behavior indicates that the GTX 1050 Ti’s memory bandwidth and pixel throughput become bottlenecks long before the CPU is stressed. The GPU’s 112.1 GB/s of bandwidth and 44.54 GPixel/s pixel rate are simply insufficient for 4K workloads, even in a visually modest puzzle platformer like Inside. At 1080p, however, the card has enough headroom to produce smooth results on lower presets, suggesting that users targeting higher resolutions will need to make significant quality concessions.

GPU Role

The NVIDIA GeForce GTX 1050 Ti is a Pascal-architecture part built on Samsung’s 14 nm process, featuring 768 shading units and 32 ROPs. Its base clock of 1291 MHz and boost clock of 1392 MHz are modest by modern standards, but the card’s 4 GB of GDDR5 memory on a 128-bit bus is the more pressing concern for this game. The measured data shows that memory capacity does not appear to be a limiting factor at 1080p, where even Ultra settings produce 50.4 FPS, but the 4 GB frame buffer combined with 112.1 GB/s bandwidth struggles as resolution climbs.

The GPU sits at the 30th percentile among all graphics cards in the benchmark database, with an average score of 5316. Its nearest rivals include the NVIDIA GeForce 940M (5297, 0.4% slower) and the AMD Radeon R7 240 (5280, 0.7% slower), which are both mobile or entry-level parts. The GTX 1050 Ti outperforms the AMD Radeon R7 M445 by 0.8%, but the delta between all four cards is within one percentage point, indicating that this GPU is clustered with very low-end hardware.

In Inside, the GPU’s FP32 throughput of 2.138 TFLOPS and texture rate of 66.82 GTexel/s are sufficient for the game’s stylized visuals at lower resolutions. The 3DMark Steel Nomad DX12 score of 305 reinforces that this is not a card built for modern high-fidelity rendering. DirectX 12 support is present (12_1), and the card handles Vulkan 1.4 and OpenGL 4.6, but the raw compute resources are limited. The 75 W TDP and lack of power connectors make it an easy drop-in card, but the benchmark results indicate that 1080p is its practical ceiling for this title.

Settings Recommendations

The measured FPS rows provide a clear hierarchy for optimizing the experience. At 1920x1080, Low settings deliver 110.3 FPS, which is more than enough for smooth gameplay in a puzzle platformer. Medium settings still produce 86.8 FPS, a drop of 21.3% from Low but still well above the 60 FPS threshold. High settings reduce performance to 53.8 FPS, while Ultra falls to 50.4 FPS — a marginal difference of 6.3% between the two highest presets.

For users with 1080p displays, Medium settings offer the best balance. The 86.8 FPS result provides a comfortable margin above 60 FPS, and the visual upgrade from Low to Medium is likely noticeable given the game’s atmospheric lighting and shadow work. High settings remain playable at 53.8 FPS, but the frame rate dips closer to the 50 FPS range, which can feel less responsive in a game that requires precise timing for puzzle solving.

At 2560x1440, the picture changes. Low settings yield 76.7 FPS, which is playable, but Medium drops to 63.3 FPS and High falls to 42.1 FPS. Users with 1440p monitors should stick to Low or Medium, as the latter still clears 60 FPS. Ultra at 1440p produces 36.3 FPS, which is too low for a smooth experience. At 3840x2160, only Low settings (48.2 FPS) approach playability, while Medium (37.4 FPS), High (22.4 FPS), and Ultra (21.2 FPS) are all below acceptable thresholds. The recommendation is clear: prioritize resolution over quality, and use Medium at 1080p or Low at 1440p for the best experience.

FAQ

Q: What is the best resolution and settings combination for this hardware?

A: The data shows that 1920x1080 with Medium settings produces 86.8 FPS, which is the highest frame rate above the 60 FPS threshold at a quality level above Low. At 2560x1440, Low settings are needed to stay above 60 FPS, delivering 76.7 FPS.

Q: Can this system handle 4K gaming in Inside?

A: Only barely, and only on Low settings, which produce 48.2 FPS at 3840x2160. Medium (37.4 FPS), High (22.4 FPS), and Ultra (21.2 FPS) are all below 50 FPS, making them poor choices for smooth gameplay.

Q: How does the GTX 1050 Ti compare to its closest rivals?

A: The GPU’s average benchmark score of 5316 puts it just 0.4% ahead of the NVIDIA GeForce 940M (5297) and 0.7% ahead of the AMD Radeon R7 240 (5280). It trails the AMD Radeon R7 M445 (5361) by 0.8%, meaning all four cards perform nearly identically.

Q: Is the Ryzen 5 5500 holding back the GTX 1050 Ti in this game?

A: No. The CPU’s average benchmark score of 20875 is nearly identical to the Intel Core i5-12500 (20897, 0.1% faster) and the AMD Ryzen 5 PRO 4655GE (20900, 0.1% faster). The frame rate scaling from 1080p to 4K indicates the GPU is the bottleneck, not the processor.

Q: What frame rate can I expect at 1440p with High settings?

A: The measured average is 42.1 FPS at 2560x1440 with High settings. This is below the 60 FPS target and may feel less fluid, so Medium settings (63.3 FPS) are recommended for 1440p.

Q: Does the Ultra preset offer any benefit over High at 1080p?

A: The difference is minimal. Ultra produces 50.4 FPS compared to High’s 53.8 FPS, a reduction of 6.3%. Given the small performance gap, users may prefer High for the slight frame rate advantage, unless the visual differences are deemed worthwhile.

CPU Role

The AMD Ryzen 5 5500 is a 6-core, 12-thread processor based on the Zen 3 architecture (Cezanne codename), built on TSMC’s 7 nm process. Its base clock of 3.60 GHz and boost clock of 4.20 GHz provide solid single-thread performance, as evidenced by the Cinebench R23 single-core score of 2319. The CPU’s 16 MB of L3 cache and dual-channel DDR4 memory support (51.2 GB/s bandwidth) are adequate for gaming workloads.

In this specific title, the CPU’s role is secondary to the GPU. The measured frame rates show that even at 1080p Low, where the GTX 1050 Ti is least stressed, the system achieves 110.3 FPS — a figure that suggests the Ryzen 5 5500 is not limiting performance. The CPU’s multi-threaded capabilities, reflected in a Cinebench R23 multi-core score of 16429, are far beyond what Inside requires, as the game is a puzzle platformer with limited physics or AI workloads.

The CPU ranks in the 79th percentile among all processors, with an average benchmark score of 20875. Its nearest rivals include the Intel Core i5-12500 (20897, 0.1% faster) and the AMD Ryzen 5 PRO 4655GE (20900, 0.1% faster), placing it in a tight cluster of mid-range parts. The single-thread score of 836 in 3DMark and 3058 in PassMark indicate strong per-core performance, which is more relevant for this game than raw multi-threading.

Given that the GPU is the bottleneck at all resolutions above 1080p Low, the Ryzen 5 5500 provides ample headroom for this pairing. Users could theoretically upgrade the graphics card without needing to replace the CPU, as the processor’s 12 threads and 4.20 GHz boost clock would likely support a more powerful GPU in this title. The combo’s rank of 1655 out of 1671 tested combinations suggests that the pairing is heavily GPU-limited, confirming that the CPU is not the constraint in Inside.

Hardware Specifications

AMD Ryzen 5 5500

Cores / Threads 6 / 12
Base Clock 3600 MHz
Boost Clock 4200 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce GTX 1050 Ti

VRAM 4 GB GDDR5
Base Clock —
Boost Clock 1392 MHz MHz
TDP 75 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 5500 + NVIDIA GeForce GTX 1050 Ti in Inside

Resolution Settings Avg FPS
3840x2160 Low 48.2
3840x2160 Medium 37.4
3840x2160 High 22.4
3840x2160 Ultra 21.2
2560x1440 Low 76.7
2560x1440 Medium 63.3
2560x1440 High 42.1
2560x1440 Ultra 36.3
1920x1080 Low 110.3
1920x1080 Medium 86.8
1920x1080 High 53.8
1920x1080 Ultra 50.4

Inside with Ryzen 5 5500 + Other GPUs

See how Inside performs with the same CPU but different graphics cards.

Inside with GTX 1050 Ti + Other CPUs

See how Inside performs with the same GPU but different processors.

Other Games with Ryzen 5 5500 + GTX 1050 Ti

Explore FPS benchmarks for other games using this same hardware combination.