Inside
This combination provides smooth gameplay with an average of 71 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 30 | 32 | 51 | 64 |
| 1440p QHD | 48 | 51 | 81 | 101 |
| 1080p Full HD | 67 | 70 | 113 | 141 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Inside with AMD Ryzen 5 3600 + Intel Arc B370, In-Depth Analysis
The AMD Ryzen 5 3600 paired with the Intel Arc B370 delivers a playable, though not exceptional, experience in Inside, a 2016 Puzzle Platformer. The benchmark data shows a clear pattern of performance scaling across resolutions and settings, with the system’s limitations becoming most apparent at 4K Ultra. This analysis breaks down the measured FPS results, contextualizes the hardware’s role, and provides actionable settings recommendations based solely on the provided data.
CPU Role — cores, clocks, and how they relate to this game's results
The AMD Ryzen 5 3600 is a 6-core, 12-thread processor from the 3000 series, built on the Zen 2 architecture (codenamed Matisse). It operates with a base clock of 3.60 GHz and a boost clock of 4.20 GHz, and it is manufactured on a 7 nm process by TSMC. The CPU features 64 KB of L1 cache per core, 512 KB of L2 cache per core, and a shared 32 MB L3 cache. Memory support is dual-channel DDR4, with a theoretical bandwidth of 51.2 GB/s. The chip supports PCIe Gen 4 with 16 lanes from the CPU.
In the context of Inside, a game that does not heavily stress multi-threaded workloads, the Ryzen 5 3600’s single-thread performance is the more relevant metric. Its 3DMark single-thread score is 696, and its Geekbench single-core score is 1536. These scores indicate that the CPU is more than adequate for the game’s logic and physics, which are not particularly demanding. The processor’s 12 threads provide ample headroom for background tasks, but the game’s frame rate is unlikely to be constrained by the CPU at any tested setting. The data shows that the GPU becomes the primary bottleneck as resolution and settings increase, which is typical for a 2D side-scrolling title with simple geometry. The CPU’s average benchmark score of 17035 places it in the 71st percentile among all CPUs, and its nearest rivals include the Intel Core i5-11400 (delta -0.2%) and the AMD EPYC 7573X (delta -0.2%). This suggests that the Ryzen 5 3600 delivers competitive processing power for its class, and it is not a limiting factor in this specific game’s performance profile.
FAQ — 4-6 Q&A pairs answerable from FACT PACK data
Q: What is the highest average frame rate achieved by this combo in Inside?
A: The highest measured average frame rate is 141 FPS, which occurs at 1920x1080 resolution with Low settings.
Q: How much does the frame rate drop when moving from 1080p Low to 4K Low?
A: At 1080p Low, the average FPS is 141. At 4K Low, the average FPS drops to 64. This represents a decrease of 77 FPS, or approximately 54.6% lower performance.
Q: At which resolution and settings does the combo produce its lowest average frame rate?
A: The lowest average frame rate is 30 FPS, which is recorded at 3840x2160 resolution with Ultra settings.
Q: Is there a measurable difference between High and Ultra settings at the same resolution?
A: Yes. At 1920x1080, High settings produce an average of 70 FPS, while Ultra settings produce an average of 67 FPS. The difference is 3 FPS. At 2560x1440, High averages 51 FPS and Ultra averages 48 FPS, also a 3 FPS difference. At 3840x2160, High averages 32 FPS and Ultra averages 30 FPS, a 2 FPS difference.
Q: What is the combo’s rank among all tested system configurations for this game?
A: The combo ranks 2654 out of 2887 total tested combos for Inside, placing it in the lower portion of the performance distribution.
Q: For the Medium settings preset, which resolution provides the highest minimum FPS?
A: At Medium settings, the minimum FPS is highest at 1920x1080, where it is 96 FPS. The minimum FPS at 2560x1440 Medium is 69 FPS, and at 3840x2160 Medium it is 43 FPS.
Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component
The resolution scaling data reveals a significant performance penalty as pixel count increases. For Low settings, the average FPS drops from 141 at 1920x1080 to 101 at 2560x1440, and then to 64 at 3840x2160. This is a consistent pattern: moving from 1080p to 1440p reduces performance by roughly 28%, and moving from 1440p to 4K reduces it by another 37%. For Medium settings, the averages are 113 FPS at 1080p, 81 FPS at 1440p, and 51 FPS at 4K. The scaling is similar for High settings, with 70 FPS at 1080p, 51 FPS at 1440p, and 32 FPS at 4K. Ultra settings show the steepest drop, going from 67 FPS at 1080p to 48 FPS at 1440p and finally 30 FPS at 4K.
The proportional drop in frame rate as resolution increases strongly indicates that the Intel Arc B370 GPU is the limiting component. The CPU’s performance is constant across these resolutions, so the observed degradation is directly attributable to the GPU’s fill rate and shading capacity. The Arc B370 has a pixel rate of 48.00 GPixel/s and a texture rate of 96.00 GTexel/s, which are relatively modest figures. The data shows that the GPU’s 3DMark Steel Nomad DX12 score is 1184, placing it in the 5th percentile of all GPUs, which is very low. This means that while the combo can handle 1080p Low at 141 FPS, it cannot sustain playable frame rates at 4K Ultra, where it drops to 30 FPS. The scaling is not linear, suggesting that the GPU’s memory bandwidth, which is system dependent, may also be a contributing factor at higher resolutions.
How This Combo Ranks — use comboRankInGame vs other tested combos
The combo of the AMD Ryzen 5 3600 and the Intel Arc B370 achieves a rank of 2654 out of 2887 tested combos in Inside. This places the system in the 92nd percentile of performance, meaning that it is slower than approximately 92% of the other tested configurations. The rank is a direct reflection of the GPU’s low benchmark scores, as the CPU is comparatively strong. The Ryzen 5 3600’s average benchmark score of 17035 is in the 71st percentile of all CPUs, while the Arc B370’s average score of 1184 is in the 5th percentile of all GPUs. The GPU’s nearest rivals are the ATI Mobility Radeon HD 5570 (delta -0.2%), the ATI Radeon HD 5770 (delta -0.5%), and the AMD Radeon HD 7650M (delta -0.7%). These are all older or low-powered parts, which underscores the Arc B370’s position at the bottom of the GPU performance hierarchy.
Given the game’s age and simple 2D rendering, the low rank is not necessarily indicative of a broken experience. The data shows that the combo can achieve high frame rates at lower settings, such as 141 FPS at 1080p Low. However, relative to other systems, this combo is not competitive. The rank of 2654 suggests that most other tested systems can outperform it, particularly at higher resolutions and settings. This is consistent with the GPU’s low percentile ranking and its proximity in performance to much older graphics cards. The combo’s position in the ranking is a clear indicator that the GPU is the primary weakness, and any user looking to improve performance would need to upgrade the graphics card first.
Settings Recommendations — which preset gives the best experience per the measured rows
Based on the measured FPS data, the optimal settings preset for this combo depends on the target resolution and the user’s preference for frame rate versus visual fidelity. For a smooth experience, the data suggests that Low settings are the most reliable choice across all resolutions. At 1920x1080 Low, the average FPS is 141, which is well above the threshold for a fluid 2D platformer. At 2560x1440 Low, the average FPS is 101, still very smooth. Even at 3840x2160 Low, the average FPS is 64, which is playable.
If visual quality is a priority, Medium settings offer a significant improvement in fidelity with a moderate performance cost. At 1080p Medium, the average FPS is 113, with a minimum of 96 and a maximum of 130. This is an excellent balance. At 1440p Medium, the average FPS drops to 81, with a minimum of 69, which is still acceptable for most players. At 4K Medium, the average FPS is 51, with a minimum of 43, which may be borderline for some users but is generally playable. High settings are less advisable, as they drop the average FPS to 70 at 1080p, 51 at 1440p, and 32 at 4K. Ultra settings provide the worst experience, with the average FPS falling to 67 at 1080p and 30 at 4K.
The data indicates that Medium settings at 1920x1080 is the best overall experience, offering a high frame rate (113 FPS) with good visual quality. For 1440p, Medium is the recommended preset, as it maintains an average above 60 FPS. At 4K, users should stick to Low settings to maintain a playable frame rate, as the 64 FPS average is significantly better than the 51 FPS at Medium.
Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers
At 1920x1080, the combo produces the following average frame rates across settings: Low averages 141 FPS, Medium averages 113 FPS with a minimum of 96 and a maximum of 130, High averages 70 FPS, and Ultra averages 67 FPS. This resolution provides the highest frame rates, with even Ultra settings staying above 60 FPS.
At 2560x1440, the average frame rates are: Low averages 101 FPS, Medium averages 81 FPS with a minimum of 69 and a maximum of 93, High averages 51 FPS, and Ultra averages 48 FPS. The drop from 1080p is noticeable, particularly at High and Ultra settings, where the average falls below 60 FPS.
At 3840x2160, the average frame rates are: Low averages 64 FPS, Medium averages 51 FPS with a minimum of 43 and a maximum of 59, High averages 32 FPS, and Ultra averages 30 FPS. At 4K, only Low settings maintain an average above 60 FPS. Medium settings are borderline, while High and Ultra are not playable for a smooth experience.
The data shows a consistent trend: the performance gap between Low and Medium is smaller than the gap between Medium and High. For example, at 1080p, the difference between Low and Medium is 28 FPS, while the difference between Medium and High is 43 FPS. This suggests that the Medium preset provides a more efficient use of GPU resources than High.
GPU Role — VRAM, clocks, and how they relate to this game's results
The Intel Arc B370 is a low-power integrated graphics processor (IGP) with a TDP of 25 W. It is built on the Xe3-LPG architecture (codenamed Panther Lake) using a 3 nm process by Intel. The GPU has a base clock of 300 MHz and a boost clock of 2400 MHz. It features 1280 shading units, 40 texture mapping units, 20 raster output units, and 10 ray tracing cores. Its theoretical peak performance is 6.144 TFLOPS for FP32 and 12.29 TFLOPS for FP16. The memory is system shared, meaning it uses the CPU’s main system memory, with bandwidth that is system dependent. The GPU supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4.
The GPU’s modest specifications are directly reflected in the game’s performance. The 3DMark Steel Nomad DX12 benchmark score is 1184, which places it in the 5th percentile of all GPUs. This is an extremely low score, and it explains why the combo ranks 2654 out of 2887. The GPU’s nearest rivals are older cards like the ATI Radeon HD 5770, which indicates the Arc B370’s performance class is comparable to graphics cards from over a decade ago. The 20 ROPs are a limiting factor for fill rate at high resolutions, which is why the frame rate drops so steeply when moving from 1080p to 4K. The pixel rate of 48.00 GPixel/s is insufficient for 4K Ultra, where the average FPS is only 30.
The system-shared memory architecture means that the GPU has no dedicated VRAM of its own. This can lead to performance issues in memory-intensive scenarios, but for Inside, which is a 2D game with simple textures, the impact is minimal at lower resolutions. The boost clock of 2400 MHz helps at 1080p, where the GPU can maintain high frame rates. However, as resolution increases, the GPU’s raw compute and memory bandwidth constraints become the dominant factor. The data shows that the GPU is the clear bottleneck, and its low benchmark scores indicate that it is not suited for demanding gaming workloads, even those from 2016.
Hardware Specifications
AMD Ryzen 5 3600
Intel Arc B370
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 3600 + Intel Arc B370 in Inside
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 64.0 |
| 3840x2160 | Medium | 51.0 |
| 3840x2160 | High | 32.0 |
| 3840x2160 | Ultra | 30.0 |
| 2560x1440 | Low | 101.0 |
| 2560x1440 | Medium | 81.0 |
| 2560x1440 | High | 51.0 |
| 2560x1440 | Ultra | 48.0 |
| 1920x1080 | Low | 141.0 |
| 1920x1080 | Medium | 113.0 |
| 1920x1080 | High | 70.0 |
| 1920x1080 | Ultra | 67.0 |
Inside with Ryzen 5 3600 + Other GPUs
See how Inside performs with the same CPU but different graphics cards.
Inside with Arc B370 + Other CPUs
See how Inside performs with the same GPU but different processors.
Other Games with Ryzen 5 3600 + Arc B370
Explore FPS benchmarks for other games using this same hardware combination.