Hitman 2
This combination may struggle with this title, averaging 22 FPS. Consider upgrading hardware or significantly lowering settings.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 7 | 10 | 13 | 17 |
| 1440p QHD | 13 | 18 | 24 | 32 |
| 1080p Full HD | 21 | 28 | 37 | 49 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Hitman 2 with Intel Core Ultra 7 155H + AMD Radeon 760M, In-Depth Analysis
Hitman 2 is a demanding title for this mobile combination, and the benchmark data is unambiguous: the Intel Core Ultra 7 155H paired with the AMD Radeon 760M delivers playable performance only at 1080p with reduced settings. At higher resolutions, the frame rates collapse to a level that is not suitable for a stealth-action game requiring precision. The data shows a system that is firmly constrained by its integrated GPU, with the CPU's substantial multi-threading capabilities unable to compensate for the graphics bottleneck at higher resolutions and detail levels.
Resolution Scaling
The measured frame rates reveal a severe penalty when scaling from 1080p to 4K, indicating that the AMD Radeon 760M is the definitive limiting component in this configuration. At 1080p with Low settings, the combo achieves an average of 49 FPS, which drops to 32 FPS at 1440p and further to a nearly unplayable 17 FPS at 4K. This represents a 65% performance loss from 1080p to 4K at the lowest settings, a steep decline that points directly to the GPU's inability to handle the pixel throughput required at higher resolutions.
The scaling pattern is consistent across all settings presets. At High settings, the average frame rate falls from 28 FPS at 1080p to 18 FPS at 1440p, then to 10 FPS at 4K. The Medium preset shows a similar trajectory, with 37 FPS at 1080p, 24 FPS at 1440p, and 13 FPS at 4K. Even the most demanding Ultra preset, which starts at a marginal 21 FPS at 1080p, drops to 13 FPS at 1440p and bottoms out at 7 FPS at 4K. This consistent degradation across all settings confirms that resolution scaling is the primary factor determining playability, not the complexity of the scene or the game's CPU overhead.
The frame rate drops are not linear; they accelerate as resolution increases. The gap between 1080p and 1440p at Low settings is 17 FPS, while the gap between 1440p and 4K is 15 FPS, despite the latter representing a 2.25x increase in pixel count versus a 1.78x increase for the former. This non-linear behavior suggests that the Radeon 760M is running out of fill rate and memory bandwidth as the resolution climbs, with its "System Shared" memory and "System Dependent" bandwidth becoming a critical constraint. The 4K results, ranging from 7 FPS to 17 FPS, are uniformly below the threshold for interactive gameplay, indicating that 4K is entirely out of reach for this combo in Hitman 2.
How This Combo Ranks
The benchmark results place this configuration in the 2990th position out of 3001 tested combos for Hitman 2, putting it in the bottom 0.4% of all systems tested. This ranking is a direct consequence of the GPU's performance class; the AMD Radeon 760M sits at the 35th percentile among all GPUs, a low standing that drags the entire combo down despite the CPU's more respectable position. The Intel Core Ultra 7 155H, by contrast, ranks at the 83rd percentile among all CPUs, showing a significant imbalance between the two components for this workload.
The nearest rivals for the CPU highlight its mid-range standing, with the Core Ultra 7 155H's average benchmark score of 32697 being nearly identical to the Intel Core i5-14600T (32707, 0% delta) and the AMD Ryzen AI 7 PRO 360 (32662, 0.1% delta). This indicates that the CPU is not the bottleneck; its processing power is adequate for the game's logic. However, the GPU's nearest rivals tell a different story. The Radeon 760M's average benchmark score of 6019 is within 0.5% of the AMD Radeon RX 6400 (6001, 0.3% delta) and the NVIDIA GeForce GTX 770M (6000, 0.3% delta), both of which are entry-level or older mid-range parts. In the context of Hitman 2, this GPU performance level is insufficient for anything beyond low-resolution, low-detail play.
The combo's rank is not an anomaly; it reflects the GPU's percentile standing. With a Passmark G3D score of 5310 and a DirectX 12 score of just 25, the Radeon 760M's raw graphics throughput is far below what Hitman 2's environments demand at higher settings. The data indicates that this combo is positioned for esports or older titles, not for a 2018 AAA stealth game at high fidelity. The 3001-combo field includes systems with discrete GPUs that are several tiers above the 760M, and the gap in Hitman 2 performance is correspondingly wide.
GPU Role
The AMD Radeon 760M is the decisive factor in this benchmark, and its specifications explain the observed frame rates. Built on the RDNA 3.0 architecture with a 4 nm process from TSMC, the GPU operates with a base clock of 800 MHz and a boost clock of 2599 MHz. While the boost clock is relatively high for an integrated part, the GPU's raw compute resources are limited: 512 shading units, 32 texture mapping units, and only 16 raster output units. These figures translate to a pixel rate of 41.58 GPixel/s and a texture rate of 83.17 GTexel/s, which are modest numbers that struggle to fill a 4K frame buffer.
The memory configuration is the most significant limitation. The Radeon 760M uses "System Shared" memory, meaning it relies on the system's main DDR5 RAM rather than dedicated VRAM. The memory bus width is also "System Shared," and the bandwidth is "System Dependent," which in this case is tied to the Core Ultra 7 155H's dual-channel memory with a bandwidth of 89.6 GB/s. For comparison, dedicated GPUs of similar performance class typically have their own faster memory, and the shared bandwidth here creates a bottleneck that intensifies at higher resolutions where memory traffic increases. The 8 RT cores and 512 shading units are also insufficient for the game's lighting and post-processing effects at Ultra settings, as evidenced by the 7 FPS average at 4K Ultra.
The GPU's FP32 performance of 5.323 TFLOPS is the theoretical ceiling, but the measured results show that the actual performance is far below this due to memory constraints and driver overhead. The Passmark scores corroborate this: a DirectX 11 score of 52 and a DirectX 12 score of 25 suggest that the GPU is particularly weak in modern API workloads, which Hitman 2 leverages. The GPU's percentile rank of 35% places it below the majority of discrete GPUs, and its nearest rivals include the RX 6400 and GTX 770M, both of which are not known for high-end gaming. In Hitman 2, the GPU's role is to limit the system to 1080p at best, and the data shows that even at 1080p Low, the frame rate is not consistently smooth, with the Medium preset dipping to 31 FPS minimum.
Settings Recommendations
Based on the measured FPS rows, the optimal settings for this combo are 1080p with the Low preset. This configuration yields an average of 49 FPS, which is the only measured scenario that approaches a smooth experience. The 1080p Medium preset drops to 37 FPS average with a minimum of 31 FPS, which is playable but not ideal for a game that requires precise timing for stealth takedowns and avoiding detection. The 1080p High preset further drops to 28 FPS, and the Ultra preset falls to 21 FPS, both of which are below the threshold for comfortable gameplay.
At 1440p, the Low preset achieves 32 FPS, which might be acceptable for slower-paced exploration but is risky for action sequences. The Medium preset at 1440p offers 24 FPS with a minimum of 20 FPS, which is likely to cause frustration in combat. The High and Ultra presets at 1440p are not viable, with averages of 18 FPS and 13 FPS respectively. At 4K, all presets are unplayable, with even the Low preset averaging only 17 FPS.
The data suggests that users should prioritize resolution over detail settings. Dropping from 1080p High to 1080p Low yields a 21 FPS improvement (from 28 to 49 FPS), while dropping from 1080p Medium to 1080p Low yields a 12 FPS improvement. The jump from 1080p Low to 1440p Low costs 17 FPS, indicating that the resolution increase is more costly than the detail reduction is beneficial. Therefore, the best experience per the measured rows is 1080p Low, with 1080p Medium as a compromise for users who can tolerate a lower frame rate for better visuals. The minimum FPS of 31 at 1080p Medium is the lowest recorded minimum in the viable range, suggesting that there will be occasional stutters, but the average is high enough to recommend it only if the user prioritizes visual fidelity over consistency.
Measured FPS Breakdown
The full dataset provides a clear picture of performance across all tested configurations. At 1920x1080, the Low preset delivers an average of 49 FPS, the highest of any measured setting. The Medium preset averages 37 FPS, with a minimum of 31 FPS and a maximum of 42 FPS, showing a 12 FPS drop from Low. The High preset averages 28 FPS, and the Ultra preset averages 21 FPS, with no minimum or maximum recorded for these rows. At 2560x1440, the Low preset averages 32 FPS, representing a 17 FPS loss from 1080p Low. The Medium preset at 1440p averages 24 FPS, with a minimum of 20 FPS and a maximum of 27 FPS. The High preset at 1440p averages 18 FPS, and the Ultra preset averages 13 FPS.
At 3840x2160, the performance is uniformly poor. The Low preset averages 17 FPS, which is a 15 FPS drop from 1440p Low. The Medium preset at 4K averages 13 FPS, with a minimum of 11 FPS and a maximum of 14 FPS, representing the only 4K row with complete data. The High preset at 4K averages 10 FPS, and the Ultra preset averages 7 FPS, the lowest recorded score in the entire dataset.
The scaling between settings within a resolution is consistent. At 1080p, the difference between Low and Ultra is 28 FPS (49 to 21). At 1440p, the difference is 19 FPS (32 to 13). At 4K, the difference is 10 FPS (17 to 7). This diminishing gap at higher resolutions further reinforces that the GPU is the bottleneck; at 4K, the settings have less impact because the GPU is already overwhelmed by pixel count. The Medium preset rows, which include minimum and maximum FPS values, show variance that is typical for integrated graphics: at 1080p Medium, the range is 31 to 42 FPS (a 11 FPS spread), at 1440p Medium it is 20 to 27 FPS (a 7 FPS spread), and at 4K Medium it is 11 to 14 FPS (a 3 FPS spread). This compression of variance at higher resolutions indicates that the GPU is consistently saturated, leaving no headroom for frame time spikes.
FAQ
Q: What is the best resolution for playing Hitman 2 with this combo?
A: The data shows that 1920x1080 is the only resolution where the combo achieves a playable average frame rate above 30 FPS. At 1080p Low, the average is 49 FPS, while at 1440p Low it drops to 32 FPS, and at 4K Low it falls to 17 FPS.
Q: How much performance is lost when moving from 1080p to 1440p at Low settings?
A: The average frame rate drops by 17 FPS, from 49 FPS at 1080p Low to 32 FPS at 1440p Low. This represents a 35% reduction in performance, highlighting the GPU's limited ability to handle higher pixel counts.
Q: Is the Ultra preset ever playable?
A: No. The Ultra preset averages 21 FPS at 1080p, 13 FPS at 1440p, and 7 FPS at 4K. All of these values are below the 30 FPS threshold generally considered playable for this genre.
Q: What is the minimum frame rate recorded in the entire dataset?
A: The lowest minimum is 11 FPS, recorded at 3840x2160 with Medium settings. The 1080p Medium preset has a minimum of 31 FPS, which is the highest minimum among all Medium presets.
Q: How does the GPU's performance rank compared to other GPUs?
A: The AMD Radeon 760M sits at the 35th percentile among all GPUs, with an average benchmark score of 6019. It is within 0.5% performance of the AMD Radeon RX 6400 and the NVIDIA GeForce GTX 770M.
Q: Does the CPU hold back the GPU in Hitman 2?
A: No. The Intel Core Ultra 7 155H ranks at the 83rd percentile among all CPUs, with its nearest rival being the Intel Core i5-14600T with a 0% delta in average score. The GPU is the clear bottleneck, as evidenced by the steep frame rate drops at higher resolutions.
Hardware Specifications
Intel Core Ultra 7 155H
AMD Radeon 760M
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core Ultra 7 155H + AMD Radeon 760M in Hitman 2
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 17.0 |
| 3840x2160 | Medium | 13.0 |
| 3840x2160 | High | 10.0 |
| 3840x2160 | Ultra | 7.0 |
| 2560x1440 | Low | 32.0 |
| 2560x1440 | Medium | 24.0 |
| 2560x1440 | High | 18.0 |
| 2560x1440 | Ultra | 13.0 |
| 1920x1080 | Low | 49.0 |
| 1920x1080 | Medium | 37.0 |
| 1920x1080 | High | 28.0 |
| 1920x1080 | Ultra | 21.0 |
Hitman 2 with 760M + Other CPUs
See how Hitman 2 performs with the same GPU but different processors.
Other Games with iUltra 7 155H + 760M
Explore FPS benchmarks for other games using this same hardware combination.