Hitman 2
This combination offers playable performance with an average of 56 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 18 | 24 | 32 | 42 |
| 1440p QHD | 33 | 45 | 59 | 79 |
| 1080p Full HD | 52 | 70 | 93 | 123 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Hitman 2 with AMD Ryzen 7 5800XT + Intel Arc B570, In-Depth Analysis
# How This Combo Ranks
The AMD Ryzen 7 5800XT paired with the Intel Arc B570 ranks 2399th out of 3001 tested combinations in Hitman 2. This places the combo in the lower third of all tested configurations, with roughly 80% of tested combos delivering higher average frame rates. The ranking reflects a significant bottleneck situation: the CPU is a high-end desktop part (81st percentile among all CPUs), while the GPU sits at the 65th percentile among all graphics cards. The data shows a pronounced imbalance where the processor's capability far outstrips what the graphics subsystem can deliver in this title.
At 1920x1080 with Low settings, the combo reaches 123 FPS, which is respectable for competitive play. However, the ranking indicates that most other combinations tested achieve better overall performance, likely because the Arc B570's mid-range positioning limits frame rates even when paired with a strong processor. The spread between the combo's best and worst measured results—from 123 FPS at 1080p Low down to 18 FPS at 4K Ultra—illustrates why the overall rank is modest despite the CPU's strength.
CPU Role
The AMD Ryzen 7 5800XT is a Zen 3 (Vermeer) architecture processor built on a 7 nm process by TSMC. It features 8 cores and 16 threads, with a base clock of 3.80 GHz and a boost clock of 4.80 GHz. The processor includes 64 KB of L1 cache per core, 512 KB of L2 cache per core, and a shared 32 MB L3 cache. This configuration delivers strong multi-threaded performance: the Cinebench R23 multi-core score reaches 23,794, while the single-core score is 3,359. The 3DMark multi-thread tests show 7,683 for 16 threads and 7,680 for max threads, indicating excellent scaling across all cores.
In Hitman 2, the CPU's role is substantial because the game's stealth mechanics involve complex AI routines, crowd simulations, and large interactive environments. The 8-core/16-thread design ensures that the game's background processes—enemy patrol paths, NPC reactions, and physics calculations—run without introducing frame-time spikes. The PassMark multi-thread score of 28,053 and data compression score of 352,002 suggest that the CPU handles the game's asset streaming and decompression efficiently. The single-thread performance, represented by a PassMark single-thread score of 3,535, is equally important for Hitman's primary game logic thread.
The CPU's 32 MB L3 cache is particularly beneficial for Hitman 2, as the game frequently accesses the same set of AI-related data structures. The 105 W TDP indicates the processor can sustain high clocks during extended gaming sessions without thermal throttling. The memory bandwidth of 51.2 GB/s (dual-channel DDR4) provides sufficient data throughput for the game's level streaming. However, benchmark results reveal that at lower resolutions, the CPU's headroom is not fully utilized because the GPU becomes the limiting factor. The 3DMark 2-thread score of 1,879 and 4-thread score of 3,603 show that even with fewer threads active, the processor maintains strong performance, but this does not translate into higher FPS once the GPU saturates.
GPU Role
The Intel Arc B570 is built on the Xe2-HPG architecture (Battlemage generation) using a 5 nm TSMC process. It has 2,304 shading units, 144 texture mapping units, and 80 raster operation units, along with 18 ray tracing cores. The GPU operates at a base and boost clock of 2500 MHz, with memory clocked at 2375 MHz (19 Gbps effective). It features 10 GB of GDDR6 memory on a 160-bit bus, providing 380.0 GB/s of bandwidth. The FP32 compute rating is 11.52 TFLOPS, with a texture rate of 360.0 GTexel/s and pixel rate of 200.0 GPixel/s.
In Hitman 2, the GPU's memory configuration is a critical factor. The 10 GB VRAM is sufficient for 1080p and 1440p at most settings, but at 4K Ultra, the game's high-resolution textures and shadow maps can demand more memory than available, causing performance to drop sharply. The measured data confirms this: at 3840x2160 Ultra, the average FPS falls to 18, whereas at 2560x1440 Ultra, it reaches 33 FPS, and at 1920x1080 Ultra, it achieves 52 FPS. The bandwidth of 380.0 GB/s is adequate for 1080p and 1440p but becomes a limiting factor at 4K, where the game requires substantially more data per frame.
The GPU's PassMark G3D score of 14,195 and 3DMark Steel Nomad DX12 score of 2,649 indicate mid-range performance. In the nearest rival comparison, the Arc B570 sits within a tight cluster: the NVIDIA GeForce RTX 3070 Mobile scores 20,534 (0.1% higher), the Intel Arc A750 scores 20,582 (0.1% lower), and the AMD Radeon R9 M390X scores 20,662 (0.5% lower). This grouping suggests that the B570's performance is consistent with other mid-range GPUs, and the measured FPS in Hitman 2 aligns with this positioning. The GPU's 65th percentile ranking among all GPUs means it outperforms the majority of graphics cards but trails high-end models that could push frame rates higher at 4K.
FAQ
Q: What is the best resolution to play Hitman 2 with this combo for smooth frame rates?
A: The data shows that at 1920x1080 with Medium settings, the combo achieves 93 FPS average with a minimum of 79 FPS and maximum of 106 FPS. At 2560x1440 with Medium settings, the average drops to 59 FPS with a minimum of 50 FPS. For consistently smooth gameplay above 60 FPS, 1080p Medium is the highest tested configuration that guarantees this.
Q: How does the combo perform at 4K resolution?
A: At 3840x2160, the average FPS ranges from 18 (Ultra settings) to 42 (Low settings). The High setting yields 24 FPS, and Medium yields 32 FPS with a minimum of 27 FPS and maximum of 36 FPS. These results indicate that 4K is not playable at higher settings, as even Medium falls below 35 FPS.
Q: Is the CPU or GPU the limiting factor in this combo?
A: Benchmark results indicate the GPU is the primary bottleneck. The CPU ranks in the 81st percentile among all processors, while the GPU ranks in the 65th percentile. At 1080p Low, the combo reaches 123 FPS, but at 1080p Ultra, it drops to 52 FPS—a 58% reduction. This steep drop with increasing graphics load points to GPU limitations rather than CPU constraints.
Q: What is the difference in performance between Low and Ultra settings at 1440p?
A: At 2560x1440, the Low setting produces 79 FPS average, while Ultra produces 33 FPS average—a 46 FPS difference. The High setting yields 45 FPS, and Medium yields 59 FPS. This represents a 58% performance loss from Low to Ultra, consistent with the GPU being the limiting component.
Q: How does this combo compare to the GPU's nearest rivals in synthetic benchmarks?
A: The Intel Arc B570 has an average benchmark score of 20,556. Its nearest rivals include the NVIDIA GeForce RTX 3070 Mobile (20,534, 0.1% higher), the Intel Arc A750 (20,582, 0.1% lower), and the AMD Radeon R9 M390X (20,662, 0.5% lower). These small margins suggest the B570 performs nearly identically to these alternatives in general benchmarks.
Q: Does the CPU's 16-thread capability help in Hitman 2?
A: The CPU's multi-threaded performance is strong (3DMark 16-thread score of 7,683), but Hitman 2 does not appear to fully utilize all threads. The single-thread performance (3DMark single-thread score of 959) is more relevant for the game's primary logic. Since frame rates drop significantly with higher GPU load, the extra CPU threads do not compensate for the GPU's limitations.
Resolution Scaling
The measured FPS data reveals how performance scales across resolutions. At 1920x1080 with High settings, the combo delivers 70 FPS. Moving to 2560x1440 High drops the average to 45 FPS—a 36% reduction. At 3840x2160 High, the average falls to 24 FPS—a further 47% reduction from 1440p. This scaling pattern is typical of a GPU-bound scenario, where the frame rate decreases roughly proportionally to the increase in pixel count.
For Low settings, the scaling is more dramatic: 1080p Low yields 123 FPS, 1440p Low yields 79 FPS (36% lower), and 4K Low yields 42 FPS (47% lower than 1440p). The consistency of these percentage drops across settings indicates that the GPU's rasterization throughput is the determining factor. If the CPU were the bottleneck, we would expect smaller FPS reductions at higher resolutions because the GPU would have more time to render each frame while the CPU work remains constant.
The Medium settings show a similar pattern: 93 FPS at 1080p, 59 FPS at 1440p (37% lower), and 32 FPS at 4K (46% lower). The Ultra settings follow suit: 52 FPS at 1080p, 33 FPS at 1440p (37% lower), and 18 FPS at 4K (46% lower). This uniform scaling across all settings strongly suggests that the Arc B570's pixel throughput and memory bandwidth are the limiting factors, rather than any CPU-side constraint. The 10 GB VRAM and 380.0 GB/s bandwidth are adequate for 1080p and 1440p but insufficient to maintain playable frame rates at 4K with demanding settings.
Settings Recommendations
Based on the measured FPS data, the optimal experience depends on the target resolution. At 1920x1080, the Medium preset provides the best balance: 93 FPS average with a minimum of 79 FPS and maximum of 106 FPS. This ensures smooth gameplay with no frame drops below 75 FPS, which is ideal for a stealth game requiring precise timing. The High preset at 1080p yields 70 FPS, which is still playable but offers only a modest visual improvement over Medium for a 25% performance cost.
For 2560x1440, the Medium preset delivers 59 FPS average with a minimum of 50 FPS and maximum of 68 FPS. This is the highest setting that maintains an average above 60 FPS, though the minimum of 50 FPS may cause occasional stutter in dense crowd scenes. The High preset at 45 FPS is not recommended for smooth play, as it falls below the 60 FPS threshold. At 4K, none of the tested presets achieve playable frame rates: the best is Low at 42 FPS, followed by Medium at 32 FPS, High at 24 FPS, and Ultra at 18 FPS. For 4K, the Low preset is the only viable option, and even then, the experience will not be consistently smooth.
The data indicates that the Medium preset is the sweet spot for this combo at 1080p and 1440p. It offers a significant improvement over Low (93 vs 123 FPS at 1080p, 59 vs 79 FPS at 1440p) while maintaining frame rates above the playable threshold. The High preset provides diminishing returns, and Ultra is not recommended at any resolution due to the steep performance penalty (52 FPS at 1080p, 33 FPS at 1440p, 18 FPS at 4K). Players prioritizing visual fidelity over frame rate may consider High at 1080p, but the Medium preset is the most consistent choice.
Measured FPS Breakdown
At 1920x1080, the combo achieves the following average FPS by settings:
- Low: 123 FPS
- Medium: 93 FPS (minimum 79 FPS, maximum 106 FPS)
- High: 70 FPS
- Ultra: 52 FPS
The 1080p results show a clear progression: each step from Low to Ultra reduces the frame rate by roughly 20-25%. The Medium setting's minimum of 79 FPS ensures no significant drops during gameplay, while the Ultra setting's 52 FPS is at the edge of playability.
At 2560x1440, the measured averages are:
- Low: 79 FPS
- Medium: 59 FPS (minimum 50 FPS, maximum 68 FPS)
- High: 45 FPS
- Ultra: 33 FPS
The 1440p results follow the same pattern as 1080p but with approximately 36-37% lower frame rates across all settings. The Medium preset remains the most balanced, with the minimum of 50 FPS being acceptable for non-competitive play. The High and Ultra presets fall below 60 FPS, making them less suitable for smooth gameplay.
At 3840x2160, the averages are:
- Low: 42 FPS
- Medium: 32 FPS (minimum 27 FPS, maximum 36 FPS)
- High: 24 FPS
- Ultra: 18 FPS
The 4K results demonstrate a severe performance degradation. Even the Low preset struggles to maintain 42 FPS, and the Ultra preset drops to 18 FPS—a 85% reduction from the 1080p Low result. The Medium preset's minimum of 27 FPS indicates that frame times will be inconsistent at 4K, leading to noticeable stuttering. These numbers confirm that the Arc B570 is not suited for 4K gaming in Hitman 2, regardless of settings.
Hardware Specifications
AMD Ryzen 7 5800XT
Intel Arc B570
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 5800XT + Intel Arc B570 in Hitman 2
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 42.0 |
| 3840x2160 | Medium | 32.0 |
| 3840x2160 | High | 24.0 |
| 3840x2160 | Ultra | 18.0 |
| 2560x1440 | Low | 79.0 |
| 2560x1440 | Medium | 59.0 |
| 2560x1440 | High | 45.0 |
| 2560x1440 | Ultra | 33.0 |
| 1920x1080 | Low | 123.0 |
| 1920x1080 | Medium | 93.0 |
| 1920x1080 | High | 70.0 |
| 1920x1080 | Ultra | 52.0 |
Hitman 2 with Ryzen 7 5800XT + Other GPUs
See how Hitman 2 performs with the same CPU but different graphics cards.
Hitman 2 with Arc B570 + Other CPUs
See how Hitman 2 performs with the same GPU but different processors.
Other Games with Ryzen 7 5800XT + Arc B570
Explore FPS benchmarks for other games using this same hardware combination.