Hitman 2

Hitman 2

AVERAGE FPS
56
playable

This combination offers playable performance with an average of 56 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 18 24 32 42
1440p QHD 33 45 59 79
1080p Full HD 52 70 93 123

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 42
3840x2160 Medium 32
3840x2160 High 24
3840x2160 Ultra 18
2560x1440 Low 79
2560x1440 Medium 59
2560x1440 High 45
2560x1440 Ultra 33
1920x1080 Low 123
1920x1080 Medium 93
1920x1080 High 70
1920x1080 Ultra 52

Hitman 2 with AMD Ryzen 7 5700G + Intel Arc B570, In-Depth Analysis

FAQ

Q: What is the average FPS at 1080p with High settings for this combo?

A: The AMD Ryzen 7 5700G with Intel Arc B570 delivers an average of 70 FPS at 1920x1080 on High settings in Hitman 2.

Q: How does the CPU compare to its nearest rival in overall benchmark score?

A: The Ryzen 7 5700G has an average benchmark score of 27051, which is nearly identical to the Intel Core i9-9900K at 27097, representing a negligible 0.2% deficit.

Q: What is the GPU's percentile ranking among all tested graphics cards?

A: The Intel Arc B570 sits in the 65th percentile of all GPUs, with an average benchmark score of 20556. It is effectively tied with the NVIDIA GeForce RTX 3070 Mobile, which scores 20534 (0.1% difference).

Q: What is the lowest average FPS recorded across all tested settings and resolutions?

A: The lowest average FPS is 18, observed at 3840x2160 (4K) with Ultra settings, which is the most demanding configuration in the measured data.

Q: Does the combo rank in the top half of tested configurations for this game?

A: No, the combo ranks 2399 out of 3001 tested combos in Hitman 2, placing it in the bottom quarter of all configurations.

Q: What is the highest average FPS achieved, and at what settings?

A: The highest average FPS is 123, achieved at 1920x1080 with Low settings, demonstrating a substantial performance headroom at the lightest preset.

GPU Role

The Intel Arc B570 is the primary driver of frame rate in Hitman 2, especially as resolution increases. Its specifications define the boundaries of performance: 10 GB of GDDR6 memory on a 160-bit bus provides 380.0 GB/s of bandwidth, while the GPU operates at a fixed 2500 MHz base and boost clock. The architecture, Xe2-HPG on a 5 nm process, includes 2304 shading units, 144 texture mapping units, and 80 render output units. These resources translate into a peak pixel rate of 200.0 GPixel/s and a texture rate of 360.0 GTexel/s, with FP32 compute rated at 11.52 TFLOPS.

The GPU’s memory configuration is critical for Hitman 2’s detailed environments. At 4K with High settings, the combo produces only 24 FPS average, indicating that the 10 GB frame buffer and 380.0 GB/s bandwidth are insufficient to sustain fluid gameplay at that resolution. Dropping to Low settings at 4K raises the average to 42 FPS, showing that the GPU is heavily constrained by memory pressure and shading load rather than by CPU limitations. The 160-bit bus width is relatively narrow for a modern discrete GPU, which explains why performance scales sharply with texture and shadow quality settings that increase memory traffic.

The GPU’s benchmark profile reinforces its mid-range positioning. With an average score of 20556, it ranks in the 65th percentile of all GPUs. Its nearest rival, the Intel Arc A750, scores 20582 (a 0.1% difference), indicating that the B570 is essentially a direct replacement in performance tier. The PassMark DirectX 11 score of 118 is notably higher than the DirectX 12 score of 72, which suggests that the card may be more efficient in legacy APIs; however, Hitman 2’s engine uses modern rendering paths, and the measured FPS reflects the GPU’s real-world capability rather than synthetic peaks.

The memory clock of 2375 MHz (19 Gbps effective) is a key contributor to the GPU’s throughput. In Hitman 2, where draw calls and texture streaming are significant, the 380.0 GB/s bandwidth is exercised heavily. At 1440p Medium, the combo achieves 59 FPS average with a minimum of 50 and maximum of 68, showing a playable range. At 1440p High, the average drops to 45 FPS, and at Ultra it falls to 33 FPS. These numbers indicate that the GPU’s shading power and bandwidth are the limiting factors once the CPU can feed it adequately at lower resolutions.

CPU Role

The AMD Ryzen 7 5700G provides the processing foundation for this combo. With 8 cores and 16 threads based on the Zen 3 architecture (Cezanne codename), it runs at a base clock of 3.80 GHz and a boost clock of 4.60 GHz. The CPU has a 65 W TDP and supports dual-channel DDR4 memory with a bandwidth of 51.2 GB/s. Its cache hierarchy includes 64 KB L1 per core, 512 KB L2 per core, and a 16 MB L3 cache, which is shared across all cores.

In Hitman 2, the CPU’s role is most evident at 1080p where the GPU is less likely to be the bottleneck. At 1080p Low, the combo achieves 123 FPS average, which is a strong indicator that the 5700G’s single-thread performance is sufficient to drive the game’s simulation and AI logic. The CPU’s single-thread benchmark scores corroborate this: a Cinebench R23 single-core score of 1494 and a Geekbench single-core score of 1894. These are respectable numbers for a desktop processor, and the 79th percentile ranking among all CPUs reflects its competitive standing.

The CPU’s multi-threaded capabilities are not heavily taxed by Hitman 2, which typically scales across a few cores rather than all 16 threads. The 5700G’s 3DMark 16-thread score of 6629 and Cinebench R23 multi-core score of 12830.5 indicate that even if the game were to use more threads, there is ample headroom. The nearest CPU rival, the Intel Core i9-9900K, has an average score of 27097, which is only 0.2% higher than the 5700G’s 27051. This near-perfect parity means that CPU-bound scenarios in Hitman 2 would show almost identical performance between these two processors.

The CPU’s memory bandwidth of 51.2 GB/s is modest by modern standards, but it is sufficient for Hitman 2’s engine which does not require extreme memory throughput. The 16 MB L3 cache helps with the game’s level streaming, and the boost clock of 4.60 GHz ensures that lightly-threaded workloads reach high frequencies. At 1440p Low, the combo achieves 79 FPS average, which suggests that the CPU is still capable of driving high frame rates, but the GPU begins to take on more responsibility as pixel count increases.

Measured FPS Breakdown

The measured data provides a complete picture across three resolutions and four settings presets. At 1920x1080, the combo delivers an average of 123 FPS on Low, 93 FPS on Medium (with a minimum of 79 and maximum of 106), 70 FPS on High, and 52 FPS on Ultra. This progression shows a clear linear scaling with graphical intensity, where each step up in preset costs roughly 20-30% of the frame rate. The 1080p Medium result of 93 FPS is particularly relevant for competitive play, as it remains above the 60 FPS threshold while providing better visual fidelity than Low.

At 2560x1440, the frame rates drop significantly. Low settings produce 79 FPS average, Medium yields 59 FPS (minimum 50, maximum 68), High drops to 45 FPS, and Ultra falls to 33 FPS. The 1440p Medium result is the only preset at this resolution that maintains an average above 60 FPS, and even then, the minimum of 50 FPS indicates occasional dips below the smoothness threshold. The 1440p High result of 45 FPS is playable but not ideal for fast-paced action, while Ultra at 33 FPS is borderline for a stealth game that benefits from responsive camera control.

At 3840x2160 (4K), the performance drops further. Low settings yield 42 FPS average, Medium produces 32 FPS (minimum 27, maximum 36), High drops to 24 FPS, and Ultra falls to 18 FPS. None of the 4K presets achieve a fully smooth 60 FPS experience, and even the Low preset at 42 FPS is below the ideal threshold. The Medium preset’s minimum of 27 FPS indicates that the GPU is struggling to maintain consistent frame pacing under load. The 4K Ultra result of 18 FPS is effectively unplayable for most users, as the game becomes a slideshow during dense scenes.

Comparing the same preset across resolutions reveals the scaling pattern. For High settings, the average FPS goes from 70 at 1080p, to 45 at 1440p, to 24 at 4K. This represents a 36% drop from 1080p to 1440p, and a 47% drop from 1440p to 4K. For Low settings, the averages are 123, 79, and 42 for 1080p, 1440p, and 4K respectively, showing a 36% drop and then a 47% drop again. The consistency of these percentage drops indicates that the GPU is the primary bottleneck across all settings, as the CPU’s performance remains constant regardless of resolution.

Resolution Scaling

The data shows a clear and predictable pattern of performance degradation as resolution increases from 1080p to 4K. At Low settings, the average FPS drops from 123 at 1080p to 79 at 1440p, a reduction of 36%, and then to 42 at 4K, a further reduction of 47%. This is a classic example of GPU-bound scaling, where the frame rate is inversely proportional to the number of pixels rendered. The 4K resolution has four times the pixel count of 1080p, but the frame rate does not drop to one-quarter; instead, it drops to roughly one-third, suggesting that the GPU’s memory bandwidth and shading units are being utilized more efficiently at higher resolutions.

At Medium settings, the scaling is similar: 93 FPS at 1080p, 59 FPS at 1440p (a 37% drop), and 32 FPS at 4K (a 46% drop). The minimum FPS at Medium also scales proportionally, from 79 at 1080p to 50 at 1440p to 27 at 4K. This consistency indicates that the bottleneck is the GPU’s rasterization and memory subsystem, not the CPU. If the CPU were the limiting factor, we would expect to see a smaller percentage drop when moving to higher resolutions, because the CPU’s workload would remain similar while the GPU’s workload increases.

The scaling behavior points to the Intel Arc B570 as the definitive bottleneck at 1440p and 4K. The CPU’s performance, as evidenced by its near-parity with the Intel Core i9-9900K, is more than sufficient to feed the GPU at these resolutions. At 1080p Low, the 123 FPS result suggests that the CPU can handle high frame rates, but the GPU’s limits are exposed as soon as resolution increases. The fact that the 4K Ultra result of 18 FPS is only slightly better than one-sixth of the 1080p Low result of 123 FPS highlights the GPU’s inability to cope with the combined load of high resolution and high settings.

The resolution scaling also reveals that the GPU’s 10 GB memory capacity is not the sole issue. If it were, we would see a more dramatic drop between Medium and High settings at 4K, where memory usage would exceed the available capacity. Instead, the consistent scaling across all settings suggests that raw compute throughput (11.52 TFLOPS FP32) and memory bandwidth (380.0 GB/s) are the limiting factors. The 160-bit memory bus is a particular constraint, as it provides lower bandwidth than wider-bus competitors, which is reflected in the steep performance drop at 4K.

Settings Recommendations

For the best balance of visual quality and playable frame rates, the data strongly favors the Medium preset at 1080p. This configuration delivers an average of 93 FPS with a minimum of 79 FPS, ensuring smooth gameplay in most scenarios. The jump from Low to Medium provides significant visual improvements—better textures, more detailed shadows, and improved lighting—at a cost of only 30 FPS (from 123 to 93). Given that Hitman 2 is a stealth game that rewards observation, the visual clarity of Medium settings is worth the performance trade-off.

At 1440p, the Medium preset is the only viable option for a consistently playable experience. The 59 FPS average is just under the 60 FPS target, but the minimum of 50 FPS means that most scenes will feel responsive. High settings at 1440p produce 45 FPS average, which is playable but may cause noticeable stutter during busy crowd scenes or complex lighting effects. Ultra at 1440p at 33 FPS is not recommended, as the visual gains over High are minimal while the frame rate drops by 27%.

At 4K, no settings preset provides a fully smooth experience. The Low preset at 42 FPS is the best option if users insist on 4K, but the visual quality will be significantly reduced with lower resolution textures and simplified effects. The Medium preset at 32 FPS is borderline, with a minimum of 27 FPS that will be noticeable during camera pans. High at 24 FPS and Ultra at 18 FPS are not recommended for any practical use, as the game becomes unresponsive. For 4K, the data suggests that users should either lower the resolution to 1440p or accept a substantial visual downgrade.

Across all resolutions, the Ultra preset offers diminishing returns. At 1080p, Ultra drops the average from 70 FPS (High) to 52 FPS, a 26% reduction, for what is typically a marginal improvement in shadow quality and post-processing effects. The game’s art direction is strong enough that High settings capture most of the visual fidelity without the performance penalty. Therefore, the recommended approach is to use High settings at 1080p if users prefer visual quality over raw frame rate, but Medium is the sweet spot for a 60+ FPS experience.

How This Combo Ranks

The AMD Ryzen 7 5700G + Intel Arc B570 combo ranks 2399 out of 3001 tested configurations in Hitman 2, placing it in the bottom 20% of all combos. This ranking is somewhat surprising given the individual components’ performance profiles. The CPU is in the 79th percentile of all CPUs, and the GPU is in the 65th percentile, yet the combination performs poorly in this specific game. This suggests that Hitman 2’s engine is particularly demanding on the GPU’s architecture or that the combination of these two components creates a specific bottleneck.

The GPU’s nearest rival, the Intel Arc A750, has a nearly identical average benchmark score (20582 vs 20556, a 0.1% difference), and the NVIDIA GeForce RTX 3070 Mobile is also within 0.1%. However, the B570’s 10 GB memory and 160-bit bus may be less effective in Hitman 2’s open-ended levels than in synthetic benchmarks. The game’s large, detailed environments with many NPCs and dynamic lighting place a heavy load on memory bandwidth, and the B570’s 380.0 GB/s bandwidth is a limiting factor. The GPU’s PassMark DirectX 12 score of 72, which is lower than its DirectX 11 score of 118, hints that the Xe2-HPG architecture may not be fully optimized for modern API workloads in this title.

The CPU’s performance in the combo is more than adequate, as shown by its near-parity with the Intel Core i9-9900K and its superiority over the AMD Ryzen AI 7 445 (which it beats by 0.4%). The 5700G’s 8 cores and 16 threads are more than sufficient for Hitman 2’s CPU demands, and the 16 MB L3 cache helps with level streaming. Therefore, the low combo ranking is almost entirely attributable to the GPU’s inability to maintain high frame rates at higher resolutions and settings. At 1080p Low, the combo achieves 123 FPS, which would be a respectable result, but the ranking is dragged down by the 4K and Ultra results where the GPU struggles.

The rank of 2399 out of 3001 means that 602 other combos perform worse, but it also means that the majority of tested configurations outperform this one. For users considering this combination, the data suggests that it is best suited for 1080p gaming with Medium to High settings, where it can deliver smooth frame rates. At higher resolutions, the combo falls short of the performance needed for a consistently enjoyable experience, and users should look at alternative GPUs with wider memory buses or higher bandwidth if they intend to play Hitman 2 at 1440p or above.

Hardware Specifications

AMD Ryzen 7 5700G

Cores / Threads 8 / 16
Base Clock 3800 MHz
Boost Clock 4600 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

Intel Arc B570

VRAM 10 GB GDDR6
Base Clock —
Boost Clock 2500 MHz MHz
TDP 150 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 5700G + Intel Arc B570 in Hitman 2

Resolution Settings Avg FPS
3840x2160 Low 42.0
3840x2160 Medium 32.0
3840x2160 High 24.0
3840x2160 Ultra 18.0
2560x1440 Low 79.0
2560x1440 Medium 59.0
2560x1440 High 45.0
2560x1440 Ultra 33.0
1920x1080 Low 123.0
1920x1080 Medium 93.0
1920x1080 High 70.0
1920x1080 Ultra 52.0

Hitman 2 with Ryzen 7 5700G + Other GPUs

See how Hitman 2 performs with the same CPU but different graphics cards.

Hitman 2 with Arc B570 + Other CPUs

See how Hitman 2 performs with the same GPU but different processors.

Other Games with Ryzen 7 5700G + Arc B570

Explore FPS benchmarks for other games using this same hardware combination.