Hitman 2
This combination provides smooth gameplay with an average of 102 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 32 | 44 | 58 | 77 |
| 1440p QHD | 61 | 82 | 109 | 145 |
| 1080p Full HD | 95 | 128 | 170 | 227 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Hitman 2 with AMD Ryzen 5 7600 + NVIDIA GeForce RTX 3080, In-Depth Analysis
The AMD Ryzen 5 7600 paired with the NVIDIA GeForce RTX 3080 was evaluated in Hitman 2, a stealth title released on 2018-11-12. The combination yields measured frame rates across four quality presets and three resolutions — a total of twelve data points. Notably, the data was captured directly (dataIsMeasured: true), providing reliable insight into how this hardware handles IO Interactive’s sandbox assassination sandbox. Below, the analysis examines resolution scaling, the GPU and CPU contributions, preset recommendations, and the overall ranking of this combo among 3,711 tested configurations.
Resolution Scaling
The measured average frames per second (FPS) drop substantially as the target resolution climbs from 1080p through 1440p to 4K. At Low settings, the trio reads 227 – 145 – 77. That is, 227 fps at 1920x1080, 145 at 2560x1440, and 77 at 3840x2160. For Medium settings, the values are 170 – 109 – 58. The High preset yields 128 – 82 – 44, and Ultra yields 95 – 61 – 32. In every preset, moving from 1440p to 4K cuts the frame rate roughly in half (e.g., 82→44 for High, 109→58 for Medium). This near-halving pattern suggests that pixel shifting has a consistent, heavy impact on the rendering load, a sign that GPU resources are being stretched each time the resolution doubles.
The difference between 1080p and 4K is particularly stark at the highest quality: 128 fps at 1080p High falls to 44 at 4K High — a fall that cannot be offset by the CPU alone. At Ultra, the spread is 95 down to 32. The data implies that this game’s visual fidelity, with its crowd rendering and complex lighting system, is sensitive to raw pixel count. The 4K Ultra figure of 32 fps is below comfortable 60 Hz playability, while 4K Medium borrows a frame rate of 58. Notably, only the Low preset at 4Kp reaches a playable 77 fps, whereas 1440p and 1080p all presets stay above 60.
The min/max numbers recorded for Medium settings reinforce the view that the combo has a consistent frame delivery at lower resolutions; at 1080p Medium the min is 144 and max is 195, while at 1440p these are 92 and 125, and at 4K they are 49 and 67. The tight spreads (especially at 1080p) indicate that hitches are rare, and that the engine has a steady pacing even when the GPU is heavily tasked.
FAQ
Q: What is the highest average FPS recorded for this combo?
A: The maximum average is 227 FPS, achieved at 1920x1080 with the Low preset.
Q: At which settings does the combo manage to hold a 60 FPS average at 4K?
A: At 4K, only the Low preset delivers an average above 60, with a measure of 77 fps. Medium is marginal at 58, while High and Ultra fall to 44 and 32 respectively.
Q: Which resolution and preset produced the most consistent frame delivery?
A: The Medium preset has reported minimum and maximum values at all three resolutions. At 1080p Medium the min is 144, max 195; at 1440p Medium 92–125; and at 4K Medium 49–67. The tight min-to-max gap at 1080p suggests minimal frame spikes, while the 4K spread of 49 to 67 still shows a ±9 fps variance.
Q: How does this combo rank among all tested hardware combinations in Hitman 2?
A: The combination is placed 1078th out of 3711 tested combos, placing it within the top third of the list.
Q: What is the graphics card’s raw compute power?
A: The RTX 3080 has 8704 shading units, 272 TMUs, 96 ROPs, and 272 tensor cores, with an FP32 COASTing of 29.77 TFLOPS. Its Vulkan benchmark returns 33620, OpenCL 152423, and PassMark GPU compute 14397.
Q: Is the CPU a Zen 4 architecture?
A: Yes, it belongs to AMD’s 7000 Series, using the Zen 4 (Raphael) architecture, built on a 5 nm process at TSMC with 6570 million transistors and a 71 mm² die.
GPU Role
The GeForce RTX 3080 is a high-end desktop part from the Ampere family. It ships with 10 GB of GDDR6X memory on a 320-bit bus, offering 760.3 GB/s of cached bandwidth. The memory clock runs at an effective 19 Gbps, while the base and boost are 1440 MHz and 1710 MHz respectively. The card’s general performance is quantified by a PassMark GPU 3D score of 25086 and a Geekbench Vulkan score of 33620; its average benchmark score across all tests is 23172, and it sits in the 68th percentile of all GPUs. Its empirical position is solid — barely a hair behind the AMD Radeon RX 6600M (-0.4%) and above the NVIDIA P106-100 (+0.3%).
In Hitman 2, the GPU’s role becomes evident as soon as the resolution rises. At 4K Ultra, the Fr role covers only 32 FPS, which is far from smooth. The 10 GB VRAM is likely a limiting factor given the large textures and complex scene interiors, but the data shows a specific pattern: even at 1080p, Ultra i yields 95 FPS; the load from the higher-Oct quality settings ‑ including parallax‑mapped walls, dynamic reflections, and volumetric light ‑ stresses the frame budget. The GPU draws a lot of pixels at 1440p and 4K, and the steep drop from Medium to Ultra at each resolution indicates that the card’s memory bandwidth is not enough to keep up with the AA and shading loads. The memory bandwidth of 760.3 GB/s is high, yet the 4K Ultra result of 32 suggests the board’s limit is reached quickly. The GPU’s official launch MSRP was 699 USD, a figure once that reflects the high end of the market in its era.
Measured FPS Breakdown
The following table reproduces the measured average FPS (and, where available, the min‑max range) for the twelve tested combinations.
| Resolution | Settings | Avg FPS | Min FPS | Max FPS |
| ------------ | -------- | ------- | ----------- | ----------- |
| 1920x1080 | Low ! | 227 | — | — |
| 1920x1080 | Medium | 170 | 144 | 195 |
| 1920x1080 | High | 128 | — | — |
| 1920x1080 | Ultra | 95 | — | — |
| 2560x1440 | Low | 145 | — | — |
| 2560x1440 | Medium | 109 | 92 | 125 |
| 2560x1440 | High | 82 | — | — |
| 2560x1440 | Ultra | 61 | — | — |
| 3840x2160 | Low | 77 | — | — |
| 3840x2160 | Medium | 58 | 49 | 67 |
| 3840x2160 | High | 44 | — | — |
| 3840x2160 | Ultra | 32 | — | — |
These values paint a clear picture: the computer provides a range of options. The lowest average, 32 fps at 4Kp Ultra, is borderline unplayable for a fast hit and run, while the highest, 227 fps at 1080p Low, supports high refresh displays. The min/max for the Medium preset at each resolution shows a consistent gap closed by about 51 fps (144–195), 125 (92–125), and 67-49. The presence of those data points suggest that the medium quality setting is the only one that captures the experience's gameplay frame latency consistently across resolutions.
Settings Recommendations
Based on the measured values, the Medium preset offers the most balanced experience in this game. At 1080p, Medium runs at 170 fps average, a hairaus above High (128) and only below low (227); 1440p Medium reaches 109 fps, which is above the 80 fps of High; and 4Kp Medium hits 58 fps, nearly identical to the 60 fps target. The min/max numbers for Medium (spread at each resolution) show no frame outliers, ensuring consistent input responsiveness. For players seeking the best visual fidelity without compromising smoothness, the Ultra preset at 1440p also holds 61 fps, but its 4K variant clearly lacks playable FPS (32 fps). Actual criteria, the data suggests:
- 1080p: Use Ultra — a native 95 fps is still very playable for every display.
- 1440p: Either High (82 fps) or Ultra (61 fps) provides an excellent experience.
- 4K: Drop to Low (77 fps) or accept the slightly sub‑60 medium at 58 fps; the High and Ultra options are discouraged without sacrificing stutter.
Given the game’s stealth CT frame pacing sensitivity, the Medium 4K settings offers a frame time that is stable, but for strict 60 fps consistency, the Low preset is recommended. Balance at 1080p is a non‑issue, as any preset exceeds 100 fps.
CPU Role
The AMD Ryzen 5 7600 is a 6-core / 12-thread processor from the Zen 4 (Raphael) family. It has a base clock of 3.80 GHz and a boost clock of 5.10 GHz, with a 65 W TDP. Its 32 MB L3 cache is shared across all cores. In multi‑core workloads, Cinebench R23 scores rate 12735, and in single‑core, 1852. Geekbench reports a score of 13413 (multi‑core) and 2521 (single‑core), while Passmark gives a multithread score of 27058 and a single‑thread of 3910. Such numbers place the CPU in the 78th percentile of all CPUs, with a 2000 average scaled benchmark score of 26324.
The nearest rivals for the Ryzen 5 7600 are the AMD Ryzen 9 6900HX (average 26274, delta +0.2%), the Ryzen 7 7435HS (26402, -0.3%), the Intel Core i9-11900KF (26212, +0.4%), and the Ryzen 5 8540U (26187, +0.5%). All of these are within a fraction of a percent of the 7600, showing that the Zen 4 core is locked in a tight band for synthetic tests.
Given that in Hitman 2 the combo’s frame rate at 1080p Low reaches 227 fps, the CPU clearly has sufficient headroom to keep up with this mid‑range GPU. Even at 4K, where, the GPU is the main constraint, the CPU’s data does not present a frame drop. The combination of high clock and 6 cores watch the simulated AI and physics in the game's large areas. The CPU's low launch MSRP of $229 once makes it an entry‑tier option for modern AM5, but its performance in the measured rows shows it is not a bottleneck for this GPU; the ceiling at 1080p low—227 fps—is near the theoretical maximum of the pipeline.
How This Combo Ranks
The overall rated performance of the Ryzen 5 7600 + RTX 3080 combo in Hitman 2 is placed at rank 1078 out of 3711 tested hardware combinations. This puts it in the top third of all configurations (since 1078/3737 ≈ 0.29). Into perspective, it is ahead of the median combo, climbing above more than 2,000 other competitors. The achievement is notable because Hitman 2K is an older title (released 2018), yet the combination still ranks in the top third, implying that both components contribute well to the title’s optimization. The measured fractions are sourced from real runs (dataIsMeasured: true), which eliminates any ghost from synthetic predictions.
The rank is not surprising given the CPU’s 78th percentile standing and the GPU’s 68th percentile across the entire database. Yet the actual play output of 227 (1080p Low) and 128 High demonstrates that pair works synergistically in Hitman 2. This confirms that the 7600’s 5.1 GHz boost and six Zen 4 cores are ample to feed the RTX 3080, and the 10 GB VRAM handles the sandbox’s large assets. The only areas where the combo falls short are at 4K Ultra (31 FPS), which suggests that users needing that preset should consider a more powerful GPU, albeit at a higher rec‑bee point and price bracket. Overall, the 1078th position is a solid ranking that reflects the balance of these two components for Hitman 2.
Hardware Specifications
AMD Ryzen 5 7600
NVIDIA GeForce RTX 3080
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 7600 + NVIDIA GeForce RTX 3080 in Hitman 2
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 77.0 |
| 3840x2160 | Medium | 58.0 |
| 3840x2160 | High | 44.0 |
| 3840x2160 | Ultra | 32.0 |
| 2560x1440 | Low | 145.0 |
| 2560x1440 | Medium | 109.0 |
| 2560x1440 | High | 82.0 |
| 2560x1440 | Ultra | 61.0 |
| 1920x1080 | Low | 227.0 |
| 1920x1080 | Medium | 170.0 |
| 1920x1080 | High | 128.0 |
| 1920x1080 | Ultra | 95.0 |
Hitman 2 with Ryzen 5 7600 + Other GPUs
See how Hitman 2 performs with the same CPU but different graphics cards.
Hitman 2 with RTX 3080 + Other CPUs
See how Hitman 2 performs with the same GPU but different processors.
Other Games with Ryzen 5 7600 + RTX 3080
Explore FPS benchmarks for other games using this same hardware combination.