Hitman 2

Hitman 2

AVERAGE FPS
69
good

This combination provides smooth gameplay with an average of 69 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 22 29 39 52
1440p QHD 41 55 73 97
1080p Full HD 64 86 114 152

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 52
3840x2160 Medium 39
3840x2160 High 29
3840x2160 Ultra 22
2560x1440 Low 97
2560x1440 Medium 73
2560x1440 High 55
2560x1440 Ultra 41
1920x1080 Low 152
1920x1080 Medium 114
1920x1080 High 86
1920x1080 Ultra 64

Hitman 2 with AMD Ryzen 5 7600 + NVIDIA GeForce RTX 5050, In-Depth Analysis

The AMD Ryzen 5 7600 and NVIDIA GeForce RTX 5050 combination delivers a playable but uneven experience in Hitman 2, with the data showing that 1080p and 1440p are the practical operating resolutions, while 4K Ultra falls below playable thresholds. The measured frames per second across twelve configurations reveal a system that is clearly GPU-limited at higher settings, yet the CPU’s strong single-thread performance ensures that low and medium presets at lower resolutions produce high frame rates. This combo ranks 1837th out of 3001 tested combinations, placing it in the lower-middle tier, which aligns with the RTX 5050’s 66th percentile standing among all GPUs and the Ryzen 5 7600’s 78th percentile among CPUs. The benchmark results indicate that this pairing is best suited for 1080p gaming with high settings, where it averages 86 FPS, and it remains viable at 1440p with medium settings, where it averages 73 FPS, but users targeting 4K will need to accept significant compromises or lower presets.

Resolution Scaling

The frame rate drop from 1080p to 4K is steep and consistent across all settings, confirming that the RTX 5050’s 8 GB memory buffer and 128-bit bus become the limiting factor as pixel count rises. At High settings, the average FPS falls from 86 at 1920x1080 to 55 at 2560x1440, a reduction of 31 FPS, and then to 29 at 3840x2160, which represents a 66% loss from the 1080p figure. This pattern is not linear; the gap between 1440p and 4K is larger than the gap between 1080p and 1440p, indicating that the GPU hits a bandwidth or memory capacity wall at 4K. At Low settings, the scaling is more forgiving: 152 FPS at 1080p drops to 97 at 1440p and 52 at 4K, showing that reducing shading load partially offsets the resolution penalty. However, even at Low settings, 4K cannot reach 60 FPS, which strongly suggests that the RTX 5050’s 320.0 GB/s memory bandwidth is insufficient for 4K workloads in this game.

The Medium preset tells a similar story, with 114 FPS at 1080p, 73 at 1440p, and 39 at 4K. The minimum FPS figures for Medium, which are 97 at 1080p, 62 at 1440p, and 33 at 4K, reveal that frame times become more variable as resolution increases, with the 4K minimum of 33 FPS being dangerously close to stutter territory. Ultra settings amplify the problem: 64 FPS at 1080p, 41 at 1440p, and just 22 at 4K. The 4K Ultra result is the worst measured configuration, and the lack of minimum or maximum FPS data for most Ultra rows suggests that the benchmark captured only average scores due to the heavy load. The data shows that resolution scaling in Hitman 2 is primarily a GPU constraint for this combo, with the CPU’s 6 cores and 12 threads providing sufficient headroom even at 4K, as evidenced by the fact that Low preset at 4K still achieves 52 FPS, which is more than double the Ultra result at the same resolution.

Comparing the drop from 1440p to 4K across presets, the High setting loses 26 FPS, Medium loses 34 FPS, and Low loses 45 FPS. This inverted relationship—lower presets suffer larger absolute drops—indicates that at Low settings, the GPU is less saturated, so the resolution increase has a proportionally greater impact on the fill rate. Conversely, at Ultra settings, the GPU is already near its limits at 1440p, so the additional pixels at 4K cause a relatively smaller absolute reduction. This behavior is typical of a GPU that is not powerful enough to maintain high utilization at lower resolutions, and the RTX 5050’s 13.17 TFLOPS FP32 performance is clearly the bottleneck in this pairing. The overall scaling pattern suggests that 1080p is the sweet spot, with 1440p being acceptable for medium and high presets, while 4K should be reserved for low settings only.

GPU Role

The RTX 5050’s memory configuration is the defining characteristic in Hitman 2. With 8 GB of GDDR6 on a 128-bit bus and 320.0 GB/s bandwidth, the GPU has enough capacity for 1080p and 1440p textures but struggles when the resolution demands larger framebuffers. The core clocks, running at a base of 2317 MHz and boost of 2572 MHz, are relatively high, but the 2560 shading units and 32 ROPs limit the pixel throughput, which is measured at 82.30 GPixel/s. This pixel rate explains why 4K Ultra averages only 22 FPS, as the GPU cannot fill the screen fast enough at maximum settings. The texture rate of 205.8 GTexel/s, combined with 80 TMUs, handles texture-heavy scenes adequately at lower resolutions, but the 20 RT cores and 80 tensor cores are largely irrelevant in Hitman 2, which does not heavily utilize ray tracing or DLSS in the measured rows.

The GPU’s benchmark scores align with the measured game performance. The Passmark G3D score of 17326 places it in the 66th percentile of all GPUs, and its nearest rivals include the AMD Radeon RX 5600 XT, which scores 20713 with a deltaPct of 1.6, meaning the RTX 5050 is 1.6% slower. This close margin is reflected in the game results, where the RTX 5050 performs like a mid-range card from previous generations. The 3DMark Steel Nomad DX12 score of 2502 is modest, and the Geekbench OpenCL score of 90334 shows that compute performance is adequate but not exceptional. The GPU’s 16,900 million transistors on a 5 nm process, built by TSMC, represent a modern architecture, but the die size of 149 mm² and the 130 W TDP indicate that this is a compact, efficiency-focused chip rather than a high-end part.

In Hitman 2 specifically, the VRAM usage is likely a factor at 4K High and Ultra, where the 8 GB buffer may be exceeded, causing texture streaming issues that manifest as lower average FPS. The fact that 4K Medium provides 39 FPS with a minimum of 33 FPS suggests that even medium textures at 4K are straining the memory subsystem. At 1080p, the GPU has ample headroom, as shown by the 152 FPS Low result, which is likely CPU-limited rather than GPU-limited. The boost clock of 2572 MHz is sustained under load, but the data does not indicate any thermal throttling, as the FPS figures are consistent across similar settings. The GPU’s PCIe 5.0 x8 interface is sufficient for this game, as Hitman 2 does not require massive data transfers beyond the initial level load.

How This Combo Ranks

The combo’s rank of 1837 out of 3001 total tested combinations places it in the 61st percentile of all CPU-GPU pairings, which is lower than the individual component percentiles might suggest. This discrepancy arises because the RTX 5050’s 66th percentile GPU score is dragged down by the CPU’s relatively modest 78th percentile, but more importantly, the combo’s game-specific performance in Hitman 2 is below what the synthetic benchmarks imply. The Ryzen 5 7600’s nearest CPU rivals include the AMD Ryzen 9 6900HX, which has an average score of 26274 and a deltaPct of 0.2, meaning the Ryzen 5 7600 is just 0.2% faster. Similarly, the Intel Core i9-11900KF scores 26212 with a deltaPct of 0.4, and the AMD Ryzen 5 8540U scores 26187 with a deltaPct of 0.5. These tiny margins show that the CPU is competitive with high-end laptop and desktop parts from a few generations ago, but it does not dominate.

On the GPU side, the RTX 5050’s nearest rivals are all older or lower-tier cards. The AMD Radeon RX Vega M GL scores 21153 with a deltaPct of -0.6, meaning the RTX 5050 is 0.6% slower. The AMD Radeon HD 8970M scores 21237 with a deltaPct of -1, and the NVIDIA RTX A4000 Mobile scores 21379 with a deltaPct of -1.6. These comparisons show that the RTX 5050 is positioned just below a group of mobile and older desktop GPUs, which explains why the combo rank is not higher. In Hitman 2, the measured FPS figures are consistent with a GPU that sits below the median of current mid-range offerings, and the 4K results in particular suffer from the 8 GB memory limit.

The combo rank of 1837 means that there are 1164 tested combinations that perform worse, but also 1836 that perform better. This places the pairing in the lower half of the database, which is notable given that both components are from recent generations. The data suggests that the RTX 5050 is the weaker link, as the CPU’s benchmark scores are proportionally higher relative to its rivals than the GPU’s scores are. For a game like Hitman 2, which is not particularly demanding on CPU cores, the Ryzen 5 7600’s performance is more than adequate, but the GPU’s limitations cap the overall experience. Users considering this combo should expect it to handle esports titles and older games at high frame rates, but modern AAA games at high settings will require lower resolutions.

Measured FPS Breakdown

At 1920x1080, the results are strong across all presets. Low settings produce an average of 152 FPS, which is excellent for competitive play, and Medium settings deliver 114 FPS with a minimum of 97 and maximum of 131, indicating smooth frame pacing. High settings average 86 FPS, which is above the 60 FPS threshold for most displays, and Ultra settings drop to 64 FPS, which is still playable but shows a significant hit from the highest quality options. The 1080p data shows that the RTX 5050 is well-matched to this resolution, with even Ultra settings maintaining a playable frame rate. The gap between Low and Ultra is 88 FPS, demonstrating that the GPU has substantial headroom at 1080p when settings are reduced.

At 2560x1440, the performance degrades noticeably. Low settings average 97 FPS, which is good, but Medium drops to 73 FPS with a minimum of 62 and maximum of 84, and High falls to 55 FPS. Ultra settings average 41 FPS, which is below the 60 FPS standard and will result in noticeable stutter on high refresh rate monitors. The 1440p results indicate that users should stick to Low or Medium settings for a smooth experience, as High and Ultra are only suitable for slower-paced gameplay or when frame rate is not a priority. The drop from 1080p to 1440p is most severe at High settings, where the FPS falls from 86 to 55, a 36% reduction, while Low settings only lose 36% as well (152 to 97), showing that the resolution penalty is consistent across presets.

At 3840x2160, the results are disappointing. Low settings average 52 FPS, which is just below the 60 FPS target, and Medium averages 39 FPS with a minimum of 33 and maximum of 45. High settings drop to 29 FPS, and Ultra falls to 22 FPS. These numbers are not suitable for a smooth gaming experience, and even the Low preset’s 52 FPS will have occasional dips that are noticeable in action-heavy scenes. The 4K data confirms that this combo is not designed for 4K gaming, and the 8 GB VRAM likely causes texture loading issues at higher presets. The minimum FPS of 33 at 4K Medium is particularly concerning, as it suggests that frame times are inconsistent, which can lead to a stuttering experience even when the average is above 30 FPS.

CPU Role

The AMD Ryzen 5 7600’s 6 cores and 12 threads, based on the Zen 4 architecture with a 5 nm process, provide strong single-thread performance that is well-suited for Hitman 2. The base clock of 3.80 GHz and boost clock of 5.10 GHz are high, and the 32 MB shared L3 cache helps maintain data locality. In the 3DMark single-thread test, the CPU scores 999, and in Cinebench R23 single-core, it scores 1852, which places it above many older desktop CPUs. The Geekbench single-core score of 2521 further confirms that the CPU has excellent per-thread performance, which is critical for games like Hitman 2 that rely on a main simulation thread. The multi-thread scores are also respectable, with Cinebench R23 multicore at 12735 and Geekbench multicore at 13413, showing that the 12 threads can handle background tasks without impacting game performance.

In Hitman 2, the CPU’s role is evident in the 1080p Low setting, where the average FPS of 152 is likely near the CPU’s maximum frame generation limit. At this setting, the GPU is not the bottleneck, and the CPU’s single-thread performance determines the frame rate. The Ryzen 5 7600’s boost clock of 5.10 GHz allows it to maintain high frame rates, but the data does not show a dramatic difference when comparing Low and Medium at 1080p (152 vs 114 FPS), which suggests that the CPU has more than enough headroom for this game. The Passmark single-thread score of 3910 and the 3DMark 2-thread score of 1938 indicate that the CPU excels in lightly threaded workloads, which is typical for games of this era.

The CPU’s 78th percentile ranking among all CPUs is higher than the GPU’s 66th percentile, and this gap is reflected in the game results. At 4K, the CPU is clearly not the limiting factor, as the FPS drops are consistent with GPU-bound behavior. The memory bandwidth of 83.2 GB/s from the dual-channel DDR5 support is more than sufficient for Hitman 2, and the CPU’s 24 PCIe Gen 5 lanes provide ample bandwidth for the GPU. The Ryzen 5 7600’s 65 W TDP is low, and the 6-core configuration is ideal for gaming, as most games do not utilize more than 8 threads effectively. The nearest rival, the AMD Ryzen 9 6900HX, has a similar average score with a deltaPct of 0.2, showing that the desktop Ryzen 5 is competitive with a mobile 8-core part, which reflects the Zen 4 architecture’s efficiency.

Settings Recommendations

Based on the measured FPS data, the optimal settings for this combo depend on the target resolution. At 1920x1080, High settings provide the best balance, with an average of 86 FPS, which is above the 60 FPS threshold and leaves headroom for dips in demanding scenes. Ultra settings at 64 FPS are also acceptable, but the 22 FPS loss from High to Ultra may not justify the visual improvements, especially since the game’s art style benefits more from resolution than from minor texture upgrades. For players with high-refresh-rate monitors, Medium settings at 114 FPS is the recommended choice, as it provides a significant frame rate boost over High while maintaining good visual quality. Low settings at 152 FPS are only recommended for competitive play or when the user prioritizes frame rate above all else.

At 2560x1440, Medium settings are the clear winner, with an average of 73 FPS and a minimum of 62 FPS, which ensures that the frame rate stays above 60 FPS in most scenarios. High settings at 55 FPS are borderline, and the visual difference between Medium and High is not substantial enough to justify the 18 FPS loss. Low settings at 97 FPS are excellent for fast-paced gameplay, but the visual downgrade may be noticeable on larger monitors. Ultra settings at 41 FPS are not recommended, as the frame rate is too low for a smooth experience, and the game’s stealth mechanics require precise timing that is hindered by low FPS.

At 3840x2160, Low settings are the only viable option, with an average of 52 FPS, which is below 60 FPS but playable for a stealth game that does not require fast reflexes. Medium settings at 39 FPS are too low, and High and Ultra are unplayable at 29 and 22 FPS respectively. Users with 4K displays should consider lowering the resolution to 1440p and using Medium settings, which provides a significantly better experience at 73 FPS, rather than compromising on visual quality at 4K. The data shows that the RTX 5050 does not have the memory bandwidth or capacity to handle 4K in this game, and the 8 GB VRAM is a limiting factor that cannot be overcome with driver optimizations. For the best overall experience, this combo should be used at 1080p with High settings or 1440p with Medium settings, depending on the user’s display and preference for frame rate over visual fidelity.

Hardware Specifications

AMD Ryzen 5 7600

Cores / Threads 6 / 12
Base Clock 3800 MHz
Boost Clock 5100 MHz
TDP 65W
Socket AMD Socket AM5
View Full CPU Details →

NVIDIA GeForce RTX 5050

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 2572 MHz MHz
TDP 130 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 7600 + NVIDIA GeForce RTX 5050 in Hitman 2

Resolution Settings Avg FPS
3840x2160 Low 52.0
3840x2160 Medium 39.0
3840x2160 High 29.0
3840x2160 Ultra 22.0
2560x1440 Low 97.0
2560x1440 Medium 73.0
2560x1440 High 55.0
2560x1440 Ultra 41.0
1920x1080 Low 152.0
1920x1080 Medium 114.0
1920x1080 High 86.0
1920x1080 Ultra 64.0

Hitman 2 with Ryzen 5 7600 + Other GPUs

See how Hitman 2 performs with the same CPU but different graphics cards.

Hitman 2 with RTX 5050 + Other CPUs

See how Hitman 2 performs with the same GPU but different processors.

Other Games with Ryzen 5 7600 + RTX 5050

Explore FPS benchmarks for other games using this same hardware combination.