Hitman 2

Hitman 2

AVERAGE FPS
36
playable

This combination offers playable performance with an average of 36 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 11 16 21 27
1440p QHD 21 29 39 51
1080p Full HD 34 46 60 80

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 27
3840x2160 Medium 21
3840x2160 High 16
3840x2160 Ultra 11
2560x1440 Low 51
2560x1440 Medium 39
2560x1440 High 29
2560x1440 Ultra 21
1920x1080 Low 80
1920x1080 Medium 60
1920x1080 High 46
1920x1080 Ultra 34

Hitman 2 with AMD Ryzen 5 5600GT + Intel Arc B390, In-Depth Analysis

The AMD Ryzen 5 5600GT paired with the Intel Arc B390 produces a benchmark result that places this combination in the 2662nd position out of 3001 tested combos for Hitman 2. This ranking, which falls in the bottom 11 percent of all tested combos, indicates that this system is positioned firmly in the entry-level segment for this title. The data shows a configuration that can run the game, but with significant compromises required in both resolution and graphical fidelity to achieve playable frame rates. The pairing of a capable modern CPU with a low-tier integrated GPU solution creates a bottleneck that is heavily skewed toward the graphics side, as the measured FPS numbers will demonstrate across all settings.

How This Combo Ranks

The combo rank of 2662 out of 3001 tested combinations places this system in the lower echelon of hardware configurations for Hitman 2. Benchmark results indicate that this pairing sits in the bottom 11.3 percent of all combos tested, which is a clear signal that the overall experience will be constrained by the graphics solution. This ranking is not surprising given the component mix: the CPU is a modern 6-core processor with strong synthetic scores, while the GPU is an integrated graphics part with a percentile ranking of only 9 against all GPUs. The disparity between the CPU's 74th percentile ranking and the GPU's 9th percentile ranking is the defining characteristic of this combo.

When examining the specific components against their nearest rivals, the performance picture becomes clearer. The Ryzen 5 5600GT has an average benchmark score of 20733, which places it just 0.3 percent behind the Intel Core i5-12490F in the synthetic benchmark data. This minuscule delta puts the CPU in a competitive position against other mainstream processors. However, the GPU tells a different story entirely. The Intel Arc B390 has an average benchmark score of 1482, which is just 1.3 percent ahead of the NVIDIA GeForce GT 520MX and 2.7 percent ahead of the NVIDIA GeForce GT 710. These rival GPUs are legacy parts from over a decade ago, which underscores how limited the graphics performance is in this configuration. The data shows that the GPU is competing with hardware that is several generations old, and this will be the primary limiting factor in Hitman 2.

The overall ranking is a direct consequence of this GPU bottleneck. The CPU is more than capable of handling the game's logical and physics calculations, but the GPU cannot keep pace with rendering demands, especially at higher resolutions. The result is a combo that ranks poorly despite having a relatively strong processor. The measured FPS data will confirm that the GPU is the constraining component, as the frame rates scale dramatically with resolution and settings changes.

CPU Role

The AMD Ryzen 5 5600GT is a 6-core, 12-thread processor based on the Zen 3 architecture, codenamed Cezanne. It operates with a base clock of 3.60 GHz and a boost clock of 4.60 GHz, which provides solid single-thread performance for a game like Hitman 2 that relies on a mix of AI, physics, and game logic. The CPU's cache hierarchy includes 64 KB of L1 cache per core, 512 KB of L2 cache per core, and a 16 MB L3 cache, which is ample for this genre of game. The synthetic benchmarks show a processor with balanced capabilities: the Cinebench R23 multicore score of 17272 and single-core score of 2438 indicate that the CPU can handle both multi-threaded background tasks and the primary game thread without becoming a bottleneck.

In the context of Hitman 2, the CPU's role is to manage the complex AI routines of NPCs, the physics of the sandbox environments, and the game's simulation layer. The data from the synthetic tests suggests that the 5600GT is well-suited for this task. The Geekbench multicore score of 7986 and single-core score of 1843, along with a Passmark multithread score of 20325, all point to a processor that delivers consistent performance across various workloads. The 3DMark scores further reinforce this, with a max threads score of 5554 and a single-thread score of 913, showing that the CPU scales reasonably well with thread count.

The CPU's memory support for DDR4 with dual-channel configuration and a bandwidth of 51.2 GB/s is sufficient for the demands of Hitman 2. The integrated Radeon Vega 7 graphics on the CPU are present, but they are not used in this configuration; the system relies on the Intel Arc B390 for display output. The CPU's 65 TDP and 7 nm process node from TSMC indicate an efficient part that will not generate excessive heat, allowing the system to focus its thermal headroom on the GPU. The data shows that the CPU is not the limiting factor here; its performance metrics are far above what the GPU can deliver in this game, and the bottleneck is clearly on the graphics side.

GPU Role

The Intel Arc B390 is an integrated graphics processor based on the Xe3-LPG architecture, built on Intel's 3 nm process node. It features 1536 shading units, 48 texture mapping units, and 24 raster output units, along with 12 ray tracing cores. The clock speeds are rated at a base of 300 MHz with a boost of 2500 MHz, which allows the GPU to reach a peak FP32 performance of 7.680 TFLOPS. However, the most critical detail is the memory configuration: the GPU uses system shared memory, with bandwidth described as "system dependent." This means the GPU must share the system's DDR4 memory, which is a significant limitation for a game like Hitman 2 that requires large texture buffers.

The GPU's benchmark data is sparse, with only a single 3DMark Steel Nomad DX12 score of 1482. This score places the GPU in the 9th percentile against all GPUs, which is a very low ranking. The nearest rivals in the benchmark data are the NVIDIA GeForce GT 520MX, GeForce 800M, GT 625 OEM, and GT 710, with the Arc B390 holding a marginal lead of 1.3 to 2.7 percent over these parts. These are all entry-level or legacy GPUs, indicating that the Arc B390 delivers performance comparable to hardware from the early 2010s. The pixel rate of 60.00 GPixel/s and texture rate of 120.0 GTexel/s are low by modern standards, and they will struggle to fill the screen at high resolutions.

In Hitman 2, the GPU's role is to render the detailed environments, character models, and lighting effects that define the game's visual style. The data from the measured FPS shows that the GPU is the primary bottleneck in this combo. The Arc B390 cannot maintain playable frame rates at high resolutions or with high settings, and it only achieves acceptable performance at 1080p with Low settings. The GPU's shared memory architecture is particularly problematic, as it introduces latency and bandwidth constraints that are not present with dedicated VRAM. The benchmark results indicate that this GPU is only suitable for light gaming at low resolutions and settings, and Hitman 2 pushes it to its limits.

Measured FPS Breakdown

The measured FPS data provides a comprehensive view of how this combo performs across three resolutions and four settings presets. At 1920x1080, the lowest resolution tested, the system achieves an average of 80 FPS on Low settings, which is the only configuration that delivers a fully smooth experience. The Medium preset at 1080p yields an average of 60 FPS with a minimum of 51 FPS and a maximum of 69 FPS, which is playable but with some frame dips. The High preset drops to an average of 46 FPS, which is borderline, while the Ultra preset falls to an average of 34 FPS, which is below the threshold for smooth gameplay. The data shows a clear progression: each step up in settings costs roughly 14 to 20 FPS at 1080p.

Moving to 2560x1440, the performance drops significantly. The Low preset achieves an average of 51 FPS, which is playable but not ideal, while the Medium preset averages 39 FPS with a minimum of 33 FPS and a maximum of 44 FPS. The High preset averages 29 FPS, which is choppy, and the Ultra preset averages just 21 FPS, which is not recommended for gameplay. The resolution increase from 1080p to 1440p costs about 36 percent of the frame rate on Low settings, showing the GPU's sensitivity to pixel count. The data indicates that 1440p is only viable with Low settings, and even then, the frame rate is not consistently smooth.

At 4K (3840x2160), the system struggles to maintain playable frame rates. The Low preset averages 27 FPS, which is not smooth, while the Medium preset averages 21 FPS with a minimum of 17 FPS and a maximum of 24 FPS. The High preset averages 16 FPS, and the Ultra preset averages just 11 FPS. None of these configurations are suitable for actual gameplay, as they all fall well below the 30 FPS threshold that is generally considered the minimum for a playable experience. The 4K data shows that this combo is not designed for high-resolution gaming, and the GPU is overwhelmed by the pixel count. The measured rows confirm that the only viable configuration for this combo is 1080p with Low or Medium settings.

Resolution Scaling

The resolution scaling behavior of this combo reveals a significant dependence on the GPU's rendering capabilities. Comparing the Low settings across resolutions, the system delivers 80 FPS at 1080p, 51 FPS at 1440p, and 27 FPS at 4K. This represents a 36 percent drop from 1080p to 1440p and a further 47 percent drop from 1440p to 4K, for a total reduction of 66 percent from 1080p to 4K. This scaling pattern is typical of a GPU-bound scenario, where the frame rate is limited by the number of pixels the GPU can process per second. The CPU is capable of feeding the GPU at all resolutions, but the GPU's fill rate and memory bandwidth are insufficient to maintain higher frame rates as the resolution increases.

The Medium settings show a similar trend, with 60 FPS at 1080p, 39 FPS at 1440p, and 21 FPS at 4K. The percentage drops are 35 percent and 46 percent, respectively, which is very close to the Low settings scaling. This consistency indicates that the GPU is the limiting component regardless of the settings preset. The High settings show 46 FPS at 1080p, 29 FPS at 1440p, and 16 FPS at 4K, with drops of 37 percent and 45 percent. The Ultra settings show 34 FPS at 1080p, 21 FPS at 1440p, and 11 FPS at 4K, which is a drop of 38 percent and 48 percent.

The data shows that the frame rate scales almost linearly with the number of pixels, which is a strong indicator of a GPU bottleneck. The CPU's performance is sufficient to maintain consistent frame rates across resolutions, as the synthetic benchmarks suggest it has the headroom to handle the game's logic at any resolution. The limiting component is unequivocally the Intel Arc B390, as its shared memory architecture and low fill rate prevent it from keeping up with the pixel throughput required at higher resolutions. The resolution scaling data confirms that this combo is best suited for 1080p gaming, and any attempt to push higher resolutions will result in sub-30 FPS performance.

Settings Recommendations

Based on the measured FPS data, the optimal settings for this combo are at 1920x1080 with the Low preset. This configuration delivers an average of 80 FPS, which provides a smooth and responsive experience for a stealth game where timing and precision are critical. The Low preset at 1080p is the only setting that consistently stays above 60 FPS, and it is the recommended choice for the best gameplay experience. The Medium preset at 1080p is a viable alternative, with an average of 60 FPS and a minimum of 51 FPS, but the frame dips may be noticeable during intense action sequences. For players who prioritize visual quality over frame rate, the Medium preset offers a balanced compromise, but the data shows that the Low preset is the safest option for maintaining a consistent frame rate.

At 2560x1440, the Low preset achieves an average of 51 FPS, which is playable but not ideal. This resolution offers a sharper image, but the frame rate is lower and less stable than at 1080p. The Medium preset at 1440p averages 39 FPS, which is below the 60 FPS target and may result in a less fluid experience. The High and Ultra presets at 1440p are not recommended, as they produce average frame rates of 29 FPS and 21 FPS, respectively, which are too low for comfortable gameplay. For the best experience at 1440p, the Low preset is the only reasonable choice, but it still falls short of the smoothness achieved at 1080p.

The 4K resolution is not viable for this combo, as even the Low preset averages only 27 FPS. The data shows that all 4K settings produce frame rates below 30 FPS, which is not suitable for a game that requires quick reactions and precise movement. The recommendation is to avoid 4K entirely with this hardware configuration. In summary, the best experience per the measured rows is achieved at 1920x1080 with the Low preset, which offers the highest average frame rate and the most consistent performance. The Medium preset at 1080p is a secondary option for those who want better visuals, but the Low preset is the clear winner for overall playability.

Hardware Specifications

AMD Ryzen 5 5600GT

Cores / Threads 6 / 12
Base Clock 3600 MHz
Boost Clock 4600 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

Intel Arc B390

VRAM System Shared System Shared
Base Clock —
Boost Clock 2500 MHz MHz
TDP 80 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 5600GT + Intel Arc B390 in Hitman 2

Resolution Settings Avg FPS
3840x2160 Low 27.0
3840x2160 Medium 21.0
3840x2160 High 16.0
3840x2160 Ultra 11.0
2560x1440 Low 51.0
2560x1440 Medium 39.0
2560x1440 High 29.0
2560x1440 Ultra 21.0
1920x1080 Low 80.0
1920x1080 Medium 60.0
1920x1080 High 46.0
1920x1080 Ultra 34.0

Hitman 2 with Ryzen 5 5600GT + Other GPUs

See how Hitman 2 performs with the same CPU but different graphics cards.

Hitman 2 with Arc B390 + Other CPUs

See how Hitman 2 performs with the same GPU but different processors.

Other Games with Ryzen 5 5600GT + Arc B390

Explore FPS benchmarks for other games using this same hardware combination.