Hitman 2
This combination offers playable performance with an average of 33 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 10 | 14 | 19 | 25 |
| 1440p QHD | 19 | 26 | 35 | 46 |
| 1080p Full HD | 30 | 41 | 54 | 73 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Hitman 2 with AMD Ryzen 5 5600GT + Intel Arc B370, In-Depth Analysis
The AMD Ryzen 5 5600GT paired with the Intel Arc B370 produces a severely constrained gaming experience in Hitman 2, with the data showing that the combination ranks 2768th out of 3001 tested combos. The measured frame rates across all resolutions and settings tell a story of a system that struggles to maintain playable performance, with the GPU acting as the primary bottleneck.
Resolution Scaling
The frame rate data reveals a steep and consistent decline as resolution increases, confirming that the Intel Arc B370 is the dominant limiting factor in this pairing. At 1080p with Low settings, the combo produces an average of 73 FPS, which is the only configuration in the entire dataset that approaches a smooth experience. Moving to 1440p at the same Low settings drops the average to 46 FPS, a substantial 37% reduction. At 4K with Low settings, the average falls further to 25 FPS, representing a 66% loss compared to the 1080p result.
The scaling pattern becomes even more pronounced when examining Medium settings, where the data includes both minimum and maximum frame rates. At 1080p Medium, the average is 54 FPS with a minimum of 46 and maximum of 63. At 1440p Medium, the average drops to 35 FPS with a minimum of 30 and maximum of 40. At 4K Medium, the average plummets to 19 FPS with a minimum of 16 and maximum of 21. This progression shows that each step up in resolution costs roughly 19 FPS on average, which is a consistent and predictable penalty that points directly at the GPU's limited fill rate and shading capabilities.
The High settings row reinforces this conclusion. At 1080p High, the average is 41 FPS, which is playable but not smooth. At 1440p High, the average drops to 26 FPS, and at 4K High, it falls to just 14 FPS. The gap between 1080p and 4K at High settings is 27 FPS, which represents a 66% performance loss. This is a classic GPU-bound scaling curve where the CPU has enough headroom but the graphics processor cannot keep up with the pixel count.
Ultra settings produce the worst results, with 30 FPS at 1080p, 19 FPS at 1440p, and 10 FPS at 4K. The 4K Ultra result of 10 FPS is effectively a slideshow, and even the 1080p Ultra result falls below the threshold for comfortable play. The fact that the Ultra preset at 1080p (30 FPS) performs worse than the Low preset at 1440p (46 FPS) indicates that the settings menu has a more significant impact on performance than resolution alone, but the overall trend is unmistakable: this combo cannot handle high pixel counts.
CPU Role
The AMD Ryzen 5 5600GT brings 6 cores and 12 threads based on the Zen 3 architecture with a 3.60 GHz base clock and 4.60 GHz boost clock. This is a capable mid-range processor, and the benchmark data suggests it is not the primary constraint in Hitman 2. The CPU's Cinebench R23 multi-core score of 17272 and single-core score of 2438 indicate solid performance for a 65 W part. The 3DMark results show a single-thread score of 913, a 2-thread score of 1794, a 4-thread score of 3446, an 8-thread score of 4968, and a max-thread score of 5554, which demonstrates reasonable scaling across the available threads.
In the context of Hitman 2, which is a game that relies on both CPU and GPU but tends to scale more heavily with graphics hardware, the 5600GT's 16 MB of L3 cache and 12 threads provide adequate processing power. The CPU's percentile ranking of 74th among all tested CPUs places it comfortably above the median, and its average benchmark score of 20733 is within 0.5% of several nearest rivals including the Intel Core i5-12490F (20802, -0.3%), Intel Xeon 6325P (20821, -0.4%), Intel Core Ultra 5 125U (20826, -0.4%), and AMD EPYC 7J13 (20845, -0.5%). This clustering indicates that the 5600GT is competitive with other mainstream processors in raw compute.
However, the measured FPS data reveals that the CPU's potential is largely untapped. At 1080p Low, the system achieves 73 FPS, but at 4K Low, it only manages 25 FPS. If the CPU were the bottleneck, the frame rates would remain relatively flat across resolutions, as the CPU processes the same number of game logic frames regardless of pixel count. The dramatic drop at higher resolutions confirms that the Intel Arc B370, with its 1280 shading units, 40 texture mapping units, and 20 raster output units, is the limiting component. The GPU's 6.144 TFLOPS of FP32 performance and 96.00 GTexel/s texture rate are simply insufficient for the demands of 4K rendering in this title.
The CPU's integrated Radeon Vega 7 graphics is not relevant here since the system uses the discrete Intel Arc B370, but the 5600GT's PCIe Gen 3 interface with 16 lanes provides adequate bandwidth for the GPU. The GPU's memory is system-shared, which means it relies on the CPU's DDR4 dual-channel memory with a bandwidth of 51.2 GB/s, and this shared memory architecture likely contributes to the performance degradation at higher resolutions where memory bandwidth demands increase.
FAQ
Q: What is the best average frame rate this combo can achieve in Hitman 2?
A: The highest average FPS recorded in the dataset is 73, achieved at 1080p with Low settings. This is the only configuration that exceeds 60 FPS, and it represents the ceiling for this pairing.
Q: How does the Ryzen 5 5600GT compare to its closest rivals in CPU benchmarks?
A: The CPU's average benchmark score of 20733 is nearly identical to the Intel Core i5-12490F (20802, -0.3%), Intel Xeon 6325P (20821, -0.4%), Intel Core Ultra 5 125U (20826, -0.4%), and AMD EPYC 7J13 (20845, -0.5%). All of these processors are within 0.5% of each other, indicating equivalent compute performance.
Q: Is the Intel Arc B370 better or worse than its nearest GPU rivals?
A: The GPU's average benchmark score of 1184 is marginally lower than the ATI Mobility Radeon HD 5570 (1186, -0.2%) and ATI Radeon HD 5770 (1190, -0.5%). It is slightly higher than the AMD FirePro M2000 (1168, 1.4%) and AMD Radeon HD 7650M (1192, -0.7%), placing it in the same performance tier as these legacy parts.
Q: What is the lowest recorded frame rate in the dataset?
A: The 4K Ultra setting produces an average of 10 FPS, which is the lowest average across all tested configurations. The 4K Medium setting shows a minimum frame rate of 16 FPS, indicating that even the best-case scenarios at 4K are far below acceptable playability.
Q: How much performance is lost when going from 1080p to 4K at Medium settings?
A: At Medium settings, the average frame rate drops from 54 FPS at 1080p to 35 FPS at 1440p, then to 19 FPS at 4K. This represents a 65% reduction from 1080p to 4K, demonstrating the GPU's severe scaling limitations.
Q: Does this combo rank in the top half of tested configurations?
A: No. The combo ranks 2768th out of 3001 total combos, placing it in the bottom 8% of all tested systems for Hitman 2 performance.
How This Combo Ranks
The combo's rank of 2768 out of 3001 tested combinations places it in the bottom quartile of all systems evaluated for Hitman 2. This ranking reflects the severe imbalance between the CPU and GPU in this pairing. The Ryzen 5 5600GT is a solid mid-range processor that sits in the 74th percentile of all CPUs, but the Intel Arc B370 languishes in the 5th percentile of all GPUs. This enormous gap in relative performance means that the GPU holds back the entire system, preventing the CPU's capabilities from being expressed in real-world gaming scenarios.
The rank is particularly telling when compared to the CPU's nearest rivals. The fact that the 5600GT's average benchmark score is within 0.5% of the Intel Core i5-12490F, Intel Xeon 6325P, Intel Core Ultra 5 125U, and AMD EPYC 7J13 suggests that any of these CPUs paired with a more capable GPU would likely achieve significantly better frame rates. Conversely, the GPU's nearest rivals are all legacy parts from over a decade ago, including the ATI Mobility Radeon HD 5570, ATI Radeon HD 5770, AMD Radeon HD 7650M, and AMD FirePro M2000. This places the Arc B370 in the same performance class as integrated graphics from 2010, which explains why the combo ranks so poorly.
The data indicates that this is not a case of balanced mid-range performance but rather a fundamental mismatch. Even at the lowest resolution and settings, the combo only manages 73 FPS, which is below the 75th percentile of expected performance for a modern system. At any resolution above 1080p, the frame rates fall below 50 FPS, and at 4K, they become unplayable. The rank of 2768 reflects this reality: the system is only suitable for older or less demanding titles, and even then, only at reduced settings.
Measured FPS Breakdown
The dataset provides a complete matrix of measured frame rates across four resolutions and four quality presets, with some configurations including minimum and maximum values.
At 3840x2160 (4K), the results are uniformly poor. Low settings produce an average of 25 FPS with no min or max recorded. Medium settings yield an average of 19 FPS, with a minimum of 16 and maximum of 21. High settings drop to 14 FPS average, and Ultra settings fall to 10 FPS average. None of these configurations approach playable territory, with even the best 4K result (25 FPS at Low) being 60% below the 60 FPS target.
At 2560x1440 (1440p), the situation improves but remains marginal. Low settings deliver 46 FPS average, which is borderline playable for a stealth game. Medium settings produce 35 FPS average, with a minimum of 30 and maximum of 40. High settings drop to 26 FPS average, and Ultra settings fall to 19 FPS average. The 1440p Low configuration is the only one in this resolution that provides a reasonably consistent experience, though it still falls short of 60 FPS.
At 1920x1080 (1080p), the combo finally shows some usable performance. Low settings achieve 73 FPS average, which is the only configuration in the entire dataset that exceeds the 60 FPS threshold. Medium settings produce 54 FPS average, with a minimum of 46 and maximum of 63, showing that the system can occasionally hit 60 FPS but not sustain it. High settings drop to 41 FPS average, and Ultra settings fall to 30 FPS average. The 1080p Medium configuration offers a playable experience with occasional dips, while Low settings provide the smoothest overall performance.
The progression across resolutions at each setting level shows a consistent pattern. At Low settings, the frame rates are 73 (1080p), 46 (1440p), and 25 (4K). At Medium settings, they are 54 (1080p), 35 (1440p), and 19 (4K). At High settings, they are 41 (1080p), 26 (1440p), and 14 (4K). At Ultra settings, they are 30 (1080p), 19 (1440p), and 10 (4K). This uniform scaling pattern confirms that the GPU is the limiting factor across all settings, as the relative performance drops are consistent regardless of quality preset.
Settings Recommendations
Based on the measured data, the only viable configuration for a reasonable experience is 1080p with Low settings, which delivers 73 FPS average. This is the sole configuration that provides smooth, consistent performance suitable for a stealth game where precise timing matters. The 1080p Medium setting offers 54 FPS average with a minimum of 46 FPS, which is playable but may introduce occasional stuttering during crowded scenes. For players who prioritize visual quality over frame rate, 1080p Medium is the highest setting that maintains an average above 50 FPS.
At 1440p, the Low setting provides 46 FPS average, which is acceptable for a slower-paced stealth title, but the Medium setting drops to 35 FPS with a minimum of 30 FPS, which is likely to feel sluggish. The data suggests that 1440p should only be attempted at Low settings, and even then, the experience will be noticeably less smooth than 1080p Low. For 4K, none of the settings produce playable results, with the best case being 25 FPS at Low, which is below the threshold for comfortable gameplay.
The Ultra preset is not recommended at any resolution. At 1080p Ultra, the average is 30 FPS, which is below the 60 FPS target and will result in a noticeably choppy experience. At 1440p and 4K Ultra, the results are 19 FPS and 10 FPS respectively, which are effectively unplayable. The performance gap between Low and Ultra at 1080p is 43 FPS (73 vs 30), which is a 59% reduction for the visual improvements offered by the Ultra preset. Given the GPU's limited capabilities, the data indicates that sacrificing visual fidelity for frame rate is the correct approach.
For the best balance of visual quality and performance, the 1080p Medium setting is the recommended choice. It provides 54 FPS average with a 46 FPS minimum, which is within the playable range for Hitman 2's methodical gameplay. Players who require absolute smoothness should use 1080p Low at 73 FPS, while those who can tolerate occasional dips may find 1440p Low at 46 FPS acceptable. The 4K resolution should be avoided entirely, as even the lowest settings cannot maintain a playable frame rate.
Hardware Specifications
AMD Ryzen 5 5600GT
Intel Arc B370
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 5600GT + Intel Arc B370 in Hitman 2
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 25.0 |
| 3840x2160 | Medium | 19.0 |
| 3840x2160 | High | 14.0 |
| 3840x2160 | Ultra | 10.0 |
| 2560x1440 | Low | 46.0 |
| 2560x1440 | Medium | 35.0 |
| 2560x1440 | High | 26.0 |
| 2560x1440 | Ultra | 19.0 |
| 1920x1080 | Low | 73.0 |
| 1920x1080 | Medium | 54.0 |
| 1920x1080 | High | 41.0 |
| 1920x1080 | Ultra | 30.0 |
Hitman 2 with Ryzen 5 5600GT + Other GPUs
See how Hitman 2 performs with the same CPU but different graphics cards.
Hitman 2 with Arc B370 + Other CPUs
See how Hitman 2 performs with the same GPU but different processors.
Other Games with Ryzen 5 5600GT + Arc B370
Explore FPS benchmarks for other games using this same hardware combination.