Hitman 2
This combination offers playable performance with an average of 36 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 11 | 16 | 21 | 27 |
| 1440p QHD | 21 | 29 | 39 | 51 |
| 1080p Full HD | 34 | 46 | 60 | 80 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Hitman 2 with AMD Ryzen 5 5600 + Intel Arc B390, In-Depth Analysis
FAQ
Q: What is the average frame rate for this combo at 1080p Low settings?
A: The AMD Ryzen 5 5600 with Intel Arc B390 delivers an average of 80 FPS at 1920x1080 on Low settings, which is the highest measured result across all tested configurations in this game.
Q: How does the Intel Arc B390 compare to its closest rival in raw GPU benchmarks?
A: The Arc B390 scores 1482 in 3DMark Steel Nomad DX12, placing it 1.3% ahead of the NVIDIA GeForce GT 520MX (1463), 1.5% ahead of the GeForce 800M (1460), and 2.5% ahead of the GeForce GT 625 OEM (1446). This is a narrow margin, indicating performance near the bottom of the GPU percentile ranking.
Q: What is the CPU's percentile ranking among all tested processors?
A: The Ryzen 5 5600 sits at the 74th percentile among all CPUs, with an average benchmark score of 20468. This places it close to the Intel Core Ultra 7 258V (20454, 0.1% slower), AMD Ryzen 5 8500G (20425, 0.2% slower), and AMD EPYC 9454P (20422, 0.2% slower).
Q: Does the Arc B390 have dedicated VRAM?
A: No. The GPU uses System Shared memory for both capacity and bandwidth, with the memory type and bus width also listed as System Shared. Its bandwidth is described as System Dependent, meaning performance relies entirely on the host system's memory configuration.
Q: What is the best average FPS achievable at 4K Ultra settings?
A: At 3840x2160 with Ultra settings, the combo produces an average of 11 FPS. This is the lowest measured result in the entire dataset, indicating the configuration is not viable for 4K Ultra gaming in Hitman 2.
Q: How many total combinations were ranked, and where does this combo land?
A: This CPU-GPU pairing ranks 3300 out of 3711 tested combinations in Hitman 2, placing it in the lower portion of the ranking table.
GPU Role
The Intel Arc B390 is the bottleneck in this configuration, and the data makes this clear. Its GPU benchmark score of 1482 places it at the 9th percentile among all GPUs, with nearest rivals including the NVIDIA GeForce GT 520MX and GeForce 800M—all of which are within 2.7% of its score. The GPU's compute resources are limited: 1536 shading units, 48 texture mapping units, and 24 ROPs, with a peak FP32 throughput of 7.680 TFLOPS. These figures align with an integrated-class part (listed as IGP with 80 W TDP), which explains why Hitman 2 frame rates are consistently low.
The Arc B390's memory subsystem is entirely system-dependent. With System Shared memory type, size, and bus width, the GPU has no dedicated VRAM pool. Its boost clock of 2500 MHz and base clock of 300 MHz indicate a wide dynamic range, but the lack of dedicated memory bandwidth means performance scales with the host platform's DDR4 capabilities. In practice, this shows up as severe frame rate drops at higher resolutions, where memory pressure increases.
The GPU's architecture is Xe3-LPG on a 3 nm Intel process, with 12 ray tracing cores. However, for Hitman 2—a game that does not heavily rely on RT—the more relevant metric is raw rasterization. The pixel rate of 60.00 GPixel/s and texture rate of 120.0 GTexel/s are modest figures, translating directly to the measured FPS. At 1080p Low, the GPU manages 80 FPS average, but this is the ceiling; every step up in resolution or settings reduces that number dramatically.
Resolution Scaling
The measured data shows a clear pattern of FPS degradation as resolution increases, which points to the GPU being the limiting factor. At Low settings, the average FPS drops from 80 at 1080p, to 51 at 1440p, and further to 27 at 4K. That represents a 36% drop from 1080p to 1440p, and a 66% drop from 1080p to 4K. These are steep declines, consistent with a GPU that has limited fill rate and memory bandwidth.
At Medium settings, the same trend holds: 60 FPS at 1080p, 39 FPS at 1440p (35% lower), and 21 FPS at 4K (65% lower). High settings show 46 FPS at 1080p, 29 FPS at 1440p, and 16 FPS at 4K—a 37% and 65% reduction respectively. Ultra settings compress the range further: 34 FPS at 1080p, 21 FPS at 1440p, and 11 FPS at 4K.
The consistency of these percentage drops across settings is telling. If the CPU were the bottleneck, the scaling would flatten at higher resolutions—but instead, the FPS continues to plummet. This indicates that the Arc B390's rendering pipeline saturates quickly as pixel count increases. The 4K results (16-27 FPS across settings) are all below playable thresholds, while even 1440p only reaches playable levels on Low settings (51 FPS). The resolution scaling data strongly suggests that any attempt to play at 4K, or at 1440p with higher presets, will be limited by the GPU's inability to process geometry and pixels fast enough.
Settings Recommendations
Based on the measured rows, the only configuration that achieves a consistently smooth experience is 1920x1080 with Low settings, yielding 80 FPS average. This is the sole preset-and-resolution combination that exceeds the 60 FPS mark. For players seeking a balance between visual quality and performance, 1080p Medium offers 60 FPS average with minimums of 51 FPS and maximums of 69 FPS—this provides a modest visual upgrade over Low while maintaining a playable baseline.
At 1080p High, the average drops to 46 FPS, which is a significant step down from Medium and introduces potential stutter in action-heavy scenes. Ultra at 1080p yields only 34 FPS, which is below the typical 60 FPS target and not recommended for smooth gameplay. Moving to 1440p, only Low settings (51 FPS) approach playability; Medium drops to 39 FPS, High to 29 FPS, and Ultra to 21 FPS. At 4K, all settings produce averages between 11 and 27 FPS, none of which are acceptable for real-time play.
The data suggests that the optimal experience is 1080p Medium, as it maintains 60 FPS average with a reasonable minimum of 51 FPS. If the user prioritizes frame rate above all else, 1080p Low is the safer choice, providing a 20 FPS headroom over Medium. There is no measured configuration that offers both high visual fidelity and smooth performance; the GPU's 9th percentile ranking precludes that.
Measured FPS Breakdown
At 1920x1080, the full settings sweep is available. Low settings produce an average of 80 FPS. Medium settings yield 60 FPS average, with a minimum of 51 and maximum of 69. High settings drop to 46 FPS average. Ultra settings fall to 34 FPS average. This represents a 46 FPS spread between the lowest and highest presets, showing that the GPU's performance is highly sensitive to visual effects. The Medium preset's minimum of 51 FPS is notably better than the High average, suggesting that the jump from Medium to High introduces disproportionately heavy rendering costs.
At 2560x1440, the same settings order shows: Low at 51 FPS, Medium at 39 FPS (minimum 33, maximum 44), High at 29 FPS, and Ultra at 21 FPS. The gap between Low and Ultra narrows to 30 FPS, but the absolute values are all in the sub-60 range. The Medium preset here has a minimum of 33 FPS, which may cause noticeable hitches in a stealth game where precise timing matters.
At 3840x2160, the results are: Low at 27 FPS, Medium at 21 FPS (minimum 17, maximum 24), High at 16 FPS, and Ultra at 11 FPS. Even the best 4K result (Low) is below 30 FPS, and the Ultra preset at 11 FPS is essentially a slideshow. The Medium preset's minimum of 17 FPS indicates severe frame time spikes. Across all resolutions, the measured minimum FPS values (where available) are consistently close to the average, which suggests the GPU is running at a sustained load limit rather than experiencing intermittent bottlenecks—this is a sign of thermal or power constraints, not driver-level hitches.
CPU Role
The AMD Ryzen 5 5600 is a 6-core, 12-thread processor based on Zen 3 architecture (Vermeer), with a base clock of 3.50 GHz and a boost clock of 4.40 GHz. Its 32 MB of shared L3 cache and 7 nm process node position it as a competent mid-range desktop CPU. In synthetic benchmarks, it scores 18309 in Cinebench R23 multi-core and 2584 in single-core, with a Passmark multithread score of 21541 and a single-thread score of 3256. These are solid numbers, placing the CPU at the 74th percentile among all processors.
However, in Hitman 2, the CPU's role is secondary to the GPU. The measured FPS data shows that even at 1080p Low, where CPU load is typically highest relative to GPU load, the combo only reaches 80 FPS. This is far below what the Ryzen 5 5600's compute power could theoretically support—the CPU is clearly not the limiting factor. At higher resolutions, the FPS drops further, which would not happen if the CPU were the constraint; instead, the GPU's rendering limits dominate.
The CPU's single-thread performance (882 in 3DMark single-thread, 260 in Cinebench R15 single-core) is adequate for Hitman 2's game logic and AI. The 3DMark 2-thread score of 1737 and 4-thread score of 3313 show that the CPU scales well with additional threads, but the game rarely needs more than a few cores for its stealth AI and physics. The bottleneck is purely on the GPU side, as evidenced by the fact that reducing resolution from 1080p to 4K at the same settings causes a 50-60% FPS loss—a classic GPU-bound signature. The CPU's 65 W TDP and dual-channel DDR4 memory bandwidth of 51.2 GB/s are sufficient to feed the Arc B390's System Shared memory, but they cannot compensate for the GPU's low shader count and pixel throughput.
How This Combo Ranks
In Hitman 2, this combination of AMD Ryzen 5 5600 and Intel Arc B390 ranks 3300 out of 3711 tested combos, placing it in the 11th percentile of all pairings. This is a low ranking, consistent with the GPU's 9th percentile standing among all GPUs. The CPU, by contrast, sits at the 74th percentile, so the pairing effectively drags a capable processor down to the level of an entry-level integrated solution.
The GPU's nearest rivals in benchmark scores are all older, low-end NVIDIA parts (GT 520MX, GeForce 800M, GT 625 OEM, GT 710), with delta percentages between 1.3% and 2.7%. This tells a clear story: the Arc B390 performs in the same league as decade-old entry-level discrete GPUs, despite its modern Xe3-LPG architecture. The combo rank of 3300 out of 3711 means that 411 other CPU-GPU pairings perform worse in this game, but the vast majority of tested combos outperform it.
Given the CPU's high percentile ranking, the poor combo rank is almost entirely attributable to the GPU. If the Ryzen 5 5600 were paired with a more powerful GPU, the overall ranking would improve dramatically, as the processor has ample headroom (as shown by its 74th percentile CPU score). The data indicates that this combo is severely GPU-limited, and the measured FPS figures confirm that it can only handle 1080p Low or Medium settings at playable frame rates. For Hitman 2, this pairing is best suited for low-resolution, low-detail play, and it is not recommended for any higher-fidelity gaming scenarios.
Hardware Specifications
AMD Ryzen 5 5600
Intel Arc B390
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 5600 + Intel Arc B390 in Hitman 2
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 27.0 |
| 3840x2160 | Medium | 21.0 |
| 3840x2160 | High | 16.0 |
| 3840x2160 | Ultra | 11.0 |
| 2560x1440 | Low | 51.0 |
| 2560x1440 | Medium | 39.0 |
| 2560x1440 | High | 29.0 |
| 2560x1440 | Ultra | 21.0 |
| 1920x1080 | Low | 80.0 |
| 1920x1080 | Medium | 60.0 |
| 1920x1080 | High | 46.0 |
| 1920x1080 | Ultra | 34.0 |
Hitman 2 with Ryzen 5 5600 + Other GPUs
See how Hitman 2 performs with the same CPU but different graphics cards.
Hitman 2 with Arc B390 + Other CPUs
See how Hitman 2 performs with the same GPU but different processors.
Other Games with Ryzen 5 5600 + Arc B390
Explore FPS benchmarks for other games using this same hardware combination.