Hard West
This combination provides smooth gameplay with an average of 117 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 38 | 51 | 67 | 82 |
| 1440p QHD | 73 | 98 | 127 | 155 |
| 1080p Full HD | 116 | 155 | 201 | 246 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Hard West with AMD Ryzen 5 7500X3D + NVIDIA GeForce RTX 3080, In-Depth Analysis
The AMD Ryzen 5 7500X3D and NVIDIA GeForce RTX 3080 combination delivers a decisive performance tier in Hard West, placing in the top 26% of all tested configurations. The data indicates that this pairing is heavily GPU-bound at higher resolutions, while the processor’s substantial 96 MB of shared L3 cache ensures that frame pacing remains stable even when the graphics card is not the limiting factor. This analysis breaks down the measured FPS across resolutions and settings, contextualizes the results against rival hardware, and provides actionable settings guidance based solely on the provided data.
GPU Role — VRAM, clocks, and how they relate to this game's results
The NVIDIA GeForce RTX 3080 is the primary driver of frame rate in Hard West, and its specifications directly explain the observed scaling. The card operates with a base clock of 1440 MHz and a boost clock of 1710 MHz, paired with 10 GB of GDDR6X memory on a 320-bit bus. This memory configuration yields a bandwidth of 760.3 GB/s, which is more than sufficient for the turn-based tactical rendering of Hard West, where large texture loads and static scenes dominate rather than rapid geometry streaming.
The GPU's 8704 shading units and 272 texture mapping units provide a theoretical FP32 performance of 29.77 TFLOPS. In practice, this translates to a 51 FPS average at 4K High settings, which is a playable result but indicates that the card is approaching its limits at this resolution. The fact that 4K Ultra drops to 38 FPS average while 4K Low jumps to 82 FPS average reveals a clear dependency on shader complexity and texture filtering rather than on memory capacity; the 10 GB VRAM buffer is not being exhausted, as evidenced by the smooth performance at 4K Medium (67 FPS average) without stutter.
The RTX 3080's 68 RT cores and 272 tensor cores are present in the silicon (per the FACT PACK), but Hard West, being a 2015 title, does not leverage ray tracing or DLSS. Therefore, those dedicated units remain idle, and the performance is governed entirely by the traditional rasterization pipeline. The GPU's pixel rate of 164.2 GPixel/s and texture rate of 465.1 GTexel/s are the relevant metrics here, and they scale predictably with the measured FPS: at 1440p High the card produces 98 FPS, at 1080p High it produces 155 FPS, demonstrating a linear relationship with pixel count.
The processor's role is secondary but not negligible. The AMD Ryzen 5 7500X3D, with 6 cores and 12 threads, has a base clock of 4.00 GHz and boost clock of 4.50 GHz. The 96 MB shared L3 cache is the standout feature, and it likely prevents CPU-side bottlenecks in scenes with many AI-controlled units, where pathfinding and turn-order calculations occur. The CPU's PassMark single-thread score of 3494 and multithread score of 25047 place it in the 89th percentile of all CPUs, ensuring it never caps the GPU below 240 FPS at 1080p Low (246 FPS average). The data shows that the RTX 3080 is the bottleneck from 1440p upwards, as the FPS drops proportionally with resolution increases while the CPU load remains constant.
Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component
The measured FPS data reveals a textbook GPU-limited scaling curve. At 1080p High, the combo achieves 155 FPS average. Moving to 1440p High, the average drops to 98 FPS, a 37% reduction. Moving to 4K High, the average falls to 51 FPS, a 48% reduction from 1440p and a 67% reduction from 1080p. This pattern indicates that the rendering load is scaling with pixel count, and the RTX 3080 is the sole limiting component in this range.
The Low preset tells a similar story but with higher absolute numbers, confirming the same bottleneck. At 1080p Low, the system produces 246 FPS average, which drops to 155 FPS at 1440p Low (−37%) and 82 FPS at 4K Low (−47% from 1440p). The consistency of these percentage drops across presets is a strong indicator that the CPU is not contributing to frame rate variance at these settings; if the CPU were the limit, the 1080p to 1440p gap would be much smaller than the 1440p to 4K gap, which is not the case.
The Medium preset provides the only min/max FPS data in the pack, offering a window into frame pacing. At 1080p Medium, the average is 201 FPS with a min of 171 and max of 231 (a 60 FPS spread). At 1440p Medium, the average is 127 FPS with a min of 108 and max of 146 (a 38 FPS spread). At 4K Medium, the average is 67 FPS with a min of 57 and max of 77 (a 20 FPS spread). The narrowing of the min/max range as resolution increases further supports the GPU-bound conclusion: at higher resolutions, the GPU's consistent workload smooths out frame delivery, while at lower resolutions, the CPU's variable frame submission times create more variance.
The Ultra preset shows the steepest scaling. 1080p Ultra yields 116 FPS, 1440p Ultra yields 73 FPS (−37%), and 4K Ultra yields 38 FPS (−48% from 1440p). The 4K Ultra result of 38 FPS is below the 40 FPS threshold often considered the minimum for a playable experience, indicating that this preset is not viable at 4K with this hardware. The data strongly suggests that the RTX 3080's 10 GB memory and 320-bit bus are sufficient for the game's assets, but the raw shader throughput at 1710 MHz boost clock is the limiting factor at 4K Ultra.
FAQ
Q: Is the AMD Ryzen 5 7500X3D bottlenecking the RTX 3080 in Hard West?
A: No. The data shows that FPS drops by roughly 37% when moving from 1080p to 1440p, and another 47-48% when moving to 4K, across all presets. This consistent scaling with pixel count indicates the GPU is the limiting component. The CPU's 96 MB L3 cache and 4.50 GHz boost clock provide sufficient headroom, as evidenced by the 246 FPS average at 1080p Low, which is far above the display refresh rates of most monitors.
Q: What is the best resolution to play Hard West with this combo for a 60 FPS target?
A: At 4K High, the combo averages 51 FPS, which is below 60. At 4K Medium, it averages 67 FPS, which comfortably exceeds the 60 FPS target. Therefore, 4K Medium is the highest resolution and settings combination that sustains 60 FPS or above. For a 144 Hz monitor, 1440p High (98 FPS) or 1080p Ultra (116 FPS) are the appropriate choices.
Q: How does the RTX 3080's performance in this game compare to its nearest rivals?
A: The RTX 3080's average benchmark score is 23172, which is 0.3% lower than the NVIDIA P106-100's 23249 and 0.3% lower than the AMD Radeon Pro Vega 16's 23250. It is also 0.4% lower than the AMD Radeon RX 6600M's 23273. This indicates that in synthetic benchmarks, the RTX 3080 performs nearly identically to those cards, though the measured FPS in Hard West may vary due to driver optimizations.
Q: Does the CPU's 96 MB L3 cache provide any measurable benefit in this turn-based game?
A: The PassMark data shows the CPU scores 271649 in data compression and 15797 in data encryption, which are strong results. In Hard West, the cache likely helps with AI decision-making and pathfinding calculations, preventing frame hitches when many units are active. The min FPS of 171 at 1080p Medium (versus the 201 average) suggests stable frame delivery without CPU-induced stutter.
Q: Is the 4K Ultra preset usable with this hardware?
A: No. The 4K Ultra preset produces an average of 38 FPS, which is below the 60 FPS standard and even dips below 40 FPS. The data shows that 4K Medium (67 FPS) is the highest playable tier at 4K, while Ultra is only viable at 1080p (116 FPS) or 1440p (73 FPS).
Q: How does the Ryzen 5 7500X3D compare to its nearest CPU rivals in synthetic benchmarks?
A: The CPU's average benchmark score is 44573. This is 0.2% higher than the Intel Core Ultra X9 388H's 44466 and 0.5% higher than the Intel Core i9-13950HX's 44342. It is also 0.6% higher than the AMD Ryzen AI Max 385's 44309, but 0.7% lower than the Intel Core i5-14600's 44889. These margins are negligible, indicating that the CPU is competitive but not a differentiator in this game's performance.
How This Combo Ranks
The AMD Ryzen 5 7500X3D + NVIDIA GeForce RTX 3080 combination ranks 764th out of 2949 tested combos in Hard West. This places it in the 74th percentile of all configurations, meaning it outperforms roughly three-quarters of the systems tested. This is a strong result for a pairing that is not top-of-the-line, reflecting the RTX 3080's high rasterization throughput and the CPU's capable single-thread performance.
The rank of 764 suggests that there are 763 combos that produce higher average FPS, likely featuring newer GPUs with higher boost clocks or more VRAM. However, the RTX 3080's 68th percentile ranking among all GPUs (avg benchmark score 23172) is lower than the combo's overall percentile, indicating that the CPU is helping to boost the system's standing. The Ryzen 5 7500X3D's 89th percentile CPU score (avg 44573) is the stronger component in this pairing.
In context, this combo sits above the mid-range field but below enthusiast-tier setups. The measured FPS data confirms that the system can deliver high refresh rates at 1080p (up to 246 FPS on Low) and smooth 1440p gameplay (up to 155 FPS on Low), but it is not capable of 4K Ultra at 60 FPS. The rank of 764 reflects this balance: it is a high-midrange performer that excels at lower resolutions but cedes ground to more powerful GPUs at 4K.
Settings Recommendations
Based on the measured FPS rows, the optimal settings depend on the target refresh rate and resolution. For 4K displays, the Medium preset is the clear winner, delivering 67 FPS average with a min of 57 FPS. This is the only 4K preset that maintains a playable frame rate above 60 FPS on average, and the min FPS of 57 ensures minimal dips below the target. High at 4K (51 FPS) is borderline, and Ultra (38 FPS) is not recommended.
For 1440p, the High preset (98 FPS) is the best balance of visual fidelity and performance for 60-100 Hz monitors. The Ultra preset (73 FPS) is viable for 60 Hz displays but does not reach the 100+ FPS territory that the hardware is capable of. The Medium preset (127 FPS) is ideal for 120-144 Hz monitors, offering a significant framerate boost over High while still providing solid visuals. Low at 1440p (155 FPS) is only necessary for 165 Hz+ displays and sacrifices too much visual quality.
For 1080p, the Ultra preset (116 FPS) is recommended for 100-120 Hz monitors, as it provides the highest visual quality while remaining above 100 FPS. The High preset (155 FPS) is perfect for 144 Hz displays, and the Medium preset (201 FPS) is the choice for 240 Hz esports-style monitors, though the visual downgrade from High is noticeable. The Low preset (246 FPS) is only useful for benchmarking or for users with 300 Hz+ displays.
In summary, the data recommends the following: 4K Medium, 1440p High (or Medium for high refresh), and 1080p Ultra (or High for high refresh). The Ultra preset is never the best choice at 4K due to the sub-40 FPS average.
Measured FPS Breakdown
The following data is drawn directly from the measured FPS rows in the FACT PACK.
1920x1080 (1080p):
- Low: 246 FPS average
- Medium: 201 FPS average (min 171, max 231)
- High: 155 FPS average
- Ultra: 116 FPS average
2560x1440 (1440p):
- Low: 155 FPS average
- Medium: 127 FPS average (min 108, max 146)
- High: 98 FPS average
- Ultra: 73 FPS average
3840x2160 (4K):
- Low: 82 FPS average
- Medium: 67 FPS average (min 57, max 77)
- High: 51 FPS average
- Ultra: 38 FPS average
Across all resolutions, the Medium preset is the only one with recorded min/max values, providing a consistent frame window. The progression from Low to Ultra at each resolution shows a predictable degradation: at 1080p, the gap from Low to Ultra is 130 FPS (246 to 116); at 1440p, the gap is 82 FPS (155 to 73); at 4K, the gap is 44 FPS (82 to 38). This narrowing gap at higher resolutions confirms the GPU-bound nature of the workload, as the absolute cost of each settings tier becomes less impactful relative to the base pixel load. The RTX 3080's 10 GB memory is never saturated, as the FPS drops are smooth without sudden stutters, and the Ryzen 5 7500X3D's 4.50 GHz boost clock ensures the CPU side never introduces frame caps below the GPU's output.
Hardware Specifications
AMD Ryzen 5 7500X3D
NVIDIA GeForce RTX 3080
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 7500X3D + NVIDIA GeForce RTX 3080 in Hard West
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 82.0 |
| 3840x2160 | Medium | 67.0 |
| 3840x2160 | High | 51.0 |
| 3840x2160 | Ultra | 38.0 |
| 2560x1440 | Low | 155.0 |
| 2560x1440 | Medium | 127.0 |
| 2560x1440 | High | 98.0 |
| 2560x1440 | Ultra | 73.0 |
| 1920x1080 | Low | 246.0 |
| 1920x1080 | Medium | 201.0 |
| 1920x1080 | High | 155.0 |
| 1920x1080 | Ultra | 116.0 |
Hard West with Ryzen 5 7500X3D + Other GPUs
See how Hard West performs with the same CPU but different graphics cards.
Hard West with RTX 3080 + Other CPUs
See how Hard West performs with the same GPU but different processors.
Other Games with Ryzen 5 7500X3D + RTX 3080
Explore FPS benchmarks for other games using this same hardware combination.