Greedfall

Greedfall

AVERAGE FPS
42
playable

This combination offers playable performance with an average of 42 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 15 24 26 34
1440p QHD 26 40 44 56
1080p Full HD 37 58 64 81

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 34
3840x2160 Medium 26
3840x2160 High 24
3840x2160 Ultra 15
2560x1440 Low 56
2560x1440 Medium 44
2560x1440 High 40
2560x1440 Ultra 26
1920x1080 Low 81
1920x1080 Medium 64
1920x1080 High 58
1920x1080 Ultra 37

Greedfall with Intel Core Ultra 7 265K + AMD Radeon RX 580, In-Depth Analysis

The Intel Core Ultra 7 265K is a 20-core, 20-thread processor based on the Arrow Lake architecture, running on the Intel Socket 1851 platform. Its base clock of 3.90 GHz can boost up to 5.50 GHz, and it features a 30 MB shared L3 cache alongside a 3 MB L2 cache per core. In synthetic benchmarks, this CPU achieves a Cinebench R23 multi-core score of 35,850 and a single-core score of 2,020, with a Geekbench multi-core score of 23,085 and a single-core score of 2,713. The processor’s overall average benchmark score is 70,879, placing it in the 94th percentile of all CPUs tested. Its nearest rivals include the Intel Xeon 6511P with an average score of 71,051 (0.2% lower), the Intel Xeon Platinum 8270 at 71,370 (0.7% lower), the Intel Core i7-14700KF at 70,163 (1% higher), and the AMD Ryzen 7 9700F at 69,996 (1.3% higher).

In the context of Greedfall, this CPU’s high multi-threaded performance is largely irrelevant, as the game’s measured frame rates are consistently low across all settings and resolutions. The data indicates that the limiting factor is not the processor. For instance, at 1080p Low settings, the average FPS is 81, which is the highest recorded for this combo, but even this figure suggests the GPU is already saturated. The CPU’s 20 threads and high boost clock provide ample headroom for the game’s logic and AI, but the benchmark results show no scenario where the CPU becomes the bottleneck. The processor’s PassMark multi-thread score of 58,594 and single-thread score of 4,928 further confirm its capability to handle the game’s single-threaded tasks without issue. Therefore, the CPU role here is to provide a stable platform, but its performance is not the determining factor in the measured FPS.

CPU Role — cores, clocks, and how they relate to this game's results

The Intel Core Ultra 7 265K brings 20 cores and 20 threads, with a base clock of 3.90 GHz and a boost clock of 5.50 GHz. This configuration is far beyond what an Action RPG like Greedfall typically requires, as the game’s engine tends to favor a few fast cores rather than many slower ones. The CPU’s Cinebench R23 multi-core score of 35,850 and single-core score of 2,020 indicate strong performance in both parallel and serial workloads. However, the measured FPS data shows that even at the lowest resolution and settings, the frame rate is capped at 81 FPS average, which is not a CPU limit. The processor’s PassMark data encryption score of 48,246 and floating point math score of 189,629 suggest it can handle complex calculations, but these do not translate into higher frame rates in this game.

The CPU’s nearest rival, the Intel Core i7-14700KF, scores 1% higher overall, while the AMD Ryzen 7 9700F scores 1.3% higher. These differences are within the margin of error and unlikely to affect Greedfall’s performance. The processor’s 94th percentile ranking among all CPUs means it outperforms the vast majority of processors, yet the game’s FPS remains low. This indicates that the CPU’s role is to avoid being a bottleneck, which it does successfully, but it cannot compensate for the GPU’s limitations. The L3 cache of 30 MB and per-core L2 cache of 3 MB provide sufficient data locality for the game’s assets, but again, this is not the limiting factor. In summary, the CPU provides more than enough computational power for Greedfall, and the benchmark results reflect that the GPU is the primary constraint.

GPU Role — VRAM, clocks, and how they relate to this game's results

The AMD Radeon RX 580 is a Polaris 20 chip built on a 14 nm process, featuring 8 GB of GDDR5 memory on a 256-bit bus with a bandwidth of 256.0 GB/s. Its base clock is 1257 MHz, boosting to 1340 MHz, with a memory clock of 2000 MHz (8 Gbps effective). The GPU has 2304 shading units, 144 texture mapping units, and 32 ROPs, delivering a pixel rate of 42.88 GPixel/s and a texture rate of 193.0 GTexel/s. Its FP32 performance is 6.175 TFLOPS. In synthetic benchmarks, the RX 580 scores 8,813 in PassMark G3D and 3,488 in PassMark GPU Compute, with a 3DMark Steel Nomad DX12 score of 1,005. The GPU’s overall average benchmark score is 12,928, placing it in the 53rd percentile of all GPUs.

The RX 580’s nearest rivals include the NVIDIA GeForce RTX 3050 Ti Mobile with a score of 12,940 (0.1% lower), the NVIDIA GeForce GTX 1660 SUPER at 12,986 (0.4% lower), the AMD Radeon 740M at 12,870 (0.5% higher), and the AMD FirePro W5100 at 12,847 (0.6% higher). These close scores indicate that the RX 580 is positioned in the mid-range of GPU performance. In Greedfall, the GPU’s 8 GB VRAM is sufficient for the game’s textures, even at 4K, but the raw compute power is not. The measured FPS drops from 81 at 1080p Low to 24 at 4K High, showing that the GPU is the limiting factor. The 256-bit memory bus and 256.0 GB/s bandwidth help at lower resolutions, but at 4K, the GPU’s 6.175 TFLOPS is insufficient to maintain playable frame rates. The GPU’s DirectX 12 support (12_0) and Vulkan 1.3 API compatibility are modern, but the hardware is dated, leading to the observed performance ceiling.

Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component

The measured FPS data shows a clear and predictable scaling pattern across resolutions. At 1080p Low, the average FPS is 81, which drops to 56 at 1440p Low and further to 34 at 4K Low. This represents a 31% drop from 1080p to 1440p and a 58% drop from 1080p to 4K. The same trend is visible at High settings: 58 FPS at 1080p, 40 FPS at 1440p, and 24 FPS at 4K, which is a 31% and 59% reduction, respectively. At Medium settings, the drop from 64 FPS (1080p) to 44 FPS (1440p) is 31%, and to 26 FPS (4K) is 59%. At Ultra settings, the 1080p average is 37 FPS, dropping to 26 FPS at 1440p (30% reduction) and 15 FPS at 4K (59% reduction).

This consistent percentage drop across all settings indicates that the GPU is the primary limiting component. The scaling is roughly proportional to the pixel count increase: 1080p to 1440p is a 78% increase in pixels, while 1080p to 4K is a 300% increase. The FPS drops are less than the pixel increase, suggesting that the GPU is not purely pixel-bound but also affected by memory bandwidth and fill rate. The RX 580’s 256.0 GB/s bandwidth and 42.88 GPixel/s pixel rate are strained at higher resolutions. The fact that even at Low settings, the 4K average FPS is only 34, which is below the 60 FPS target, confirms that the GPU cannot handle 4K in this game. The CPU’s performance remains constant across resolutions, so the FPS drop is entirely attributable to the GPU’s workload increasing with resolution.

Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers

At 1920x1080, the measured average FPS varies significantly with settings. Low settings yield an average of 81 FPS, which is the highest recorded for this combo. Medium settings produce 64 FPS with a minimum of 54 and a maximum of 73. High settings drop to 58 FPS average. Ultra settings are the most demanding, with an average of 37 FPS. This shows that at 1080p, the GPU can achieve playable frame rates at Low and Medium, but High and Ultra fall below the 60 FPS threshold.

Moving to 2560x1440, the average FPS drops across all settings. Low settings average 56 FPS, which is still playable but below 60. Medium settings average 44 FPS with a minimum of 38 and a maximum of 51. High settings average 40 FPS. Ultra settings average 26 FPS, which is not smooth for an Action RPG. The drop from 1080p to 1440p is consistent across settings, indicating that the GPU is the bottleneck.

At 3840x2160, the performance is largely unplayable. Low settings average 34 FPS, Medium settings average 26 FPS with a minimum of 22 and a maximum of 30. High settings average 24 FPS, and Ultra settings average just 15 FPS. These numbers show that 4K is not viable with this GPU, regardless of settings. The minimum FPS at 4K Medium is 22, which indicates significant frame time spikes. The data reveals that the RX 580’s performance in Greedfall is heavily dependent on resolution, with only 1080p Low and Medium providing a smooth experience.

How This Combo Ranks — use comboRankInGame vs other tested combos

The combination of the Intel Core Ultra 7 265K and AMD Radeon RX 580 achieves a rank of 3,371 out of 3,703 tested combos in Greedfall. This places the combo in the bottom 9% of all tested systems, indicating that it is among the worst-performing configurations for this game. The rank is primarily driven by the GPU’s limitations, as the CPU is highly ranked at the 94th percentile. The combo’s poor ranking is reflected in the measured FPS, which never reaches 60 FPS at 1440p or 4K, and only achieves 81 FPS at 1080p Low.

The GPU’s position in the 53rd percentile of all GPUs, combined with its close scores to rivals like the GTX 1660 SUPER (0.4% lower) and RTX 3050 Ti Mobile (0.1% lower), suggests that similar GPU combos would likely rank in the same range. The CPU’s high performance does not boost the combo’s ranking, as the game is GPU-bound. The rank of 3,371 out of 3,703 means that only 332 other combos perform worse. This is a clear indication that the RX 580 is the limiting factor, and the CPU’s power is wasted in this configuration. For gamers, this combo is not recommended for Greedfall, as the data shows it cannot deliver a consistent 60 FPS experience at any resolution above 1080p Low.

FAQ

Q: What is the best average FPS this combo can achieve in Greedfall?

A: The highest average FPS recorded is 81 FPS at 1920x1080 resolution with Low settings.

Q: Can this combo run Greedfall at 4K?

A: No, at 3840x2160, the average FPS ranges from 15 FPS at Ultra settings to 34 FPS at Low settings, which is below playable thresholds.

Q: How does the RX 580 compare to its nearest rival in synthetic benchmarks?

A: The RX 580’s average benchmark score is 12,928, which is 0.4% higher than the NVIDIA GeForce GTX 1660 SUPER and 0.1% higher than the NVIDIA GeForce RTX 3050 Ti Mobile.

Q: What is the difference in FPS between Low and Ultra settings at 1080p?

A: At 1920x1080, Low settings average 81 FPS, while Ultra settings average 37 FPS, a difference of 44 FPS.

Q: Is the CPU or GPU the limiting factor in this game?

A: The GPU is the limiting factor, as FPS drops consistently with resolution increases while the CPU’s performance remains sufficient.

Q: What is the combo’s rank among all tested configurations?

A: The combo ranks 3,371 out of 3,703 tested combos in Greedfall, placing it in the bottom 9% of performers.

Settings Recommendations

Based on the measured FPS data, the optimal settings for this combo are at 1920x1080 with Low settings, which delivers an average of 81 FPS. This is the only configuration that exceeds the 60 FPS target. At 1080p Medium, the average FPS is 64, which is still playable but with a minimum of 54 FPS, indicating potential dips below 60. For a smoother experience, 1080p Low is recommended. At 1440p, even Low settings only achieve 56 FPS average, which is below 60, so 1440p is not recommended for consistent performance. At 4K, all settings produce unplayable frame rates, with the highest being 34 FPS at Low. Therefore, the best experience is to play at 1080p with Low settings, sacrificing visual quality for playable performance. Medium settings at 1080p are a viable alternative if the user can tolerate occasional frame rate drops below 60 FPS, as the minimum is 54 FPS. High and Ultra settings at any resolution are not recommended, as they result in average FPS below 60, with Ultra at 1080p dropping to 37 FPS average.

Hardware Specifications

Intel Core Ultra 7 265K

Cores / Threads 20 / 20
Base Clock 3900 MHz
Boost Clock 5500 MHz
TDP 125W
Socket Intel Socket 1851
View Full CPU Details →

AMD Radeon RX 580

VRAM 8 GB GDDR5
Base Clock —
Boost Clock 1340 MHz MHz
TDP 185 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 7 265K + AMD Radeon RX 580 in Greedfall

Resolution Settings Avg FPS
3840x2160 Low 34.0
3840x2160 Medium 26.0
3840x2160 High 24.0
3840x2160 Ultra 15.0
2560x1440 Low 56.0
2560x1440 Medium 44.0
2560x1440 High 40.0
2560x1440 Ultra 26.0
1920x1080 Low 81.0
1920x1080 Medium 64.0
1920x1080 High 58.0
1920x1080 Ultra 37.0

Greedfall with iUltra 7 265K + Other GPUs

See how Greedfall performs with the same CPU but different graphics cards.

Greedfall with RX 580 + Other CPUs

See how Greedfall performs with the same GPU but different processors.

Other Games with iUltra 7 265K + RX 580

Explore FPS benchmarks for other games using this same hardware combination.