Greedfall
This combination offers playable performance with an average of 39 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 14 | 22 | 25 | 31 |
| 1440p QHD | 24 | 38 | 41 | 53 |
| 1080p Full HD | 35 | 54 | 60 | 76 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Greedfall with Intel Core Ultra 7 265 + Intel Arc B370, In-Depth Analysis
Greedfall, a 2019 Action RPG, places distinct demands on a desktop system. This analysis examines the measured performance of the Intel Core Ultra 7 265 processor paired with the Intel Arc B370 integrated graphics. The data, drawn from controlled benchmark runs, provides a clear picture of what this specific combo can deliver across common resolutions and settings. The Intel Core Ultra 7 265 is a 20-core, 20-thread desktop processor from the Core Ultra Series 2, built on the Arrow Lake architecture and a 3 nm process. The Intel Arc B370 is an integrated graphics processor (IGP) based on the Xe3-LPG architecture, also on a 3 nm node, designed for the mobile Panther Lake platform. Benchmark results indicate that this combination is severely limited by the GPU, particularly at higher resolutions and quality presets, while the CPU's capabilities remain largely underutilized in this gaming scenario.
FAQ
Q: What is the best average FPS this combo achieves in Greedfall?
A: The highest measured average FPS for this combo is 76, which occurs at 1920x1080 resolution with Low settings.
Q: How does the Intel Core Ultra 7 265 compare to its nearest rival, the Intel Core Ultra 7 265F?
A: The Intel Core Ultra 7 265 has an average benchmark score of 64640, which is 0.3% higher than the Intel Core Ultra 7 265F's score of 64438. This places the two processors effectively at parity in overall benchmark performance.
Q: What is the combo's ranking among all tested combinations in Greedfall?
A: The combo ranks 2699 out of 2938 tested combinations, placing it in the lower percentile of tested hardware for this specific game.
Q: Does the Intel Arc B370 have dedicated VRAM?
A: No, the Intel Arc B370 uses "System Shared" memory, meaning its memory size, type, and bus width are all system-dependent rather than dedicated graphics memory.
Q: What is the difference in average FPS between Low and Ultra settings at 1440p?
A: At 2560x1440, the Low preset yields an average of 53 FPS, while the Ultra preset yields an average of 24 FPS. This represents a significant 29 FPS drop when moving from the lowest to the highest quality settings.
Q: What is the GPU's percentile ranking among all GPUs?
A: The Intel Arc B370 falls into the 5th percentile when compared to all other GPUs, based on its average benchmark score of 1184. This indicates its performance level is far below the vast majority of discrete graphics solutions.
CPU Role
The Intel Core Ultra 7 265 is a high-core-count desktop processor with 20 cores and 20 threads. It operates at a base clock of 2.40 GHz and can boost up to 5.30 GHz. This CPU is built on the Arrow Lake architecture using a 3 nm process from TSMC, with a 30 MB shared L3 cache. In the context of Greedfall, the CPU's role appears to be one of providing ample headroom; the measured frame rates are consistently low across all settings, suggesting that the processor is not the primary bottleneck. For instance, at 1080p with Low settings, the combo achieves 76 FPS, but at 1080p with Medium settings, it drops to 60 FPS. This scaling pattern is characteristic of a GPU-limited scenario, where increasing the graphics load affects performance more than any CPU-side computation.
The processor's benchmark scores, such as 42216 in Cinebench R23 multicore and 5960 in single-core, indicate substantial compute capability. Its percentile ranking of 93 versus all CPUs further underscores its high-end positioning. However, in Greedfall, this power is not fully utilized. The 20-core configuration is more than sufficient for the game's threading requirements, which are typically modest for an Action RPG from 2019. The data shows that even at the lowest resolution and settings, the frame rate is capped by the integrated GPU's output, not by the CPU's ability to feed it frames. The Core Ultra 7 265's nearest rival, the AMD EPYC 4464P, has a nearly identical average score (64823 vs 64640, a -0.3% delta), but this comparison is irrelevant to gaming performance, as both are far more powerful than what Greedfall requires from a processor.
The CPU's memory support for DDR5 with a dual-channel bus and 102.4 GB/s bandwidth provides a fast conduit for data, but again, the bottleneck lies elsewhere. In this combo, the CPU is a high-performance component that is effectively waiting for the GPU to catch up. The measured FPS deltas between settings, such as the 16 FPS drop from Low to High at 1080p (76 to 54 FPS), are entirely attributable to the increased graphical workload. This is a clear indication that the CPU's role in this specific pairing is to provide a stable platform without introducing stutter or frame pacing issues, even if its full potential remains untapped. The data does not show min FPS values for most settings, but where available (e.g., 51 FPS min at 1080p Medium), the frame times appear consistent, suggesting the CPU is maintaining a steady output.
GPU Role
The Intel Arc B370 is an integrated GPU, not a discrete card. It features 1280 shading units, 40 texture mapping units, and 20 render output units, with a boost clock of 2400 MHz. Its memory is "System Shared," meaning it draws from the main system RAM, with bandwidth described as "System Dependent." This architecture is a fundamental limitation for gaming. The GPU's benchmark score is 1184 in 3DMark Steel Nomad DX12, placing it in the 5th percentile of all GPUs. Its nearest rivals include the ATI Radeon HD 5770, which scores 1190 (-0.5% delta), and the ATI Mobility Radeon HD 5570, which scores 1186 (-0.2% delta). These are legacy parts from over a decade ago, underscoring the Arc B370's very low absolute performance level.
In Greedfall, the GPU is the clear limiting factor. At 3840x2160 with Ultra settings, the combo manages only 14 FPS, which is unplayable. Even at 1080p with Low settings, the 76 FPS average is the ceiling for this pair. The GPU's 25 W TDP and lack of dedicated VRAM mean it cannot handle high-resolution textures or complex geometry efficiently. The measured FPS at 4K Ultra (14 FPS) is less than half of the 1080p Low result (76 FPS), a massive drop that illustrates the GPU's struggle with pixel throughput. The pixel rate of 48.00 GPixel/s and texture rate of 96.00 GTexel/s are nominal figures, but in practice, the shared memory bandwidth becomes a severe bottleneck when rendering at higher resolutions.
The GPU's support for DirectX 12 Ultimate (12_2) is a positive note, as Greedfall can utilize modern APIs, but the raw computational throughput (6.144 TFLOPS FP32) is simply too low for demanding settings. The 10 ray tracing cores are present, but enabling such features would likely cripple performance further, though no measured data exists for ray tracing in this game. The data shows a clear pattern: every resolution and settings change that increases GPU load results in a proportional FPS drop, confirming that the Arc B370 is the sole determinant of performance in this pairing. The 5th percentile ranking is not an anomaly; it is a reflection of a GPU designed for basic computing tasks, not for gaming at competitive frame rates.
Measured FPS Breakdown
The measured FPS data for Greedfall with this combo spans three resolutions and four settings presets. At 1920x1080, the results are as follows: Low settings yield an average of 76 FPS, Medium yields 60 FPS (with min/max of 51 and 69), High yields 54 FPS, and Ultra yields 35 FPS. This shows a linear decline from Low to Ultra, with a 41 FPS difference between the lowest and highest presets. The 1080p Medium result is notable for having detailed min/max data, indicating a stable frame window.
Moving to 2560x1440, the averages are 53 FPS for Low, 41 FPS for Medium (min/max 35/48), 38 FPS for High, and 24 FPS for Ultra. The drop from 1080p Low (76 FPS) to 1440p Low (53 FPS) is a 23 FPS reduction, highlighting the cost of additional pixels. At 1440p, even the Low preset struggles to maintain 60 FPS, which is often considered the baseline for smooth gameplay. The Ultra preset at 1440p, at 24 FPS, dips into unplayable territory.
At 3840x2160, the performance collapses further. Low settings produce an average of 31 FPS, Medium yields 25 FPS (min/max 21/28), High yields 22 FPS, and Ultra yields 14 FPS. The 4K Low result is barely above the threshold for playability, while every other preset at this resolution is effectively a slideshow. The data reveals that the combo is only viable for 1080p gaming, and even then, only at Low or Medium settings for a consistent experience above 60 FPS. The 1080p High preset at 54 FPS is playable but not smooth, while 1080p Ultra at 35 FPS would be a poor experience for most users.
The pattern across all resolutions is consistent: the FPS penalty for moving from Low to Medium is smaller than from High to Ultra. For example, at 1440p, Low to Medium is a 12 FPS drop, Medium to High is 3 FPS, and High to Ultra is 14 FPS. This suggests that the Ultra preset introduces effects that are disproportionately expensive for the Arc B370. The absence of min/max data for most settings means we cannot fully assess frame pacing, but the available data (1080p Medium, 1440p Medium, 4K Medium) shows no severe dips, with min FPS values within 6-7 FPS of the average.
How This Combo Ranks
In the database of tested combinations for Greedfall, this specific pairing of the Intel Core Ultra 7 265 and Intel Arc B370 ranks 2699 out of 2938. This places it in the bottom 8% of all tested combos, a reflection of the GPU's severe limitations. The CPU's high performance is irrelevant to this ranking, as the ranking is based on actual game FPS, not component scores. The combo rank of 2699 is a stark indicator that while the CPU is in the 93rd percentile of processors, the integrated GPU drags the entire system down to a near-bottom-tier gaming experience.
The nearest rivals to the GPU, such as the ATI Radeon HD 5770 and ATI Mobility Radeon HD 5570, are ancient by comparison, yet their performance scores are nearly identical. This means that in Greedfall, this 2026-era integrated GPU performs on par with hardware from over a decade ago. The combo's rank is not a surprise given the GPU's 5th percentile ranking; it is a direct consequence. The CPU's contribution to this rank is minimal, as even a much weaker processor paired with the same GPU would likely achieve similar frame rates, given that the GPU is the bottleneck.
The 2699th rank out of 2938 combos suggests that only 239 tested configurations perform worse. These would likely involve even older or more limited integrated graphics. For a user with this combo, the data implies that they are at the extreme low end of the performance spectrum for Greedfall. The CPU's power is wasted in this context, as the game's frame rate is dictated entirely by the Arc B370's output. The ranking serves as a warning that this combo is not suitable for any serious gaming beyond the most modest settings and resolutions.
Settings Recommendations
Based on the measured FPS data, the optimal settings for this combo are clear. At 1920x1080, the Low preset offers the only truly smooth experience, with an average of 76 FPS. This is the only configuration that exceeds the 60 FPS threshold. The Medium preset at 1080p provides 60 FPS on average, with a minimum of 51 FPS, which is borderline acceptable but may exhibit occasional dips below smoothness. For users who prioritize visual quality over frame rate, the High preset at 1080p (54 FPS) is a compromise, but the Ultra preset at 35 FPS is not recommended due to the significant performance penalty.
At 2560x1440, the Low preset (53 FPS) is the only viable option for playable performance, though it falls short of 60 FPS. The Medium preset (41 FPS) is playable but not ideal, while High (38 FPS) and Ultra (24 FPS) are not recommended. At 3840x2160, no preset is recommended, as even the Low preset (31 FPS) fails to provide a smooth experience. The data suggests that users should stick to 1080p with Low or Medium settings for the best balance of performance and quality.
The best experience per the measured rows is unequivocally 1080p with Low settings, offering 76 FPS with no reported minimum below that average. If a user wants slightly better visuals, 1080p Medium at 60 FPS is the next best option, with a minimum of 51 FPS indicating some frame drops but generally stable performance. The step to High at 1080p (54 FPS) is not worth the 6 FPS loss for marginal visual improvements, and Ultra is a significant downgrade. For any resolution above 1080p, the Low preset is the only sensible choice, but even then, the frame rates are suboptimal. The data-driven recommendation is to accept the Low preset at 1080p as the default, with Medium as an option for those willing to tolerate occasional dips below 60 FPS.
Resolution Scaling
The FPS drop from 1080p to 4K is dramatic and reveals the limiting component. At Low settings, the average FPS goes from 76 at 1080p to 53 at 1440p to 31 at 4K. This represents a 45 FPS drop from 1080p to 4K, or a 59% reduction in frame rate. At Medium settings, the figures are 60 FPS (1080p), 41 FPS (1440p), and 25 FPS (4K), a 35 FPS drop. At High settings, the averages are 54, 38, and 22 FPS, a 32 FPS drop. At Ultra settings, the numbers are 35, 24, and 14 FPS, a 21 FPS drop.
The scaling is not linear. The percentage drop from 1080p to 1440p is roughly 30-31% across all settings (e.g., 76 to 53 is a 30.3% reduction). The drop from 1440p to 4K is larger, around 41-42% (e.g., 53 to 31 is a 41.5% reduction). This pattern is typical of a GPU that is overwhelmed by pixel count. The integrated Arc B370, with its system-shared memory and limited bandwidth, sees performance degrade disproportionately as the resolution increases. The fact that the FPS drops are similar in percentage terms across all settings suggests that the GPU is consistently the bottleneck, regardless of the graphical load.
The data indicates that the limiting component is unequivocally the GPU. If the CPU were the bottleneck, we would expect to see FPS remain relatively constant across resolutions at the same settings, as the CPU would be maxed out. Instead, FPS scales inversely with resolution, which is the hallmark of a GPU-limited scenario. For instance, at 1080p Low, the CPU could likely push more than 76 FPS, but the GPU cannot render faster. At 4K Low, the GPU's workload quadruples in pixel terms, and the FPS drops accordingly. The Intel Core Ultra 7 265, with its high boost clock and 20 cores, is not the constraint; the Arc B370's 1280 shading units and shared memory are. This resolution scaling analysis confirms that any attempt to improve performance must address the GPU, not the CPU. The combo is only suitable for 1080p gaming, and even then, only at lower settings, due to the GPU's fundamental limitations.
Hardware Specifications
Intel Core Ultra 7 265
Intel Arc B370
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core Ultra 7 265 + Intel Arc B370 in Greedfall
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 31.0 |
| 3840x2160 | Medium | 25.0 |
| 3840x2160 | High | 22.0 |
| 3840x2160 | Ultra | 14.0 |
| 2560x1440 | Low | 53.0 |
| 2560x1440 | Medium | 41.0 |
| 2560x1440 | High | 38.0 |
| 2560x1440 | Ultra | 24.0 |
| 1920x1080 | Low | 76.0 |
| 1920x1080 | Medium | 60.0 |
| 1920x1080 | High | 54.0 |
| 1920x1080 | Ultra | 35.0 |
Greedfall with iUltra 7 265 + Other GPUs
See how Greedfall performs with the same CPU but different graphics cards.
Greedfall with Arc B370 + Other CPUs
See how Greedfall performs with the same GPU but different processors.
Other Games with iUltra 7 265 + Arc B370
Explore FPS benchmarks for other games using this same hardware combination.