Greedfall
This combination provides smooth gameplay with an average of 72 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 25 | 39 | 44 | 58 |
| 1440p QHD | 43 | 69 | 79 | 95 |
| 1080p Full HD | 66 | 103 | 108 | 139 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Greedfall with Intel Core i7-14700KF + AMD Radeon RX 6600, In-Depth Analysis
The Intel Core i7-14700KF paired with the AMD Radeon RX 6600 presents a compelling case study in CPU-GPU balance for Greedfall. The measured FPS data reveals a configuration where the processor’s substantial headroom is frequently masked by the graphics card’s output limits, particularly as resolution climbs. The analysis below details how this combination performs across the tested spectrum, its standing among other pairings, and the practical implications for gameplay settings.
Resolution Scaling
The transition from 1920x1080 to 3840x2160 provides a clear picture of where the bottleneck lies in this combo. At 1080p with Low settings, the system produces an average of 138.9 FPS. Moving to 1440p at the same settings, the average drops to 95.3 FPS, a reduction of 43.6 FPS. Scaling further to 4K, the average falls to 58.3 FPS. This progression shows that while the RX 6600 can deliver high refresh-rate performance at 1080p, the demand of increased pixel counts rapidly erodes that capability.
The most telling data point comes from the Ultra preset. At 1080p, the combo averages 66 FPS, which is playable. However, at 1440p, that figure collapses to 42.5 FPS, and at 4K, it plummets to 24.9 FPS. This steep decline of over 40 FPS from 1080p to 4K under maximum load indicates that the GPU is the limiting component. The i7-14700KF, with its 20 cores and 28 threads, is not the constraint; the Radeon RX 6600’s 8 GB of VRAM and 128-bit memory bus are saturated as the render load expands. The data suggests that at 4K Ultra, the GPU is rendering frames at less than a quarter of its 1080p Low output, a performance cliff that points squarely at the graphics subsystem.
How This Combo Ranks
In the broader context of tested hardware pairings for Greedfall, this specific configuration holds a position of 1376 out of 1705 combos. This places it in the lower half of the database, indicating that while it is functional, it does not represent a high-end experience for this title. The rank reflects a system that is capable at mainstream resolutions but struggles to compete with more balanced or higher-tier GPU pairings.
This ranking aligns with the GPU’s individual standing. The RX 6600 sits at the 69th percentile among all GPUs, with an average benchmark score of 25235. Its nearest rivals include the AMD Radeon 890M (deltaPct: 0) and AMD Radeon 6700M (deltaPct: 0.2), showing it performs nearly identically to those parts. The CPU, by contrast, is a top-tier component; the i7-14700KF ranks in the 96th percentile among all CPUs, with an average score of 70104, sitting within 0.4% of the AMD Ryzen 9 9950X. This massive disparity in percentile ranking between the two components confirms that the GPU is dragging the overall combo rank down. The processor is capable of far more, but the graphics card caps the system’s potential in this game.
Settings Recommendations
Based on the measured rows, the optimal experience for this combo is found at 1920x1080 with High settings, yielding an average of 103.1 FPS. This setting provides a smooth frame rate that exceeds the 60 FPS threshold, while still offering visual fidelity above the Low preset. The Medium preset at the same resolution produces a similar average of 108.2 FPS, but the marginal increase of 5.1 FPS does not justify the visual downgrade from High. For players seeking maximum fluidity, the Low preset at 1080p reaches 138.9 FPS, but the High setting represents the best balance of speed and image quality.
At 2560x1440, the High preset remains viable with an average of 69.3 FPS, though it is closer to the lower bound of what is considered smooth. The Medium preset offers a safer margin at 79.1 FPS. The Ultra preset is not recommended at any resolution above 1080p, as the 4K result of 24.9 FPS is near-unplayable, and even the 1440p result of 42.5 FPS feels sluggish. The data suggests that users should stick to High or Medium settings, favoring 1080p for the most consistent performance and dropping to 1440p only if they can tolerate averages in the 60-70 FPS range.
Measured FPS Breakdown
The following table summarizes the exact average FPS values for each tested configuration:
| Resolution | Settings | Avg FPS |
|------------|----------|---------|
| 3840x2160 | Low | 58.3 |
| 3840x2160 | Medium | 43.8 |
| 3840x2160 | High | 38.6 |
| 3840x2160 | Ultra | 24.9 |
| 2560x1440 | Low | 95.3 |
| 2560x1440 | Medium | 79.1 |
| 2560x1440 | High | 69.3 |
| 2560x1440 | Ultra | 42.5 |
| 1920x1080 | Low | 138.9 |
| 1920x1080 | Medium | 108.2 |
| 1920x1080 | High | 103.1 |
| 1920x1080 | Ultra | 66.0 |
The data shows a consistent pattern: the delta between Low and Ultra widens as resolution increases. At 1080p, the gap between Low and Ultra is 72.9 FPS. At 1440p, that gap shrinks to 52.8 FPS. At 4K, the gap narrows to 33.4 FPS. This convergence at higher resolutions reinforces that the GPU is the limiting factor; as pixel count rises, the card cannot maintain the headroom that the CPU provides at lower resolutions. The 1080p Ultra result of 66 FPS is respectable, but it is the only Ultra configuration that breaks the 60 FPS barrier.
GPU Role
The AMD Radeon RX 6600 is built on the RDNA 2.0 architecture, featuring a Navi 23 chip with 1792 shading units and 64 ROPs. Its clocks are notable: a base of 1626 MHz, a game clock of 2044 MHz, and a boost clock of 2491 MHz. These frequencies allow for a pixel rate of 159.4 GPixel/s and a texture rate of 279.0 GTexel/s. The memory configuration is an 8 GB GDDR6 pool on a 128-bit bus, delivering a bandwidth of 224.0 GB/s. For a game like Greedfall, which demands moderate VRAM, the 8 GB capacity is sufficient for 1080p and 1440p, but the 128-bit interface becomes a bottleneck at 4K where the fill rate requirements overwhelm the available bandwidth.
The GPU’s benchmark scores corroborate its mid-range positioning. Its passmark G3D score is 15096, and it achieves a 3DMark Steel Nomad DX12 score of 1492. The Vulkan score of 80492 and OpenCL score of 73130 indicate solid compute performance, but the card’s overall percentile of 69% places it behind many contemporaries. The boost clock of 2491 MHz is a key asset, allowing the card to operate near its maximum potential in short bursts, but sustained loads in Greedfall at 4K Ultra cause the average to drop to 24.9 FPS, suggesting thermal or power limits are not the issue—raw processing power is. The card’s TDP of 132 W and dual-slot design are modest, but they do not compensate for the fundamental limitation of the 128-bit memory bus in high-resolution scenarios. The data clearly shows that the RX 6600 is the pivot point for this combo’s performance, and its capabilities define the boundaries of the entire system.
Hardware Specifications
Intel Core i7-14700KF
AMD Radeon RX 6600
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i7-14700KF + AMD Radeon RX 6600 in Greedfall
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 58.3 |
| 3840x2160 | Medium | 43.8 |
| 3840x2160 | High | 38.6 |
| 3840x2160 | Ultra | 24.9 |
| 2560x1440 | Low | 95.3 |
| 2560x1440 | Medium | 79.1 |
| 2560x1440 | High | 69.3 |
| 2560x1440 | Ultra | 42.5 |
| 1920x1080 | Low | 138.9 |
| 1920x1080 | Medium | 108.2 |
| 1920x1080 | High | 103.1 |
| 1920x1080 | Ultra | 66.0 |
Greedfall with ii7-14700KF + Other GPUs
See how Greedfall performs with the same CPU but different graphics cards.
Greedfall with RX 6600 + Other CPUs
See how Greedfall performs with the same GPU but different processors.
Other Games with ii7-14700KF + RX 6600
Explore FPS benchmarks for other games using this same hardware combination.