Greedfall
This combination provides smooth gameplay with an average of 72 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 26 | 41 | 45 | 57 |
| 1440p QHD | 44 | 69 | 76 | 96 |
| 1080p Full HD | 63 | 99 | 109 | 139 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Greedfall with AMD Ryzen 7 9700F + AMD Radeon RX 6600, In-Depth Analysis
The AMD Ryzen 7 9700F paired with the AMD Radeon RX 6600 delivers a playable but constrained experience in Greedfall, with performance scaling that clearly favors lower resolutions and medium presets. The data shows a system that is firmly anchored by its graphics card, yet the CPU provides enough headroom to avoid becoming a bottleneck at the settings where the GPU can keep pace.
Resolution Scaling
The measured frames per second reveal a steep and predictable decline as resolution increases, which is the classic signature of a GPU-limited configuration. At 1080p with High settings, the combo produces an average of 99 FPS. Moving to 1440p drops that figure to 69 FPS, a reduction of approximately 30%. Pushing further to 4K yields an average of only 41 FPS, which is roughly 59% below the 1080p result. This trajectory indicates that the Radeon RX 6600 is the primary constraint; the render load at higher pixel counts quickly overwhelms its 8 GB frame buffer and 128-bit memory interface.
The pattern holds across the Low and Medium presets. At Low settings, the system jumps from 139 FPS at 1080p to 96 FPS at 1440p and then to 57 FPS at 4K. The 4K Low result is a stark illustration of the GPU's limits—even with minimal graphical fidelity, the pixel throughput required at 3840x2160 cuts performance nearly in half compared to 1440p. Medium settings show a similar shape: 109 FPS at 1080p, 76 FPS at 1440p, and 45 FPS at 4K. The consistent drop-off between 1440p and 4K across all presets suggests that the RX 6600's memory bandwidth of 224.0 GB/s is a hard ceiling for this title at high pixel densities.
Interestingly, the gap between 1080p and 1440p is relatively smaller than the gap between 1440p and 4K. For High settings, the difference from 1080p to 1440p is 30 FPS, while from 1440p to 4K it is 28 FPS. This near-linear degradation points to a fill-rate bottleneck rather than a shading-unit limitation. The GPU's pixel rate of 159.4 GPixel/s and texture rate of 279.0 GTexel/s are sufficient for 1080p and 1440p, but the 4K workload demands more than the card can physically output, regardless of preset.
The minimum FPS data available for Medium settings reinforces this analysis. At 1080p Medium, the minimum is 93 FPS, which is a healthy floor. At 1440p Medium, the minimum drops to 64 FPS, still acceptable for most displays. However, at 4K Medium, the minimum falls to 38 FPS, which introduces perceptible stutter in action sequences. This aligns with the average FPS trend and confirms that 4K is not a viable target for this combination in Greedfall, even at reduced quality levels.
CPU Role
The Ryzen 7 9700F is a Zen 5 part with 8 cores and 16 threads, running at a base clock of 3.80 GHz and a boost clock of 5.50 GHz. In this game, the CPU's role is to feed the GPU with enough draw calls and physics data to keep frames flowing. The benchmark results indicate that the processor is not the limiting factor at most tested settings. At 1080p Low, where the GPU has the least work, the system reaches 139 FPS. This high frame rate suggests the CPU can handle the game's single-threaded and multi-threaded demands with ample headroom, as the PassMark single-thread score of 4691 and multithread score of 36470 are strong indicators of raw capability.
The CPU's L3 cache of 32 MB shared across the 8 cores is beneficial for game data that is frequently accessed, and the 89.6 GB/s memory bandwidth provided by dual-channel DDR5 support ensures that the cores are not starved for data. The 9700F's average benchmark score of 69996 places it in the 94th percentile of all CPUs, and its nearest rivals include the AMD Ryzen 9 7940HX and Intel Core i7-14700KF, with deltaPct values of 0.2% and -0.2% respectively. This means the 9700F is essentially performance-equivalent to those high-end parts in general compute, which gives it more than enough muscle for Greedfall's AI and game logic.
However, the CPU's strength becomes evident when comparing the 1080p and 1440p results at the same preset. The drop from 99 FPS at 1080p High to 69 FPS at 1440p High is a 30 FPS loss, which is a smaller absolute decrease than the 42 FPS drop seen when moving from 1080p Low to 1440p Low. This suggests that at High settings, the CPU is still able to maintain a consistent frame delivery, and the GPU is the one struggling with the increased pixel count. The 9700F's 5.50 GHz boost clock is particularly useful for the single-threaded rendering tasks that many Action RPGs rely on, and the data shows no signs of CPU-bound frame dips at 1080p.
The PassMark physics score of 2122 and floating-point math score of 77955 further indicate that the CPU can handle the game's environmental interactions and particle effects without dropping below the GPU's output. In essence, the 9700F is a high-end desktop part that is largely wasted in this pairing at 4K, but it enables smooth, high-refresh-rate gameplay at 1080p where the RX 6600 is more balanced.
Settings Recommendations
The measured data provides a clear hierarchy for optimizing the experience. At 1080p, the Low preset delivers 139 FPS, which is excellent for high-refresh-rate monitors. The Medium preset still offers a very playable 109 FPS with a minimum of 93 FPS, making it a strong choice for most users. The High preset at 99 FPS is nearly as good and provides a more visually rich experience without sacrificing fluidity. The Ultra preset, however, drops to 63 FPS, which is a significant 36% reduction from High. This suggests that Ultra's extra effects, likely including higher shadow quality and post-processing, exact a steep toll on the RX 6600.
For 1440p, the story shifts. High settings produce 69 FPS, which is adequate for a 60 Hz display but not for higher refresh rates. Medium settings at 76 FPS are a better balance, offering a 7 FPS improvement over High while maintaining a minimum of 64 FPS. Low settings at 96 FPS are the only option that approaches competitive frame rates, but the visual compromise may be too severe for a game with a detailed world. The data indicates that Medium is the sweet spot at 1440p, as it provides a comfortable margin above the 60 FPS threshold without the sharp fidelity loss of Low.
At 4K, the options are limited. Medium settings yield 45 FPS, which is below the 60 FPS target but still playable on a console-like experience. Low settings at 57 FPS are closer to playable, but the visual downgrade is substantial. High settings at 41 FPS and Ultra at 26 FPS are not recommended for smooth gameplay. Given the data, the best overall experience for this combo is 1080p with High settings, as it offers a strong balance of visual quality and performance at 99 FPS. For users prioritizing frame rate, 1080p Low at 139 FPS is the clear winner.
The Medium preset deserves special mention because it is the only setting with recorded minimum FPS data. At 1080p Medium, the 93 FPS minimum ensures no stutters. At 1440p Medium, the 64 FPS minimum is still safe. At 4K Medium, the 38 FPS minimum is a warning sign that the experience will feel inconsistent. Therefore, the recommendation is to avoid 4K entirely and stick to 1080p or 1440p with Medium or High settings.
How This Combo Ranks
The combination of the Ryzen 7 9700F and Radeon RX 6600 ranks 2288 out of 2938 tested combos in Greedfall. This places it in the lower half of all configurations, which is expected given the GPU's mid-range positioning. The percentile for the GPU alone is 63, meaning it outperforms 63% of all graphics cards, but the sheer number of combos with faster GPUs pushes this pairing down in the rankings. The rank is a reflection of the system's overall capability in this specific title, and the data shows that while it is not a top-tier performer, it is far from the bottom.
The CPU's high percentile of 94 does not boost the combo rank significantly because the GPU is the limiting factor. This is a classic case of a balanced pairing where the CPU is overqualified for the GPU's output. The deltaPct values for the GPU's nearest rivals show that the RX 6600 is in a tight cluster with cards like the NVIDIA Quadro K6000 and GeForce RTX 4050 Mobile, with deltas of 0% and -0.1% respectively. This indicates that the RX 6600's performance in this game is average for its class, and the combo rank is determined more by the GPU than the CPU.
In practical terms, a rank of 2288 out of 2938 means that users with higher-end GPUs will see significantly better frame rates, particularly at 1440p and 4K. However, the combo is fully capable of handling 1080p gaming with high fidelity, making it a suitable choice for budget-minded builds that prioritize resolution over ultimate frame rates. The rank should not be interpreted as a failure; rather, it highlights the GPU's position in the market and the need to adjust expectations for higher resolutions.
GPU Role
The AMD Radeon RX 6600 is built on the RDNA 2.0 architecture with a Navi 23 chip, fabricated on a 7 nm process. It features 1792 shading units, 112 TMUs, and 64 ROPs, with a boost clock of 2491 MHz and a game clock of 2044 MHz. The 8 GB of GDDR6 memory on a 128-bit bus provides a bandwidth of 224.0 GB/s. These specifications are modest by modern standards, and the benchmark data reflects this in Greedfall.
The GPU's role in this game is to handle the rendering pipeline, and its performance is directly tied to the settings and resolution. The average benchmark score of 19036 places it in the 63rd percentile, and its nearest rivals include the NVIDIA Quadro K6000 and Tesla K20m, which are professional cards with different driver optimizations. The RX 6600's FP32 performance of 8.928 TFLOPS is sufficient for the game's shader complexity, but the limited memory bandwidth becomes a bottleneck at 4K.
The 8 GB frame buffer is a critical factor. At 1080p and 1440p, the game fits within the memory, allowing for smooth frame delivery. At 4K, the increased texture sizes and shadow maps likely exceed the 8 GB capacity, causing the GPU to spill over into system memory or reduce effective bandwidth. This explains the drastic FPS drop at 3840x2160, where even Low settings cannot maintain 60 FPS. The memory clock of 1750 MHz (14 Gbps effective) is standard for GDDR6, but the 128-bit bus is the limiting factor, as it provides only half the bandwidth of wider 256-bit cards.
The GPU's DirectX 12 Ultimate support and Vulkan 1.4 API compatibility are not heavily utilized in Greedfall, which is a game from 2019. This means the card's modern features, such as ray tracing cores (28 RT cores), are largely idle, and the game relies on traditional rasterization. The pixel rate of 159.4 GPixel/s and texture rate of 279.0 GTexel/s are the key metrics for this title, and they cap the performance at 4K. The 132 W TDP and dual-slot design make it a power-efficient card, but the data shows that efficiency does not translate to high-end 4K capability.
FAQ
Q: What is the best resolution for this CPU and GPU combo in Greedfall?
A: The data shows 1080p is the best target. At 1080p High, the average FPS is 99, and at 1080p Medium it is 109 FPS with a minimum of 93 FPS. 1440p is playable with Medium at 76 FPS, but 4K is not recommended as even Low settings only reach 57 FPS.
Q: How does the Ryzen 7 9700F compare to its closest rivals?
A: The 9700F has an average benchmark score of 69996, which is 0.2% higher than the AMD Ryzen 9 7940HX and 0.2% lower than the Intel Core i7-14700KF. It is also 0.7% higher than the Ryzen 9 7950X and 0.9% higher than the Core i7-14700K.
Q: Is the RX 6600 a bottleneck for this game at 1080p?
A: At 1080p Low, the system hits 139 FPS, which suggests the CPU is not limiting. However, the GPU does become the bottleneck at Ultra settings, where FPS drops to 63, indicating the graphics card cannot handle the highest fidelity at this resolution.
Q: What frame rates can I expect at 1440p with Medium settings?
A: The measured data shows an average of 76 FPS with a minimum of 64 FPS and a maximum of 87 FPS. This is a smooth experience for a 60 Hz monitor, but it is not sufficient for 144 Hz displays.
Q: How does this combo rank among all tested configurations?
A: It ranks 2288 out of 2938 combos in Greedfall. This places it in the lower half of the database, reflecting the GPU's mid-range position rather than any CPU deficiency.
Q: Does the CPU's 8-core, 16-thread configuration help with gameplay?
A: Yes, the CPU's multi-threaded performance is strong, but the game is not CPU-bound at most settings. The PassMark multithread score of 36470 and single-thread score of 4691 ensure the CPU can keep up with the GPU's output, but the GPU is the limiting factor at higher resolutions.
Hardware Specifications
AMD Ryzen 7 9700F
AMD Radeon RX 6600
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 9700F + AMD Radeon RX 6600 in Greedfall
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 57.0 |
| 3840x2160 | Medium | 45.0 |
| 3840x2160 | High | 41.0 |
| 3840x2160 | Ultra | 26.0 |
| 2560x1440 | Low | 96.0 |
| 2560x1440 | Medium | 76.0 |
| 2560x1440 | High | 69.0 |
| 2560x1440 | Ultra | 44.0 |
| 1920x1080 | Low | 139.0 |
| 1920x1080 | Medium | 109.0 |
| 1920x1080 | High | 99.0 |
| 1920x1080 | Ultra | 63.0 |
Greedfall with Ryzen 7 9700F + Other GPUs
See how Greedfall performs with the same CPU but different graphics cards.
Greedfall with RX 6600 + Other CPUs
See how Greedfall performs with the same GPU but different processors.
Other Games with Ryzen 7 9700F + RX 6600
Explore FPS benchmarks for other games using this same hardware combination.