Greedfall

Greedfall

AVERAGE FPS
83
good

This combination provides smooth gameplay with an average of 83 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 30 47 52 66
1440p QHD 50 79 87 111
1080p Full HD 73 114 126 160

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 66
3840x2160 Medium 52
3840x2160 High 47
3840x2160 Ultra 30
2560x1440 Low 111
2560x1440 Medium 87
2560x1440 High 79
2560x1440 Ultra 50
1920x1080 Low 160
1920x1080 Medium 126
1920x1080 High 114
1920x1080 Ultra 73

Greedfall with Intel Core i5-11400F + NVIDIA GeForce RTX 5050, In-Depth Analysis

# Greedfall with Intel Core i5-11400F + NVIDIA GeForce RTX 5050

This combination of an Intel Core i5-11400F and NVIDIA GeForce RTX 5050 ranks 1776th out of 2938 tested combos in Greedfall, placing it in the lower-middle portion of the database. The CPU sits at the 71st percentile among all processors, while the GPU ranks at the 66th percentile among all graphics cards, suggesting a balanced pairing where neither component dramatically outclasses the other. The measured frame rates across resolutions and settings reveal a system capable of smooth 1080p play but one that begins to struggle at 4K, particularly with higher quality presets.

How This Combo Ranks

The 1776th position out of 2938 combos places this system in the 40th percentile of all tested configurations for Greedfall specifically. This is a notable gap from the component-level percentiles, indicating that Greedfall's engine does not fully utilize the strengths of either the i5-11400F or the RTX 5050. The CPU's average benchmark score of 17177 puts it nearly identical to the AMD EPYC 7H12, which scores 17120 with a 0.3% delta, and the Intel Core i5-12450H at 17239 with a -0.4% delta. The GPU's average score of 21035 places it within 1.6% of the AMD Radeon RX 5600 XT (20713) and 0.6% below the AMD Radeon RX Vega M GL (21153).

The ranking suggests that while the hardware is competitive in synthetic benchmarks, Greedfall's real-world performance does not translate perfectly. The game's 2019 release date means it predates many modern optimization techniques, and the data shows that even with this mid-range hardware, the game presents challenges at higher resolutions. The combo's rank is dragged down primarily by the 4K Ultra result of 30 FPS, which falls below the 60 FPS target many players expect. At 1080p, however, the system demonstrates solid capability, with even the Ultra preset achieving 73 FPS.

What is particularly striking is the delta between the CPU's percentile (71st) and the combo's rank. This suggests that in Greedfall, the CPU is not the bottleneck — the GPU's 66th percentile is more aligned with the overall combo performance. The data implies that upgrading the GPU would yield greater improvements than upgrading the CPU for this specific title.

GPU Role

The NVIDIA GeForce RTX 5050 brings 8 GB of GDDR6 memory on a 128-bit bus, providing 320.0 GB/s of bandwidth. The GPU operates at a base clock of 2317 MHz with a boost clock of 2572 MHz, and memory runs at 2500 MHz effective 20 Gbps. These specifications place the card in a peculiar position — it is built on the Blackwell 2.0 architecture with a 5 nm process from TSMC, featuring 2560 shading units, 80 TMUs, and 32 ROPs.

In Greedfall, the GPU's role becomes increasingly dominant as resolution rises. The measured data shows a clear pattern: at 1080p, the gap between Low (160 FPS) and Ultra (73 FPS) is 87 FPS, while at 4K, the same preset comparison yields only a 36 FPS difference (66 to 30 FPS). This compression at higher resolutions indicates that the GPU is being pushed to its limits, and the diminishing returns from lowering settings at 4K suggest the card's 8 GB VRAM and 128-bit bus are constraining factors.

The GPU's benchmark scores reinforce this interpretation. Its 3DMark Steel Nomad DX12 score of 2502 and Passmark G3D score of 17326 show a mid-range performer, with the Geekbench Vulkan score of 89381 and OpenCL score of 90334 indicating compute capabilities that are competitive but not exceptional. The RTX 5050's 13.17 TFLOPS FP32 performance is modest, and the 20 RT cores and 80 tensor cores suggest the card is designed for mainstream gaming rather than high-end 4K workloads.

The 4K Medium result of 52 FPS with a minimum of 44 and maximum of 60 FPS shows the card's practical ceiling. At this resolution, the GPU is working at its limit, and the data indicates that players seeking consistent 60 FPS at 4K would need to accept Low settings (66 FPS) or drop to 1440p.

Resolution Scaling

The FPS progression from 1080p to 4K reveals how the limiting component shifts. At 1080p High, the system delivers 114 FPS, which drops to 79 FPS at 1440p (a 30.7% decrease) and further to 47 FPS at 4K (a 40.5% decrease from 1440p). This scaling pattern is characteristic of a GPU-bound scenario — the CPU's 6 cores and 12 threads are sufficient to feed the GPU at lower resolutions, but the GPU's rendering workload becomes the primary constraint as pixel count increases.

The Low preset tells a similar story: 160 FPS at 1080p, 111 FPS at 1440p (a 30.6% drop), and 66 FPS at 4K (a 40.5% drop). The consistency of these percentage drops across presets suggests that resolution scaling is independent of quality settings, which is typical for games where the GPU is the bottleneck. The CPU's boost clock of 4.40 GHz and 12 MB of shared L3 cache are sufficient to maintain frame rates at lower resolutions, but the GPU's 8 GB VRAM and 128-bit bus become limiting factors at 4K.

The Ultra preset exhibits the most dramatic scaling: 73 FPS at 1080p, 50 FPS at 1440p (a 31.5% drop), and 30 FPS at 4K (a 40% drop). This consistent 30-40% reduction per resolution step indicates that the RTX 5050 is operating at its architectural limits, and the 4K Ultra result of 30 FPS is precisely at the threshold of playability. The data suggests that 1440p is the practical sweet spot for this combo, where High settings (79 FPS) provide a comfortable experience without the compromises required at 4K.

Settings Recommendations

For players targeting 60 FPS as a baseline, the measured data offers clear guidance. At 4K, only the Low preset (66 FPS) achieves this target, while Medium (52 FPS) and High (47 FPS) fall short, and Ultra (30 FPS) is unplayable. At 1440p, the situation improves dramatically: Low (111 FPS), Medium (87 FPS), and High (79 FPS) all exceed 60 FPS, with only Ultra (50 FPS) falling below. At 1080p, every preset exceeds 60 FPS, with even Ultra achieving 73 FPS.

The Medium preset at 1440p offers the best balance of visual quality and performance, with 87 FPS average and a minimum of 74 FPS that ensures consistent frame delivery. This configuration provides a 74 FPS floor, which is well above the 60 FPS target. At 1080p, the Medium preset (126 FPS) with a 107 FPS minimum provides an exceptionally smooth experience for players with high refresh rate monitors.

The data reveals an interesting anomaly in the 4K results: the gap between Low (66 FPS) and Medium (52 FPS) is only 14 FPS, but the gap between Medium and High (47 FPS) is just 5 FPS, while High to Ultra (30 FPS) represents a 17 FPS drop. This non-linear scaling suggests that the Ultra preset introduces specific rendering features that disproportionately impact performance on this GPU. Players should be cautious about enabling Ultra at any resolution, as the 4K Ultra result of 30 FPS is borderline unplayable and even 1440p Ultra (50 FPS) may feel inconsistent.

Measured FPS Breakdown

At 1920x1080, the system demonstrates its strongest performance. Low settings produce 160 FPS average, Medium achieves 126 FPS with a minimum of 107 and maximum of 144 FPS, High reaches 114 FPS, and Ultra bottoms out at 73 FPS. All 1080p presets are playable, with even the most demanding settings maintaining over 70 FPS.

Moving to 2560x1440, frame rates drop across all presets. Low settings deliver 111 FPS, Medium averages 87 FPS with a range of 74 to 100 FPS, High achieves 79 FPS, and Ultra falls to 50 FPS. The 1440p results show a clear tiering: Low and Medium are excellent, High is solid, and Ultra is marginal.

At 3840x2160, the GPU's limitations become apparent. Low settings produce 66 FPS, Medium averages 52 FPS with a minimum of 44 and maximum of 60 FPS, High achieves 47 FPS, and Ultra drops to 30 FPS. The 4K results reveal that this combo is not designed for high-refresh-rate 4K gaming, with only Low settings providing a comfortable margin above 60 FPS.

The minimum FPS data points at Medium settings provide additional insight: at 1080p, the 107 FPS minimum indicates strong frame pacing; at 1440p, the 74 FPS minimum remains solid; but at 4K, the 44 FPS minimum reveals occasional dips that could cause noticeable stuttering. These minimums are critical for understanding real-world gameplay experience, as average FPS can mask inconsistent frame delivery.

CPU Role

The Intel Core i5-11400F features 6 cores and 12 threads, with a base clock of 2.60 GHz and boost clock of 4.40 GHz. Built on Intel's 14 nm process with a 65 W TDP, this Rocket Lake processor includes 80 KB of L1 cache per core, 512 KB of L2 cache per core, and 12 MB of shared L3 cache. Its benchmark results show strong single-thread performance, with a Cinebench R23 single-core score of 2024 and a Geekbench single-core score of 1777.

In Greedfall, the CPU's role is secondary to the GPU at higher resolutions but becomes more relevant at 1080p. The 1080p Low result of 160 FPS suggests the CPU can feed the GPU adequately at high frame rates, but the 1080p Ultra result of 73 FPS indicates that the game's CPU demands scale with quality settings. The CPU's Passmark multithread score of 16908 and Cinebench R23 multicore score of 14340 show solid multi-threaded capability, though Greedfall appears to be primarily GPU-limited.

The CPU's percentile ranking of 71st places it above the RTX 5050's 66th percentile, suggesting the processor has headroom that the GPU cannot fully utilize in this title. The 16-thread 3DMark score of 5619 and max-thread score of 5652 demonstrate consistent scaling across thread counts, but Greedfall's 2019 engine may not fully exploit 12 threads. The data implies that the i5-11400F is not the limiting factor in this combo — the GPU's 8 GB VRAM and 128-bit memory bus are more likely constraints at high resolutions.

For players considering upgrades, the CPU's nearest rivals include the AMD EPYC 7H12 (0.3% faster) and Intel Core i5-12450H (0.4% slower), indicating the i5-11400F is competitive with much newer processors. The CPU's single-thread performance, as evidenced by the 3DMark single-thread score of 868 and Passmark single-thread score of 2981, remains relevant for gaming workloads, but Greedfall's performance ceiling appears set by the GPU rather than the processor.

FAQ

Q: Can this combo run Greedfall at 60 FPS on 1080p with High settings?

A: Yes. The measured average FPS at 1080p High is 114 FPS, well above the 60 FPS target. Even at 1080p Ultra, the system maintains 73 FPS average.

Q: What is the best resolution for this system in Greedfall?

A: The data indicates 1440p is the optimal resolution. At 1440p Medium, the system achieves 87 FPS average with a 74 FPS minimum, while 1440p High delivers 79 FPS. This balances visual quality with smooth performance.

Q: Is 4K gaming viable with the RTX 5050 in Greedfall?

A: Only at Low settings, which produce 66 FPS average. Medium settings drop to 52 FPS, High to 47 FPS, and Ultra to 30 FPS. For consistent 60 FPS at 4K, players must use Low settings.

Q: How does the RTX 5050 compare to the RX 5600 XT based on benchmark data?

A: The RTX 5050's average benchmark score is 21035, which is 1.6% higher than the AMD Radeon RX 5600 XT's 20713. Both cards are closely matched in synthetic benchmarks.

Q: Is the Intel Core i5-11400F a bottleneck for this GPU in Greedfall?

A: The data suggests no. The CPU's percentile (71st) is higher than the GPU's (66th), and the 1080p Low result of 160 FPS indicates the CPU can feed the GPU effectively. The GPU becomes the limiting factor at higher resolutions.

Q: What is the minimum FPS at 1440p Medium, and is it consistent?

A: The minimum FPS at 1440p Medium is 74, with a maximum of 100 and average of 87. This 26 FPS range indicates good frame pacing with no severe drops below playable levels.

Hardware Specifications

Intel Core i5-11400F

Cores / Threads 6 / 12
Base Clock 2600 MHz
Boost Clock 4400 MHz
TDP 65W
Socket Intel Socket 1200
View Full CPU Details →

NVIDIA GeForce RTX 5050

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 2572 MHz MHz
TDP 130 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-11400F + NVIDIA GeForce RTX 5050 in Greedfall

Resolution Settings Avg FPS
3840x2160 Low 66.0
3840x2160 Medium 52.0
3840x2160 High 47.0
3840x2160 Ultra 30.0
2560x1440 Low 111.0
2560x1440 Medium 87.0
2560x1440 High 79.0
2560x1440 Ultra 50.0
1920x1080 Low 160.0
1920x1080 Medium 126.0
1920x1080 High 114.0
1920x1080 Ultra 73.0

Greedfall with ii5-11400F + Other GPUs

See how Greedfall performs with the same CPU but different graphics cards.

Greedfall with RTX 5050 + Other CPUs

See how Greedfall performs with the same GPU but different processors.

Other Games with ii5-11400F + RTX 5050

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