Greedfall
This combination provides smooth gameplay with an average of 83 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 30 | 47 | 52 | 66 |
| 1440p QHD | 50 | 79 | 87 | 111 |
| 1080p Full HD | 73 | 114 | 126 | 160 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Greedfall with Intel Core i3-12100F + NVIDIA GeForce RTX 5050, In-Depth Analysis
The Intel Core i3-12100F is a 4-core, 8-thread processor based on the Alder Lake architecture, with a base clock of 3.30 GHz and a boost clock of 4.30 GHz. In the context of Greedfall, a 2019 Action RPG, this CPU configuration proves sufficient to feed the accompanying GPU at most settings, though its influence becomes more apparent at lower resolutions where frame rates are highest. The processor’s benchmark profile, including a Cinebench R23 multi-core score of 11860 and a single-core score of 1674, indicates strong per-thread performance for a quad-core part, which aligns well with the game’s demands. The 12 MB of shared L3 cache and dual-channel memory support (DDR4 and DDR5) further contribute to its ability to handle the game’s data streaming without becoming a significant bottleneck. The data shows that at 1080p with Low settings, the combo reaches 160 FPS, which is high enough that CPU overhead can start to limit scaling, but the overall experience remains fluid.
CPU Role
The Core i3-12100F’s role in Greedfall is primarily to ensure a stable frame delivery, especially when the graphical load is light. With only 4 physical cores and 8 threads, the processor relies on its high boost clock of 4.30 GHz to maintain responsiveness in a game that was released before the widespread adoption of heavily multi-threaded engines. Benchmark results from Cinebench R20 show a multi-core score of 4981 and a single-core score of 703, illustrating that while the processor has decent multi-threading capabilities for its class, its single-threaded strength is the key asset for this title. The Passmark single-thread score of 3444 reinforces this, as Greedfall’s core logic and physics updates often hinge on single-core performance. In practical terms, the CPU’s 3DMark scores—4051 for 16 threads and 4023 for max threads—suggest that it can handle the game’s background tasks, such as AI and asset decompression, without dragging down the average FPS.
The processor’s 68th percentile ranking among all CPUs for average benchmark score places it in a solid mid-range tier. Compared to its nearest rivals, the Intel Core i5-9500 is only 0.3% faster in average score, while the Intel Core 5 120UL is 0.7% slower, and the Intel Core i7-1250U is 1.1% faster. These tiny deltas mean that swapping between these CPUs would yield almost identical performance in Greedfall, suggesting that the game is not particularly sensitive to CPU model differences once a baseline level of single-thread power is met. The i3-12100F’s 4.30 GHz boost clock is crucial here, as it allows the processor to quickly dispatch frames when the GPU is not the limiting factor, particularly at 1080p. However, the absence of a high core count means that at Ultra settings, where draw calls and object counts increase, the CPU might struggle to keep up, which is reflected in the 73 FPS average at 1080p Ultra compared to 160 FPS at Low.
Settings Recommendations
Based on the measured FPS data, the most balanced experience for this combo is achieved at Medium settings across all resolutions. At 1080p Medium, the system produces an average of 126 FPS with a minimum of 107 FPS and a maximum of 144 FPS, which provides a smooth and responsive experience without the performance overhead of High settings. The data shows that moving from Medium to High at 1080p results in a 12 FPS drop to 114 FPS, which is noticeable but not drastic; however, the jump from High to Ultra at 1080p causes a significant 41 FPS reduction to 73 FPS, indicating that the Ultra preset demands more from the GPU than the CPU can compensate for in terms of frame pacing. For 1440p gaming, Medium settings yield 87 FPS average with a minimum of 74 FPS, which remains comfortably playable on most displays, whereas High settings drop to 79 FPS. At 4K, Medium settings produce a 52 FPS average with a minimum of 44 FPS and a maximum of 60 FPS, which is borderline for 60 Hz displays but acceptable for slower-paced RPG exploration.
The Low preset offers the highest frame rates but sacrifices visual fidelity, and the data indicates that the performance gain from Low to Medium is substantial enough to justify the visual upgrade. At 1080p, the jump from Low (160 FPS) to Medium (126 FPS) is a 34 FPS loss, but the Medium preset likely provides better texture filtering and shadow quality that are worth the trade-off. For users with high-refresh-rate monitors, the Low preset at 1080p (160 FPS) or 1440p (111 FPS) might be preferable to maximize smoothness, but for most players, Medium is the sweet spot. The Ultra preset is not recommended at any resolution, as it pushes the average below 60 FPS at 1440p (50 FPS) and drops to 30 FPS at 4K, making it unplayable for action sequences. Therefore, the data strongly supports Medium as the optimal choice for a consistent experience, with High being a viable alternative for those who prioritize visuals and can tolerate slightly lower frame rates.
Resolution Scaling
The FPS scaling from 1080p to 4K reveals that this combo is heavily GPU-limited at higher resolutions, while the CPU becomes more relevant at lower settings. Starting at 1080p Low, the average FPS is 160, which drops to 111 at 1440p (a 31% reduction) and then to 66 at 4K (a 59% reduction from 1080p). This pattern indicates that the RTX 5050’s rendering throughput is the primary constraint, as the CPU’s per-core performance is sufficient to maintain high frame rates at lower pixel counts. At Medium settings, the scaling is similar: 126 FPS at 1080p, 87 FPS at 1440p (a 31% drop), and 52 FPS at 4K (a 59% drop from 1080p). The consistent percentage drops across Low and Medium suggest that the GPU’s workload scales linearly with pixel count, and the CPU is not introducing a bottleneck until frame rates approach the 160 FPS range.
However, at High settings, the scaling is slightly different. The 1080p High average is 114 FPS, which drops to 79 at 1440p (a 31% reduction) and to 47 at 4K (a 59% reduction from 1080p). The absolute drops are smaller in FPS terms, but the percentage remains similar, indicating that the GPU is still the limiting factor. The Ultra preset shows the most severe scaling, with 73 FPS at 1080p, 50 FPS at 1440p (a 32% drop), and 30 FPS at 4K (a 59% drop from 1080p). This suggests that at Ultra, both the CPU and GPU are stressed, but the GPU’s inability to handle the increased shading and texture loads at 4K is the dominant issue. The data implies that for 4K gaming, users must drop to Low settings (66 FPS) or accept Medium (52 FPS) with potential frame dips, as the GPU’s 8 GB VRAM and 320.0 GB/s bandwidth are not sufficient for high-fidelity rendering at that resolution.
How This Combo Ranks
In the database of tested combinations, this setup with the Core i3-12100F and RTX 5050 holds a rank of 1776 out of 2938 combos, placing it in the 60th percentile of all tested systems. This ranking indicates that while the combo performs adequately for Greedfall, it is not among the top-tier configurations. The rank is likely influenced by the CPU’s modest core count and the GPU’s mid-range positioning, as both components sit in the 66th-68th percentile of their respective categories. The data shows that the combo’s performance is sufficient for 1080p and 1440p gaming at Medium settings, but it falls behind more powerful setups at 4K Ultra. Compared to other combos, the i3-12100F’s nearest CPU rivals, such as the Core i5-9500, would likely produce similar results, as their average benchmark scores are within 1% of each other. Similarly, the RTX 5050’s rivals, including the AMD Radeon RX 5600 XT (1.6% slower) and the AMD Radeon RX Vega M GL (0.6% faster), would place the combo in a similar performance tier.
The combo rank of 1776 out of 2938 suggests that there are 1,775 combinations that perform better, which includes systems with higher-end CPUs like the Core i7 series or GPUs with more VRAM and bandwidth. However, the rank is not indicative of a poor experience; rather, it reflects the hardware’s mid-range positioning. The measured FPS data shows that the combo can achieve over 100 FPS at 1080p Medium and over 50 FPS at 4K Medium, which is playable for most users. The ranking is more meaningful when compared to combos with similar CPU and GPU tiers, where the differences in FPS are minimal. For instance, the RTX 5050’s nearest rival, the AMD Radeon RX 5600 XT, has an average score that is 1.6% lower, which would translate to roughly 2-3 FPS difference in Greedfall at 1080p. This indicates that the combo’s rank is stable, and users should not expect significant performance variations when swapping to closely matched hardware.
GPU Role
The NVIDIA GeForce RTX 5050 is the dominant component in this pairing, especially at higher resolutions. With 8 GB of GDDR6 memory on a 128-bit bus, the GPU provides a bandwidth of 320.0 GB/s, which is a critical factor for Greedfall’s texture-heavy environments. The GPU’s boost clock of 2572 MHz and its 2560 shading units allow it to handle the game’s rendering demands at 1080p and 1440p with ease, as evidenced by the 114 FPS average at 1080p High. The GPU’s 13.17 TFLOPS of FP32 performance and 205.8 GTexel/s texture rate are sufficient for the game’s effects, but the 8 GB VRAM becomes a limitation at 4K Ultra, where the average FPS drops to 30. This suggests that the VRAM capacity is not enough for the highest texture quality at 4K, causing the GPU to swap data and reduce performance.
The RTX 5050’s benchmark scores, including a 3DMark Steel Nomad DX12 score of 2502 and a Passmark G3D score of 17326, place it in the 66th percentile of all GPUs. Its nearest rivals, such as the AMD Radeon RX Vega M GL (0.6% faster) and the AMD Radeon HD 8970M (1% faster), show that the GPU is competitive with older high-end mobile parts. However, the RTX 5050’s modern features, such as DirectX 12 Ultimate support and ray tracing cores (20 RT cores), are not heavily utilized in Greedfall, which is a 2019 title. The GPU’s memory bandwidth of 320.0 GB/s is a key differentiator; at 4K Medium, the average FPS of 52 suggests that the bandwidth is adequate for moderate settings but not for Ultra. The data indicates that the GPU is the primary bottleneck at 4K, as reducing settings from High to Low at 4K only yields a 19 FPS improvement (from 47 to 66), which is less than the scaling seen at 1080p. This implies that the GPU’s compute capabilities are the limiting factor, not the CPU.
FAQ
Q: What is the best resolution for this combo to achieve 60+ FPS?
A: Based on the measured data, 1440p Medium (87 FPS) and 1080p Ultra (73 FPS) both exceed 60 FPS. At 4K, only Low settings (66 FPS) pass the 60 FPS threshold, while Medium (52 FPS) falls short.
Q: How much performance is lost when moving from 1080p to 4K at Medium settings?
A: The average FPS drops from 126 at 1080p Medium to 87 at 1440p Medium (a 31% reduction) and further to 52 at 4K Medium (a 59% reduction from 1080p). This indicates a GPU-bound scenario.
Q: Is the Intel Core i3-12100F a bottleneck for the RTX 5050 in this game?
A: The data shows that at 1080p Low (160 FPS), the CPU may limit performance, but at Medium and above, the GPU is the primary constraint. The CPU’s single-thread score of 1674 in Cinebench R23 is sufficient for the game’s logic.
Q: How does this combo rank compared to other tested systems?
A: The combo ranks 1776 out of 2938 tested combinations, placing it in the 60th percentile. This is a mid-range ranking, with 1,775 combos performing better.
Q: What is the frame time consistency at 1440p Medium?
A: The measured data shows a minimum of 74 FPS and a maximum of 100 FPS, with an average of 87 FPS. This indicates a variance of 26 FPS, which is acceptable for a smooth experience.
Q: Does the GPU’s 8 GB VRAM affect performance at 4K?
A: Yes, the 8 GB VRAM is insufficient for Ultra settings at 4K, where the average FPS drops to 30. At Medium 4K, the average is 52 FPS, suggesting the VRAM is still a limiting factor for higher quality textures.
Measured FPS Breakdown
The complete set of measured frame rates for Greedfall with this hardware configuration is as follows. At 1920x1080, the Low preset delivers an average of 160 FPS, while Medium produces 126 FPS with a minimum of 107 and a maximum of 144. High settings yield 114 FPS, and Ultra drops to 73 FPS. Moving to 2560x1440, Low settings average 111 FPS, Medium averages 87 FPS (minimum 74, maximum 100), High averages 79 FPS, and Ultra averages 50 FPS. At 3840x2160, the performance decreases significantly: Low averages 66 FPS, Medium averages 52 FPS (minimum 44, maximum 60), High averages 47 FPS, and Ultra averages 30 FPS. These numbers show a clear trend where the GPU’s workload increases with resolution, and the CPU’s role becomes less significant as the frame rate drops. The data also highlights that the Ultra preset is not viable at 4K, as the 30 FPS average would hinder gameplay, while the Medium preset offers a playable experience at 1440p and a borderline one at 4K. For users seeking the highest frame rates, the Low preset at 1080p provides the best performance, but for visual quality, Medium at 1440p is the recommended balance.
Hardware Specifications
Intel Core i3-12100F
NVIDIA GeForce RTX 5050
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i3-12100F + NVIDIA GeForce RTX 5050 in Greedfall
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 66.0 |
| 3840x2160 | Medium | 52.0 |
| 3840x2160 | High | 47.0 |
| 3840x2160 | Ultra | 30.0 |
| 2560x1440 | Low | 111.0 |
| 2560x1440 | Medium | 87.0 |
| 2560x1440 | High | 79.0 |
| 2560x1440 | Ultra | 50.0 |
| 1920x1080 | Low | 160.0 |
| 1920x1080 | Medium | 126.0 |
| 1920x1080 | High | 114.0 |
| 1920x1080 | Ultra | 73.0 |
Greedfall with ii3-12100F + Other GPUs
See how Greedfall performs with the same CPU but different graphics cards.
Greedfall with RTX 5050 + Other CPUs
See how Greedfall performs with the same GPU but different processors.
Other Games with ii3-12100F + RTX 5050
Explore FPS benchmarks for other games using this same hardware combination.