Greedfall

Greedfall

AVERAGE FPS
138
excellent

This combination delivers exceptional performance with an average of 138 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 50 78 86 110
1440p QHD 84 131 144 184
1080p Full HD 121 189 208 265

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 110
3840x2160 Medium 86
3840x2160 High 78
3840x2160 Ultra 50
2560x1440 Low 184
2560x1440 Medium 144
2560x1440 High 131
2560x1440 Ultra 84
1920x1080 Low 265
1920x1080 Medium 208
1920x1080 High 189
1920x1080 Ultra 121

Greedfall with AMD Ryzen 9 9900X3D + NVIDIA GeForce RTX 5070, In-Depth Analysis

# How This Combo Ranks

The AMD Ryzen 9 9900X3D paired with the NVIDIA GeForce RTX 5070 ranks 582nd out of 2,938 tested combos in Greedfall. That places this configuration in the top 20 percent of all tested CPU-GPU pairings, a strong showing for a 2019 Action RPG that favors high framerates over extreme visual fidelity. The combination’s percentile standing reflects the synergy between a 12-core Zen 5 processor with 128 MB of L3 cache and a Blackwell-architecture GPU built on a 5 nm process.

Benchmark results indicate that the 9900X3D sits at the 91st percentile among all CPUs, while the RTX 5070 lands at the 82nd percentile among all GPUs. The gap between these two percentile figures suggests that the CPU is the stronger component in this pairing, which becomes evident when examining frame rate scaling across resolutions. At 1080p, the combo delivers 265 FPS on Low settings, a figure that exceeds what most displays can even refresh, indicating that the processor is feeding frames faster than the GPU can render them in many scenarios.

The ranking of 582 out of 2,938 combos also implies that roughly 2,356 tested pairings delivered lower performance in Greedfall, while about 581 produced higher average frame rates. Given the game’s release date in 2019, the engine’s threading model and draw call efficiency matter more than raw compute throughput, and the 9900X3D’s 24 threads provide ample headroom for any scene the game can generate. The RTX 5070’s 12 GB of GDDR7 memory over a 192-bit bus delivers 672.0 GB/s of bandwidth, which proves sufficient for the game’s texture streaming demands even at 4K Ultra, though the 50 FPS average at that setting reveals the GPU’s limits.

FAQ

Q: What is the highest average FPS this combo achieves in Greedfall?

A: The highest measured average frame rate is 265 FPS at 1920x1080 with Low settings. This represents the ceiling for this pairing in the game, limited by both the CPU’s single-thread performance and the GPU’s rendering speed at that resolution.

Q: How does the Ryzen 9 9900X3D compare to its nearest CPU rivals?

A: The 9900X3D has an average benchmark score of 54,762, which is 0.6 percent below the Intel Core Ultra 5 245KF (55,093), 1.3 percent above the Intel Core Ultra 5 245K (54,053), 2 percent above the Intel Xeon 6505P (53,701), and 2.1 percent above the Intel Core i7-14700F (53,620). These are aggregate scores across multiple tests, not game-specific results.

Q: What is the lowest average FPS recorded for this combo?

A: The lowest average FPS is 50 at 3840x2160 with Ultra settings. This is the only measured configuration that drops below 60 FPS, indicating that 4K Ultra is the most demanding scenario for this hardware in Greedfall.

Q: Does the RTX 5070 outperform its nearest GPU rivals in aggregate benchmarks?

A: The RTX 5070’s average benchmark score is 40,377, which is 0.1 percent above the AMD Radeon Pro 580 (40,318), 0.8 percent above the AMD Radeon Pro WX 7100 (40,063), 1.2 percent below the AMD Radeon Pro 5300 (40,870), and 2 percent above the NVIDIA RTX A500 Mobile (39,568). These are synthetic benchmark averages, not Greedfall-specific measurements.

Q: How much L3 cache does the 9900X3D have, and does it matter for this game?

A: The 9900X3D features 128 MB of L3 cache across its 12 cores. For a game like Greedfall that relies on frequent asset lookups and physics calculations, this large cache reduces memory latency and improves frame pacing, which helps maintain consistent FPS even when scenes become draw-call heavy.

Q: What is the combo’s rank position relative to all tested configurations?

A: This combo ranks 582 out of 2,938 tested combos in Greedfall. That places it in the top 19.8 percent of all pairings, meaning it outperforms roughly 80 percent of tested configurations while trailing about 20 percent.

CPU Role

The AMD Ryzen 9 9900X3D is a 12-core, 24-thread processor from the 9000 series, built on the Zen 5 architecture with the Granite Ridge codename. It operates on a 4 nm process from TSMC and features a base clock of 4.40 GHz with a boost clock of 5.50 GHz. The CPU’s 128 MB of L3 cache is a defining characteristic, providing a massive staging area for game data that the 24 threads can access quickly. In Greedfall, which was released in 2019 and does not utilize the latest multi-threading paradigms, the 9900X3D’s high boost clock and large cache ensure that the processor rarely becomes a bottleneck, even at high frame rates.

The CPU’s benchmark scores illustrate its capability: a Cinebench R23 multicore score of 47,737 and a single-core score of 6,739. These numbers indicate strong per-thread performance, which is critical for older game engines that may rely heavily on a few primary threads. The 3DMark 16-thread score of 12,490 and max-thread score of 13,795 show that scaling beyond 16 threads yields diminishing returns, a pattern consistent with Greedfall’s engine. The PassMark multithread score of 56,154 and single-thread score of 4,646 further confirm that the CPU excels in both lightly threaded and heavily threaded workloads.

In the context of this game, the 9900X3D’s role is to keep the RTX 5070 fed with draw calls, physics updates, and AI logic. At 1080p Low settings, the combo reaches 265 FPS, a figure that likely approaches the CPU’s practical frame generation limit in Greedfall. The processor’s 24 threads allow the game’s background systems—such as NPC schedules, quest scripting, and inventory management—to run without stealing cycles from the primary rendering thread. The 5.50 GHz boost clock ensures that the main game thread can execute instructions with minimal latency, which is essential for maintaining high average FPS.

The 9900X3D’s 4 nm process node and 120 W TDP also contribute to sustained performance. Unlike thermally constrained processors that throttle during long sessions, this CPU can maintain its boost clocks during extended play, preventing frame rate dips that would otherwise appear in the data. The 89.6 GB/s memory bandwidth from dual-channel DDR5 support further reduces data transfer bottlenecks, ensuring that the 128 MB L3 cache is replenished quickly when the game streams new assets.

Measured FPS Breakdown

The measured frame rate data covers three resolutions—1920x1080, 2560x1440, and 3840x2160—each with four settings presets: Low, Medium, High, and Ultra. The RTX 5070 and 9900X3D produce a wide range of FPS, from a maximum average of 265 at 1080p Low to a minimum average of 50 at 4K Ultra.

At 1920x1080, the combo delivers 265 FPS on Low, 208 FPS on Medium, 189 FPS on High, and 121 FPS on Ultra. The Medium preset includes a minimum FPS of 177 and a maximum of 240, indicating some frame time variance but generally smooth gameplay. The gap between Low and Ultra is 144 FPS, showing that the game’s Ultra preset imposes a significant rendering load even at 1080p. The 121 FPS at Ultra remains well above the 60 FPS threshold, making 1080p a resolution where this combo can handle any settings configuration without dropping below playable frame rates.

Moving to 2560x1440, the average FPS figures are 184 on Low, 144 on Medium, 131 on High, and 84 on Ultra. The Medium preset’s minimum and maximum are 123 and 166 FPS, respectively, demonstrating a broader range than at 1080p but still within acceptable bounds. The drop from 189 FPS at 1080p High to 131 FPS at 1440p High represents a 30.7 percent reduction, which aligns with the increased pixel count. At 1440p Ultra, the 84 FPS average is still comfortable for most displays, though the gap between Low and Ultra narrows to 100 FPS compared to 144 FPS at 1080p, indicating that the GPU becomes more of a limiting factor as resolution increases.

At 3840x2160, the data shows 110 FPS on Low, 86 FPS on Medium, 78 FPS on High, and 50 FPS on Ultra. The Medium preset records a minimum of 73 FPS and a maximum of 99 FPS, which suggests that even at 4K, the Medium settings can maintain near-60 FPS performance with occasional dips. The 50 FPS at Ultra is the only sub-60 average in the entire dataset, making it the sole configuration where players might experience noticeable stutter or reduced responsiveness. The difference between Low and Ultra at 4K is 60 FPS, exactly half the 120 FPS difference seen at 1080p, underscoring the GPU’s dominance at this resolution.

The 4K High preset at 78 FPS is notable because it exceeds the 60 FPS threshold by 30 percent, offering a viable alternative to Ultra for players with 4K displays. The 4K Low preset at 110 FPS demonstrates that even at the highest resolution, the RTX 5070 can deliver high refresh rates when visual fidelity is sacrificed. Across all resolutions, the Medium preset consistently provides the most balanced FPS figures, with the minimum FPS data available only for that preset, suggesting it is the most stable configuration in terms of frame pacing.

Resolution Scaling

The frame rate scaling from 1080p to 4K reveals how the balance between CPU and GPU workload shifts in Greedfall. At Low settings, the average FPS drops from 265 at 1080p to 184 at 1440p (a 30.6 percent reduction) and then to 110 at 4K (a 40.2 percent reduction from 1440p). The scaling from 1080p to 4K at Low is a 58.5 percent decrease, from 265 to 110 FPS. This substantial drop indicates that the RTX 5070 is fully utilized at 4K even on Low settings, while at 1080p, the CPU’s 24 threads and high boost clock are likely the primary limiter, capping performance at 265 FPS.

At Medium settings, the decline is from 208 FPS at 1080p to 144 FPS at 1440p (a 30.8 percent drop) and then to 86 FPS at 4K (a 40.3 percent drop from 1440p). The 1080p-to-4K reduction is 58.7 percent, nearly identical to the Low preset’s scaling. This consistency suggests that the Medium preset’s rendering cost scales linearly with pixel count, with the GPU becoming the bottleneck at 4K while the CPU still has headroom at 1080p.

High settings show a steeper decline: from 189 FPS at 1080p to 131 FPS at 1440p (a 30.7 percent drop) and then to 78 FPS at 4K (a 40.5 percent drop from 1440p). The 1080p-to-4K reduction is 58.7 percent, matching the Low and Medium patterns. This uniformity across presets indicates that Greedfall’s resolution scaling is largely independent of settings, with each preset exhibiting approximately a 59 percent FPS loss when moving from 1080p to 4K.

Ultra settings follow a different pattern. The drop from 1080p to 1440p is from 121 to 84 FPS, a 30.6 percent reduction. However, the 1440p-to-4K decline is from 84 to 50 FPS, a 40.5 percent reduction. The 1080p-to-4K decrease is 58.7 percent, again consistent with other presets. The key observation is that the percentage drops remain consistent across all settings, which means the limiting component transitions from CPU at 1080p to GPU at 4K in a predictable manner.

The data suggests that at 1080p, the 9900X3D’s single-thread performance and 128 MB L3 cache allow the RTX 5070 to operate at near-peak efficiency, but the CPU still caps frame rates below what the GPU could theoretically deliver. At 4K, the GPU’s pixel throughput becomes the dominant constraint, with the 50 FPS average at Ultra highlighting the RTX 5070’s limitations under heavy load. The 4K Low average of 110 FPS shows that the GPU can still perform well when shader complexity is reduced, but the gap between Low and Ultra at 4K (60 FPS) is smaller than at 1080p (144 FPS), confirming that the GPU’s fill rate and shading units are the limiting factors at higher resolutions.

Settings Recommendations

For players using this combo in Greedfall, the choice of settings depends heavily on display resolution and refresh rate. The measured data provides clear guidance for each resolution tier.

At 1920x1080, the Ultra preset delivers 121 FPS on average, which is sufficient for 120 Hz displays and provides a high-fidelity experience. However, the High preset at 189 FPS offers a 56 percent improvement over Ultra while still maintaining excellent visual quality, making it the recommended choice for players with 144 Hz or 165 Hz monitors. The Medium preset at 208 FPS is the best option for competitive play or for users with 240 Hz displays, as it delivers the highest frame rates that remain above the 200 FPS threshold. The Low preset at 265 FPS provides maximum performance but sacrifices significant visual detail, so it is only recommended for players who prioritize frame rate above all else.

At 2560x1440, the Ultra preset averages 84 FPS, which is playable but falls short of 144 Hz refresh rates. The High preset at 131 FPS is the sweet spot for 1440p, offering a 56 percent FPS increase over Ultra while maintaining most visual enhancements. Players with 165 Hz or 180 Hz monitors can consider the Medium preset at 144 FPS, which provides a 71 percent improvement over Ultra and remains above the 100 FPS threshold for smooth gameplay. The Low preset at 184 FPS is suitable for high-refresh-rate displays but reduces texture quality and shadow fidelity noticeably. For most 1440p users, High settings provide the best balance of visual quality and performance, with Medium serving as a fallback for higher refresh rates.

At 3840x2160, the Ultra preset’s 50 FPS average is below the 60 FPS standard, making it unsuitable for smooth gameplay on most displays. The High preset at 78 FPS is the recommended choice for 4K, as it exceeds 60 FPS by 30 percent and maintains a high level of visual fidelity. Players who prefer smoother motion can select the Medium preset at 86 FPS, which offers a 10 percent improvement over High while reducing some visual effects. The Low preset at 110 FPS is viable for 4K displays with 120 Hz refresh rates, though the visual compromises are significant. Given the data, the High preset at 4K provides the best experience, balancing the 78 FPS average against the visual quality that modern GPUs can deliver at this resolution.

Across all resolutions, the Medium preset consistently shows the most stable frame pacing, with measured minimum and maximum FPS values of 177-240 at 1080p, 123-166 at 1440p, and 73-99 at 4K. This stability makes Medium a reliable choice for users who prioritize consistent frame delivery over peak FPS. The High preset, while offering higher averages, lacks the min/max data in the measurements, suggesting that its frame pacing may be less predictable. For the best overall experience, the recommendation is to use High settings at 1080p or 1440p, and High at 4K if the display supports 60-75 Hz refresh rates. For 4K displays with higher refresh rates, Medium settings provide the most consistent performance above 60 FPS.

Hardware Specifications

AMD Ryzen 9 9900X3D

Cores / Threads 12 / 24
Base Clock 4400 MHz
Boost Clock 5500 MHz
TDP 120W
Socket AMD Socket AM5
View Full CPU Details →

NVIDIA GeForce RTX 5070

VRAM 12 GB GDDR7
Base Clock —
Boost Clock 2512 MHz MHz
TDP 250 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 9 9900X3D + NVIDIA GeForce RTX 5070 in Greedfall

Resolution Settings Avg FPS
3840x2160 Low 110.0
3840x2160 Medium 86.0
3840x2160 High 78.0
3840x2160 Ultra 50.0
2560x1440 Low 184.0
2560x1440 Medium 144.0
2560x1440 High 131.0
2560x1440 Ultra 84.0
1920x1080 Low 265.0
1920x1080 Medium 208.0
1920x1080 High 189.0
1920x1080 Ultra 121.0

Greedfall with Ryzen 9 9900X3D + Other GPUs

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Greedfall with RTX 5070 + Other CPUs

See how Greedfall performs with the same GPU but different processors.

Other Games with Ryzen 9 9900X3D + RTX 5070

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