Greedfall

Greedfall

AVERAGE FPS
76
good

This combination provides smooth gameplay with an average of 76 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 26 44 48 61
1440p QHD 44 72 77 101
1080p Full HD 68 103 118 147

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 61
3840x2160 Medium 48
3840x2160 High 44
3840x2160 Ultra 26
2560x1440 Low 101
2560x1440 Medium 77
2560x1440 High 72
2560x1440 Ultra 44
1920x1080 Low 147
1920x1080 Medium 118
1920x1080 High 103
1920x1080 Ultra 68

Greedfall with AMD Ryzen 9 5950X + Intel Arc B580, In-Depth Analysis

The AMD Ryzen 9 5950X paired with the Intel Arc B580 delivers a playable but demanding experience in Greedfall, with the GPU acting as the primary bottleneck at higher resolutions. The data shows a clear pattern: as resolution increases, frame rates drop significantly, confirming that the Arc B580’s compute and memory throughput are the limiting factors, while the 16-core CPU remains largely underutilized. This combination ranks in the 22nd percentile of tested combos, indicating that while it handles 1080p and 1440p well, it struggles to maintain smooth performance at 4K with high settings.

Resolution Scaling

The measured FPS data reveals a steep performance curve as resolution climbs. At 1080p with High settings, the combo produces 102.6 FPS, which is strong for an Action RPG. Moving to 1440p, the average drops to 71.9 FPS — a 30% reduction that points directly to the GPU’s pixel throughput limits. At 4K, the same High preset yields only 43.5 FPS, a 58% decline from 1080p. This scaling is typical for a mid-range GPU like the Arc B580, which has a 192-bit memory bus and 456.0 GB/s bandwidth; the data suggests that the 12 GB VRAM is sufficient, but the raw fill rate (213.6 GPixel/s) becomes the wall at higher resolutions.

The pattern intensifies with Ultra settings. At 1080p Ultra, the average FPS is 68.3, which falls to 43.5 at 1440p and collapses to 26.1 at 4K. The gap between Low and Ultra at 4K is stark: 60.9 FPS versus 26.1 FPS, a 57% difference. This indicates that the game’s Ultra preset imposes a heavy shading load, likely leveraging the GPU’s 20 ray tracing cores and 2560 shading units. At 1080p, the CPU’s 4.90 GHz boost clock and 32 threads can feed the GPU adequately, as evidenced by the 146.8 FPS at Low settings. However, at 4K, the GPU is saturated, and the CPU’s headroom becomes irrelevant — the frame rate is dictated entirely by the Arc B580’s 13.67 TFLOPS FP32 performance.

FAQ

*Q: Is the AMD Ryzen 9 5950X bottlenecking the Intel Arc B580 in Greedfall?*

A: No. Benchmark results indicate the CPU is not the limiting factor at any resolution. At 1080p Low, the combo hits 146.8 FPS, showing the GPU can be pushed hard. The CPU’s 16 cores and 32 threads, with a 3.40 GHz base clock, provide ample headroom; the frame rate drops at higher resolutions are solely attributable to the GPU’s rendering limits.

*Q: What is the best resolution for this combo in Greedfall?*

A: 1440p with High settings offers the best balance, delivering 71.9 FPS. At 1080p High, the combo reaches 102.6 FPS, which is smoother but less visually demanding. At 4K, even Low settings only achieve 60.9 FPS, making it marginal for a stable experience.

Q: How does the Ultra preset compare to High in performance?

A: Ultra settings exact a heavy toll. At 1080p, Ultra drops to 68.3 FPS from High’s 102.6 FPS, a 33% reduction. At 1440p, the drop is from 71.9 to 43.5 FPS, and at 4K, from 43.5 to 26.1 FPS. The data shows Ultra is not viable for this GPU beyond 1080p.

*Q: Does the Intel Arc B580’s VRAM capacity affect Greedfall performance?*

A: The 12 GB VRAM is sufficient for the game’s needs. The measured FPS does not show a sudden collapse at higher resolutions that would indicate VRAM overflow; instead, the gradual decline aligns with the GPU’s memory bandwidth (456.0 GB/s) and pixel rate (213.6 GPixel/s). The 192-bit bus width is the more likely constraint.

*Q: How does this combo compare to other tested systems in Greedfall?*

A: It ranks 1332 out of 1705 tested combos, placing it in the bottom 22%. This is a mid-to-low-tier result, driven by the Arc B580’s 66th percentile standing among GPUs, while the CPU sits in the 93rd percentile. The CPU’s strength does not compensate for the GPU’s limitations in this title.

Q: What settings should be avoided for a consistent frame rate?

A: Ultra settings at 1440p and 4K should be avoided, as they produce 43.5 and 26.1 FPS respectively. Even at 1080p, Ultra drops to 68.3 FPS, which is playable but not ideal for a 60 FPS target. The data suggests sticking to High or Medium for stable performance.

GPU Role

The Intel Arc B580’s specifications directly shape the measured results. Its base and boost clocks are both 2670 MHz, with a memory clock of 2375 MHz (19 Gbps effective). The 12 GB of GDDR6 memory on a 192-bit bus yields 456.0 GB/s of bandwidth, which is moderate by current standards. In Greedfall, this translates to a GPU that performs best at 1080p and 1440p, where the average FPS at High settings is 102.6 and 71.9 respectively. At 4K, the bandwidth and pixel rate become insufficient, as evidenced by the 43.5 FPS at High.

The GPU’s 2560 shading units and 80 ROPS are the core of its rendering capability. The data shows that Low settings at 1080p produce 146.8 FPS, indicating that the shading units can handle the game’s geometry when effects are minimized. However, enabling Ultra settings increases the load on the 20 ray tracing cores and the FP32 pipeline (13.67 TFLOPS), causing the frame rate to plummet to 68.3 FPS at 1080p. The GPU’s 190 W TDP and dual-slot design suggest it is a power-efficient part, but its performance ceiling is clear: it ranks in the 66th percentile of all GPUs, and its nearest rival, the NVIDIA GeForce RTX 4060, is only 0.7% faster in average benchmark scores.

In practical terms, the Arc B580’s 12 GB VRAM is not the issue — the game scales smoothly from Low to High, with FPS drops that track the GPU’s compute load. The 4K Ultra result of 26.1 FPS is a hard floor, indicating that the GPU is fully saturated. For this title, the GPU is the unequivocal bottleneck, as the CPU’s performance (93rd percentile) is far above the GPU’s (66th percentile).

Settings Recommendations

Based on the measured rows, the optimal experience is achieved with High settings at 1440p, yielding 71.9 FPS. This preset provides a 60+ FPS experience with visual fidelity that is likely sufficient for an Action RPG. At 1080p, High settings deliver 102.6 FPS, which is excellent for high-refresh-rate monitors, but the visual upgrade to 1440p is worth the 30 FPS loss for most users. Medium settings offer a slight improvement over High — 77.1 FPS at 1440p and 117.9 FPS at 1080p — but the marginal gain does not justify the graphical downgrade.

Low settings are only recommended for 4K gaming, where the combo achieves 60.9 FPS. At 4K, High and Medium produce 43.5 and 47.8 FPS respectively, which are below the 60 FPS threshold for smooth gameplay. Ultra settings should be avoided entirely; even at 1080p, the 68.3 FPS result is lower than High at 1440p, meaning the preset offers no practical advantage for this hardware. The data clearly shows that High is the sweet spot, balancing the GPU’s rendering load with playable frame rates across all resolutions.

Measured FPS Breakdown

The complete dataset reveals consistent scaling patterns. At 1920x1080, the combo achieves 146.8 FPS on Low, 117.9 FPS on Medium, 102.6 FPS on High, and 68.3 FPS on Ultra. These numbers indicate that the GPU can push beyond 100 FPS at lower presets, but Ultra imposes a 33% penalty over High. At 2560x1440, the results are 100.5 FPS (Low), 77.1 FPS (Medium), 71.9 FPS (High), and 43.5 FPS (Ultra). The drop from High to Ultra at 1440p is 39%, showing that Ultra becomes increasingly unreasonable as resolution rises.

At 3840x2160, the frame rates are 60.9 FPS (Low), 47.8 FPS (Medium), 43.5 FPS (High), and 26.1 FPS (Ultra). The 4K Low result is the only preset at this resolution that approaches a 60 FPS target, while Ultra is nearly unplayable. Notably, the gap between 1080p and 4K at High settings is 59 FPS (102.6 to 43.5), which is a 57% reduction. At Low settings, the same resolution jump costs 86 FPS (146.8 to 60.9), a 59% drop. This consistency suggests that the GPU’s performance scales predictably with pixel count, and the memory bandwidth is the primary constraint.

CPU Role

The AMD Ryzen 9 5950X is a top-tier processor, ranking in the 93rd percentile of all CPUs with an average benchmark score of 49062. Its 16 cores and 32 threads, based on the Zen 3 architecture (Vermeer), operate at a base clock of 3.40 GHz and boost up to 4.90 GHz. In Greedfall, this CPU provides more than enough headroom. The data shows that at 1080p Low, the combo reaches 146.8 FPS, which is likely near the game’s engine limit or the GPU’s maximum output. The CPU’s single-thread performance (3dmark_single_thread score of 944) is sufficient for the game’s logic, while its multi-thread capabilities (3dmark_max_threads score of 11597) are largely idle.

Compared to its nearest rivals, the 5950X is virtually tied with the Intel Core i5-14600K, which has an average score of 49166 (0.2% faster), and the Intel Core i5-14600KF at 49367 (0.6% faster). The CPU’s 64 MB of L3 cache and 51.2 GB/s memory bandwidth are ample for gaming workloads. However, the benchmark results for this combo show that the CPU’s power is untapped — the frame rates at 1440p and 4K are dictated by the GPU. At 1080p, the CPU can feed the GPU effectively, but there is no evidence of CPU bottlenecking, as the frame rate drops proportionally with resolution. The 5950X’s 105 W TDP and 7 nm process node indicate high efficiency, but in this pairing, its role is to provide a stable foundation rather than to push frame rates.

How This Combo Ranks

This combination of AMD Ryzen 9 5950X and Intel Arc B580 ranks 1332 out of 1705 tested combos in Greedfall, placing it in the bottom 22% of systems. This ranking is surprising given the CPU’s strength, but it highlights the GPU’s limitations. The Arc B580’s 66th percentile standing among GPUs, with an average benchmark score of 23021, is the weak link. Its nearest rival, the AMD Radeon 760M, is 0.1% slower, while the NVIDIA GeForce RTX 4060 is 0.7% faster — all in the same performance tier.

The rank of 1332 suggests that many other GPU and CPU pairings outperform this one in Greedfall, particularly those with higher-end GPUs. The data indicates that the 5950X’s 93rd percentile CPU performance is wasted in this context, as the game is not CPU-bound. For comparison, the CPU’s nearest rivals (Intel Core i5-14600K, i5-14600KF, Xeon Gold 5318H, and EPYC 4345P) all have similar average scores, but when paired with a faster GPU, they would likely rank higher. The 1332nd position out of 1705 is a clear verdict: this combo is suitable for 1080p and 1440p gaming, but it is not competitive at higher resolutions or with Ultra settings. Users seeking better Greedfall performance would need a GPU with higher throughput, as the CPU is not the constraint.

Hardware Specifications

AMD Ryzen 9 5950X

Cores / Threads 16 / 32
Base Clock 3400 MHz
Boost Clock 4900 MHz
TDP 105W
Socket AMD Socket AM4
View Full CPU Details →

Intel Arc B580

VRAM 12 GB GDDR6
Base Clock
Boost Clock 2670 MHz MHz
TDP 190 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 9 5950X + Intel Arc B580 in Greedfall

Resolution Settings Avg FPS
3840x2160 Low 60.9
3840x2160 Medium 47.8
3840x2160 High 43.5
3840x2160 Ultra 26.1
2560x1440 Low 100.5
2560x1440 Medium 77.1
2560x1440 High 71.9
2560x1440 Ultra 43.5
1920x1080 Low 146.8
1920x1080 Medium 117.9
1920x1080 High 102.6
1920x1080 Ultra 68.3

Greedfall with Ryzen 9 5950X + Other GPUs

See how Greedfall performs with the same CPU but different graphics cards.

Greedfall with Arc B580 + Other CPUs

See how Greedfall performs with the same GPU but different processors.

Other Games with Ryzen 9 5950X + Arc B580

Explore FPS benchmarks for other games using this same hardware combination.