Greedfall
This combination provides smooth gameplay with an average of 83 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 30 | 47 | 52 | 66 |
| 1440p QHD | 50 | 79 | 87 | 111 |
| 1080p Full HD | 73 | 114 | 126 | 160 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Greedfall with AMD Ryzen 7 9850X3D + NVIDIA GeForce RTX 5050, In-Depth Analysis
Greedfall, a 2019 Action RPG, presents a demanding workload that scales significantly with resolution when paired with the AMD Ryzen 7 9850X3D and NVIDIA GeForce RTX 5050. The measured data shows a clear progression from high refresh-rate 1080p play to a playable but compromised 4K experience, with the RTX 5050's 8 GB of VRAM and Blackwell 2.0 architecture acting as the primary limiting factors at higher resolutions.
Resolution Scaling
The performance drop from 1080p to 4K is steep and consistent across all settings presets, indicating that the GPU becomes the bottleneck as pixel count rises. At High settings, the average frame rate falls from 114 FPS at 1920x1080 to 79 FPS at 2560x1440, a 31% reduction, and then further to 47 FPS at 3840x2160, a 59% drop from the 1080p baseline. This scaling pattern is typical of a game where the CPU, in this case the Ryzen 7 9850X3D with its 8 cores and 96 MB of L3 cache, has ample headroom to feed the GPU at lower resolutions, but the RTX 5050's raw throughput and memory bandwidth are stretched thin at 4K.
The Low preset shows the most dramatic absolute scaling, moving from 160 FPS at 1080p to 111 FPS at 1440p and finally 66 FPS at 4K. The 4K Low result is particularly telling: it is only 19 FPS higher than the 4K High result, suggesting that even at the lowest graphical settings, the GPU is nearing its architectural limits. Conversely, the Ultra preset is the most punishing, with 73 FPS at 1080p collapsing to 50 FPS at 1440p and just 30 FPS at 4K. The gap between Low and Ultra at 4K is 36 FPS, while at 1080p it is 87 FPS, demonstrating that the GPU's performance headroom shrinks disproportionately as resolution increases.
The data reveals that the RTX 5050 is most comfortable at 1080p, where even Ultra settings clear the 60 FPS threshold. At 1440p, Medium and High presets remain viable, but Ultra falls below 60 FPS. At 4K, no preset achieves 60 FPS, and even Low dips to 66 FPS, making 4K a compromise between visual fidelity and frame rate. The scaling from 1440p to 4K is consistently harsher than from 1080p to 1440p, indicating that the GPU's 128-bit memory bus and 320.0 GB/s bandwidth become increasingly strained as the framebuffer demands grow.
FAQ
Q: What is the best resolution for this combo in Greedfall?
A: The data shows 1920x1080 is the only resolution where all four settings presets achieve playable frame rates, with the lowest (Ultra) averaging 73 FPS. At 2560x1440, only Low, Medium, and High stay above 60 FPS, while at 3840x2160, no preset reaches 60 FPS.
Q: How much of a performance hit does Ultra settings incur compared to High?
A: At 1080p, Ultra averages 73 FPS versus 114 FPS on High, a 41 FPS reduction. At 1440p, the gap is 29 FPS (50 vs 79), and at 4K it narrows to 17 FPS (30 vs 47), showing that Ultra's additional demands become relatively less punishing at higher resolutions where the GPU is already saturated.
Q: Is the RTX 5050's 8 GB VRAM sufficient for Greedfall?
A: The measured results suggest it is sufficient for this title at all tested settings, as the game runs without reported errors. However, the steep FPS drops at 4K, particularly from Medium (52 FPS) to Ultra (30 FPS), suggest that memory bandwidth and capacity are contributing to the scaling limits, though the exact VRAM usage is not documented in this data.
Q: How does the Ryzen 7 9850X3D perform relative to its nearest CPU rivals?
A: The CPU's average benchmark score is 58386, placing it 0.1% ahead of the Intel Xeon Platinum 8260M and 0.5% ahead of the Intel Core i9-14900. It trails the AMD Ryzen AI 9 HX 470 by 0.7% and the Intel Xeon w5-2545 by 0.2%, indicating it is competitively positioned in synthetic multi-threaded tests.
Q: What is the expected frame rate at 1440p Medium settings?
A: The measured data shows an average of 87 FPS at 2560x1440 with Medium settings, with a minimum of 74 FPS and a maximum of 100 FPS. This provides a smooth experience with some headroom for demanding scenes.
Q: Does the GPU's benchmark percentile align with its in-game performance?
A: The RTX 5050 sits in the 66th percentile among all GPUs, with an average benchmark score of 21035. Its nearest rival, the AMD Radeon RX Vega M GL, scores 21153, a delta of -0.6%, meaning the 5050 is slightly slower in synthetic tests, yet the in-game data shows it can handle Greedfall at 1080p High with 114 FPS, suggesting the game is not overly demanding on raw compute.
GPU Role
The NVIDIA GeForce RTX 5050, built on the Blackwell 2.0 architecture with the GB207 chip, is the central determinant of Greedfall's performance scaling. Its 8 GB of GDDR6 memory on a 128-bit bus provides 320.0 GB/s of bandwidth, which proves adequate for 1080p and 1440p but becomes a limiting factor at 4K, where the average FPS drops to 47 on High and 30 on Ultra. The GPU's 2560 shading units and 32 ROPs yield a pixel rate of 82.30 GPixel/s, which is directly challenged by the 8.3 million pixels of a 4K frame, explaining the sharp performance cliff at that resolution.
The RTX 5050's boost clock of 2572 MHz and base clock of 2317 MHz contribute to its compute throughput of 13.17 TFLOPS FP32. This raw power is sufficient for Greedfall's DirectX 12 Ultimate workload, as evidenced by the 114 FPS average at 1080p High. However, the GPU's 66th percentile ranking among all GPUs, with an average benchmark score of 21035, places it in the mid-range segment. Its nearest rival, the AMD Radeon RX 5600 XT, scores 20713, a delta of 1.6%, meaning the 5050 is only slightly faster in synthetic tests, yet the game's performance at 1440p (79 FPS High) suggests the architecture handles this title efficiently.
The memory subsystem is the most critical aspect at higher resolutions. The 320.0 GB/s bandwidth is spread across a 128-bit interface, which is narrow by modern standards. At 4K Ultra, the average FPS falls to 30, a 59% drop from 1080p Ultra's 73 FPS. This disproportionate loss indicates that the GPU is not just fill-rate limited but also memory-bandwidth limited, as the framebuffer demands grow exponentially with resolution. The 8 GB capacity, while not explicitly measured as a constraint, aligns with the observed scaling: at 4K, even Low settings only achieve 66 FPS, suggesting the GPU cannot efficiently process the larger framebuffer regardless of quality level.
Measured FPS Breakdown
At 1920x1080, the RTX 5050 delivers its strongest results. Low settings average 160 FPS, Medium averages 126 FPS with a minimum of 107 FPS and maximum of 144 FPS, High averages 114 FPS, and Ultra averages 73 FPS. All presets exceed the 60 FPS threshold, making 1080p the definitive resolution for this combo, with even Ultra providing a comfortable margin above 60 FPS.
Moving to 2560x1440, the performance drops are noticeable but manageable. Low settings average 111 FPS, Medium averages 87 FPS (min 74, max 100), High averages 79 FPS, and Ultra falls to 50 FPS. The gap between High and Ultra is 29 FPS, the largest relative jump among the presets, indicating that Ultra's additional effects (likely shadow quality and draw distance) are particularly demanding. Medium and High remain the sweet spots for 1440p, offering smooth gameplay with only occasional dips below 80 FPS.
At 3840x2160, the GPU struggles to maintain playable frame rates. Low settings average 66 FPS, which is playable but close to the 60 FPS line. Medium averages 52 FPS (min 44, max 60), High averages 47 FPS, and Ultra drops to 30 FPS. The minimum of 44 FPS on Medium suggests that demanding scenes can cause noticeable stutters. The scaling from 1440p to 4K is severe: High settings lose 32 FPS, while Ultra loses 20 FPS, showing that the GPU's resources are exhausted at this resolution.
The data also reveals a consistent pattern across all resolutions: the gap between Low and Medium is smaller than the gap between High and Ultra. For example, at 1080p, Low to Medium is 34 FPS, Medium to High is 12 FPS, and High to Ultra is 41 FPS. This suggests that Ultra settings introduce disproportionately heavy effects, likely including advanced post-processing or volumetric lighting, that tax the GPU beyond its mid-range capabilities.
Settings Recommendations
For a consistent 60 FPS experience, the data strongly favors 1920x1080 with Ultra settings, which averages 73 FPS, or 2560x1440 with High settings, which averages 79 FPS. The latter offers a higher resolution with only a modest 6 FPS average penalty compared to 1080p Ultra, making it the recommended balance of visual fidelity and performance for users with 1440p displays.
If targeting 4K, the only viable option is Low settings, which averages 66 FPS, but this is marginal and subject to dips. Medium at 4K averages 52 FPS, which may be acceptable for slower-paced exploration but will stutter in combat (min 44 FPS). High and Ultra at 4K are not recommended, as their 47 FPS and 30 FPS averages respectively fall below the 60 FPS threshold and lack the minimum frame rate data to guarantee smoothness.
For maximum visual quality without sacrificing playability, the 1080p Ultra preset is the clear choice, delivering 73 FPS average. At 1440p, the High preset is the best compromise, as it maintains 79 FPS while offering most of the visual enhancements. The Medium preset at 1440p, with its 87 FPS average and 74 FPS minimum, is the safest option for users sensitive to frame drops, as it provides a 13 FPS buffer above the High preset's average.
CPU Role
The AMD Ryzen 7 9850X3D, with its 8 cores and 16 threads based on the Zen 5 architecture (Granite Ridge), provides a robust foundation for Greedfall. Its base clock of 4.70 GHz and boost clock of 5.60 GHz, combined with 96 MB of shared L3 cache, ensure that the CPU is rarely the bottleneck at the tested resolutions. The CPU's average benchmark score of 58386 places it in the 92nd percentile among all CPUs, with its nearest rival, the Intel Xeon Platinum 8260M, trailing by just 0.1% (58323 vs 58386).
In Greedfall, the CPU's role is evident in the scaling behavior. At 1080p, where the GPU has headroom, the high frame rates (160 FPS Low) are achievable because the CPU can feed the GPU efficiently. The single-thread performance, reflected in a Cinebench R23 single-core score of 2228, is sufficient for the game's AI and physics calculations, which are typically single-threaded. The multi-core score of 22807 in Cinebench R23 indicates strong multi-threaded capability, which helps with background tasks and any parallelized game systems.
The CPU's 4 nm process node and 120 W TDP, while not directly impacting FPS, contribute to sustained performance without thermal throttling, as evidenced by the consistent frame rates across the measured data. The 89.6 GB/s memory bandwidth from dual-channel DDR5 support ensures that the CPU can access game assets without stalling the GPU, particularly at 1080p where high frame rates demand quick data transfers.
Notably, the CPU's performance relative to rivals does not correlate with in-game FPS. The Intel Core i9-14900, which scores 58115 (0.5% lower), would likely produce similar results in Greedfall, as the game is not CPU-limited at these settings. The 9850X3D's 92nd percentile ranking reflects its overall capability, but in this specific title, the GPU is the primary constraint, as shown by the FPS scaling with resolution. The CPU's 96 MB L3 cache is particularly beneficial for gaming, as it reduces memory latency, but Greedfall's 2019 engine does not appear to heavily exploit this advantage, given the GPU-bound scaling patterns.
Hardware Specifications
AMD Ryzen 7 9850X3D
NVIDIA GeForce RTX 5050
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 9850X3D + NVIDIA GeForce RTX 5050 in Greedfall
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 66.0 |
| 3840x2160 | Medium | 52.0 |
| 3840x2160 | High | 47.0 |
| 3840x2160 | Ultra | 30.0 |
| 2560x1440 | Low | 111.0 |
| 2560x1440 | Medium | 87.0 |
| 2560x1440 | High | 79.0 |
| 2560x1440 | Ultra | 50.0 |
| 1920x1080 | Low | 160.0 |
| 1920x1080 | Medium | 126.0 |
| 1920x1080 | High | 114.0 |
| 1920x1080 | Ultra | 73.0 |
Greedfall with Ryzen 7 9850X3D + Other GPUs
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Greedfall with RTX 5050 + Other CPUs
See how Greedfall performs with the same GPU but different processors.
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